Crossout Guide: Engines and Their Impact on Crafting Movement

A guide to all engines available today: characteristics, principle of operation, rules for use on certain cabins

In our next guide dedicated to the multiplayer action game Crossout , we decided to pay attention to such an important part of any crafting as the engine.

An engine is a part of a car that is installed in a single copy and is capable of accelerating the car to a certain speed, which, of course, depends on the total tonnage of the car, the maximum permissible engine mass, its power, etc. It is this and many other things that we paid attention to in the current material.

You will learn about some of the characteristics that are not shown in the game, but are in the database at crossoutdb.com .

All engines currently presented in Crossout are in the “Hardware” section and are divided only into rare or epic – three in the first group and four in the second group, respectively.

There is no regular or starter engine as idle will always be installed by default in the cockpit of your choice, and the rest exist as separate parts serving as a substitute. You can mount them for different purposes – to increase the speed of the car or the maximum allowable mass of the assembly, at the same time increasing its power. Only one motor is installed.

Engines are characterized by power, which also determines the amount of acceleration they add to the car. The higher the power, the more acceleration can be achieved when it is installed on the vehicle. But there are certain subtleties, which we will talk about below. But first …

Features of all available engines

Light engine – rare

Light engine

  • 185 power points.
  • Engine speed – 115.
  • Engine power – 2600.
  • Maximum weight – up to 500 kg.
  • Durability – 95 units.
  • Weight – 48 kg.
  • Energy consumption – 0.
  • Dimensions – 2x2x4 (height / width / length).
  • Faction – Lunatics.

Engine (normal) – rare

  • 185 power points.
  • Engine speed – 85.
  • Engine power – 2700.
  • Maximum weight – up to 2000 kg.
  • Durability – 142 units.
  • Weight – 144 kg.
  • Energy consumption – 1.
  • Dimensions – 3x2x4.
  • Faction – Wanderers.

Powerful engine – rare

  • 185 power points.
  • Engine speed – 65.
  • Engine power – 2800.
  • Maximum weight – up to 4000 kg.
  • Durability – 189 units.
  • Weight – 384 kg.
  • Energy consumption – 1.
  • Dimensions – 4x4x5.
  • Faction – Scavengers.

Improved engine – epic

  • 235 power points.
  • Engine speed – 120.
  • Engine power – 3200.
  • Maximum weight – up to 1000 kg.
  • Durability – 198 units.
  • Weight – 88 kg.
  • Energy consumption – 1.
  • Dimensions – 3x4x4.
  • Faction – Lunatics.

Special bonus : Compared to other epic engines, this modification consumes only one unit of energy instead of two, but when it explodes, it deals 400 damage to everything within a radius of two meters.

V8 engine – epic

V8 engine

  • 470 power points.
  • Engine speed – 95.
  • Engine power – 3400.
  • Maximum weight – up to 2750 kg.
  • Durability – 269 units.
  • Weight – 240 kg.
  • Energy consumption – 2.
  • Dimensions – 4x4x4.
  • Faction – Wanderers.

Special bonus : reduces the cooldown of installed modules (for example, turrets or a chameleon) by 20%.

Dimensions shown do not include additional parts such as top air intake.

Aviamotor – epic

  • 470 power points.
  • Engine speed – 95.
  • Engine power – 3400.
  • Maximum weight – up to 3000 kg.
  • Durability – 269 units.
  • Weight – 240 kg.
  • Energy consumption – 2.
  • Dimensions – 4x4x7.
  • Faction – Wanderers.

Special bonus : reduces the cooldown of installed modules (for example, turrets or a chameleon) by 20%.

This engine is included in the Born to Fly kit for 1299 rubles and is installed on the Iron Claw car.

Powerful Mk2 Engine – Epic

  • 470 power points.
  • Engine speed – 70.
  • Engine power – 3500.
  • Maximum weight – up to 3000 kg.
  • Durability – 300 units.
  • Weight – 240 kg.
  • Energy consumption – 2.
  • Dimensions – 4x4x7.
  • Faction – Scavengers.

Special Bonus : Reduces the cooldown and reload time of any mounted weapons or missiles (guns, Clarinet launchers, etc.) by 20%.

How does the engine work?

The main task of the engine is to increase the acceleration of the vehicle so that it can reach the maximum speed limit as soon as possible. The speed of the car is set by its cab and can be reduced by choosing certain wheels. For example, the Jaeger cabin has a maximum speed of 75 units. It is at this speed that the car can move in the best scenario!

Now, if you put a powerful engine in the cab, then acceleration will increase and the car will be able to pick up speed faster. Consequently, it will reach maximum speed faster. But the powerful engine has a maximum speed of 65 units. This means that the acceleration of this engine will act only up to this value, after which the car, although it will continue to gain speed, will do it with the usual acceleration from the cab.

After the speed of the car reaches 65, the powerful engine will stop working, and the car will continue to gain momentum due to the usual, built-in motor, and so on up to 75. If the wheels were replaced with tracks and the speed was limited to 50 units, then the powerful engine will accelerate the car all the way to the set speed, although it could accelerate to 65.

All engines increase the acceleration of the vehicle, but it can also be reduced by increasing the vehicle’s mass. The engines of the “Lunatics” faction have the most noticeable decrease in acceleration depending on the mass, but the engines of the Scavengers do not depend much on the weight of the vehicle (except for the super-heavy “Leviathans”), while the engines of the “Drifters”, as always, are “golden the middle “.

In practice, however, the difference between acceleration increases in motors is not that great. For example, the rare Drifter’s engine is better suited for a medium-weight Docker cockpit than the Lunat’s light engine, but the Scavenger’s powerful engine still has the best acceleration out of all three rare ones. However, in reality, acceleration in combat will be practically the same for all of them, unless, of course, you install a light engine on super-heavy cabins.

Rare engines are best suited for battles in low power vehicles. But even in those cases, it will be much more rational to use energy for the operation of other, combat modules, focused on fire support of the vehicle. However, the “best” rare engine, in accordance with the opinion of most gamers, is considered the light engine of the “Lunatics”, which in general will be useful for many crafting. And do not forget that it does not consume energy!

Epic engines are suitable for crafting with maximum, high power, not counting the improved engine, which, like rare ones, can be used for crafting with low PS.

Lunatic Engines

They are the best engines for light and fast vehicles due to their small dimensions, high acceleration and power, and also because of their high acceleration losses when installed in super-heavy cabins.

Light engine – rare

Advantages:

  • The smallest and most compact engine in the game.
  • Great for all light craft and most medium builds. There are examples when it was effectively used even for heavy craft.
  • Doesn’t require energy.
  • In general, it is considered the best engine for fighting on low PS crafting.
  • Can be hidden in the car frame.
  • In principle, it does not play a particularly important role, so you can not even hide it (but hide more valuable modules).

Disadvantages:

  • Useless on 99 out of 100 heavy assemblies due to poor acceleration difference.
  • Large loss of acceleration on heavy craft.

Improved engine – epic

Improved engine

Advantages:

  • Still compact in size.
  • Due to its high power, it is also effective on light to medium assemblies.
  • Compared to other epic engines, a lower PS increase, which allows it to be used in battles with opponents with an average amount of PS.
  • It consumes only one unit of energy, which is a huge plus for an epic engine.
  • In practice, it demonstrates one of the best accelerations among epic engines.
  • High strength.
  • A great option for light, medium and heavy craft.
  • Allows you to reach top speed on any vehicle except super-heavy leviathans.

Disadvantages:

  • It explodes, which, combined with its low structure (strength), makes it hide as best as possible.
  • Too big to fit perfectly in the frame.
  • Less useful on heavy builds.

Drifter Engines

These engines are considered an intermediate stage between the light engines of the Lunatics and the heavy engines of the Scavengers, characterized by small losses in acceleration on large, heavy assemblies, but at the same time, they are quite strong and fast.

In my opinion, the aircraft engine is the best epic engine, because it is really inexpensive (as for an epic part) and has no anchor points, but still both epic engines are practically equal in performance.

Engine (normal) – rare

Advantages:

Conventional engine

  • Quite fast acceleration.
  • Gives excellent acceleration when mounted on a vehicle with low HP.
  • Uses only one unit of energy (although on “low-level” builds, energy is very valuable).
  • Can function on heavier craft.

Disadvantages:

  • Large dimensions.
  • Difficult to hide in the frame due to size and shape.
  • Not very helpful.
  • Not worth using due to low acceleration, large size and power consumption.

In my opinion, a light or powerful engine is ideal for low-level builds, but not a regular one.

V8 engine – epic

Advantages:

  • Due to the relatively high speed limit, it is suitable for light assemblies.
  • Strong enough.
  • A useful special bonus.
  • It can be effectively used for heavier assemblies due to a good increase in the mass limit and not too large acceleration losses.

Disadvantages:

  • Large dimensions.
  • The strange shape makes it difficult to install the part.
  • Cannot be integrated into the frame for a light vehicle.
  • A sufficiently high value of OM for the engine, which can be installed on mid-level assemblies.
  • Has no anchor points around.

Aviamotor – epic

Aviamotor

Advantages:

  • Cheap to buy – almost three times cheaper than everyone else!
  • Part of one of the kits.
  • More durable than the V8 engine.
  • A useful special bonus.
  • It can be effectively used in heavier craft projects due to a decent increase in the maximum permissible weight and not too large acceleration losses.
  • The high speed limit allows you to use it in light crafting.

Disadvantages:

  • Large dimensions.
  • Due to its size, it is less relevant for light and small builds.
  • Difficult to hide in cars unless they are large trucks, rigs, etc.
  • For the engine, there is a high amount of OM, so it can be installed on medium-level cars (not lower).
  • Large, oblong, and thus very uncomfortable.

Scavenger engines

Scavenger engines are designed for heavier assemblies, because they are characterized by a high limit of permissible mass, have a low speed bar for acceleration and lose minimal acceleration on heavy craft. However, these engines are not as sluggish as they might seem at first glance.

Powerful engine – rare

Powerful engine

Advantages:

  • Great for lower level crafting.
  • Pretty good for those slow builds where the Docker cockpit is used.
  • Consumes only one unit of energy.
  • Good acceleration.
  • High strength for the engine.

Disadvantages:

  • For cars with a low amount of OM, the dimensions are quite large.
  • Forget about trying to hide it in the frame if you don’t want to increase the size of the vehicle by one and a half to two times.
  • The benefits of its acceleration will only be noticeable when installed on heavy vehicles.

Powerful Mk2 Engine – Epic

Powerful Mk2 engine

Advantages:

  • Decent speed for such an engine.
  • A great option for tank or very large and heavy craft.
  • A useful bonus.
  • Good for builds that use weapons.

Disadvantages:

  • Only useful for super heavy builds.
  • Really huge

What engines should you use?

A lightweight engine is a must-have for all power levels.

All epic engines have better acceleration, but the powerful Mk2 engine will be useful for heavier builds like Leviathans. The Drifter’s epic engines are considered the best, especially with some very useful special bonuses.

Thus, the improved and lightweight engines are very good for accelerating light, medium and even heavy assemblies. The powerful Mk2 engine is useful for the later stages of the game.

Overall, the Lunatics’ motors deserve your attention, while the Drifter’s motors seem useful, but they are very cumbersome and not worth the energy expended.

Influence of engine and cab on driving: application tips

So, any cab has its own speed, maximum speed, power, lifting capacity and maximum weight. The combination of all of these parameters affects how fast your car will be. The normal speed determines the acceleration of the car, and the maximum speed is the limit to which the car can accelerate.

The engine increases the first indicator, acceleration, but also adds to the power and the maximum weight of the car. The lifting capacity shows how many parts can be connected to a given cab without a penalty to the maximum travel speed. At the same time, the acceleration of the car will still decrease.

If the vehicle’s weight limit is exceeded, vehicle speed and acceleration will be reduced to a minimum.

When choosing an engine, you should pay attention to its speed and the speed of the cab. If you use a light cab with high speed, then with the installation of a regular or powerful engine and its epic counterparts, you will lose in acceleration. In such situations, you need to install a light rare or improved epic engine.

Hence the following pattern: light and improved engines are suitable for all cabins, regular, aircraft and V8 engines are suitable for medium and heavy craft, and powerful and Mk2 are extremely heavy.

With an increase in the mass of the car, if the indicator has not reached the carrying capacity limit, the crafting acceleration is mainly reduced. But as soon as you go beyond the maximum mass, then both the speed and the acceleration will be cut almost two or three times (depending on the cabin).

Vehicle power affects acceleration and other driving dynamics. It depends on it whether your car, with this or that mass, can climb the slope and how quickly it will do it.

On the wheels, it is worth noting their slight decrease in power. The caterpillars cut power and acceleration by 30-40%, but they significantly increase the carrying capacity, have a strong structure and large dimensions, which will allow you to protect your vehicle.