Life is Strange: Before the Storm Guide

We tell you how to get the collectibles and complete 100% this original graphic adventure of Dontnod and Square Enix.

Welcome to our Life os Strange: Before the Storm guide . Throughout these pages we tell you how to make the most of this adventure from Dontnod Entertainment that continues the successful first part, but recounting the events that happened before.

Episode 3: Hell is Empty

  • Optional graffiti from Episode 3:Brave New World
  • Trophies for Episode 3:Hell is Empty
  • Achievements of Episode 3:Hell is Empty

Episode 2: Brave New World

  • Optional graffiti from Episode 2:Brave New World
  • Trophies for Episode 2:Brave New World
  • Achievements of Episode 2:Brave New World

Episode 1: Wake Up

  • Optional graffiti from Episode 1
  • Episode 1 Trophies
  • Episode 1 Achievements

Controls

  • Crosshead:Scroll through the menus
  • Left stick:Move the character
  • Right stick:Move the camera
  • L2 / LT:See track
  • R2 / RT:Run
  • R3 / RS:Center camera
  • Triangle / Y:Interact
  • X / A:Interact
  • Options / Start:Pause
  • Select:Open journal

How to get 100%

To get 100% in Life is Strange: Before the Storm you simply have to focus on making the 30 optional Graffiti that are distributed throughout the game. Each of them will unlock an achievement / trophy and the rest you will get automatically according to progress in the story until you complete the three episodes in which the game is divided.

Argument

This installment of Life is Strange is a preview of the original. In this case Chloe will be the protagonist and we will live the times when her friend Rachel had not yet left Arcadia Bay .

Episode system

The game is divided into three episodes. As of 9/2/2017, only the first of them is available and at the moment the date on which the other episodes will be published is unknown.

Each of these episodes is divided into parts or areas in which we will have to complete the story as we like.

The importance of decisions

Throughout the history of Life is Strange: Before the Storm we will have to make certain decisions either when performing actions or during certain conversations that will make the story vary in one way or another completely different or that a dialogue is one way or other.

The choice of decisions has no greater relevance beyond the changes that history will undergo. The game can be completed by choosing any combination of decisions and the optional Collectible Photos will always remain the same regardless of the story.

by Abdullah Sam
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