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Cheat codes and console commands Starbound
In Starbound, you take on the role of a character who has just escaped his home planet, only to crash-land on another one. From there you will go on a quest to survive, discover, explore and fight your way through the infinite universe.
Content
How to use commands?
The first thing you should know before using Starbound codes is how to use the commands in this video game.
To do this, you must write the sign “/” followed by the word “Admin”. In this case, you must enter the following text: /Admin
Cheat codes and console commands Starbound
- /admin
Enables or disables admin mode, which enables all crafting recipes, prevents damage or energy loss, and only allows access to admin commands.
- /aiaction
Usage/actions actionJson. Take the SAIL action. Vehicle unlock example: /aiaction {“action”: “showTech”, “techName”: [“humanhoverbike”]}
- /aicommand
Use /aicommand commandname. Executes the specified predefined AI command.
- /like
Identifier of the usage/submission message. Starts the player to receive an AI message with the specified id.
- /cinema
Using /cinema cinematicPath. Plays the specified cinematic for testing.
- /clearaimessages
Resets all history of received AI messages, allowing the player to see those messages again.
- /clearstagehand
Deletes any work scenes with translation areas containing or near the current cursor position.
- /coordinate
Displays the current coordinates of the world you are in or in orbit.
- /disableSpawning
Disables automatic spawning of monsters across the planet until you leave the planet or log out.
- /enableSpawning
Re-enables automatic monster creation.
- /entityeval
Using /entityeval<lua>. Evaluates this script in the context of the closest script object to the cursor.
- /eval
Using /eval<lua>. Evaluates the given lua in the context of the script processor.
- /fixedcamera
Toggle camera position lock; the camera does not scroll. (May cause sectors to not spawn and monsters to spawn right next to you or upstairs if offscreen. Useful for recorded demos.)
- /fullbright
Switch off the lighting engine and show everything.
- /gravity
Display gravity at the player’s position.
- /help
Shows a list of commands. Use /help commandName for detailed documentation. Available commands: %s.
- /itemid
Displays information about the item in the chat and log.
- /naked
Remove all gears. Useful in macros to give a character new equipment to replace an existing one, or, you know, for fun.
- /played
Shows how long you have played this character.
- /reload
Reloads your local resources on the client side. Will cause a delay in reprocessing.
- /resetgravity
Cancels/sets gravity. Start using server gravity again.
- /setgravity
Usage/installation level. Sets your local gravity to the specified level. The default gravity is 80. Negative values will make you fall, but you won’t be able to jump off your head. This change is only local and looks pretty ugly on the server because it greatly affects the delta prediction.
- /setspawnpoint
Sets the default spawn point (beam drop) in the current world to your character’s position.
- /settileprotection
Use/set security dungeonID [true or false]. Set the tile protection of the dungeon to true (continuous) or false (hackable). You can see the dungeon ID in debug mode.
- /snapshot
Use/Snapshot <file> xsize ysize. Render a world view centered on the player with dimensions x and y and save to the given sbscene.
- /spawngun
Usage level/spawngun [kind]. Create a randomized weapon with a given level.
- /spawnitem
Use /spawnitem itemName [amount] [variant options]. Creates the specified element under the mouse cursor. If the item does not exist, it will spawn a Perfectly Generic item. Variant parameters are parameters passed to the element’s constructor. They are specified as JSON in single quotes.
- /debug
Switch debug mode. This enables or disables all commands below.
- /boxes
Toggle the display of collision polygons and sensor debugs.
- /clearboxes
Toggle whether to clear the boxes displayed with /box every frame. Useful for determining the routes that enemies are taking, although it can look confusing.
- /togglelogmap
Toggle the display of debug text information on the screen.