Spelunky 2 walkthrough.A detailed walkthrough guide Spelunky 2 is a sequel to the original rouge-like platformer, in which players explore a wide variety of locations, trying to unravel the secrets of an ancient civilization.
- Each Spelunky 2 level consists of two “dimensions” or “layers”. There is a front layer that contains an entrance and an exit leading to the next layer. And there is a back layer, which can be accessed through the numerous doors and tunnels installed in the front. Some of them will be hidden behind the landscape. This is an important point, since the location of two or three doors relative to each other will always be the same for both the front and back layers. Thanks to this, you can find many secret rooms.
- Many secret locations of the game (Black Market, Vlad’s Castle, and so on) are on the back layer of regular levels. Although in Spelunky HD they were all separate locations.
- There is no time limit for completing levels. However, at the 3:00 mark, a creepy ghost appears, which will chase the hero. Clover provides 2 extra minutes. If you play in co-op, then each deceased comrade reduces this time by half a minute.
- In the second part, the ghost is much faster than in the first. And he can split into several small ghosts, attacking from any direction.
5.If the ghost moves through a gem (red, green, blue), it will turn into a diamond. You can use this to make some extra money, but in the second part, the ghost is much more dangerous.
6.Move slowly, analyze your surroundings. At least in the starting worlds. Do not complete the level in less than 3 minutes. Better to spend the extra time studying. If you are in a hurry, you will definitely run into another trap or a suddenly appeared enemy. Also, skip a few useful items.
7.Change the default speed to walking, and if necessary, switch to running.
8.The bloody altars of Kali, which appear randomly while traveling around the game world, are very important. Sacrifices on such altars give you the reputation of Kali. By pumping your reputation, upon reaching certain levels, you will receive special rewards. The first item is a random piece of clothing. The second is Kapala, one of the most powerful items that allow you to accumulate health. Continue making sacrifices to get royal milk – an item that gives 6 HP. The best altar sacrifice is any pet. For example, you can give your dog to Monty. A living pet will instantly allow you to receive the next reward.
9.Each level will have many vases and pots. Gold and gems are hidden inside them, so be sure to destroy objects. However, an enemy may be hiding inside (snakes, bats, scorpions, cobras). The safest way to check what’s inside is to pick up and drop the vase.
10.Deliver the pet to the exit from the level (pug, cat or hamster) and get 1 HP, as well as heal from poisoning.
11.You can only hold one portable item at a time, which means you’ll have to choose between a weapon, torch, pet, and idol.
12.Mounts are new to Spelunky 2. They offer many benefits, including taking damage instead of a hero. Wild mounts are dangerous, but you can tame them by jumping on your back and holding onto it while the animal kicks from side to side. It can throw you into a trap, lava, and so on. Hold out on top, and before that, a wild animal will become your mount. Each mount provides a double jump, and if you jump on a turkey or cave dog, you can actually make a triple jump.
13.If you squat and press the rope activation button, then throw it down. This is useful if you want to create a path to the top of a ledge and climb it later.
14.Crouching down and pressing the bomb button, you place it in front of you.
16.By holding down the up or down button, you can move the camera. Be sure to look down before jumping down to a new location. This will show you potential enemies and traps.
17.Be sure to hold something in your hands. Especially in the first world. So you can activate traps or throw an object at the enemy.
18.Take your time and don’t waste all the ropes and bombs. If you run out of these items, you can get stuck. Usually, many routes can be overcome without bombs and ropes, but, for example, if you detonate a bomb, hitting a hole, and there are no ropes, you will simply get stuck in it.
19.You can rob shops, but the seller will protect the goods. Each has a shotgun and amazing reflexes. If you want to rob a store, either take the weapons stored there and stun / kill the seller, or look for an alternative method. There are many ways to stun a vendor without a weapon. Moreover, all other store owners on subsequent levels will know that you have robbed their colleague, so they will attack you first. They will also guard level exits.
20.There are several types of stores, which determines their assortment. Among the usual are weapons (including bombs), clothing stores (including rope), specialized, pet store (ropes, mounts, pet levels) and universal. There is also a dice shop. Pay $ 2500 or more to roll two dice. If you roll 1-6, you will lose all purchased items. For 8-12 points you will double your money, and if you get “7”, you will win an item located behind the energy barrier. And if you see any good object behind the barrier, be sure to try your luck. And if you throw the bones out of the building, the store owner will shoot at you with a shotgun. You can also annoy the vendor if you roll the same die twice in a row.
Spelunky 2 walkthrough Game Guide
World 1 – Dwelling
Level 1-1 . There are no shops or anything unique here.
Levels 1-2 and 1-3 . One of the levels will have a quest with Yang’s lost turkeys and one with a golden key and the Eye of Udjat. The turkeys and the key with the eye never appear at the same level.
Eye of Ujat . At levels 1-2 or 1-3, a golden key and a 4×7 building will appear. Bring the key to the room to find a chest on top. Open it to get the Ujat Eye. It allows you to see gems and objects hidden in the ground, and also opens a secret area in World 2.
Lost turkeys . At levels 1-2 or 1-3, there will be at least two lost turkeys from Young’s pen. Jump onto their backs to tame them, and then take Young to the paddock to access his treasures. Usually this is something insignificant, especially considering that you will have to give up two mounts (turkeys). However, by returning the turkeys, you guarantee that Young’s Pet Shop spawns at level 2-1. It will usually contain 2-3 turkeys. Do not harm the turkeys in the presence of Young, otherwise he will take revenge (like a store owner defending his goods).
Level 1-4 and Boss Quillback… There are never shops and altars on this level, but somewhere halfway through the location, you will definitely meet a mini-boss. If you stand in front of him, he will try to attack the character by rolling. This technique not only inflicts damage on your hero, but also destroys various blocks. Make it so that it destroys the blocks on one side, and then on the other. There is a tunnel on either side of Qwilback’s spawn point. There is a butterfly on the left indicating the jungle transition point. On the right is the transition to the Volcana world. Since the jungle always appears on the left, and the volcano on the right, you must clearly understand which path you want to follow, and in accordance with the choice made to lure the boss in a certain direction. Below, in the middle, between the two exits, there will be a coffin with an assistant. You may have to use bombs.
World 2 – Jungle (option 1)
Black market . The Jungle is the only World with a Black Market. This is a bustling place with several shops where you can buy an item called Hedjet on the bottom right. Expensive, for $ 40,000. The Eye of Ujata from location 1-2 or 1-3 will start flickering and making sounds as soon as you find yourself near the entrance to the Black Market. But instead of a separate level, as it was in Spelunky HD, here the Black Market is a background location, which means that you can exit from there through another passage and find yourself in a different part of the main level. You will receive a clover that increases the time until the ghost appears. But if you have already stayed at the level for more than 3 minutes, the ghost will continue to haunt you.
Three sisters . A cave will randomly appear in the jungle with a movable block on top and a girl below. If you jump down to her, she will thank you and say that she is stuck here. For each freed sister you will receive a reward (one sister – a pile of ropes, two – a bag of bombs, three – a box of bombs). But you get it at level 3-1, in the lair of Olmec.
Test of the Moon . On one of the levels of the second World, an alcove will appear with a mysterious NPC offering to start a challenge for $ 10,000. This is the test of the Moon, the first of three that can be completed during the passage of the game. It all starts with the fact that you pick up a clover and go down the stairs to the hoe. This is a regular hoe and you must use it until it goes missing. Gems and boxes are hidden in the rocks, as well as a small hole with a bow. This is a standalone weapon that is needed to achieve the true ending of the game.
The test is simple and fairly safe. The chance of enemies spawning is small. Do not detonate a bomb here, or anger the hooded figure on the other side of the door. Square moving blocks appear periodically. If you dig under them, they will collapse and crush the hero. However, they are easy to recognize.
Another, final threat is the appearance of an arrow trap, but again, the likelihood of this is low. Just be careful. In general, the challenge is worth it: you will get back the money spent on the entrance, reset the timer due to the clover, and you will also be able to get good items with almost no risk of death.
World 2 – Volcano (option 1)
The entrance to the Volcana location is on the lower right at level 1-4, which we wrote about below. Unlike the jungle, the location is filled with lava, which instantly kills your caver if he comes into contact with it. The problem is that when the landscape around the lava is destroyed, it spills out, making the route impassable. Try to avoid breaking blocks near the lava. Also, when you jump on robots, they die and explode at the same time, which can also lead to the destruction of the level.
Van Horsling . In this World, there will be one locked room that appears in front of the drill level. And there is an NPC in it, from which you will receive a gem if you open the imprisonment chamber. If there is no lockpick, look for a tunnel on the level leading to a key that opens the door to the confinement room. In the future, the freed Van Horsling can kill Tepes if you climb to the top of Vlad’s castle.
Vlad’s castle . At one of the levels (2-2, 2-3 or 2-4) there is a drill / drill surrounded by purple blocks. The object appears exclusively at the top of the level. If you got the Eye / Eye of Ujata at level 1-2 or 1-3, you can press the “up” button on one of the sides of the drill. You will be able to break through the level, as a result of which a chain will appear along which you can go down. But do not forget about the lava, which can spill and block this chain. If this happens, wait a while until all the lava flows down. Below you will find an exit door and a door surrounded by red bricks. The latter will take you to Vlad’s castle.
If you decide to enter, you will receive a clover that extends the time limit, and several coffins with mercenaries. Break them down. If you are experienced enough, go upstairs to deal with bats (vampires) and Dracula (Tepes) himself. As a result, Vlad’s cloak will fall out, allowing you to make a double jump and land slowly when falling from a height. In addition, you will receive a crown that you can pick up later (you can steal it, even if Vlad is still alive). If Van Horseling is released at an earlier level, he will appear at the top of the castle and instantly shoot Vlad.
World 3 – Olmec’s Lair
World 3 contains only one level, which resembles the last (unclassified) room from Spelunky HD. The battle is similar to the battle against the Olmec from the original game. It will be a giant statue piercing through the ceiling and floor. There are treasures, boxes and so on at the top. All this can be collected only with a jetpack or using sticky bombs. On the right is a staircase leading up to a niche with the very sisters you could have saved in the Jungle. If you get the Ankh, you can save the mount by throwing the item in the only safe place.