Rain Hazard 2 Artifacts | List of codes and models

The best way to make Risk of Rain 2 more fun is to unlock artifacts. These tools can completely change the way you play, making things easier or harder. There are 16 different artifacts to be found and each one is locked behind an artifact code and mandatory test. Here is a list of all the artifact codes in Risk of Rain 2.

Risk of rain 2 | Artifact codes, effects and pattern positions

Artifacts in Risk of Rain 2 are used to modify the game, often in drastic ways. How to unlock them is a kind of Pulcinella secret: you have to enter an Artifact code into the Compound Generator found in the Sky Meadow level. The codes are represented by three lines with three symbols each and each symbol is a square, triangle, circle or diamond. A code corresponds to an Artifact and you will need to complete a trial with the Artifact active to unlock it for later use.

Although artifact codes are hidden throughout the game, finding them can be a chore. That’s why we’ve done the job for you. Below is a list of all artifact codes and patterns, including a look at their effects and where the code appears if you’d like to find it yourself.

Chaos

  • Effect: Friendly Fire enabled for both Survivors and Monsters
  • Code:
  • ▲ ●
  • ▲ ●
  • ▲ ●
  • Model location: Abandoned Aqueduct – Inside the ancient gate cave or engraved on a pillar near the entrance

Command

  • Effect: Choose your items.
  • Code:
  • ■ ■ ■
  • ■ ■ ■
  • ▲▲▲
  • Motif location: Bazaar Between Time – Carved into the wall behind where Newt is sitting

Death

  • Effect: When a player dies, everyone dies.
  • Code:
  • ● ●
  • ■ ▲ ■
  • ▲ ●
  • Location of motif: appearance of wetlands – Inside the N’Kuhana altar

Dissonance

  • Effect: Monsters appear outside their usual environments
  • Code:
  • ■ ■
  • ■ ■ ■
  • ■ ■ ●
  • Pattern location: Abyssal Depths – Atop one of the tallest platforms, next to a column topped with precious stones

Enigma

  • Effect: spawn with random equipment that changes each time it is activated.
  • Code:
  • ♦ ■ ■
  • ▲ ■ ▲
  • ♦♦
  • Model Location: Ambry of Bulwark – In the stage where you complete Artifact Trials, behind the floating cube in the background

Evolution

  • Effect: Monsters gain items between phases
  • Code:
  • ♦ ♦ ♦
  • ■ ■ ■
  • ● ●
  • Motif Location: One Moment, Whole – Written on one of the Twisted Scavengers themselves

Fragility

  • Effect: Fall damage is doubled and lethal
  • Code:
  • ● ●
  • ▲ ● ▲
  • ▲▲▲
  • Motif location: Siren’s Call – Carved into the rock on the edge of the cliff, near the giant metal ring

Glass

Honor

  • Effect: Monsters spawn only as an elite
  • Code:
  • ■ ■ ■
  • ■ ▲ ■
  • ■ ■ ■
  • Model location: Sky Meadow – Engraved in a block near the generator itself

relatives

  • Effect: Each phase will contain only one type of monster
  • Code:
  • ▲▲
  • ♦ ● ▲
  • ♦♦ ●
  • Location of motif: Distant Perch – Carved on the edge of a cliff near the top of the stage

Metamorphosis

  • Effect: All players spawn as random survivors
  • Code:
  • ♦ ■ ●
  • ♦ ■ ●
  • ♦ ■ ●
  • Model location: Plains of the Titanic – Etched into a curved pillar in the distance

Sacrifice

  • Effect: Monsters drop items upon death, but treasure chests are no longer spawned
  • Code:
  • ▲▲▲
  • ▲▲▲
  • ▲ ♦ ▲
  • Model location: Gold Coast – Hidden in a pond right next to where Aurelionite spawns

Soul

  • Effect: Wisps emerge from defeated monsters
  • Code:
  • ■ ●
  • ♦ ●
  • ■ ♦ ■
  • Model location: Burnt Acres – On the side of an island that is floating in the background

spite

  • Effect: Enemies drop more explosive bombs when they die
  • Code:
  • ▲ ● ▲
  • ● ●
  • ▲ ● ▲
  • Sequence location: in the game options menu. Open the Settings menu and verify that the code is displayed

swarms

  • Effect: Monster spawns are doubled, but their maximum health is halved
  • Code:
  • ● ▲
  • ▲ ♦ ▲
  • ▲ ● ●
  • Location of the course: Rallypoint Delta – Inside the pond on one of the floating islands

Vengeance

  • Effect: A doppelganger will invade the game after 10 minutes
  • Code:
  • ♦ ■ ■
  • ♦ ● ■
  • ♦ ■ ■
  • Position of the model: a moment, fractured – In the environmental register of the area. To find the log, go straight
  • from the spawn point, past the Twisted Scavenger and look behind one of the distant pillars

 

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