unruly heroes review

Under a basic premise, a legendary parchment that keeps the balance and that the forces of evil have scattered all over the world, there is an amazing platform game and action. Discover in the Unruly Heroes analysis how the game manages to surprise by following in the wake of the last two Raymans, of which it is a direct successor.

Rayman Legends has had so many versions throughout history that it seems incredible that five years have actually passed since its original release. The game, following the approach of its predecessor, improved this formula that mixes platforms and action under a unique graphic design. The result surprised everyone who played it, but since then we have not had a worthy successor to continue the work carried out by Ubisoft and there are precisely few players who miss him.

 

Unruly Heroes is not just another suitor to try to inherit the core of this type of game, it is directly on another level. It fulfills all the characteristics of the genre, allowing a total of four players simultaneously in local mode, displaying a very characteristic visual section similar to Rayman Legends, and wisely mixing platforms and action with a few doses of puzzle. I have to admit that the game was so unfamiliar to me that I was a little doubtful about starting, but I only had to play a few levels to realize that something more than interesting was brewing here and that the similarities with the work from Ubisoft Montpellier were more than that, alike. But what exactly does Unruly Heroes do well?? In his analysis we tell you: bombard the player with new ideas so that his game mechanics always feel fresh without falling into dangerous repetition.

 

Unruly Heroes Launch Trailer

 

In Unruly Heroes we will control a total of four heroes who will have to return the legendary scroll to its original state. Each of them has its peculiarities, but these seem more similar to those of Rayman’s own characters than to completely unique characters. Yes, some of them have special abilities and we will have to use them to continue advancing, but all of them behave in a similar way when fighting, ideal for four players in local mode to enjoy the adventure. A pity that this town could not be transferred to online mode to be able to play with friends and players from all over the world.

Heir to the throneUnruly Heroes easily enters through the eyes, since it has a very striking visual section and that closely follows the Rayman line, as we have commented. If you wonder why we are buying it so much with Rayman there is an explanation and that is that the Magic Design studio is made up of ex-workers of Ubisoft Montpellier itself , that is, the original creators of these games.

The graphics is reminiscent of Rayman Legends, because it is created by ex-workers who made that game. A true delight.

And the result is obvious. Each of the characters, settings, backgrounds and enemies are treated with a luxury of detail both in the drawings and in their animations that it is a pleasure to see them shine on the screen. Undoubtedly, the studio has put a lot of effort in transferring its oriental tale setting, very inspired by the Chinese legend of the Monkey King , to action platforms full of levels, secrets, puzzles and final bosses .

 

If Unruly Heroes only did this it would already be a pretty decent game, but the guys at Magic Design have not wanted to settle for the base, but have achieved what many platforms and action games do not achieve in the long run. Capture the player throughout all their levels by presenting new mechanics and challenges that give variety to the adventure.

The number of ideas that display their levels overwhelmsWhen I thought that I had already seen everything and that the game was going to repeat the skills of the protagonists in different types of puzzle and the occasional somewhat harder final enemy, the game began to surprise me with new features that made me gain even more rhythm to work. For example, in some moments we can have a special enemy to use its powers, which applies a completely different way of advancing and approaching the puzzles and each situation. Each new enemy you have is a different mechanic, so it is a pleasure to keep moving forward and always fleeing that feeling of repetition.

Playing with four players multiplies the experience, but you will have to coordinate well to take advantage of the abilities of each one.

The number of ideas that unfold its levels is overwhelming. Not only will you be exploring the classic platform levels, but on many occasions you will have to flee from a gigantic enemy, for example, or travel a river on the back of a huge log, engineering fabrics to clean and obstacles in the way. Many of the levels also end with final bosses , all of them with a very successful design, which I do that will not put you in many problems help to have a challenge to complete the level. But we are talking about phase bosses, because the bosses of each world are another story. They have different phases and will put everything learned so far to the test. They are not as challenging as some other games of the style, but they will put us in some trouble.

The final bosses in each world give away some of the most epic moments in the entire game.

As usually happens in the genre, the stage will be full of collectibles that will encourage us to explore each of the levels well to achieve everything. This time we will have a total of 100 Chinese coins to collect for each level as well as a hidden scroll in each of its phases. Collecting them is completely optional and will mainly serve to unlock extras in the form of illustrations and also new designs for each of the four heroes.

 

Despite the fact that the game combines all its playable facets very well, perhaps that of combat is the simplest of all. While exploration and puzzles are very well conducted and with great variety, fighting enemies is a pure act of hitting the button and dodging at the right time. There are two types of attacks and several directions in which to attack, but even with the four characters to give variety, the truth is that we find a relatively simple system and that in some moments it does not even finish responding as accurately as we would like. Moments in which fighting or situations have to be solved by thinking about your next move or with a certain skill in jumping are much more enjoyed than when the game simply requires you tosmash the attack buttons .

 It sets up instantly as a great bet on the genre, surprising, witty and funUnruly Heroes is very on par with the imagery that the Rayman saga gave off with Legends, which although it does not achieve that crazy rhythm, does offer a variety rarely achieved in a platform game. It is a successor that is not only worthy, but probably the best available on the market. Although it has a player versus player mode , the campaign is the real protagonist, although we continue to miss that online cooperative mode. Even so, it is one that is greatly enjoyed, without being frustrating and with a well-measured challenge, as well as a good dose of replayability if you want to get all the collectibles. Unruly Heroes has come out of nowhere, and instantly conforms to a great bet in the genre, surprising, witty and fun.

 

“Magnificent”

Unruly Heroes

Unruly Heroes closely follows the trail left by the last Rayman, creating a very original action platformer, characterized above all by keeping its mechanics fresh throughout all its levels, with a very striking and careful visual design. Perfect for four players at home, but also for a single player.

  • Very successful and detailed artistic design
  • Mechanics that are renewed in all worlds. Never boring
  • Crowd of final bosses, well posed and funny
  • Very striking and different puzzles and exploration
  • Combat can be quite simple
  • There is no possibility of four players in online cooperative, only PVP

 

by Abdullah Sam
I’m a teacher, researcher and writer. I write about study subjects to improve the learning of college and university students. I write top Quality study notes Mostly, Tech, Games, Education, And Solutions/Tips and Tricks. I am a person who helps students to acquire knowledge, competence or virtue.

Leave a Comment