How to make top cloak in ArcheAge 5.5

The best cloak in ArcheAge is only one: it imposes 5 positive effects, and with the help of the rune, you can apply 2 more effects. At the same time, the cloak is improved very quickly and cheaply. This guide will tell you where to get, how to upgrade and “awaken” this powerful wardrobe item.

Where to get

The top cloak can be found in the guild shop. Sold for 150 personal contribution units. Read how to earn personal contributions in the Guild Guide . To open a shop, you need to join a guild. The button is in the details.

Choose 1 of 5 cloaks that best suits your class’s characteristics. Hints are indicated in brackets.

  • A worn-out ash gray cloak. Increases strength and dexterity (for melee classes).
  • A tattered ash gray cloak. Increases intelligence and reduces the time it takes to use skills (for magicians).
  • Ash gray satin cape. Increases agility and movement speed (for archers).
  • Ash gray typesetting gown. Increases stamina, parry and blocking chances (for tanks).
  • Long ash gray cloak. Increases fortitude and health (for healers).

How to synthesize

Synthesis is a way to improve a cloak. For pumping, other cloaks or “Shards of Creation” are used , which increase the experience of equipment. The quality of the item increases with reaching 100% synthesis experience.

  • Window. It opens via a button in the inventory.
  • Tab. Used only for synthesis equipment.
  • Subject. Places an upgrade cloak.
  • Materials. Items that will be used to increase the experience of the subject.
  • Pick up or take away. Button to automatically select suitable items for synthesis. Does not place other cloaks, only shards of creation.
  • The amount of experience. The number is made up of the placed synthesis materials.
  • Replacing the effect. Free attempts to replace the effect. You can accumulate a maximum of 5 attempts, which are obtained upon reaching a new quality (awakening does not count).
  • List of effects. Opens a window with possible characteristics that can be obtained by achieving a new quality or by replacing an effect.
  • Work points and cost. Each item consumes 20 work points and a certain amount of gold coins.
  • Button. Begins the synthesis process.

Materials for synthesis drop from monsters that appear next to the “Sentinel Artifact” in the following locations:

  • Sparkling coastline. The artifact protects the Nui alliance in the western part of the location, and the Harni alliance in the east. Alliance outposts are attacked every 72 hours by Forge troops. 30 minutes after repelling the first attack, the Horn fortress appears. After its destruction, an artifact appears, as well as monsters from which materials for synthesis fall. These monsters are neutral and do not attack first. Most often falls from a giant.
  • Solar Fields, Abyss, Lands of Peace, Sangemar, Salfimar and Nuimar. The artifact protects the union that used it after the destruction of the necromancer tower. Neutral monsters also appear, from which items for cloak synthesis drop. Most often they can be obtained from strong opponents.

From “Soot-Covered Stone” you get 1 shard or fragment of creation, which give a different amount of experience depending on the quality. No work points are expended to recognize the stone. But a sealed cloak can drop out, which requires 200 work points to recognize.

Shards and Fragments give the following amount of experience when synthesizing:

  • A common item. 50 experience points.
  • Unusual item. 75 experience points.
  • Rare item. 112 experience points.
  • Unique item. 168 experience points.
  • Epic item. 252 experience points.
  • Legendary item. 378 experience points.

The cloak can receive additional experience randomly during synthesis. The percentage of the bonus is also determined randomly from the amount of experience for materials for synthesis.

Epherian, Delphic, and Ernard Cloak has 4 synthesis effects. Stats appear with the achievement of the following item quality:

  • 1st effect. After the purchase.
  • 2nd effect. Epic item.
  • 3rd effect. Age of Miracles.
  • 4th effect. After the first awakening.

Effects on the Ephenic cloak appear when upgraded to the following item quality:

  • 1st effect. After re-crafting.
  • 2nd effect. Legendary item.
  • 3rd effect. Age of Miracles.
  • 4th effect. Age of myths.

How to Awaken and Remove Quality Limitations

The Epherian Cloak purchased from the Guild Shop can only be synthesized before the Age of Miracles. To remove the restriction, it is necessary to awaken it with the help of the “Cloak Cutter Awakening Scroll” . When crafting, only the Sign of Courage (6 pcs., Sold in the shop for 2000 honor points ) and the Lunar Akchium Prism (3 pcs.) Are used . Craft a scroll on the travel workbench at the alliance headquarters .

To use the scroll, you need to pump a cloak to the era of miracles. The chance to wake up is 25%, which increases by 5% if it fails. Also, the item can deteriorate, which will not allow you to awaken the item or improve it until it is restored by the “Ramian Scroll of Restoration” (sold in the store for 10,000 honor points).

One attempt to awaken costs 300 work points . The quality of the item will be reduced to unusual after awakening, and it will be possible to synthesize it until the era of legends.

For the next awakening, you will need to improve the Delphic cloak before the era of legends and the “Delphic Scroll of the awakening of the cloak cutter” . In the manufacture of the scroll, the “Mark of Courage” (12 pcs.) And the “Prism of the Lunar Akchium” (6 pcs.) Are used . Awakening proceeds in the same way as with the cloak of the era of miracles. The quality of the item will decrease to rare upon awakening, and can be synthesized before the era of legends.

How to make an Ephenic cloak

This is the last step in obtaining the top cloak. Please note that the rune, transfiguration and accumulated experience will be reset.

First you need to seal the Legendary Commander’s Ernard Cloak with the Magnetic Core . Spends 100 work points. But first prepare the materials for crafting, as it will be impossible to use the sealed “Ernard Cloak” . If you open it and select a cloak, it will have to be restarted.

  • Badge of Courage (50 pcs.) Earn honor points and collect rewards from the calendar to accumulate badges.
  • Flaming Cloth (2 pcs.). Most expensive material. Two pieces will cost about 5000 gold coins. It takes 50,000 skill in leatherworking to craft. Place a crafting orderfor other players to craft the item for a fee.
  • Lunar Akchium Essence (10 pcs.). Lunar Akhium has become very cheap with updates. Only 20 gold coins are needed for 10 essences.
  • Ephenian Armor Man’s Blueprints (1 pc.). Craftedfrom Alkaline Solution (50), Vial of Kir’fer Poison (4) and Efen Armor (4). The vial can be obtained from 50 drops of Venom of the Kir’fer, which is awarded for completing quests in the Battle of Efen’Hal event . Armor is made from 50 “fragments of Ephenian armor”, which are obtained by completing quests for the event “Battle in the Bay of Whalers” .

Synthesis effects

As the quality increases, free effect replacements accumulate. You can accumulate a maximum of 5 attempts. The excess simply disappears.

The Iramian Divination Rune is sold in the Shop for 30,000 Honor Points. It also replaces cloak effects if there are no free attempts left. Only use the rune on an Ernard or Ephenic cloak.

After using a replacement, you can leave the old effect or apply a new one. If you do not make a choice within 60 seconds, the old characteristic will automatically be retained.

With the Magnetic Core, you can change the effects of synthesis. Just seal the cloak and then open it. All characteristics will be randomly determined. If at least 2 suitable effects come across, then the cloak can be left and in the future, separately unsuitable effects of the “Iramian divination rune” can be changed . Please note that the transfiguration and the rune will be removed.

A rune can be applied to a cloak. There are 5 types in total. Made from the “Delphic Book on Cutting Gems”, “Lunar Essence” (4 pcs.) And “Lion’s Heart” (5 pcs.).

  • Moonlight Diamond of Power. With each attack, the indicator of strength increases by 4 units (stacks up to 5 times). At maximum effect, attack power is increased by an additional 3 points. The effect can be triggered no more than once every 2 seconds.
  • Moon Shadow Diamond. With each attack, the indicator of agility increases by 4 units (stacks up to 5 times). At maximum effect, attack power is increased by an additional 3 points. The effect can be triggered no more than once every 2 seconds.
  • Shimmering Moon Diamond. With each attack, the IQ increases by 4 points (stacks up to 5 times). At maximum effect, spell power is increased by an additional 3 points. The effect can be triggered no more than once every 2 seconds.
  • The moon diamond of hope. Increases stamina by 10 points. Taking damage periodically triggers a health regeneration effect. The effect can be triggered no more than once every 30 seconds.
  • Lunar Diamond of Illumination. Increases fortitude by 10 points. When dealing damage to an enemy, the effect that restores mana is periodically triggered. The effect can be activated no more than once every 30 seconds.

Tables

The amount of experience required to achieve a new cloak quality.

Notes

  • Transfiguration and Rune do not disappear upon awakening.
  • The cloak’s appearance disappears when using the Magnetic Core. This applies to re-crafting the Ernard cloak and when using the core on the Ephenic cloak.
  • Free effect replacements disappear after re-crafting into an Ephenic cloak.
  • It is impossible to make an Ephenic cloak on the Haze server.

 

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