Chapter 5: Stamp, 100% Guide Dog in Final Fantasy VII Remake

We will tell you how to overcome Chapter 5: Stamp, guide dog of Final Fantasy VII Remake at 100%. Leave nothing undone in your fight against Shinra.Following the events of Chapter 4: Mission at Midnight , the story of Final Fantasy VII Remake progresses with the next Avalanche mission. Cloud has joined the group due to a small unforeseen event with some “known but unknown” bugs, so he will see what the matter is about as he goes. Make a manual save at the beginning of the Chapter : there is a losable trophy. We will tell you how to get it, but if you read us by and by, well, the same thing … you get it. Juas, juas, juas. I already get serious.

Walk to Tifa, and wait to be able to advance through the train until you reach Barret. When you finish seeing the pringadee touching your partner’s nose again, grab the healing stuff . Go back to Tifa. You will be faced with several Stun Cannons . They are enemies vulnerable to lightning and wind, so pull on Electo and Aero to get them out of the way quickly. Once the path is clear, proceed to the next car.

ADVERTISING

When you touch the ground you will have to shoot down several more robots . With the area clear, start by going southwest . If you go to the south wall, you will end up seeing the entrance to a small room with some breakable boxes. There is nothing else interesting and you won’t be able to go much further southwest, so go northeast . Watch out for the east wall as you go, there is a small ledge with breakable boxes and a chest with 2 ultra potions . Scroll a little further to see a sequence. A little further on there will be Sentinels and Stun Cannons .

Go up the stairs that you will see on the southeast wall as soon as you see them. It is not worth exploring further, there is absolutely nothing. Upon reaching the other side, you will have to help Barret eliminate a couple of Grenadiers and Stun Cannons . Afterward, get up close to Barret and Tifa to see another sequence.

Head west through the tunnel. Pay attention to the north wall, to find a room with breakable boxes and a chest with an elixir . Keep moving forward and defeat a couple of enemies. Keep an eye on the south wall . If you go upstairs, you will find a few Toxiratas and a chest with a star pendant , as well as breakable boxes. The next turnoff is on the north wall , after a couple of enemies. There are more boxes and a chest with an ether . Break the boxes on the tracks in front of the door, if you haven’t done it during the combat, and continue to the stairs on the west side , which you have to climb.

Upstairs you will find several boxes and a couple of rats . You will find a chest with two antidotes before going down the next stairs, where you will have to fight against Toxiratas and a Toximantis , a new enemy. It is quite tough, but it is vulnerable to ice . After killing the enemies, in the southern part, before going up the next stairs, there is a chest with 2 ultra potions . Keep in mind that, if they cause you the Poison state, for that we have the purification matter .

In the next part there will be two other Toximantis, kill them and go down the stairs. When you get down there will be two more, accompanied by a queen Toximantis , who takes more damage to her vulnerability bar after losing some life. Throw ice on it to speed up the process. Go southeast after finishing the fight, you will find a machine where you can buy supplies if you have consumed potions to recover, a bench to rest, a couple of breakable boxes and more stairs to advance, as well as a chest at the foot of them with 3 phoenix tails .

It won’t take long for you to encounter a group of Sentinels and an incendiary Guardian , a new type of enemy. If you hit him from behind, his backpack explodes, which can quickly finish him off.

Keep going west, breaking a few boxes along the way, and go through the green door in the northwest corner to get back on the train tracks. Follow Barret and Tifa to see another sequence. When he’s done, break a couple of boxes on the slope you’re on and continue along the tracks to the northwest, but stick to the north-northeast wall . On the map you can see that there is another side room to the north . There are a couple of boxes and a chest with a leather protector . Get back on the tracks and go west at the junction, toward the target.

After taking the detour, pay attention to the north wall , where there will be another auxiliary room. You’ll find a handful of boxes, then go out to talk to Barret. Be careful because two fixed Missile Launchers are added to the incendiary Guards . In order to take down these enemies, it is best to throw Electro .

Finish them off, take the stairs and the back walkway, and at the junction go southwest first . You will arrive at a rest area with an electrical material on the floor, a bench to rest and a machine where you can buy objects. By the way, buy music track 28. Stamp . Back at the junction, obviously, we’re going north. You will meet two elite Sentinels . As a note: At this point, you should have already unlocked the Vulnerability Analysis Combat Report, Part 2 , for leaving 15 enemy types vulnerable. Keep this in mind and continue north.

There will be a few boxes in the area you arrive at. Go to Stamp’s graffiti to the west to see a sequence. You have to defeat another boss .

  • Boss:Guardian Megacannon .

Recover after the combat and go through the boxes after your companions, you can only advance by one path and there is nothing interesting. Do not forget that you have obtained some metallic knuckles for Tifa, in case you want to change weapons. Going down in the elevator, Chapter 6: The Sun of the Slum will begin .

by Abdullah Sam
I’m a teacher, researcher and writer. I write about study subjects to improve the learning of college and university students. I write top Quality study notes Mostly, Tech, Games, Education, And Solutions/Tips and Tricks. I am a person who helps students to acquire knowledge, competence or virtue.

Leave a Comment