Eyes of Odin” in God of War: Ragnarök – how to find all the ravens

We tell you where to look for all 48 ravens in the game

This optional quest will start after you have defeated the first Odin’s Raven. There are 48 such ravens in total. In addition, before the start of the mission “The Secret of Groa”, at the gates of Sindri’s house, you will encounter Ratatoskr. Talk to the squirrel, take the Yggdrasil stone and move to Niflheim. There is a training area here, as well as 6 legendary chests with a specific reward.

Chests open as follows:

  • 6 chests – part of the Raven’s Tears armor set
  • 12 chests – part of the Raven’s Tears armor set
  • 18 chests – part of the Raven’s Tears armor set

 

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  • 28 chests – strong runic attack Tamur’s Breath – a devastating area of ​​effect attack that deals damage to enemies in a very large area.
  • 38 chests – strong runic attack Meteor strike – a powerful attack that unleashes flames on enemies in a wide arc. Applies a burning effect to individual targets.
  • 48 chests – strong runic attack Finger of Destruction – summons a powerful whirlwind that scatters all enemies in its path.

Read also

  • God of War: Ragnarök Story Walkthrough
  • Passage of all requests ( side tasks ) God of War: Ragnarök
  • “Eyes of Odin” in God of War: Ragnarök – how to find all the ravens
  • Treasure map guide in God of War: Ragnarök

Here is the location of all the ravens of Odin:

  1. Svartalfheim, Nidavellir. If you stand with your back to Sindri’s shop to the city of gnomes and look at the building on the right, with a water wheel, you will see Odin’s raven. Throw an ax at him. Archery is useless.
  2. Svartalfheim, blacksmith. After stopping, pay attention to Odin’s raven flying in the sky. Get as close as possible to its flight path, seize the moment and hit the bird with Kratos’ axe.
  3. Svartalfheim, Jarnsmead Mines. Once in the location and go down, you will see green crystals on the right. They can be broken with a shot from the bow of Atreus. Take your time to go to the right (destroyed the crystals or not), and instead go down below. Kill the enemies (the second group will be here) and destroy the cluster of stones at the edge of the cliff. Climb down on the chain, open a regular chest and pick up a purple item – Lofnheid’s grindstone (left things, artifacts). Stay near the edge and take out Odin’s raven flying over the water.
  4. Svartalfheim, Core. In the mine, you will search different rooms, opening several doors. When you solve the last puzzle (where you will need to freeze the chute and instead of ice make it so that the path of the water is blocked by green crystals), go to the door and look to the left. Kill Odin’s raven.
  5. Svartalfheim, Watchtower. next to the draugr pit on the quest “Born of Fire”. From the mystical gates of the Blessed Bay and Brock’s shop, go to the right, shoot the jug and go up to the Watchtower. Stand at the fence on the left, wait for Odin’s raven and throw an ax at him.
  6. Svartalfheim, Blessed Bay, Radswinn’s Machine. Above the norn chest, located on the left side of the car, there is a wooden crane on which Odin’s raven sits.
  7. Svartalfheim, Blessed Bay, Altjof’s Machine. In the north of the Blagodatnaya Bay there is Althiof’s car, where you will get on the assignment “In the Service of Asgard”. After climbing the chain from the shore, look through the hole on the left and destroy Odin’s raven.
  8. Alfheim, Temple of Light. Go through several rooms until you find yourself in a hall with the first large enemy group. There are several twilight stones here that you can throw an ax at to ricochet damage to opponents. After the victory, when you go up the stairs, throw the ax at Odin’s raven on the left side. Immediately after this place there will be a hall with two tall statues (in the shield of the left one there will be a twilight stone). If you are in this room, go back.
  9. Alfheim, Plains. After the story quest “The Secret of Groa”, you will be able to get to the Plains, where the request “Secrets of the Sands” leads. On the left side of the plains, along the perimeter, look for a tree on which Odin’s raven sits. Nearby there are still ruins with a legendary chest and other items.
  10. Svartalfheim, Marshes of Aurvanga. Move to this place, and as soon as you leave the mystical gate, pay attention to the mountains on the left side of the road. Odin’s raven sits on the mountain.
  11. Svartalfheim, Lyngbackr Island. This location will only appear if you decide to complete the request (side quest) “Weight of Chains”, which is related to Mimir. As soon as a huge creature appears above the water, swim in its direction and stop the boat at the southern pier, where a tall geyser is located. Continue to complete the task “The weight of the chains” until you completely free the creature (you need to destroy three chains). When you release the second fin, go through the gate connecting this place with the beginning of the location where you first moored. Pick up explosives and run to the place where the chain is located, on which you climbed after releasing the first fin. On the left side of it is a red chest. Clear the path in his direction and look for a small opening next to the chest. Move through it to find another Odin’s raven,
  12. Svartalfheim, Forge. If you have already passed this location according to the plot of the game, then in order to return here again, move to the mystical gate “Coast of Nidavellir” and use the trolley. The first raven, which we talked about earlier, flies near the station where the trolley stops. As for the next bird, you can find it when you return to Svartalfheim according to the plot of the game, when you complete the task “The Blacksmith of Your Destiny”. Use the lift to go up and move through the cave. On the rock on the left side, before going down, another Odin’s raven sits.
  13. Svartalfheim, Alberich Gorge. To get to this optional location, you must go to the Dragonshore Pier, located on the lower right side of Blessed Cove. When you complete the story quest “The Smith of Your Destiny”, Durlin will ask you for “Rebellious Spirit”. Before that, trying to get here is pointless, because you simply do not have enough equipment to complete the region. To get into the Alberich Gorge, use the golden chain that is on the shore, then throw a spear at the marked place and jump higher. Follow even higher, cross the bridge and turn left. When you destroy the first cluster of ore, pay attention to the tree on the left side. Near him is another raven of Odin.
  14. Svartalfheim, Alberich Island. The pier with this island should be sought in the upper part of Blagodatnaya Bay. To get to the bird, make sure you have Draupnir’s spear, meaning you’ve completed the Blacksmith of Your Destiny story mission. Once on the shore, follow up, throwing a spear into the holes with air, and destroy the green blockages with a sonic arrow. They are located on the left side of the destroyed bridge. Stand at the edge of the abyss and pay attention to Odin’s raven soaring in the sky.
  15. Svartalfheim, Alberich Island. Go to the other side of the bridge, hitting the platform in the pond. From there, jump to the right side and look through the gap between the rocks. Behind them is another bird.
  16. Alfheim, Strand. Move to the mystical gates of this region and move forward until you get over the destroyed bridge. A raven sits on a tree on the left side.
  17. Alfheim, Temple of Light. To re-appear in this location, use the mystical Strand gates, which we talked about above. To do this, you will have to repeat the story route and get to the point where Kratos knocked down large stones and created a light bridge. Go to the other side and after the norn chest look for a pillar of light. On the right side of it there is a balcony on which Odin’s raven sits.
  18. Alfheim, Canyons. When you complete the “Secret of Groa” story quest in Alfheim territory, a huge hole in the wall will appear on the right side of the mystical Strand gate leading to the Canyons. Move through it and destroy the red thorns so you can climb the wall. On the right side there are mountains, near which Odin’s raven flies.
  19. Alfheim, Plains. Move deep into the location through the Canyons to get to the Plains. Here, the side quest “The Secret of the Sands” is automatically activated. Before exploring the Plains, follow the marker for this mission and go down into the Dungeon. Follow the request to find the raven that sits in the eye socket of a huge skull in the upper right part of the region. It’s probably possible to do this before you complete the request, although the sandstorm will end in the Plains after that and you’ll have better visibility.
  20. Alfheim, Forbidden Sands. After completing the “Reckoning” story mission, which takes place in Vanaheim, you will have a new skill, and you will be able to find a passage to the Forbidden Sands in the northwest of the Plains. In addition, if you linger at Freyr’s Camp after the storyline, on the way back with Freya, you can get the request “Elven Sanctuary”. The marker for this quest will lead you to the desired passage in the Plains. Once in the Forbidden Sands, you will automatically unlock the “Song of the Sands” side mission. Before exploring this region, it’s best to complete the quest. Follow the marker and free the giant jellyfish to end the sandstorm. In the upper right part of this region is the Sanctuary of the Elves, with which the request of the same name is associated. There is a destructible wall at the bottom of the building. Destroy it and go inside.
  21. Alfheim, Forbidden Sands. On the left side of the Forbidden Sands is a huge statue with a sword. Around this monument another raven of Odin flies.
  22. Alfheim, Forbidden Sands. In the lower left part of the area are rocks, next to which another bird is circling. You can easily recognize it by its unique green glow.
  23. Alfheim, Forbidden Sands. On the right side of this region, you can find a high mountain on which a motionless raven sits. To be able to get into it, move away to the hill.
  24. Vanaheim, Southern Wastes. Move to the mystical gate of the same name in the Southern Wastes and follow forward. Go a little to the left to find an arch of roots, under which a raven flies, circling over the lake.
  25. Vanaheim, Frey’s Camp. Leave Freyr’s camp through the wooden gate (which you will do in one of the later tasks) and follow deeper into the cave until you can turn left. Another raven of Odin sits on a distant tree.
  26. Vanaheim, East Barry Woods. To find this raven, you will have to wait for a second visit to Vanaheim according to the plot of the game. This will happen during the “Beasts of Prophecy” story mission. To find the raven, as soon as you exit the cave and find yourself in the location, move straight ahead and go to the right at the crossroads. You will be prompted to use a spear to destroy the wall. When you first visited this place, you did not have a spear, so it was impossible to destroy the wall. On the right hand is a large tree, on which sits another raven of Odin.
  27. Vanaheim, Abandoned Village. You will gain access to this raven during your second story visit to Vanaheim and the quest “Beasts of Prophecy”. After you find the story box and chase the thief through the hole in the wall, the crow can be seen in the tree to the left of where you need to stick your spear to get through.
  28. Vanaheim, Hidden Passage. Another location where you cannot go the first time. Once you’ve completed the “Payback” story mission, you’ll have to use a boat to leave Vanaheim. Swim forward with Freyra, unlock the path further after the new mystical gate. On the left side, you will find Brok and Lunda’s shop, and on the right side, the “Ruins on the Rock” bank. We are talking about the mystical gates of the “River Delta”. Under the rock is the ghost of a girl who has a request for you “Conscience of the Dead”. Take this quest, because it will lead you to the Hidden Passage (using the marker). To swim further, go upstairs and jump onto the pillars in the center. Destroy the thorns to free the chain hanging from the high cliff. It is located to the left of the norn chest. Climb up this chain and use the cutter to free the passage along the river delta. Return to the boat and swim towards the marker. At the very end of the cave, when you land on land, follow up and look to the left. A raven sits next to the hanging skeletons. Right on the tree.
  29. Vanaheim, Goddess Falls. To get to this region, you must complete the “Payback” story mission. After that, you and Freya will swim along the river. Continue without leaving Vanaheim and the side quest “Freya’s Worry” will begin. The marker for this mission will lead you to a waterfall. About how to swim deep into the river delta, we wrote above, in the paragraph about the previous crow. The crow should be looked for in the sky above the shore. To throw an ax at him, go up to the platform with the red chest. An alternative option is to get to the very top, where the waterfalls are located.
  30. Vanaheim, River Delta. Another location where you cannot go the first time. Once you’ve completed the “Payback” story mission, you’ll have to use a boat to leave Vanaheim. Swim forward with Freyra, unlock the path further after the new mystical gate. On the left side you will find Brok and Lunda’s shop, and next to them there will be a mystical gate. Head back to the River Delta and look to the left for Pilgrim’s Beach. In the same place, you can complete a side quest given by the ghost. To move deeper into the location, you are offered to lower two bridges. Defeat all enemies and talk to Marie’s ghost. You need to find three ingredients. Jump onto the ledge opposite the ghost and shoot the Seal Arrow at the burning brazier to burn the red growths. Then use the sound arrow to shoot the two mounts on the left and right. When the bridge falls, take the first ingredient of the three required. Keep moving and kill the enemies. First, finish off the Nekke, which makes the rest invulnerable. Then deal with the usual robbers. If they start to “smoke”, run away, otherwise you will miss the damage. Also, jump on enemies with shields, after which they will try to carry out a “blue” attack. Double click L1 to break the shield. After the victory, take the second ingredient. To go further, you need to lower the second bridge. It’s complicated. Look to the right and throw the ax at the mount holding the stand with two non-burning braziers. Push the braziers to the right, towards the burning one. The right brazier will light up. Create two seals at the left and in the middle, then throw the third seal arrow at the right burning brazier on the candelabra. Push it to the left to light a brazier near the red thorns. Throw a seal arrow at it. When the thorns burn out, destroy the two fasteners with the arrows of sound and go to the third ingredient. There is also a legendary chest with the handle of a fallen alchemist level 5 (ax upgrade) nearby. Through the window on the side you can see Odin’s raven.
  31. Vanaheim, River Delta. Go back to the shore of the “Ruins on the Rock”, which is opposite the shop of Brock and Lunda. Near the rock is a ghost girl who will have the request “Conscience of the Dead”. Take it and complete the task. In one of the paragraphs above, we wrote how to move deeper into this place and clear the river. After completing the mission, roll down the chain to find a legend nearby. From here you can find a crow that sits on a tree. In the event that you have already completed the request and left this place, use the bridge that you created upon returning back to the “Ruins on the Rock” (now it will be lowered).
  32. Vanaheim, Jungle. When you complete the “Beasts of Prophecy” story mission, you will automatically receive the “Smell of Survival” side quest. Be sure to complete it to open the way to a new part of Vanaheim. In the south of the Plains there will be a passage to the Jungle. Use the sky altar to turn day into night and clear the way forward. then go to the southwest side of the Jungle where the dam is. As soon as you get close to it, the request “Return of the River” will automatically start. Take on this mission so that the water returns to the river. Thanks to this, you will be able to travel by boat to those regions that were not available. After destroying the dam, jump into the boat and move along the same river to the north until you find a bank with two ogres throwing stones. Kill these ogres and look for a nearby red chest with a raven above it.
  33. Vanaheim, Plains. After entering the Jungle, be sure to complete the Return of the River request to gain access to all parts of this location. As for this bird, you need to look for it on a stone in the same place where you kill the drek on the “Dead Night” quest. To get there, get into the boat and get to the new pier in the depths of the location.
  34. Vanaheim, Plains. Use the boat and move to the northeastern part of the Plains. Dock and look for the bird right in front of the dwarven blacksmith shop.
  35. Vanaheim, Plains. To find the sky altar, you must go through the cave with the red chest. It is located on the left side of the gate of the region where you need to move in order to complete the main side “For Vanaheim!”.
  36. Vanaheim, Plains. Move to the river bank in the southwestern part of the island with lightning and look for a raven.
  37. Vanaheim, Plains. On the left side of the region where you go on the quest “For Vanaheim!” and confront the dragon, stand on the edge of the abyss and look down to find a hidden raven.
  38. Vanaheim, Wells. To gain access to this location, you must repair the Jungle Dam and flood the plains in the Return of the River request. In the east of the Plains, look for a huge archway through which you can go and go down to the Wells. When you use the chain and open the second gate next to the mystical gate, swim further along the river. Dock and find another gate with a chain. From here you can throw an ax at another Odin’s raven.
  39. Midgard, Well of Urd. When you climb up the mountain a second time, turn around to find a raven perched on top.
  40. Midgard, Rowers. From the Temple of Tyr, head northeast (upper right corner) to find some wooden debris. Make your way between them and get to the location “Shores of Nine”. Having done this, follow even further under a large stone and go to the wreckage of the statue. On the right side of these fragments are thorns. Destroy them to unlock the new Rowers region. This location is connected to the side mission “Curse of Sigrun” and you will receive this request automatically when you enter the region. Climb up the wall just beyond the norn chest and use the chain to get even higher. Stop next to the large chain pointed to by the request marker and look out for the rocks. There sits the raven of Odin.
  41. Midgard, Abandoned outpost. When you move deeper into the location and throw the hook a third time, having moved to the other side, pay attention to the pole on the left side. On it sits another raven of Odin.
  42. Midgard, Abandoned outpost. The Abandoned Outpost is located in the lower left of the Lake of the Nine region. You will have to get there on the side quest “Curse of Sigrun”. The request itself is activated automatically when you enter the region. The raven sits on the mountain to the right of the place where you will meet your friend. Search at the entrance to the region, before you find the mystical gate.
  43. Midgard, Lake of Nine. Look for the birds inside the ice cave south of Tyr’s temple, downstairs.
  44. Midgard, Lake of Nine. This bird is located on the right side of the entrance point to the Raiders’ Lair, which is northeast of the Temple of Tyr.
  45. Helheim, Hel’s Thresher. After completing the “Reunion” story mission, head to the Mystic Gate and look for the Raven perched above the Legend Mark. If you follow from the gate, turn left and climb up to the ledge. Then take a few steps deeper into the corridor.
  46. Helheim, Hel’s Thresher. You are interested in the mystical gates of this region. Move forward and look for a raven that flies over this place.
  47. Muspelheim, Forge of Surt. Stand near the forge to get a great view of this raven. Exactly where you communicate in the story with Surt.
  48. Muspelheim, Burning rocks. In the very first room you enter in this region when using the mystical gate of the same name. Look for the raven to the right of the legendary chest.

 

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