Who created and who are the designers of World of Warcraft?

Online multiplayer role-playing games are very popular today, and World of Warcraft continues to top the highest subscription charts. Well, this game offers customization and playability tools that trap users in the story that this game tells.

However, you should know that just as nowadays it is common to find this type of role-playing game, such as Dota and League of Legends , World of Warcraft was the pioneer in presenting the possibility of playing online in real time with users from all over the world. the world .

In this way, so that you know the whole history of World of Warcraft, we will show you how this role-playing game came about and who created it. In addition, you will find out who the designers of World of Warcraft are , the most popular massively multiplayer online game.

Who created and who are the designers of World of Warcraft?

World of Warcraft is a very popular online multiplayer role-playing game, this franchise was created and developed by Blizzard Entertainment . World of Warcraft shows the events that precede those of the story told in the previous installment, which was the third in the franchise, which is called Warcraft III: The Frozen Throne.

This game was released in November 2004, to celebrate the tenth anniversary of this universe that began with Warcraft Orcs & Humans. Likewise, the work of designing World of Warcraft was in charge of the designers Rob Pardo, Jeff Kaplan and Tom Chilton .

For his part, Rob Pardo in addition to being one of the main designers of the game, was also for a time creative director of the company Blizzard Entertainment . The same one that WoW developed.

Today, World of Warcraft holds the Guinness World Record for being the massively multiplayer online game with the highest number of subscribers in the world . Well, WoW offers the advantage of being available for any operating system .

How did World of Warcraft come about?

Currently the role-playing game World of Warcraft is recognized as the pioneer of this type of real-time games . Well, from the style of play that WoW first promoted, games known today as Dota and League of Legends for PC emerged .

It was in 1994 when Warcraft released its first real-time strategy game under the name “Warcraft Orcs & Humans”. This game raises the foundations of the universe that is currently Azeroth, posing the fight between good and evil from two sides divided by their customs and religious beliefs.

Later, in 1995 Warcraft released two sequels of this game under the name of “Tides of Darkness” and “Beyond the Dark Portal” respectively. Adding more content to the story that they are already telling, introducing the battle between humans and other creatures such as the High Elves, Gnomes and Dwarves.

Furthermore, it was then that the known factions of this game, the Alliance and the Horde, were formed . Likewise, the third installment was the first in which WoW implemented several expansions without launching a total renovation.

So it gained a lot of popularity for the high-quality 3D models and graphics that it offered at the time, in addition to implementing the MOBA system .

World of Warcraft history

The story that will continue with what was presented in Warcraft III, World of Warcraft, was announced in 2001 by the company that developed the game, Blizzard Entertainment. World of Warcraft was designed so that players could do whatever they wanted within its platform.

The game was officially released in 2004 and in addition to 8 World of Warcraft expansions have been released . The first was announced in 2008 and the last was released in October 2020.

The characteristic that establishes this RPG as one of the most popular to date is that World of Warcraft allowed users to create custom characters , from their physical appearance to the professions that they could adopt.

In addition, it allowed the user to do what they wanted, without having to linearly follow a series of pre-established stories or missions . In addition, the expansions of this franchise were enriching the story and adding new characters, classes, professions, mounts and areas to develop new missions within the story.

 

by Abdullah Sam
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