Psychonauts 2 full walkthrough

Psychonauts 2 Complete Sequential Walkthrough

Psychonauts 2 is a continuation of the legendary game by Tim Schaefer. In this guide, we’ll show you how to get through the new part.

Loboto Labyrinth

Psychonauts 2 Complete Walkthrough – First Brain in the Game

After watching the starting video, we take over the control of the Time. We follow along the corridor and follow the trail of Loboto. We break the boxes on the rack, which block the path in the corridor, and move on. We climb over the obstacles and run along a very long corridor.

Complete walkthrough of Psychonauts 2 – The main character of the game, Razputin

The view will change, so the character will have to jump from one rack to another, and then from wall to wall to climb to the very top. Catching up with Loboto will not work and the hero, together with the coach, will fall to the bottom of the bucket. We dodge objects falling from the sky and use telekenez on the tooth. We insert the object into the only free hole and climb a little higher. We lower the lightning from the teeth down and watch a small cut-scene.

Psychonauts 2 Full Walkthrough – Follow Loboto

We face in the first battle with censors, the fight with which will not be very difficult. We use telekinesis to throw objects at them and finish off every enemy in close combat. Fast forward to the trainer and reopen the zipper. We run along the long tongue and use ranged weapons. We hit the tongue with an accurate hit and go further, where we meet with Sasha. We climb from the gold tooth to the platform in front using a double jump and get out of the oral cavity. You can destroy a flying enemy with a blaster. We defeat all opponents and jump into the open door.

Psychonauts 2 Complete Walkthrough – Learning Pyrokinesis

We move forward all the time and talk to Lily. Apply pyrokinesis on posters and find a secret room. We move on and at the end of the room we open another passage. We burn the picture with Loboto and fight with the purple goo. We defeat all the enemies and render them in another room.

Psychonauts 2 Full Walkthrough – Platform Jumping Very Frequent

We jump forward on the platforms and use the ball to get to each platform without falling into the water. In the open space, we destroy the next group of enemies and fly to the sink. We talk with Milla and jump down. You cannot touch the water, so we hold down the corresponding key and roll on the ball along the tunnel. We jump on platforms with teeth and climb onto a small tower. We watch the cut-scene in which Raz will be on the ship with all his friends. At the end of the video, the first mission will be completed.

Mental connections

Psychonauts 2 Complete Walkthrough – Gathering with Friends on the Ship

We use the door with a strange symbol and rise to the small town. We follow directly to the nerve center (Nerve Center) and at the entrance we talk with Lily. We climb the nearest stairs up to the classroom (Classroom) and get acquainted with several characters who will be closed by Raza in the closet.

How to get out of the storage room (storage room)

Psychonauts 2 Complete Walkthrough – Using Rats for Our Purposes

We burn the poster and run into the room to the left. We examine the combination lock at the door and use the influence on the rat’s mind to get through a small hole into the next room. We find the password for the elevator “0726”, activate the combination lock and get out along the rope. We move along it all the time to the right and we are transferred to the ventilation. We go to the end of the corridor, we jump down and find ourselves in the scientific laboratory. We go outside and find Norma, who will apologize to the hero for her deed.

How to distribute parcels

Full walkthrough Psychonauts 2 – Look closely at the badges on the parcels

We return to the classroom to Hollis (Hollis) and go out into the street. We follow to the post office (Mailroom), where we again intercept the control of the rat and direct Raza along the colored arrow to another part of the room. We go in the opposite direction and are engaged in sorting mail. We send all the packages correctly. To do this, using telekinesis, we throw the boxes with blue icons into the central camera, throw the green ones into the left section, and move the orange ones into the right hole. We find another parcel, which we take out into the street. Nick’s body will fall out of it.

Implanted into Hollis’ Mind

Psychonauts 2 Complete Walkthrough – First Use of Mental Links

We return to class and talk to Hollis. We tell the girl that we are ready to start the lesson and are transported into her mind. We activate the ability of mental connections and connect Cilantro with Delight. We jump over the circles and alternately get to the next cloud with the word Risk. Switch to psi energy and use the blaster to break the glass.

Psychonauts 2 Complete Walkthrough – Using Images as Platforms

We jump out of the car and find ourselves near the medical center, where Raz will have to fight with a large group of opponents. We pass through the open door and move along the X-rays to the right. We use a double jump to climb higher, follow further and find ourselves in the morgue. In this room we can collect two halves of the brain to increase health and connect Victory and Death with mental connections.

Psychonauts 2 Complete Walkthrough – Combining Two Clouds to Get the Result

Follow the hallway to find Hollis, then combine Risk and Money to return to class. After watching all the videos, talk to Hollis again, go through the open door and climb into the ship. Raz’s actions will change the girl’s inner desires, so she will go to the casino to make money. Upon returning to the room, we go outside again. At the edge of the platform we find neon pipes, along which we go down. Trying not to get caught in the spotlight and getting back into Hollis’s mind. We jump along the white dots from platform to platform and with the help of Risk we get to the girl’s car. Having got out into the street, we fight with a detachment of enemies and go to the hospital.

How to get coins for a slot machine

Psychonauts 2 Complete Walkthrough – Play Pinball

We move to the right along the playing cards. Once in the morgue, we move along the cube to the left and climb into the door with a pink color. We talk with a couple of rich people and connect Money with Delight. We climb up the platforms and activate Effective with Defiance to get the first coin for the machine. Returning to the cube, open the door with yellow lights. We follow straight to the bartender and play pinball. We communicate with three players near the slot machines to activate all available ideas. Connect Judgment to Quitting to access Moderation.

Psychonauts 2 Complete Walkthrough – Connect Words Directly

Activate Victory with Moderation and move to the next room. We break the glass, jump over the heart and move along the platforms further. Find Share and follow to Feelings to get a new connection. On the way, you will have to break another glass barrier. Re-play pinball in the bar and get another coin. We open the third door of the cube in the morgue. It will be highlighted with green tubes with pink squares. We get to another bartender and go through the open door. We talk with the heart and jump into Change. We connect a new word with Impossible, jump on platforms and climb up.

Psychonauts 2 Complete Walkthrough – Another Mini-Game

You cannot stand on red and blue platforms, otherwise the hero will receive some damage. At the top we break the glass barrier and behind it we connect Winning with Help. Return to the bartender to start a mini-game. With the help of the heart, we jump over the bright green sections of the path. We also use white lines to speed up and get to the end of the route faster than other participants in the race. We receive the third coin and open the central door of the cube. We talk with Hollis and fight with the boss.

How to defeat Luctopus

Psychonauts 2 Complete Walkthrough – Meeting Luctopus

This opponent will throw light bulbs at the hero. Using telepathy, we insert one of them into the platform on the right to free two friends. The boss will fall asleep for a while, so we climb up the white dots to jump into the head of the enemy. We hit the green heart several times and return to the arena. In the same way, we free two more friends, but this time Luktopus, in addition to light bulbs, will launch waves of cards at the hero. We punch a hole on the platform on the left and insert the light bulb. We get to the head of the boss, beat the red heart and again find ourselves in the arena.

Psychonauts 2 Complete Walkthrough – Defeating the Boss

The enemy will start using cards with lightning. As soon as we notice such a picture, we immediately jump onto the mountains of chips, otherwise Raza will catch a strong current discharge. Do not forget to dodge the flow of cards and fire up two lights to free your friends. Hit the boss one last time in the head and find Hollis. We watch a lengthy video and go to the next task.

Meeting with Truman

Psychonauts 2 Full Walkthrough – Finding Truman in His Office

We leave from the corridor to the balcony and jump onto the pink pipe. We slide forward, jumping from one line to another, and climb up the platforms to Norma. In the next room, we run further and dodge the light of the searchlights. We slide down and get with the help of friends to the penthouse. We set fire to the picture with the octopus and find a secret room. We return to the city and go to the nerve knot. After a short video we get to Milla. At the end of the conversation with the girl in the brain research center, we pass into Truman’s office through the locked door. We communicate with Lily and Truman and follow to the dining room (Noodle Bowl). We take the necessary bacon from the cafeteria worker.

Psychonauts 2 Complete Walkthrough – Examining Totems

We are transferred to the forest camp. Find a piece of wood and fix the post. We set fire to all the bowls in turn and examine the Lucrecia Mux plate. We pass through the tree and use the boat to swim to the next location. To do this, move in a straight line between two lights. Returning to the city, we go to the post office again. With the help of telekinesis we get Nick out of the press. We leave outside and go to the Ford’s hairdresser. We talk with the man, run to Astral Lanes bowling and return to Truman.

Injection into the mind of Ford from the barber shop

Psychonauts 2 Complete Walkthrough – Ford Hairdresser

We follow to Ford in a hairdressing salon and we climb into his head. We make our way forward along the platforms and jump up to the rats. We shoot at the target opposite to start the device and we are transported by the air flow to the next room. We break the jar of water and go further with the help of another stream of air. We clean the territory from enemies and break through the vessel with liquid. We get to the lighthouse and climb to the very top. To do this, we dodge the clouds along the way. We take out the metal object from the brain and return to the hairdresser.

Implanted into Promton’s Mind

Psychonauts 2 Complete Walkthrough – Encounter Promton

We use the scanning device in the center of the city and jump down. We talk with Augustine, the father of Raz, and watch the cut-scene. We approach the cliff near the Psychoisolation Chaniber inscription and follow the platforms that appear. In the Psychoisolation room, we use the scanning device and move forward along the corridor to Compton. We get out and jump onto the metal beam. Slippery along it and jump along various stone ledges.

Psychonauts 2 Complete Walkthrough – Visit Acrobat Camp

We use the repulsive platform and we pass into the mine. We move in a straight line to get out of the mine and find ourselves in the Questionable Area. We follow the green arrows and get to the camp of circus artists. After talking with the acrobats, we move to a closed part of the forest. We jump over the fence and fall into Lizzie’s trap. We follow further to catch bees, and then we get out of the forest. We return to Compton to give the insects, and we climb into the man’s head. We fight with the judge.

Psychonauts 2 Full Walkthrough – Attend Cooking Show

This enemy attacks the hero only in melee, however, he often uses very powerful techniques that inflict damage at a short distance from himself. We try not to come close to the enemy and use a blaster. We defeat the enemy and watch the next video. Now Raz must cook the vegetables correctly in ten minutes. We grab the potatoes and carry them along the left path up to the pan. While the egg is cooking, we go downstairs and take the onion. Move to the large knife and place the bow in the highlighted area. We activate the lever on the left and cut the vegetable.

Psychonauts 2 Complete Walkthrough – Cooking Food

In turn, we take the finished products to the center of the location and press the button. After the next cut-scene we continue cooking. Immediately put the egg in the pan, cut the bread and fry it in the toaster. To do this, you will have to move the plate to the work zones. We take the strawberries to the blender and return all the products to the center of the location. Again we fight with various opponents and take the second cube. During the preparation of the dish, we grab the pig for the third time and carry it to the knife. Transfer the resulting bacon to the toaster and fry it. We also take the egg there, and then cut the watermelon and take the fruit to the blender. We heat the honey in a saucepan and return all received dishes to the center of the location.

How to beat judges in a cooking show

Psychonauts 2 Complete Walkthrough – Cooking Show Battle

We dodge the shots and get food out of the purple slurry. With the help of telekinesis, we throw in the egg and strawberries. We defeat all assistants and use a plate of food to get rid of one of the judges. We repeat the same actions and throw in the food indicated on the plates, simultaneously dodging enemy attacks. This time we use bread, a pig and an egg. Again we destroy all enemies and activate the plate of food. For the third time, you will have to use honey, watermelon and strawberries. We use a plate of food and get out of the mind of Compton.

Injection into the mind of a bowling alley Ford

Psychonauts 2 Complete Walkthrough – Meeting Ford from Bowling

As a reward, we receive a certificate required to enter the bowling alley. We follow to this location and get into the mind of Ford. We jump on the ball and roll along the path. We break the pins and go down to the roof of the building. We roll the ball into the pocket and run over it to lower the bridge. We take the second ball and move along the opened path.

Psychonauts 2 full walkthrough – Ride the balls in this location

We climb further along the platforms and slide down another path. We put the ball in another pocket and open a new path. Use one more ball to get to the next platform and jump over the glowing letters. We rise along the beams in the building under construction and climb into the elevator. We find another hole and open a new path. We follow all the time straight and get a metal shard from the brain.

Reboot Nick

Psychonauts 2 Full Walkthrough – Taking Out the Shard from Ford’s Brain

We return to the location with the circus camp and go to Otto’s laboratory. (Otto’s Laboratory). We meet the mechanic and examine his inventions. Create Harry’s brain (Harry, Heptadome) and climb inside, and then follow to the post office and give the item to Nick. We get into his mind and fight the Panic Attack. Since he does not know how to defeat the boss, he will be transferred to another location. We follow forward and get acquainted with Vizhon. The hero will not be able to enter the stage, so again we talk with the green man. We jump on platforms and use psi energy to slow down valves and other objects. We also use the ability on the fish and try to get to the violin.

Psychonauts 2 Full Walkthrough – It Looks Like a Multicolored Triangle

We direct the spotlight to the multi-colored triangle and we pass along the appeared bridge. We use time dilation to go further and activate another bridge using the projector. We pass along the multi-colored path and engage in a fight with the Panic Attack.

Psychonauts 2 Complete Walkthrough – First Panic Attack Battle

The battle will be very simple, so we try to stay at a distance and use ranged attacks. We climb further along the platforms and again use the searchlight beam to activate the bridge. We roll down the blue tubes and climb onto the last tower, where we again direct the beam to the multi-colored triangle. We pass forward on the bridge and we take away the violin.

Psychonauts 2 Full Walkthrough – Slowing Down Various Objects

We go by car to the southern part of the map and go to another location. We find two people, Taste and Smell, and move on. We use telekinesis to throw a colorful ball on the tongue. We pass forward and with the help of the spotlight we activate the multi-colored bridge.

Psychonauts 2 Full Walkthrough – Using the Spotlight

We move along it further, apply another searchlight and fight the panic attack. At the very end of the location, we will find two guitars. We jump into the car and reach the location in the west. We jump on the platforms and climb up. You will also have to use time dilation here. We talk with Hearing and Touch and go in search of tools.

Psychonauts 2 Complete Walkthrough – Meeting Maligula

We use the spotlight and get to the blue arena. Defeat the squad of enemies, fight the Panic Attack and take the drums and piano. We enjoy the concert of the group and personally meet the villainess Maligula. In turn, we activate various ghosts and watch a lengthy video. We attack the shadow and return to the post office.

Injection into the mind of a Ford from the library

Psychonauts 2 Complete Walkthrough – Ford Robot

After talking with Nick, we follow to Ford the postman and get into his mind. We follow the corridor and meet a huge robot. We jump across various platforms to get to the pink envelope. We fight with enemies and follow on.

Psychonauts 2 Complete Walkthrough – Follow the Pink Envelope

We activate the button on the wall and use the flying envelopes to get to the typewriter. Insert a few letters, climb onto the white envelope at the edge and move from platform to platform to climb up into the central room.

Psychonauts 2 Full Walkthrough – Using the White Envelope

We slow down the time and go inside. We activate the button and using the envelope we get to the upper levels of the location.

Psychonauts 2 Complete Walkthrough – Path to the Closet

We jump onto the cabinet with the skull icon and roll down the slope. After another fight, we approach the pink envelope and watch a short cut-scene.

Psychonauts 2 Complete Walkthrough – Typing the Correct Letters

We take away the letter “L”. We go down to the typewriter, insert it into the remaining hole and enter the name “Lucy”. We go into the head of Ford and take out a metal shard. After a lengthy video we find ourselves in the cemetery.

Psychonauts 2 Complete Walkthrough – Cemetery

We follow forward and run away from the obstacle, and then we jump into the grave.

Psychonauts 2 Full Walkthrough – Going Down Below

We get down to the platform to the building and talk to Ford in the bowling alley. We jump down even lower and talk to Ford the hairdresser.

Psychonauts 2 Complete Walkthrough – Meeting the Postman Ford

At the next level, we will talk with the Ford postman and we will go down to the very bottom of the location. We run along the corridor to the bed, and then we make our way through other rooms to the door.

Psychonauts 2 Complete Walkthrough – Back in the Woods

After the cut-scene, the hero will again find himself in the forest. We move straight all the time and go down to a small house on the water, in which Raz will meet with Nona. We move along the platforms to the next house and find the Astralat device.

How to remove orange liquid

Psychonauts 2 Complete Walkthrough – Cassie

We leave the room and follow along the orange stream of liquid. We get to Cassie’s house. We talk to the girl again and climb into her head. After a long conversation with Cassie the writer and the librarian, we reach the next room, where we defeat a large number of opponents. We take away on the shelves to the top of the library and open the book.

Psychonauts 2 Complete Walkthrough – Opening the Book

Now Raz needs to use the letters as platforms to get to the exit. We talk with Cassie the teacher and learn a new ability.

Psychonauts 2 Complete Walkthrough – Jumping Spells

From this point on, Raz can apply the projection. We use it to enter other rooms.

Psychonauts 2 Full Walkthrough – Projection

In a large room we fight with enemies and in a dead end we find another book. We make our way through its pages and return to the library, where we defeat enemies and get to the torn book. We talk to the librarian again and go in search of the next book.

Psychonauts 2 Complete Walkthrough – Entering the Literature Zone

Open the locked gate using the Literature lane projection. We climb up the shelves and plunge into the next book. Having reached the next page, we watch a short video. Now Raz needs to find three pieces of evidence. We reach the drawn car and climb up. We open the grate using the projection and go into the door.

Psychonauts 2 Complete Walkthrough – Knick Journey

We move towards the next page. We take away the first evidence and go out into another door.

Psychonauts 2 Full Walkthrough – Using the Boat

We jump down and on a paper boat we get to the edge of the book, and then we climb onto the red ledge. We pass along the corridor, open the gate with the help of the projection and, having got out to the surface, we fight with the enemies. We go into another white door and take away the second evidence. We go outside and go down to the center of the location along the purple tube.

Psychonauts 2 Complete Walkthrough – Proof

We jump off the red ledge and go along the third path. We get to the very top, defeat the enemies and go into the book through the white door. We take away the last evidence and return to the library. After a short video we fight with a huge Cassie.

How to beat Cassie (Die-Brarian)

Psychonauts 2 Complete Walkthrough – Cassie

We destroy all the minions and dodge the girl’s shots. We grab the tools at hand and throw them at the boss. Once the enemy is disconnected, we use the projection to send Cassie the writer into the mind of the enemy. At the second stage, we do not allow the hero to be blown out of the arena.

Psychonauts 2 Complete Walkthrough – Battle with Cassie

It is also not recommended to step on black puddles. We defeat small enemies and again throw various objects at the enemy. Re-use the projection and launch Cassie the teacher at the boss’s head. At the third stage, we repeat all actions, let Cassie the counterfeiter into the mind of the enemy and return to the real Cassie. The girl, along with Compton, will drive the bees away from the device. This action will free the area from the orange liquid.

How to remove vines

Psychonauts 2 Full Walkthrough – Getting to Bob

We take away along the tree trunk and we pass into a small glass house. We meet Bob and enter the mind of a man.

Psychonauts 2 Complete Walkthrough – Bob

We use the door to swim to another island. We communicate with the butterfly and shoot at Bob the potato to free him.

Psychonauts 2 Full Walkthrough – Waiting for Bob

Every time the character flies over the water, hidden objects are revealed in it, which will help the hero get to the next platforms.

Psychonauts 2 Complete Walkthrough – Butterfly

The location is once again straightforward, so we jump from bridge to bridge, defeat opponents and get to the destroyed house. We pass through it and re-talk with the butterfly.

Psychonauts 2 Complete Walkthrough – Defeating the First Bad Mood

Jump down and defeat Bad Mood. To do this, we dodge the enemy’s shots and get into his mind. We hit the pink ball of energy and drive the enemy away. We jump into the well and after a short cut-scene we return to Bob on a small island.

Psychonauts 2 Full Walkthrough – Looking for Bottles on the Islands

We jump to the second door and follow to the nearest island. At the top of the bridge we talk with Lily and head along the narrow strait further. We stop at a wooden bridge with a red flag and take out the cap from the bottle.

Psychonauts 2 Complete Walkthrough – Ship in a Bottle

We get down to the ship, break the bottle and free Bob the potatoes. We follow the butterfly and destroy all enemies. We grab Bob the potato and go along with him along the bridges. At the end of the path we take away the glowing seed.

Psychonauts 2 Complete Walkthrough – First Seed

We swim on the door to the next island with a bottle. We open the roof and roll down the slope. We move further after the butterfly and climb to the top of the statue along the platforms. We take away the second luminous seed and go in search of the third. We climb on the door and face the enemy.

How to defeat Truheltia Memonstria

Psychonauts 2 Complete Walkthrough – Naval Battle

It will not be difficult to destroy this enemy. First of all, we launch any object at the boss using telekinesis and break the acorn on the island. We defeat small enemies and return to the boat. We again launch various things of the enemy and destroy him. Return to the device and watch Bob and Nick remove the vines.

Astralat launch

Psychonauts 2 Complete Walkthrough – Complete

We use the device and watch the reunion of all friends. After the cut-scene, the hero will go to Nona’s mind. We throw the ball into the storage container and go upstairs to the carousel.

Psychonauts 2 Full Walkthrough – Jump Only When Using Time Dilation

We stop time and run inside to press the button. We rise to the spinning device with a cockroach and launch knives into colorful balls. We climb the long ladder to the mast and jump into the cup.

Psychonauts 2 Complete Walkthrough – Painted Doors

After talking with Ford, we run along the checkered path and examine the drawing. We move forward and along the road we defeat all the enemies, and then we examine the second picture. We do not turn off the path and find the third drawing, behind which Raz will find a large location with enemies.

Psychonauts 2 Complete Walkthrough – Ford and Raz destroy the medallion

After defeating all enemies, we get to a huge metal medallion. Watching a spectacular video. We talk with Lily and are transported into Truman’s mind.

Injection into Truman’s Mind

Psychonauts 2 Complete Walkthrough – Truman Statue

We break the monument in the back in three places, inside which we will find a golden statue of Nick. This will allow you to find out some new information about the new character. We approach the man at the end of the room and set off for a ride on the attraction on a small cup. We run into the locked door and get out of the seat to open the passage. We climb up along the white dots and climb along various platforms to the electrical panel.

Psychonauts 2 full walkthrough – Most of the location Times will move around the attraction

We activate the device and defeat the appeared opponents. We sit down in the bowl and continue the journey.

Psychonauts 2 Full Walkthrough – Attraction Worker

At the closed door, we talk to the worker of the attraction and destroy all the eggs, and then we get to the control panel and install cardboard figures of cacti and fish.

Psychonauts 2 Complete Walkthrough – Gristol

We climb along them into a small room, in which we will get acquainted with Gristol. We roll along the red carpet on a metal egg and get through several obstacles to the starting location.

Psychonauts 2 Complete Walkthrough – Grab One Egg and Hit the Road

We roll the object into the corresponding hole and return to the booth to continue inspecting the attraction. At the end of the path, Raz will fall into an open arena, in which he will have to fight many enemies. We pass through the opened door and move from one white circle to another.

Psychonauts 2 Complete Walkthrough – Maligula Controls Everything

Do not forget to slow down objects, otherwise we will fall into the abyss. We move along the corridors and return to the attraction. At the end of the trip, we go to the gift shop and talk to Gristol.

Psychonauts 2 Full Walkthrough – The Crew Is In Confusion

Watching a lengthy video. We jump on the platforms and do not fall into the water.

Psychonauts 2 Complete Walkthrough – Family Reunion

After purchasing useful items from the store, Raz will return to the circus camp and ask for help from his family, who can launch him into Nona’s water vortex.

Battle with Maligula

Psychonauts 2 Complete Walkthrough – Maligula

Once it will penetrate into the mind of Nona, where it will face Maligula in a fierce battle. We move around the white circles and examine various objects in the rooms. Burn the portrait of the girl and use the white markers again.

Psychonauts 2 Complete Walkthrough – Meeting the Fille Boss

After the boss appears, we dodge the enemy’s water volleys and wait for help from friends. From this moment, Raz will be able to attack Maligula at any time. We defeat small minions and direct all the firepower of the hero to the boss.

Psychonauts 2 Complete Walkthrough – Trying to Keep Our Distance

At the second stage, we run away from the water vortex and keep this segment of the battle at a distance. Sometimes we slow down the dome and shoot from afar at the enemy. After removing the water shield from Maligula, we use telekinesis to throw objects. Do not forget to dodge the lightning strikes that are visible on the ground.

Psychonauts 2 Complete Walkthrough – Increasing Maligula

We finish off the enemy and with the help of Nona we increase in size.

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