NECROMUNDA: HIRED GUN: WALKTHROUGH

A member of the Merchants Guild has been killed, and a bounty has been assigned for the killer. You and two mercenaries presumably know where to find him, and went after him. Attack together to capture the criminal and get a reward.

Choose the appearance of the main character (who can be both male and female), and then – and the level of difficulty. After the video, follow the only route following the simple moves indicated by the game. After all, you can even run on walls. Run along three walls, turn around and go in the opposite direction along the pipe. Interact with the panel to open the door and talk to the prisoner who will open the large gate. Go through them.

Outside, climb over the obstacles and open your first chest (1/5). There are five of them on this mission. There will be a new weapon inside the chest. Hold E to pick it up. The Z key allows you to open the “weapon wheel” and select the one you want. Climb up the platform with the green light and jump further. After climbing the stairs, eliminate the enemy with an attack from behind.

Go downstairs, call the Mastiff with the C key and kill the enemies. Be sure to look at one of them and hold C for your Mastiff to attack. Only after that the mission will continue (if you do not do this, the enemies will appear indefinitely). Be sure to go to the left and find a staircase leading upstairs in the room. There is a chest (2/5) with the next equipment. Go back and go through the opened gate, killing three enemies behind them. Go downstairs. After the explosion, hold down the mouse wheel and activate the first aid kit-stimulator. Continue moving and clear the large room of all enemies. They will appear from different directions. When the terminal is highlighted, interact with it to open the passage downward.

Get down to the very bottom and move through the corridor, killing enemies. Don’t step on the lava. Continue to follow on, run along the wall and at the very end of the path you will encounter the first brute. He will throw explosive rats. Stay away from it and be ready to dash sideways or backward with Left CTRL. This will dodge his rats. After the victory, clear one more location and get to the exit, where the video will start. The mysterious killer will escape.

After completing the mission, you can choose which items to keep and which to sell. To keep something with you, switch between tabs, select an item on the LMB and place it in one of the selected equipment slots. The rest of the items will be automatically sold. And this is not the worst option! We continue the passage of Necromunda: Hired Gun on StopGame.Ru.

Martyrs End

Martyrs End is the largest settlement in this part of Underhive, located on the ruins of an ancient Imperial sanctuary. It is surrounded by industrial domes that are of great value to the Orlok and Goliath houses. The settlement is inhabited by commoners and merchants, and a constant stream of prospectors, bounty hunters and local bandits passes through it. The guilders make sure that everyone who comes to Martins End forget about hostility and strictly abide by all the laws of the Underhive. Surprisingly, they do it. But not always …

At the very beginning of the mission, a new weapon will be unlocked for you. You can study it. Talk to the doctor installing the augmentation. You can buy the first upgrade. There are several useful NPCs in this settlement, including an arms dealer, bartender, and artisan. You can also go to the Gladiatorium, where you fight enemies, testing new weapons and augmentations. The names of all Qwet characters will be highlighted in yellow (or even orange). Chat with them one at a time, including Cal. In the end, the marker will point to the terminal where you need to select the next mission. You can do side quests if you want, but we’ll focus solely on the plot.

Keep an eye on your supply of stimulants as they allow you to resurrect. You can always buy stimulants at any checkpoint.

Chapter 2. Colossus 44

Orlok’s Iron Vipers captured Brikjo, the leader of a powerful Goliath gang. Iron Vipers are now trying to transport him on an old freight train to Orlok territory. The difficulty is that Iron Vipers is at the same time with Silver Talon. But frustrating their design can provide useful information. Get on the train and direct it to a safe place away from Orlok territory.

Go downstairs on the right side, where the marker points, and take the elevator. Climbing upstairs, get to the locked door of block number 32. Climb to the roof of this block, the more you have a double jump. Here is the first chest (1/9). Climb inside through the hole in the ceiling and follow the corridor until you can open a new door. Kill all opponents. The latter will go down the elevator – ideal to throw a grenade and kill everyone at once. Hurry up to get to the freight train.

On the train, move forward through the carriages. Clear the first carriage by getting there using either of the two side elevators. At the end of it, there is a door on the lower level. Go through it, kill the enemies on the other side and double jump to the far platform to find yourself in a new carriage. In the middle of the car, there will be two lifts on the right and left. Both lead upstairs to the loot chest (2/9). At the end of the car, go through the lower door, kill the enemies and jump over to the next car again. If you can’t jump, use the chains to the left and right, along which you can run across to the other side.

Continue through the carriage on the only route. The first enemy mastiffs will appear here. When you go upstairs to go through the passage, go in the opposite direction, under the suspended fighter. There are a few more enemies here and an open container with a chest (3/9). Immediately I found two side elevators. Climb up on them and move along the top of the car. Jump on the fighter, and from it – even further. Climb inside by jumping onto the rising gate. Kill enemies who set up an ambush. Go into the building under the large sphere (the guide will say that you are somewhere nearby), and immediately turn behind the device on the right, as there is a hidden chest (4/9).

I will immediately save your time. When you kill the enemies outside and go downstairs, you do not need to jump onto the platform of the previous car. In the sand car, you have to fight the first robot. And after him – with another. They work in a similar way. Despite the seeming complexity, everything is quite simple. I highly recommend picking up a shotgun and getting close to the robot. Circle around the enemy and shoot him. When he is stunned and his eyes start glowing red, he will no longer shoot at you or launch rockets. The robot will try to get close and attack with a melee strike. And this is the simplest thing. Shoot him, let him get closer and bounce back or sideways using the left CTRL. After clearing the location, go up to the passage at the opposite end and watch the cut-scene.

Climb up using the grappling hook (Shift key). Aim for the ledges with green lights. Walk on top of the car, avoiding the ceiling lights. You will be able to detect them in advance, by spots of light. Move aside so as not to collide with them, otherwise you will instantly die and spend a stimulant. Follow the marker and go downstairs, inside the car with cameras. Get out from behind the grate by going back and using the open hatch. Kill enemies. The first opponents with shields will appear here. Use the grappling hook to grab their shields. Familiar thugs will also appear. As for me, it is best to throw 1-2 grenades at them. Interact with the creature inside the control room, go downstairs and go through the opened gate. We continue the passage of Necromunda: Hired Gun on StopGame.Ru.

Go downstairs to the freezers. But on the way, be sure to look into the side room to find another chest (5/9). In addition, when you clear the cameras and free the prisoner, jump into the hatch and move in the opposite direction. Climb the stairs and between the boxes look for the chest (6/9). Move to the locomotive, dodge the green beam to avoid the powerful attack of the mercenary. Defeat everyone, climb the side pipes and grab the very top with a hook. Clear the wheelhouse and use the steering wheel to steal the Colossus.

This prisoner had to be rescued in a story mission.

Martyrs End

Talk to the bartender and guide, and then select the mission. If you wish, you can buy new augmentations or make some kind of improvement.

Chapter 3. Generatorum

Iron Vipers approach the generatorum, which is controlled by the Goliath gang Steam Dogs. Iron Vipers have just been outlawed, so you can earn a lot of credits by destroying them. but be careful: the escher gang Black Serpents are also sharpening their teeth on them.

By the way, before starting the mission, do not forget to install equipment in each of the available slots. The fact that you pick up equipment at the end of the mission is good, but to equip it, you use the menu that appears before starting the task!

You will find yourself in a junkyard. Two factions will fight here, and both are hostile for you. Destroying enemies, move forward and roll right as soon as possible. Sooner or later, a marker will appear indicating the terminal with which to interact. He is in a room with a chest (1/5) and an elite enemy. Defeat the enemy, open the chest, and then jump onto the ledge with the terminal. By launching the rockets, you will make a hole in the wall. Get to it by dodging the turrets. And I even managed to get to the break on top. Once inside, jump into the pipe and climb higher, jumping along the platforms.

Next there will be an area with towers. I recommend killing all enemies on top. Use the grappling hook to get close to them. In addition, teleporting opponents will appear in the next area with Generatorum. They are best attacked in close combat. After the victory, go up to the control panel and start the generators. And then run along the marker and use another terminal. Clear the area, kill the main enemy. By the way, a sniper rifle should have been lying near the remote control with which you started the generators. This is where you might find it useful! After the victory, watch the video and kill the arrived reinforcements, and then the mission will end.

Chapter 4. Geister Station

When the Iron Vipers were outlawed, they hid in a half-abandoned cargo station. To get to it, you need to turn on the old drilling rig and go through the drilling shaft. But you’re not the only one looking for Iron Vipers. Steam Dogs and several other Goliath gangs are at war with the Orlok for a sphere of influence. And they are unlikely to agree to be your allies …

Follow the only route and jump down to the ground with red grass. Turn around and see a green tunnel – you go there. Move to the other end of the territory, kill the enemies and start the terminal. The drill will only rise after you have killed all the enemies. First, there will be many warriors with shields. Kill them in close combat. After that, more brutal opponents will appear, using mastiffs and throwing explosive rats. As soon as you kill the last one, the drill will rise. Open the gate with another terminal, jump down and kill the enemies. There is another terminal at the top in front of the rotating propeller. Interact with him to open the next gate. There is no chest behind the screw, so don’t waste your time. We continue the passage of Necromunda: Hired Gun on StopGame.Ru.

Run away from the huge bulldozer, making CTRL jumps and rolls in time. Open the door and go around all the obstacles. Jump over the pit at the very end, after the drill. A spacious territory awaits you in which you need to destroy four ambots. They will be motionless, but there is always a large crowd of enemies around these robots. Near one of the robots, there is a chest (1/5) on the roof. Another ambot will be in the cave, and in the tunnel on the left you can find the second chest (2/5). When you destroy four ambots (the last two will already fight against you), go to the train and start fighting enemies. They will appear indefinitely. Follow the assignment. Sooner or later, you will be asked to get out of here. Follow the marker inside the crane and go up the stairs. Get out even higher and run along the arrow.

Chapter 5. Gopnyu-Pete

After a skirmish with a stranger, you were captured by the Goliath gang Steam Dogs, which you encountered before. You need to escape from the Goliath base. Remember that you are not alone – you have a faithful friend who will be happy to help …

Climb the stairs on the side and take your backpack with your equipment. Activate the terminal, go downstairs and find the opened pipe in the far corner. Jump down through the next pipe and kill the enemy. Go to the back room and climb into the hole above. Clear the large hall, go to the next room, where enemies with hammers and energy shields will appear. Don’t let them get close to you. There will also be a valve that you must turn. Return to the hall with the bridge and you will see a large sphere with flashing lights. Blow it up to open the way further.

The artisan will allow you to significantly modify the weapon. And we are not talking about cosmetic, but just about technical improvements.

Clear the next room from enemies. At the end, three machine gunners will appear. When you win, follow the marker and jump through the hole in the ceiling. There will be a chest (1/3). Exit through the hole in the wall, save and pick up the new weapon. The next room will have one enemy and a hole in the floor. Jump over it to find the second chest (2/3), which you may have seen behind the bars earlier. Climb higher, clear the room and use the panel to open the way further. A boss battle awaits you here. The same mobs will constantly help him. They appear endlessly, so you should only be distracted by them in order to replenish your health and armor. At the first stage, the enemy will attack with their fists in close combat. Shoot him, and when he approaches and swings, roll back to CTRL. In the second stage, the enemy will use a powerful machine gun. Circle around him and shoot from the most powerful weapon.

After the victory, climb higher and go along the lighted corridor behind the bars. This path will lead to the console. Interact with him and jump down through the hole in the floor. Go through the pipes. In the first room, jump through the hole in the wall on the right and up to the ledge on the left to find the last chest (3/3). Keep moving, kill the enemies, and climb into the hot lava vat. She will go up. As soon as the vat stops, get out to the surface using the hook, otherwise you risk being in a container with lava. Kill all opponents. Sooner or later, they will start appearing on the elevator in the center of the location. Defeat the last enemies and enter this elevator to complete the level and return to Martyrs

by Abdullah Sam
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