5 Ways to earn money in ArcheAge

We tell you how to effectively convert Work Points into gold

Everyone who has been playing ArcheAge for a long time knows for sure the ancient wisdom that happiness is not in money, but in their quantity. Gold plays a bigger role in ArcheAge than in many other MMORPGs.

There are many ways to earn gold in the game, but not all of them are equally effective. The fact is that most of the activities that allow you to get gold require Work Points, which are far from infinite and are constantly in short supply. Thus, it is important not only to find an opportunity to earn money, but to do it as efficiently as possible in relation to the Work Points spent.

Farm wallets

Opening wallets has long been the main method of earning in ArcheAge. Although this is not the most profitable activity in the game, farming wallets does not require any special knowledge or the presence of a large guild, and always brings a stable profit. In addition, this method can serve as a kind of lower bar. That is, if you have come up with some way to earn money, then compare the profit received with the profit from farming wallets, and if it is lower, then you can immediately forget about it.

At first glance, it may seem that the higher the level of the mob, the better the wallet falls from it, but this is not so. High-level wallets contain a lot of gold, but they also require more RP to open.

There are many different types of wallets in the game. Each requires a different amount of Work Points to open, and different amounts of gold also fall from them, and the spread is very significant. So for effective earnings, you need to know which wallets are worth their OP:

  • Efen wanderer’s knapsack. Falls in the Hidden Valley and Iramkand. On average, one such wallet contains 2 gold. It takes 21 Work Points to open a purse (at the maximum level of Theft). In total, for 1000 EP we will get 95 gold.
  • Mystery bag. Falls in Mother’s Garden. On average, one such wallet contains 3.15 gold. It takes 30 Work Points to open a purse (at the maximum level of Theft). In total, for 1000 EP we will get 105 gold.
  • Scout’s shoulder bag. Falls in Ifnir. On average, one such wallet contains 7.70 gold. It takes 72 Work Points to open a purse (with theft maxed out). In total, for 1000 EP we will get 107 gold.
  • Antique purse. It is issued for completing daily tasks in the Mother’s Garden, and also drops from mobs in this location. Also drops from mobs in Ifnir. On average, one such wallet contains 4.40 gold. It takes 30 Work Points to open a purse (at the maximum level of Theft). In total, for 1000 EP we will get 147 gold.

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Thus, we see that farming Old Purses is the most profitable, and if you have accumulated a lot of extra Work Points, then it is better to spend them on them.

Goods for bills of blue salt consortium

Transporting bundles of goods (or packs as they are often called) is one of the most lucrative activities in the game. Transporting packs is not the most exciting process, but this is how you can raise gold relatively quickly.

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Promissory note item sets are not as lucrative as some of the other sets, but they take a lot longer to farm, which can be a deciding factor for those who can’t afford to spend a lot of time in the game.

To start crafting these sets, you need to open the craft book, go to the Trade section, select your mainland, go to the Regional Community Goods section and open the Crafts tab.

To craft any of the sets, you will need a Blue Salt Consortium Promissory Note and three different types of oils. At the maximum level of Trade, crafting one set will require 360 ​​Work Points and another 42 Points will need to be spent to turn in the finished set. For each set, you can get about 100 gold, which is not bad. However, the final profit will depend on how much oil and bills cost you. It would be best to craft oils yourself, and receive bills for daily quests from boards near the houses of regional communities.

 

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Commodities of the Primordial Continent

This method of farming is one of the most profitable, but it is associated with certain difficulties.

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You can only craft sets of goods on the Primordial Continent in 5 zones:

  • Bay of whalers
  • Efen’hal
  • Osh Castle
  • solar fields
  • Abyss

In these zones, you can craft only two types of goods – one requires only resources, and the second will require Delphic stars. The first type can be crafted only by owners of real estate in this location, the second type is available to everyone, but they open only when they reach the second level of the location. There are always conflicts and a lot of PvP going on in the Primordial Continent, so be prepared for surprises.

You can hand over the created sets in the trading post of Salfinar. Fortunately, the trading post is located in a peaceful area, so you won’t be able to wring out your kits there. However, you still need to get to the trading post, and here you can already run into a PC that wants to take away your honestly acquired goods.

All of these kits have a 15 minute expiration date. If you manage to turn in the set before the expiration of this period, then you will receive 30% more gold.

The most profitable sets are crafted in Efen’Hal. If you can always make it to the Trading Post in 15 minutes, then the Delphic Star Efen’Hal Packs will net you around 340 gold per 1000 Labor Points, making crafting these sets one of the best ways to make money in the game. For regular sets, you will get 250-280 gold for 1000 EP, which is also very good.

By the way, I mentioned PCs that might try to take your kits. This is also a way to make good money, but this way of farming does not guarantee success.

Gathering resources

Everyone who plays ArcheAge knows that the game has a huge amount of all kinds of resources needed for crafts. If you want to forge a sword, improve a set of armor, build a house – first you need to collect the right amount of resources, so there is always a stable demand for them.

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Gathering and selling resources at auction is one of the most efficient ways to earn money, however, which resources are worth spending Work Points depends on the specific state of the economy on the server. To understand which resources are worth extracting, you will have to carefully study the offers at the auction.

Farming. Each player in “ArcheAge” can get his own farm and raise animals on it. Meat and milk are used in Cooking. Farming will not bring you fabulous earnings, but it will become a reliable additional way of profit.

Woodworking. Without wood it is impossible to build a house or a ship. Therefore, logs and processed wood are one of the most popular commodities.

Growing herbs. On your farm, you can grow all kinds of herbs that are needed in Alchemy and Cooking.

Ore mining. One of the most common resource farming methods.

Dungeon crawls

Not the most lucrative activity in the game, but dungeon crawling doesn’t cost a lot of Job Points. For effective farming of dungeons, it is better to have a group ready, otherwise it will take 10-20 minutes to collect a team. In addition, to successfully complete instances, you need to have a character with more or less good equipment (at least with a rating of 6000).

There are many dungeons in ArcheAge, farming which will help you earn good money:

Ernard Library. The passage takes about 20 minutes, you can repeat 3 times. Three passes on average bring 250 gold. There is a chance to drop Tourmaline Engravings and Chaos Amalgams.

Tournament Port – Argento. The passage takes from 5 to 30 minutes depending on the number of waves. On average, the passage brings 30 gold. When passing 45-50 waves, a chest containing Lunar Shards is issued as a reward.

The arsenal of the burned fortress. A very simple solo dungeon. The passage takes 5-10 minutes. There is a chance to get a Tourmaline Engraving.

There are many more ways to earn money, but many of them are much less effective. However, if you enjoy some other activity, then go for it! After all, games are meant to be fun.

 

by Abdullah Sam
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