Guide God of War: Ragnarök – where to find all sets of armor Kratos

We tell you how to get all the Kratos armor sets

There are 22 different armor sets for Kratos in God of War: Ragnarök. Unlike the armor/clothes of Atreus and Freya, these sets are not just customization items, but also improve Kratos, as they have certain characteristics. Below we will tell you how to find all the Kratos armor sets in the game. Armor of Atreus and Freya will be dedicated to separate guides.

Best Nidavellir Armor

To make this armor, you must find certain resources scattered throughout the Bountiful Bay in Svartalfheim. This is done during the passage of the side quest “In the Service of Asgard”. The task can be taken from the dwarf Rab in the tavern of Nidavellir.

Nidavellir’s Finest Armor Set Abilities:

  • Stunning Respawn: Grabbing a Stunned enemy gives Kratos a health boost.
  • Stunning Tenacity: Enemies’ Stun Meters clear 100% more slowly.

Armor of Effulgence

To craft this set, you must find three items that are found in legendary chests in the Plains (Alfheim). To get to this location, you need to complete the Secret of Groa story mission, and then a large breach in the wall will appear next to the mystical gates at the beginning of the world (Strand).

Abilities set «Armor of Radiance»:

  • Elusive Concentration: A moderate chance, based on luck, to gain Runic Blessing on every last-minute dodge.
  • Worldshift: Dodging at the last moment causes a worldshift, slowing nearby enemies for 1.75 seconds.

Shoulders of Effulgence

When you complete the “Secret of Groa” story mission in Alfheim, a huge gap in the wall will form on the right side of the mystical gate “Strand”, leading to the “Quarries”. Pass through this place and follow deep into the region until you get to the “Plains”. Here, the side quest “The Secret of the Sands” is automatically activated. Before you start exploring the Plains, I strongly recommend completing this request to get rid of the sandstorm. The action of the task takes place in the dungeon, and when you leave it, you will just see the legendary chest with shoulder pads.

Effulgence Gloves

When you complete the “Secret of Groa” story mission in Alfheim, a huge gap in the wall will form on the right side of the mystical gate “Strand”, leading to the “Quarries”. Pass through this place and follow deep into the region until you get to the “Plains”. Here, the side quest “The Secret of the Sands” is automatically activated. Before you start exploring the Plains, I strongly recommend completing this request to get rid of the sandstorm. Move to the north of this region to find a tall light tower. Hidden inside is a chest containing Gloves of Effulgence.

Belt of Effulgence

When you complete the “Secret of Groa” story mission in Alfheim, on the right side of the mystical gate “Strand” a huge breach in the wall will appear, leading to the “Quarries”. Pass through this place and follow deep into the region until you get to the “Plains”. Here, the side quest “The Secret of the Sands” is automatically activated. Before you start exploring the Plains, I strongly recommend completing this request to get rid of the sandstorm. Head to the right side of this region to find the carcass of a huge creature. Look inside it to find a legendary chest with a belt.

Lost Lund Armor

This armor will be crafted by Lunda, but before you can do so, you’ll need to find three pieces of clothing. All of them are hidden in the “River Delta” (Vanaheim). You can get to this place only after completing the “Payback” story mission.

Abilities of the Lost Armor of Lunda Set:

  • Vanir Poison: Melee attacks, parries, and blocks have a high chance, based on luck, to deal additional damage and poison the enemy, thereby reducing their danger level.
  • Poisoned Hunt: Increases melee damage dealt by 40% to poisoned enemies.

All parts of the armor are hidden in the legendary, and in the usual red chests. On the other hand, there are no markers on the map of where to look for them, so you have to try hard. Or use our instructions below!

Shattered Breastplate of Lunda

Travel around the Delta until you find the location “Garden of Noatun”. Dock to the pier. It is in the east of the region. There is a huge door on the beach, and a red chest is hidden behind it. To open the door, you need a cutter, and you already have it!

Shattered Belt of Lunda

Pass to the mystical gate “Delta of the River” and swim across to the opposite bank, in the region “Ruins on the Rock”. After you land on the beach, climb up the wall to the left of the ghost that has a request for you. There is a small niche at the top, and inside it is a red chest with a belt.

Broken Lunda Bracelets

Again, you are interested in the location “Ruins on the Rock”. Under the mountain stands the ghost of a girl. talk to her to activate the “Conscience of a Dead” side quest. After that, you will have to get to the “Hidden Passage”. Another location where you cannot go the first time. Once you’ve completed the “Payback” story mission, you’ll have to use a boat to leave Vanaheim. Swim forward with Freyra, unlock the path further after the new mystical gate. On the left side, you will find Brok and Lunda’s shop, and on the right side, the “Ruins on the Rock” bank. We are talking about the mystical gates of the “River Delta”. Under the rock is the ghost of a girl who has a request for you “Conscience of the Dead”. Take this quest, because it will lead you to the Hidden Passage (using the marker). To swim further, go upstairs and jump onto the pillars in the center. Destroy the thorns to free the chain hanging from the high cliff. It is located to the left of the norn chest. Climb up this chain and use the cutter to clear a passage through the river delta. Return to the boat and swim towards the marker.

At the very end of the cave, you can moor to the shore, and ahead you will see a red chest with bracers.

Guiding Light Armor

All parts from the kit can be found at the “Lake of Nine” in Midgard. They are buried next to several pieces from the statue of Tyr, which shattered during the battle between Thor and Kratos.

Guiding Light Armor Set Abilities:

  • Weapon Blessing: A moderate chance based on luck to increase the power, runes, and luck of one of Kratos’ weapons on each hit.
  • Fortune Strike: Chance based on luck (base 8%) to land a critical hit with an explosion on every melee attack.

Guiding Light Gloves

The first detail can be found near the mystical gate of the Lake of Nine. Walk around the corner. As soon as you pick up the part, the Guiding Light side request is activated, and markers of other places to search for armor will appear on the map.

Guiding Light Breastplate

Go northeast from Tyr’s temple and look for a huge statue helmet. Go inside it and dig up the chestplate. By the way, this helmet is even visible on the location map.

Guiding Light Legguards

In the same direction, look for a wooden fence that you can climb onto. This will take you to the Shore of the Nine. Make your way even further under the huge boulder and follow the parts of the statue ahead. Go through them and burn the thorns to dig up the last piece of this armor.

Armor of Fallen Stars

To get this armor, you need to get to the Wishing Well in Vanaheim. Collect some shards scattered around the Crater to trade them for parts of this set.

Abilities of the Armor of Fallen Stars:

  • Sorcerer’s Protection: Significantly reduces damage taken when using Runic Attacks or Relics.
  • Reckless Recovery: Taking damage while using a Runic Attack or Relic causes it to recover by 30%.

Complete the “Beasts of Prophecy” story mission that takes place during your second visit to Vanaheim to activate the Smell of Survival side quest. Complete that as well and you’ll end up in a new region, the Crater. At this point, you know how to switch the time of day, so change the day to night and head south of the Plains, where the transition point to the Jungle is located. Go to the southwestern part of the Jungle and repair the dam at the request of the Return of the River. So you can get to the rest of the regions of this place. They were inaccessible without water.

Get in the boat and swim to the place where there are two ogres who threw stones at you (in the jungle). Go around this island, squeeze between the stones and destroy both ogres. There is also Odin’s raven on the left. Go to the mystical gate in the northern part of the Jungle, go to the left side and lower the chain to open the gate. This path just leads to the “Wishing Well”.

When you go down to the bottom of the well, you will find a small place where you need to throw fragments of the found crystals. On the territory of this region there are huge amber growths of yellow-brown color. Destroy them to find crystal fragments. There are three such growths right here, around the pond in the Wishing Well, but the rest will have to be found in other parts of the Crater. Smaller growths can be stuck to mountains. They are easy to spot. In addition to armor, by continuing to throw shards, you can receive the Celestial Panacea enchantment, which increases resistance to all negative effects by 25%, Draupnir’s Spear Buttplate, Fiery Unity Grips for Blades, Shield Fortification Frame, and others. items. In addition, you can knock out various crystals that are needed to improve various sets.

Hunter Armor

In the territory of the Crater, in Vanaheim, there are several dangerous creatures that can be hunted. By killing them, you will receive the resources needed to create this armor set.

Abilities of the “Hunter’s Armor” set:

  • Enhanced Throw: Holding L2 for a few seconds temporarily increases the damage of any ranged attacks.
  • Expert Thrower: 20% increased damage from all ranged attacks and abilities of Kratos.

When you complete the “Beasts of Prophecy” story mission by revisiting Vanaheim along the main path, the “Smell of Survival” request will be automatically unlocked. Complete the mission to discover the Crater. At this point, you know how to switch the time of day, so change the day to night and head south of the Plains, where the transition point to the Jungle is located. Go to the southwestern part of the Jungle and repair the dam at the request of the Return of the River. So you can get to the rest of the regions of this place. They were inaccessible without water.

To get the hunter’s armor set, you must find 4 hunter’s brands. Two of these Brands can be obtained by completing an Epic Hunt, and two more by defeating the Relentless Fury mini-boss.

  • Request “In plain sight”. In order to complete this task, you must come to the Plains and inspect the carcasses of the dead beasts. All of them will be marked with side quest markers. After examining two corpses, you will find a pile of stones that can be attacked. Do this to wake up the boss. Kill him and get your first Hunter’s Brand.
  • Request “Night Predator”. To start this hunt, you need to cross to the right bank of the river. Change day to night and move south of the Plains to find the Jungle and repair the dam at the request of the “Return of the River” (written above). Swim to the right bank of the Plains and search the three beast corpses that are held by the purple Wisps. Use blades on them to drive away the Wisps, after which a Flame Phantom will appear. For defeating him, you will receive a second Hunter’s Brand.

 

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  • Unbridled Furyis a God of War mini-boss found in the Crater. You will have to fight this enemy several times, because he will constantly run away from you when he receives a certain amount of damage. Then the enemy will appear again, in another location. The enemy can appear in five places, but the first three encounters are most likely random. The last two fights are related to the hideout of Unbridled Fury.

So, the first time the Indomitable Fury can attack you is at the beginning of the Wells, not far from the arch through which you went down. Another battle can take place right in the Wells when you go down the rope. In general, Rage attacks you either from above or from below. Another location is the arena near the norn chest at the end of the Wells, before you fight the dragon that resides here. Finally, another place where Fury spawns is the Jungle. You have to go here to find the monster’s lair. After the victory, a blood trail will appear. Move to the right side of the mystical gate so that the boss attacks you for the last time. Then follow the trail of blood and behind the small cave located on the beach, look for the refuge of Fury. You need to go to the left of the mystical gate and turn to the right.

Dragonscale Armor

To unlock this unique armor, you will have to work hard. To get started, you will receive blueprints that will appear in the blacksmith shop of Brok and Sindri after completing the first hunt in the territory of the Crater and killing the first dragon.

Dragonscale Armor Set Abilities:

  • Dragon’s Fury: Blocks and parries gradually increase strength and defense. Resets upon taking damage.
  • Dragon’s Rebuke: Increases all shield damage by 50%. On a successful block or parry, shield damage is dealt to nearby enemies.

Now more about how to get all the resources for making armor:

  • Claws and teeth of a dragon. To craft Dragonscale Armor, you’ll need to find 1 Dragon Claw, 22 Dragon Teeth, and 34,000 Hacked Silver. In terms of upgrading these parts, you will not only have to complete every hunt and some side quests, but also find a secret dragon in the Dragon Coast.
  • Secret Dragon Eternal. First, move to Midgard and find a relic called “Mystical Legacy”. With it, you can awaken the ancient statues. To find the relic, complete the storyline of the game, or at least complete the “Forge Your Own Destiny” quest, which unlocks Draupnir’s spear. To the southwest of Tyr’s temple, look for a large block of ice that can be destroyed with a spear. Do this and pick up that very relic. Her description reads: “The awakening of something sleeping in the very depths of the soul. The thing seems to be important, but has no practical significance in battle. Once you’ve obtained the relic, travel to Svartalfheim and look for Dragonshore Landing in the southeast of Blessed Bay. Moor, go ashore and look for a huge dragon statue standing on top of a mountain. Use the relic to revive the secret dragon Eternal. By defeating him
  • Request “For Vanaheim!” . When you complete the “Beasts of Prophecy” story quest, a new request, “The Smell of Survival”, will automatically unlock. Completing it will take you to the secret region “Crater”. Almost all dragons live exclusively in this huge place. As soon as you find yourself in the Crater, the request “For Vanaheim” is activated. Once you complete this quest, you will defeat the Crimson Horror. To get to it, complete the Return of the River request, which we wrote about more than once in this guide. You will receive 2 dragon claws.
  • Request “In the depths”. In the south of the Plains, you can find a passage to the Jungle. Be sure to change day to night to open the passage further. Once you’ve done that, head to the southwestern part of the Jungle where the dam is. Walk up to it, which will activate the “Return of the River” request. Complete the side quest so that rivers reappear in the territory. Thanks to this, you will be able to stick a spear into the wall and find the drek, which is associated with the request “In the depths”. It is located in the same place, opposite the dam. You will have to destroy two drek at the same time, and 4 claws will fall out of each.
  • Request “Path of the Dead”. There is a boat next to the dam. We sit down in it and move to the north of the location. To begin with, we are looking for a hill with two ogres that throw large stones. Most likely, you have noticed them before. Destroy both ogres, because as long as they are alive, getting to the dragon will not work. Having done this, go back to the pier next to the mystical gate in the southern part of the Jungle and find a wall on the right side of the heavenly altar that you can climb up. This path leads to the corpse eater’s lair. Destroy the dragon to complete the mission. For winning the battle, you will receive two dragon claws and the Doom Seal enchantment (attacking a cursed enemy with an ax or melee blades gives a high chance, based on luck, to cause additional seal elemental explosions).
  • Request “Path of Destruction”. With the help of the heavenly altar, we change night to day, get into the boat and sail to the place where we fought with two ogres. During daylight hours, you can cross from here to the other side via a bridge of woven roots. Having done this, we will find ourselves in a new part of the location and automatically activate the request “Path of Destruction”. We move along the marker and pass into the dragon’s lair. We go down the elevator and go outside. We need to lure any animal into the cage, with which we went down. If the Gulons were killed, move away from this place a little and return. The animals should reappear. We use the ax to freeze the cage, after lifting it up. We are waiting for opponents to be inside it, we return the ax and the cage will close. If the enemy is inside, it will be enough to raise the cage up, as a result of which we will be able to lure out Slaghorn. We run to the upper level and destroy the dragon. As a result of victory, we will be awarded two dragon teeth, one dragon claw and the Healing Essence enchantment (slightly accelerate the continuous recovery of health).
  • Request “Deaf night”. We move to the mountains on the left bank of the Plains, having previously changed day to night, and we will find several luminous traces in this place. After interacting with these traces, the “Dead Night” request is automatically activated, associated with the destruction of the next drek. To get to it, we use a boat. We move to the far pier in the southwestern part of the Plains. We kill drek to get four teeth of the dragon.
  • Request “Trembling Gorge”. In the east of the plains there is a huge arch through which we can get into the Wells. As soon as we go down the cable and explore the nearest cave, the Trembling Gorge request will automatically start. We move along the marker to find the Den of Skalozub. We go deep into the location until we get to a large round area where another dragon is located. We open the gate on the right hand and continue moving until we can finish off the enemy. Defeating the enemy, we get 1 claw and two teeth of the dragon, the Great Healing Essence enchantment (significantly accelerates the continuous recovery of health).
  • Request “Burning skies”. To start the next request related to the dragon hunt, just follow the description of the task above. When we look for Skalozub, we will stumble upon another dragon, and this will automatically activate this mission. We move to the end of the Wells until we find the Ash Tyrant. This should be done only after we return the river to the Plains. After defeating the enemy, we take away two dragon claws and the Runic Storm Seal enchantment (performing runic attacks with three different types of weapons in a row increases resistance to knocking down and creates a Bifrost storm).
  • Freya’s Worry request. We complete the “Payback” story mission in Vanaheim and board the boat that Freya will point to. We sail to the Delta of the river, where the mission “Anxiety of Freya” will automatically begin. We follow the objectives of the task in order to get to the south and find ourselves at the location “Waterfall of the Goddess”. Completely complete the mission. We return to the boat and kill two drek. For each of them we get 4 dragon teeth.
  • Request “Desert Door”. After completing the “Secret of Groa” story mission in Alfheim, a breach in the wall will appear on the right side to the right of the mystical Strand gate leading to the Quarries. We pass there, move through the entire location and get to the Plains of Alfheim. Here, the side quest “The Secret of the Sands” is automatically activated. We follow the marker, go down to the Dungeon and complete all the objectives to stop the sandstorm in the Plains. We continue the story and complete the “Payback” story mission in Vanaheim, as a result of which we get the Draupnir spear, which will help open the way to the Forbidden Sands. The passage is located in the northwest of the Plains of Alfheim. Once in the right place, we automatically activate the side task “Song of the Sands”. We carry out the mission, freeing the hafhugu, and stop the sandstorm in this place. Searching the Forbidden Sands. There are some blue circles here, that contain resources. In two places, you can find two halves of the key to start the side quest “Desert Door”. Having picked up the keys, we move along the marker and destroy Stonebelly. After defeating the monster, we get 1 claw and two teeth of the dragon, “Gambantein Skirnir” used to create the relic, and the “Luck of Alfheim” enchantment.
  • Request “Eyes of Odin”. This is a very long task. We talk about ravens in a separate guide. But if you manage to find all 48 birds, go to Niflheim and open six chests. Then fight the final boss of the quest, which is the dragon. For victory in battle you will be rewarded with two dragon claws. In addition, there are three Dreks that you will encounter throughout the story of the game. You will have to kill them in the missions “In Search of Tyr” and “Beasts of Prophecy”. Each will drop 4 dragon teeth.

Steinbjorn Armor

To access this set, you need to awaken several troll statues using the Mystic Legacy relic. First, move to Midgard and find a relic called “Mystical Legacy”. With it, you can awaken the ancient statues. To find the relic, complete the storyline of the game, or at least complete the “Forge Your Own Destiny” quest, which unlocks Draupnir’s spear. To the southwest of Tyr’s temple, look for a large block of ice that can be destroyed with a spear. Do this and pick up that very relic.

Abilities of the Steinbjorn Armor set:

  • Bloodthirsty Retribution: After receiving significant damage, Kratos regenerates a small amount of health with each attack.
  • Stunning Retribution: A moderate chance based on luck to knock down nearby enemies and inflict Stun damage on them when they take damage.

And now in order:

  1. Midgard “Abandoned outpost”. For the first time, you can try out the “Mystical Legacy” on the territory of the Abandoned Outpost in Midgard. Look around the courtyard of the enemy camp to find a troll statue, equip and activate the relic. After awakening the troll named Blodug Steinn, defeat the opponent to get sleeping stones. These stones can be exchanged with Sindri or Brok for a piece of Steinbjorn’s armor.
  2. Vanaheim, The Garden of Noatun. We move to Vanaheim and move to the garden of Noatuna, which is located in the east of the River Delta. If you have not been to this place yet, use the mystic gate that will take you to Freyr’s camp, and then swim along the river to the south. Having moored to the garden of Noatun, we awaken two trolls at once, Gelraub the Ashy and Gelraub the Frostbite.
  3. Alfheim, Forbidden Sands. We move to Alfheim, to the location “Forbidden Sands”. If you have not been here before, in this case we move to the mystical Strand gate and go through a large hole in the wall into the Canyons. Having done this, we move through the Canyons to a new location, the Plains, where we activate the side task “The Secret of the Sands” (automatically). We carry out this task in the Dungeon to get rid of the sandstorm. In the northwest we find a passage to the Forbidden Sands. Requires Draupnir Spear. In the new location, the side quest “Song of the Sands” is activated. And again we complete it to get rid of the sandstorm. In the southwest we are looking for a statue of a troll. Awaken and defeat Bjarg Storm.

Raven’s Tears Armor

To get a set of this armor, you need to find ravens and open several chests in Niflheim. Chests are opened for a certain number of ravens: 6/12/18/28/38/48.

Raven’s Tears Armor Set Abilities:

  • Healing Haze: A low chance based on luck to summon a Healing Haze on every successful hit.
  • Powerful Healing: 30% increase in health gained from stones, rage, and equipment.

In addition to this set, for finding all the ravens you can get:

  • “Strong Runic Attack Breath of Tamur”: A devastating area-of-effect attack that damages enemies in a very large area.
  • Strong Runic Attack Meteor Strike: A powerful attack that unleashes flames in a wide arc at enemies. Applies a burning effect to individual targets.
  • Strong Runic Attack Finger of Destruction: Summons a powerful tornado that scatters all enemies in its path.

Finally, after collecting all the ravens and opening six chests, you will be able to fight the final boss. For victory, you will be rewarded with the Forsbrand Hilt relic, which knocks back opponents and provides Kratos with a protective aura.

Fatebreaker Armor

The set can be obtained completely free of charge at the blacksmith shop of Brok and Sindri, which is located in the temple of Tyr. Becomes available before the start of the last story mission.

Fatebreaker Armor Set Abilities:

  • Consequences of Rage: After leaving the state of rage, there is a short-term increase in strength, protection, runes, and resistance to knockdown.
  • Stormy Fury: Increases Fury generation rate by 20%.

Armor of the Eternal Flame

Can be obtained by completing 6 basic challenges in the Crucible of Muspelheim. Pieces drop from chests. to get to the Crucible, you must find two parts of the Yggdrasil seed. They are hidden in legendary chests. There are actually more parts, four pieces, and you just need to find at least two of them. Look for the half in the locations of Modwitnir’s Machine (Svartalfheim), Alberich’s Gorge (Svartalfheim), Freyr’s Camp (Vanaheim) and Burning Rocks (Muspelheim).

Abilities of the Armor of the Unquenchable Flame Set:

  • Protective Energy: When fully charged with Permafrost, Heat, or Whirlwind, Kratos gains a shield that prevents the charge from being lost on the first missed hit.
  • “Control Energy”: Increase the accumulation rate of permafrost, heat and whirlwind by 30%.

Surt’s scorched armor

Can be obtained by completing the main trials in Muspelheim’s Crucible. Pieces drop from chests. to get to the Crucible, you must find two parts of the Yggdrasil seed. They are hidden in legendary chests. There are actually more parts, four pieces, and you just need to find at least two of them. Look for the half in the locations of Modwitnir’s Machine (Svartalfheim), Alberich’s Gorge (Svartalfheim), Freyr’s Camp (Vanaheim) and Burning Rocks (Muspelheim). To open access to the main tests, you need to pass six basic ones. All of them are launched in the central arena of the Crucible, where a chest of norns is visible at the very beginning.

To start the main (final) tests, you need to pass one test each with two different swords. In total there are three rooms for 2 tests. The remaining six open depending on the combination. For example, if you complete one (any) challenge in the left and middle rooms, you will be able to launch the first final challenge in the main arena. At the same time, if you pass the tests in the same rooms, but in reverse order (middle and left), you will open access to a different final test. And so on.

Abilities of the Set “Tarnished Armor of Surt”:

  • Preemptive Strike: When Kratos hits an attacking enemy, he deals additional damage to them.
  • Aggressor’s Resolve: When using basic attacks and skills, Kratos takes 40% less damage and becomes more resistant to being knocked down.

Berserker Armor

When you complete the main storyline, markers will appear on the map indicating where to look for the graves of the berserkers. These are very dangerous opponents, but for the destruction of certain berserkers, you can get another set. You are interested in berserkers, which you will meet in the following territories: Lake of the Nine (Midgard), Misty Fields (Niflheim) and Plains (Alfheim).

Berserker Armor Set Abilities:

  • Soulless Warrior: Using the relic significantly increases Kratos’ melee damage, but also increases the damage he takes. Validity is limited.
  • Soulless Assault: Low chance, based on luck, to trigger a Soul Explosion that deals damage and speeds up relic cooldown on each successful hit.
  • Soulless Rebuke: Moderate chance, based on luck, to trigger a Soul Explosion that deals damage and increases relic cooldown when hit, blocked, and parried.

Mani’s Armor of Wisdom

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the Armor of Wisdom Mani set:

  • Elemental Countermeasure: Increases the damage dealt by Extinguished Flame and Frost Vapor.
  • Permanent Weaken: Increases the duration of all debuffs on enemies by 50%.

Giptumada armor

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the “Giptumada Armor” set:

  • Fortune Recovery: Casting a Rune Attack or Relic has a moderate chance, based on luck, to instantly end its recovery by 70%.
  • Fortune’s Favor: Dealing damage with a Rune Attack or Relic has a chance based on luck (base 20%) to gain a Health or Fury Stone.

Sunnah Armor of Courage

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Sunnah’s Armor of Courage Set Abilities:

  • Redemptive Fury: Kratos’ melee damage is increased based on his Fury. Damage taken that could have been lethal is absorbed by available rage.
  • Searing Surge of Fury: Chance based on luck to gain a surge of rage when you take damage. This chance increases as Kratos’ HP decreases.

Bronya Dukhov

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the “Bronya Duhov” set:

  • Arcane Power: Each successful rune or relic attack increases Kratos’ melee and ranged damage by 15% (stacks up to 3 times).
  • Arcane Restoration: A low chance based on luck to increase the cooldown of Runic Attacks on the selected weapon when attacking with melee attacks by 20%.

Armor of Enlightenment

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the “Armor of Enlightenment” set:

  • Weapon Focus: Frost Awakening and Fire Scourge have a moderate chance, based on luck, to gain Rune Blessing.
  • Runic Weaken: Runic attacks deal 30% more damage to debuffed enemies.

Armor powers Vidara

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the Vidara Mighty Armor set:

  • Relentless Might: Combo Finisher grants a high chance, based on luck, to temporarily increase Strength and Knockdown Resistance.
  • Powerful Finale: Combo-hit finishers deal 20% more damage.

Rising Snow Armor

This kit can be purchased at Sindri and Brok’s shop if you have pre-ordered the game.

Rising Snow Armor Set Abilities:

  • Increased Power: Knocking an enemy into the air grants a high chance, based on luck, to temporarily increase strength and knockback resistance.
  • Increased Stun: A 40% increase in stun damage dealt to airborne enemies.

Imbued Scale Armor

This set can be purchased at Sindri and Brok’s shop as you progress through the storyline. No additional action required.

Abilities of the “Rigid Scale Armor” set:

  • Protector’s Response: Blocks and Parries have a moderate chance, based on luck, to add a burst of damage to Kratos’ next attack.
  • Support Defender: Reduces damage from unblockable attacks and backstabs by 50% while blocking.

Survival Armor

This is Kratos’ starting armor. Nothing special stands out. Available by default.

 

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