How to play Auto Chess

All interesting and useful information in one place: objects, characters, secrets and differences from the computer version

Not so long ago, I entered the open beta test of Auto Chess and in a couple of weeks managed to get to the top of the most popular games on mobile devices. This is a reworked version of the popular Dota 2 custom mode , specially prepared for ease of use on mobile platforms. It’s really much more convenient to play this way, and the modified graphics looks much nicer than their counterpart.

Many players have not yet had time to fully familiarize themselves with all the mechanics, so for a faster immersion in the intricacies of Auto Chess, below all useful information is collected in one place.

Rules of the game

Instructional text section in the menu

First of all, we press the “Start” button, which is located in the lower right corner of the screen and wait for the connection to the game lobby.

Searching for a game takes a couple of seconds

After loading all opponents, our battlefield appears on the screen, on which players will have to fight in the next 15-45 minutes. It should be noted right away that one battle takes quite a long amount of time, so it is recommended to sit comfortably in a chair or lie on a sofa to fully immerse yourself in the game.

The game loads very quickly on powerful mobile devices

A standard format (8×8) chess field awaits us, on which we will have to place our troops. However, this can only be done in your allied half (4×8), so it is worth using melee heroes on the front line, and letting out ranged attacks behind the backs of tanks, because enemy characters will meet on the opposite side.

At the bottom of the screen, the developers have placed special slots for heroes that are in stock and are not currently participating in the battle.

This is what a chessboard battle looks like

The beginning of each round is marked by the appearance of a new set of heroes, which are always generated in random order, so players need to choose the most suitable option for the upcoming battle.

Choose a character that suits your tactics best

If at the moment there are not enough resources, and the set that appears has the desired hero, then you can fix this peak by pressing the lock button until the number of our coins is replenished.

The numbers in the center of the screen show the maximum number of characters that can be used in the next combat round. If there are more on the field than the game allows at the moment, then the extra ones will be thrown back into the inventory. That is why it is not necessary to always buy heroes by filling it as much as possible and spending all the money. Choose the most necessary, based on the existing set for collecting the combination, or the strongest, the price of which suggests rarity.

It would not seem at first glance, but combinations are one of the main game mechanics, the correct use of which will lead to the victory we need. However, it is better to consider this issue in as much detail as possible a little later.

So, after choosing the first hero, the game began!

The initial 3 rounds are very easy and are required for capital accumulation because the opponents are the creeps controlled by the game. In the future, rounds start in which our previously assembled squad appears on the battlefield against the characters of other heroes. In a random order, the game offers an opponent for each round, and the player who has pieces on the battlefield wins the battle. A draw is also possible, but only in the rarest of cases.

The essence of the whole game is to destroy enemy characters in each round.

At the beginning of the session, each of the opponents has 100 lives, but with each loss, their number decreases. Thus, the only remaining player wins, who will take the big reward.

As previously stated, each session takes quite a long time, so in the future it is worth counting on the necessary updates designed to optimize the spent playing time.

Items

If you’re lucky, you can collect a rare item

Another distinctive feature of this kind of chess is the appearance of special gifts in boxes during the battle on the battlefield. Most often, such items appear in the place of killed bots. Each box gives you access to one item that you can put in your inventory and equip on one of your chosen figures. It is quite natural that it is worthwhile to distribute the received bonuses wisely, that is, you should not give the melee hero a staff for the magician, and transfer the shield to the archer.

Each character in the game has its own description, so each player can familiarize himself with all the information about the figure, its abilities and type, and it is easy to understand who needs it more. You shouldn’t leave them for the next rounds, but it is better to immediately transfer them to the character, because they give a noticeable serious advantage.

From the simple items that we received from the gift boxes, with the proper luck, you can collect a more substantial item.

To do this, you need to click on an item in the player’s or figure’s inventory, then a recipe will appear, adding the components of which will improve the initial item to a more powerful one for destroying enemies.

A list of all items can be viewed both in the game and in the main menu, however, for convenience, you can familiarize yourself with all the information below in a special section.

How to choose shapes

Total 58 characters available

Each hero in the game has its own race and class (profession in Russian translation), which gives certain improvements. For example, if you use two figures of the Cave race on the battlefield, then they will receive 250 HP, and when placing four, each of them will increase their health by 350 HP.

That is why it is necessary to make successful combinations and use the maximum number of bonuses, otherwise there will be no chance to win.

The description of the character with all its characteristics does not look very convenient

Some figures have 2 races at once, so such combinations allow you to get double bonuses. Combos also work for hero professions. For example, by exposing the figures of the Master class, we get an improvement in health regeneration. In the first rounds, opponents hit poorly, but such a bonus can decide the outcome of the entire game at the last stage.

Be sure to raise the player’s level, then you can release more pieces into battle, which will also help in long matches.

We definitely advise you to spend a little time studying all the features of the characters, their races, professions, items, which will allow you to understand who to use at each stage of the game.

There is one more trick for strengthening friendly troops: 3 identical figures, displayed on the battlefield, allow you to get an improvement by pressing the corresponding button next to the model, turning them into a more powerful hero. Such characters can also be improved by collecting 3 already improved warriors.

How different from fashion

The custom map is originally called “Dota Auto Chess”

First of all, it is worth noting that Drodo Studio in the custom Dota 2 map has run a little ahead at the moment than in the mobile version of the game. After all the errors in the application are removed, the developers will definitely release new updates that will add many new chips that are already used in the computer version. However, you shouldn’t wait for big changes until the game is officially released.

Now it’s worth considering the main differences between the official mobile game and the Dota 2 mod.

pros

  • You can collect items instantly, you do not need to wait for the end of the round to improve the item, and the system for determining the components to improve the artifact has been made more convenient, so all actions are made intuitive, which is undoubtedly a huge advantage of the mobile version.
  • The “Upgrade” button appears automatically when collecting 3 heroes in slots or on the board.
  • Characters are highlighted with special colors when there are certain figures in the reserve slots and on the table, which makes it easier to assemble the best set for battle.
  • At the end of the round, the statistics of the battle of all players and the amount of money earned by the player are displayed.
  • Redesigned graphics of the map and figure models to be more pleasant for mobile gaming, although it is a questionable action.
  • DPS is calculated in real time for each character involved in the battle.
  • Convenient location of the values ​​of the characteristics of the characters collected by the player in one menu, which makes it much easier to find out what is needed to receive additional bonuses.
  • Using the fist-shaped icons next to the enemy icon, you can watch the battles of other players with one click.
  • Improved work of artificial intelligence, thanks to which some errors of the computer version do not occur.

Minuses

  • There is no way to automatically improve heroes and items when performing the necessary actions.
  • The system of using inventory with reserve heroes and items has not been fully worked out, which in some moments makes it difficult to arrange the characters, as a result of which there is a lack of time and the possibility of an unsuccessful next round.

List of all characters and their characteristics

The game is now available in Russian localization, but there are too many funny moments and mistakes, so many players prefer to play the game only in English. Many who have already tested the original computer version can easily get confused in the new names of the characters, their races, so you should first of all familiarize yourself with the changed models and names, For example, the Elves in the mobile version are called Feathered, and Orcs are renamed to the Cave Clan.

For convenience, below is information about all races and heroes with their original names, including in English and Russian in the mobile version, as well as all the characteristics, divided into three levels of improvements, and special abilities.

 

Items

If you’re lucky, you can collect a rare item

Another distinctive feature of this kind of chess is the appearance of special gifts in boxes during the battle on the battlefield. Most often, such items appear in the place of killed bots. Each box gives you access to one item that you can put in your inventory and equip on one of your chosen figures. It is quite natural that it is worthwhile to distribute the received bonuses wisely, that is, you should not give the melee hero a staff for the magician, and transfer the shield to the archer.

Each character in the game has its own description, so each player can familiarize himself with all the information about the figure, its abilities and type, and it is easy to understand who needs it more. You shouldn’t leave them for the next rounds, but it is better to immediately transfer them to the character, because they give a noticeable serious advantage.

From the simple items that we received from the gift boxes, with the proper luck, you can collect a more substantial item.

To do this, you need to click on an item in the player’s or figure’s inventory, then a recipe will appear, adding the components of which will improve the initial item to a more powerful one for destroying enemies.

A list of all items can be viewed both in the game and in the main menu, however, for convenience, you can familiarize yourself with all the information below in a special section.

How to choose shapes

Total 58 characters available

Each hero in the game has its own race and class (profession in Russian translation), which gives certain improvements. For example, if you use two figures of the Cave race on the battlefield, then they will receive 250 HP, and when placing four, each of them will increase their health by 350 HP.

That is why it is necessary to make successful combinations and use the maximum number of bonuses, otherwise there will be no chance to win.

The description of the character with all its characteristics does not look very convenient

Some figures have 2 races at once, so such combinations allow you to get double bonuses. Combos also work for hero professions. For example, by exposing the figures of the Master class, we get an improvement in health regeneration. In the first rounds, opponents hit poorly, but such a bonus can decide the outcome of the entire game at the last stage.

Be sure to raise the player’s level, then you can release more pieces into battle, which will also help in long matches.

We definitely advise you to spend a little time studying all the features of the characters, their races, professions, items, which will allow you to understand who to use at each stage of the game.

There is one more trick for strengthening friendly troops: 3 identical figures, displayed on the battlefield, allow you to get an improvement by pressing the corresponding button next to the model, turning them into a more powerful hero. Such characters can also be improved by collecting 3 already improved warriors.

How different from fashion

The custom map is originally called “Dota Auto Chess”

First of all, it is worth noting that Drodo Studio in the custom Dota 2 map has run a little ahead at the moment than in the mobile version of the game. After all the errors in the application are removed, the developers will definitely release new updates that will add many new chips that are already used in the computer version. However, you shouldn’t wait for big changes until the game is officially released.

Now it’s worth considering the main differences between the official mobile game and the Dota 2 mod.

pros

  • You can collect items instantly, you do not need to wait for the end of the round to improve the item, and the system for determining the components to improve the artifact has been made more convenient, so all actions are made intuitive, which is undoubtedly a huge advantage of the mobile version.
  • The “Upgrade” button appears automatically when collecting 3 heroes in slots or on the board.
  • Characters are highlighted with special colors when there are certain figures in the reserve slots and on the table, which makes it easier to assemble the best set for battle.
  • At the end of the round, the statistics of the battle of all players and the amount of money earned by the player are displayed.
  • Redesigned graphics of the map and figure models to be more pleasant for mobile gaming, although it is a questionable action.
  • DPS is calculated in real time for each character involved in the battle.
  • Convenient location of the values ​​of the characteristics of the characters collected by the player in one menu, which makes it much easier to find out what is needed to receive additional bonuses.
  • Using the fist-shaped icons next to the enemy icon, you can watch the battles of other players with one click.
  • Improved work of artificial intelligence, thanks to which some errors of the computer version do not occur.

Minuses

  • There is no way to automatically improve heroes and items when performing the necessary actions.
  • The system of using inventory with reserve heroes and items has not been fully worked out, which in some moments makes it difficult to arrange the characters, as a result of which there is a lack of time and the possibility of an unsuccessful next round.

List of all characters and their characteristics

The game is now available in Russian localization, but there are too many funny moments and mistakes, so many players prefer to play the game only in English. Many who have already tested the original computer version can easily get confused in the new names of the characters, their races, so you should first of all familiarize yourself with the changed models and names, For example, the Elves in the mobile version are called Feathered, and Orcs are renamed to the Cave Clan.

For convenience, below is information about all races and heroes with their original names, including in English and Russian in the mobile version, as well as all the characteristics, divided into three levels of improvements, and special abilities.

Goblins

6 characters from goblins

Racial bonuses:

  • 3 heroes: thearmor of one of the figures is randomly increased, life regeneration is increased by 10.
  • 6 heroes:increased armor for all allies by 12 and health regeneration by 10.

Bounty Hunter / Soul Breaker

Ability (Shuriken): Throws a shuriken at a random enemy unit, dealing 300 magic damage and stunning them for 0.1 seconds (5 second cooldown).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(60/120/240).
  • Armor
  • Magic Resist0%.
  • Attack Interval0.
  • Attack Range

Quality: general.

Cost: 1/3/5.

Tags: carry, explosion.

Clock / Sky Breaker

Ability (Battery Attack): Launches powerful shrapnel at random nearby enemy units for 2 tiles, dealing 50 damage and stunning for 0.1 seconds, every 0.7 seconds for 5 seconds (12 second cooldown).

Profession: Master.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(50/100/200).
  • Armor(5/7/9).
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: durable, control.

Tinker / Heaven Bomber

Ability (Homing Missile): Launches 3 missiles, hitting random enemy figures and dealing 150 damage each (8 second cooldown).

Profession: Master.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(45/90/180).
  • Armor
  • Magic Resist0%.
  • Attack interval5.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: explosion.

Timbersaw / Ripper

Ability (Reap of Death): Deals 150 pure damage to enemy units for 2 cells (6 second cooldown).

Profession: Master.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(800/1600/3200).
  • Attack(57/115/230).
  • Armor(5/7/9).
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: durable, explosion.

Alchemist / Venomancer (Addict)

Ability (Chemical Rage): After enabling, reduces the attack interval to 0.7 and restores 40 health every second for 60 seconds (60 second cooldown).

Profession: Warlock

Characteristics (1st level / 2nd level / 3rd level):

  • HP(1000/2000/4000).
  • Attack(65/130/260).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: escape.

Techies / Devastator (Destroyer)

Ability (Time Bomb): Launches an explosive that explodes after 3 seconds and deals 700 Physical damage to enemy units over 4 tiles (10 second cooldown).

Profession: Master.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(1000/2000/4000).
  • Attack(50/100/200).
  • Armor
  • Magic Resist0%.
  • Attack interval5.
  • Attack range

Quality: legendary.

Cost: 5/7/9.

Tags: explosion.

Elementals (Spirits)

4 elemental characters

Racial bonuses:

  • 2 heroes:all friendly spirits have a 30% chance to turn the attacker to stone for 4 seconds;
  • 4 heroes:increased armor for all allies by 12 and health regeneration by 10.

Tiny / Stone Spirit

Ability (Throw): Grabs the nearest enemy at a distance of 1 cell and launches it into the farthest cell, dealing 100 physical damage and stunning for 1.5 seconds (recharge 10 seconds).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(650/1300/2600).
  • Attack(80/160/320).
  • Armor
  • Magic Resist0%.
  • Attack interval9.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: durable, control.

Morph / Water Spirit

Ability (Wave Strike): Sinks at the farthest enemy, dealing 160 magic damage to the enemy in its path (10 sec cooldown).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(57/115/230).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: durable, control.

Razor / Thunder Spirit (Thunderbolt)

Ability (Lightning Star): Unleashes a wave of plasma that increases in power as it expands, dealing 10 damage with a maximum radius of 3 and a minimum damage of 100 (10 second cooldown).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: explosion.

Enigma / Dark Spirit (Samael)

Ability (Black Hole): Enemy units in a 3 radius lose maximum health points of 4% every second for 10 seconds (recharge 20 seconds).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(1000/2000/4000).
  • Attack(50/100/200).
  • Armor
  • Magic Resist40%.
  • Attack interval5.
  • Attack range

Quality: legendary.

Cost: 5/7/9.

Tags: carry.

Nagi (Marine)

4 characters from the sea clan

Racial bonuses:

  • 2 heroes:magic resistance of all friendly units increased by 30%.
  • 4 heroes:magic resistance of all friendly units increased by 60%.

Slardar / Abyssal Guard

Ability (Corrosion): Reduces armor by 15 on a random enemy unit for 20 seconds (3 second cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(650/1300/2600).
  • Attack(85/170/340).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: durable, negative spell, carry.

Slark / Abyssalcrawler (Deep Sea Migrant)

Ability (Stealth): enters stealth and recovers 3% health per second for 4 seconds (10 second cooldown).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval0.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: escape.

Medusa / Siren (Siren)

Abyssal Gaze: Slows the attack speed of enemy units looking at the Siren for 4 seconds in a radius of 4, if they look at it for 2 seconds, the unit turns to stone for 2 seconds (3 second cooldown).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(60/120/240).
  • Armor
  • Magic Resist10%.
  • Attack interval2.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: control.

Tidehunter / Tsunami Stalker (Tsunami Stalker)

Ability (Devastating Tentacles): Summons Devastating Tentacles, dealing 150 magic damage and stunning enemy units for 2 seconds in a radius of 3 or less (30 seconds cooldown).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(950/1900/3800).
  • Attack(50/100/200).
  • Armor
  • Magic Resist0%.
  • Attack interval
  • Attack range

Quality: legendary

Cost: 5/7/9.

Tags: control.

Undead

4 undead characters

Racial bonuses:

  • 2 heroes:reduced armor by 4 for all enemy units.
  • 4 heroes:reduced armor by 6 for all enemy units.

Drow / Egersis Ranger (Dark Archer)

Ability (marksmanship): increases its attack speed by 20% and damage by 20% (passive).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(400/800/1600).
  • Attack(47/95/190).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: carry.

Abaddon / Evil Knight

Ability (Skeleton Shield): Creates a shield for allies that absorbs 100 damage over 10 seconds, after the shield is destroyed, an explosion occurs, dealing damage equal to the amount absorbed by an area of ​​3 radius around it (12 second cooldown).

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(50/100/200).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: winning, durable.

Necrophos / Soul Reaper

Ability (Pulse): Deals 100 magic damage to enemy units and heals allied units for 100 in a radius of 3 (5 second cooldown).

Profession: Warlock

Characteristics (1st level / 2nd level / 3rd level):

  • HP(850/1700/3400).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: mythical

Cost: 4/6/8.

Tags: treatment.

Lich / Blight Sorcerer

Ability (Corrupted Orb): Launches a deafening ball that jumps between enemy units up to 6 times, dealing 200 magic damage and slowing enemies’ attack speed by 65% ​​for 2.5 seconds (10 second cooldown).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(850/1700/3400).
  • Attack(42/85/170).
  • Armor
  • Magic Resist20%.
  • Attack interval(1.5 / 1.5 / 2).
  • Attack range

Quality: Legendary.

Cost: 5/7/9.

Tags: explosion, negative spell.

Dwarves

2 characters for dwarves

Racial bonuses:

  • 1 hero: increased attack range by 2.

Sniper / Dwarf Sniper

Ability (Headshot): Locks the sight on the enemy unit and after 0.5 seconds deals 400 magic damage (10 seconds recharge).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(450/900/1800).
  • Attack(75/150/300).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: carry, explosion.

Gyrocopter / Helicopter

Ability (Air Strike): Launches 2 rockets, dealing 200 magic damage to enemy units within 4 radius (15 second cooldown).

Profession: Master.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(900/1800/3600).
  • Attack(77/155/310).
  • Armor
  • Magic Resist0%.
  • Attack interval9.
  • Attack range

Quality: rare.

Cost: 5/7/9.

Tags: explosion, carry.

Beasts

6 characters in the clan of beasts

Racial bonuses:

  • 2 heroes:increases the damage of all allies by 10%, including for summoned units.
  • 4 heroes:increases the damage of all allies by 15%, including for summoned units.
  • 6 heroes:the damage of all allies is increased by 20%, including for summoned units.

Tusk / Tusk Champion

Ability (Arctic Punch): Deals a critical hit that knocks an enemy unit into the air for 1 seconds, dealing 3 critical hits (7 second cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(650/1300/2600).
  • Attack(52/105/210).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: durable, control, explosion.

Enchantress / Unicorn (Unicorn)

Ability (Heal): Heals for 20 random allies at a distance of 3 cells over 11 seconds (cooldown 15 seconds).

Profession: Druid

Characteristics (1st level / 2nd level / 3rd level):

  • HP(400/800/1500).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval5.
  • Attack range

Quality: general.

Cost: 1/3/4.

Tags: treatment.

Sand King / Lord of Sand (Master of the Sands)

Ability (Thorns): Dashes towards the farthest unit on the battlefield, dealing 150 damage and stunning enemy units on the way for 2 seconds (10 second cooldown).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(600/1200/12400).
  • Attack(52/105/210).
  • Armor
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: control.

Venomancer / Poisonous Worm (Poisonous worm)

Ability (Chamber of Plague): Summons an unmovable that reduces attack speed by 30% for 5 seconds (5 second cooldown).

Profession: Warlock

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(56/110/220).
  • Armor
  • Magic Resist20%.
  • Attack interval2.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: initiator, negative spell.

Lycan / Werewolf (Werewolf)

Ability (Druid): Takes the form of a wolf and gives it a 20% bonus to maximum health and summons 2 wolves to the battlefield (60 second cooldown).

Double race: beast, people.

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack Interval1.
  • Attack Range

Quality: rare.

Cost: 3/5/7.

Tags: initiator, carry.

Lone Druid / Razorclaw (Forest Druid)

Ability (Spirit of the Bear): Summons a Spirit of the Bear with the Tangled Claw ability, which has a 25% chance to intimidate an enemy unit over 3 seconds (60 second cooldown).

Profession: Druid

Characteristics (1st level / 2nd level / 3rd level):

  • HP(800/1600/3000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist20%.
  • Attack interval3.
  • Attack range

Quality: mythical.

Cost: 4/6/7.

Tags: initiator, control, durable.

People

7 characters in humans

Racial bonuses:

  • 2 heroes:all friendly units have a 20% chance to silence an enemy unit for 4 seconds when attacking.
  • 4 Heroes:All friendly units have a 25% chance to silence an enemy unit for 4 seconds when attacking.
  • 6 Heroes:All friendly units have a 30% chance to silence an enemy unit for 4 seconds when attacking.

Crystal Maiden / The Source (Source of magic)

Ability (Awakening): Grants all allied units 8 mana regen every 2 seconds (passive).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(450/900/1800).
  • Attack(42/85/170).
  • Armor
  • Magic Resist0%.
  • Attack interval7.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: winning.

Lycan / Werewolf (Werewolf)

Ability (Druid): Takes the form of a wolf and gives it a 20% bonus to maximum health and summons 2 wolves to the battlefield (60 second cooldown).

Double race: beast, people.

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: initiator, carry.

Omniknight / Argali Knight

Ability (Holy Baptism): Heals for 250 friendly units and deals 250 pure damage to all nearby enemies for 2 cells (recharge 10 seconds).

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: treatment, durable.

Lina / Flaming Wizard

Ability (Blade of the Lagoon): Shoots a lightning bolt at one enemy unit, dealing 500 damage (10 second recharge).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(52/105/210).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: explosion.

Kunkka / Pirate Captain (Pirate Captain)

Ability (Ghost Ship): Summons a ghost ship and smashes it on an enemy unit, dealing 150 damage and stunning for 1.4 seconds (15 second cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(950/1900/3800).
  • Attack(82/165/330).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: control

Dragon Knight / Dragon Knight (Dragon Knight)

Ability (Resonance): Transforms into a powerful dragon form, increasing attack range by 2 additional cells and attack by 100, dealing continuous magic damage (60 second cooldown).

Dual Race: humans, dragon.

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(800/1600/3200).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: carry, negative spell.

Keeper of the Light / Tortola Elder

Ability (Kamehameha): gains strength for no more than 3 seconds and releases a pulsating wave, dealing no more than 300 damage to enemy units in its path (recharge 10 seconds).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(650/1300/2600).
  • Attack(42/85/170).
  • Armor
  • Magic Resist0%.
  • Attack interval7.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: explosion.

Dragons

3 dragon characters

Racial bonuses:

  • 3 Heroes: All friendly dragons have 100 mana at the start of the battle.

Puck / Shining Dragon

Ability (Shades): Launches a shadow that deals 150 magic damage to enemy units along the way (5 second cooldown).

Dual race: dragon, feathered.

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(450/900/1800).
  • Attack(45/90/180).
  • Armor
  • Magic Resist0%.
  • Attack interval7.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: explosion.

Viper / Venom (Venom)

Ability (Wiper Strike): Slows the attack speed of an enemy unit by 40% and deals 150 damage per second for 5 seconds (10 second recharge).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(55/110/220).
  • Armor
  • Magic Resist20%.
  • Attack interval0.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: negative spell, explosion.

Dragon Knight / Dragon Knight (Dragon Knight)

Ability (Resonance): Transforms into a powerful dragon form, increasing attack range by 2 additional cells and attack by 100, dealing continuous magic damage (60 second cooldown).

Dual race: humans, dragon.

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(800/1600/3200).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: carry, negative spell.

Orcs (Cave Clan)

4 characters from the cave clan

Racial bonuses:

  • 2 heroes:All friendly units from the cave clan have their maximum health value increased by 250.
  • 4 heroes:All friendly units from the cave clan have their maximum health value increased by 350.

Ax / Redaxe Chief (Chief Torop)

Ability (Taunt): Taunts enemies 1 cell away, forcing them to attack themselves for 2 seconds, and increases armor by 5 (10 second cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(52/105/210).
  • Armor
  • Magic Resist0%.
  • Attack interval5.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: durable, control.

Jugger / Swordsman (Slasher)

Ability (Whirlwind Blade): Deals 50 magic damage per second to enemy units at a distance of 1 cell for 5 seconds (12 seconds cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(600/1200/2400).
  • Attack(67/135/270).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: carry.

Beastmaster / Skull Hunter

Ability (Whirlwind Axes): Throws two flying axes, dealing 80 Physical damage to enemy units along their path and increasing subsequent damage by 10% over 5 seconds (7 second cooldown).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(600/1200/2400).
  • Attack(65/130/260).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: durable.

Disruptor / Storm Shaman

Ability (Static Storm): Creates a devastating static storm that also silences enemy units in an area for 2.5 seconds, dealing no more than 100 magic damage per second (15 second cooldown).

Profession: Shaman

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(47/95/190).
  • Armor
  • Magic Resist0%.
  • Attack interval5.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: control.

Elves (Feathered)

8 characters of the feathered clan

Racial bonuses:

  • 3 heroes: all friendly feather units have a 20% chance of evading enemy attacks;
  • 6 Heroes: All friendly feather units have a 25% chance to dodge enemy attacks.

Anti-Mage / Taboo Witcher (Mage Hunter)

Ability (Soul Break): Burns 30 enemy mana with each attack, dealing 50% bonus damage from the amount of mana burned (passive).

Profession: witcher (magic hunting).

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(50/100/200).
  • Armor
  • Magic Resist10%.
  • Attack interval2.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: control.

Puck / Shining Dragon

Ability (Shades): Launches a shadow that deals 150 magic damage to enemy units along the way (5 second cooldown).

Dual race: dragon, feathered.

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(450/900/1800).
  • Attack(45/90/180).
  • Armor
  • Magic Resist0%.
  • Attack interval7.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: explosion.

Luna / Lightblade Knight (Knight of the light sword)

Ability (Moon Glaive): Launches bonus attacks between enemy units, but no more than 3 times, reducing damage by 30% with each subsequent time (passive).

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(55/110/220).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: carry.

Treant / Wisper Seer (Seer)

Ability (Force of Nature): Summons a small tree on a random space on the battlefield (7 second cooldown).

Profession: Druid

Characteristics (1st level / 2nd level / 3rd level):

HP (500/1000/1900).

Attack (47/95/190).

Armor 0.

Magic Resist 0%.

Attack interval 1.4.

Attack range 3.

Quality: unusual.

Cost: 2/4/5.

Tags: initiator.

Windranger / Wind Ranger

Ability (Arrow through the cloud): charges the bow for no more than 2 seconds, dealing no more than 400 damage to enemy units in the path, hitting them reduces damage by 10% (recharge 10 seconds).

Profession: Hunter

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(60/120/240).
  • Armor
  • Magic Resist0%.
  • Attack interval9.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: explosion.

Phantom Assassin / Shadowcrawler (Nightshade)

Ability (Shadow Strike): Has a 10% chance to critically hit enemy units (passive).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(90/180/360).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: carry, explosion.

Treant / Warpwood Sage (Wise Giant)

Ability (Leech Seed): Deals 37.5 magic damage per second to a random enemy, and also heals allies within 3 cells, in accordance with the damage dealt for 5 seconds (cooldown 7 seconds).

Profession: Druid

Characteristics (1st level / 2nd level / 3rd level):

  • HP(650/1300/2300).
  • Attack(75/150/300).
  • Armor
  • Magic Resist0%.
  • Attack interval
  • Attack range

Quality: rare.

Cost: 3/5/6.

Tags: durable, treatment.

Templar Assassin / Shining Assassin (Shining Assassin)

Ability (TA field): gains protection from negative effects by 4 times, and also increases damage by 40 for 6 seconds (recharge 6 seconds).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(750/1500/3000).
  • Attack(100/200/4000).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: carry, escape.

Trolls (Glacier Clan)

4 characters from the glacial clan

Racial bonuses:

  • 2 heroes: the attack speed of all friendly units from the ice clan is increased by 35%;
  • 4 heroes: All allies have 30% increased attack speed.

Batrider / Frost Knight

Ability (Blast Snow Bomb): Slows enemy units in a 2 cell radius in 1 second, reducing movement by 20 seconds, increasing damage by 50 for each Frost Knight attack to 4 stacks (3 second cooldown).

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(500/1000/2000).
  • Attack(47/95/190).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: carry, control.

Shadow Shaman / Defector (Traitor)

Ability (Affliction): Transforms an enemy unit into a harmless frog, disabling its attacks and abilities for 4 seconds (10 second cooldown).

Profession: Shaman

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(45/90/180).
  • Armor
  • Magic Resist0%.
  • Attack interval6.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: control.

Witch Doctor / Desperate Doctor

Ability (Ricochet Barrel): Launches a container of paralyzing powder that bounces between enemy units up to 5 times, dealing 75 damage and stunning all those hit over 1 second (10 second cooldown).

Profession: Warlock

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(45/90/180).
  • Armor
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: control.

Troll Warlord / Berserker (Berserker)

Ability (Morale): With each continuous hit on the same target, it grants a 15% attack speed bonus up to 6 stacks, however, after changing the target, the stacks are reset to zero (passive).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(900/1800/3600).
  • Attack(95/190/380).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: carry.

Demons

5 characters from demons

Racial bonuses:

  • 1 hero: when there is only one demon on the battlefield, his attack deals 50% additional damage to enemy units.

Chaos Knight / Hell Knight

Ability (Mysterious Bolt): Throws a Mysterious Bolt at a random target, dealing 50 to 200 damage and stunning them for 1 to 2 seconds (5 second cooldown).

Profession: Knight

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(75/150/300).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: durable, control, carry

Queen of Pain / Phantom Queen

Ability (Devil’s Cry): Deals 200 damage to nearby enemy units for 3 cells (6 second cooldown).

Profession: Assassin

Characteristics (1st level / 2nd level / 3rd level):

  • HP(550/1100/2200).
  • Attack(57/115/230).
  • Armor
  • Magic Resist0%.
  • Attack interval2.
  • Attack range

Quality: unusual.

Cost: 2/4/6.

Tags: explosion, carry.

Shadow Fiend / Shadow Devil

Ability (Requiem of the Shadow): Releases 6 waves of demonic energy, each of which deals 150 damage to enemy units in its path (20 sec cooldown).

Profession: Warlock

Characteristics (1st level / 2nd level / 3rd level):

  • HP(450/900/1800).
  • Attack(80/160/320).
  • Armor
  • Magic Resist0%.
  • Attack interval1.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: explosion, carry.

Terrorblade / Fallen Witcher

Ability (Metamorphism): transforms into a powerful form with a ranged attack, giving a 50% bonus to attack speed and 100 damage for 60 seconds (60 second cooldown).

Profession: witcher, magic hunt.

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(60/120/240).
  • Armor
  • Magic Resist(10% / 20% / 30%).
  • Attack interval4.
  • Attack range

Quality: rare.

Cost: 3/5/7.

Tags: carry.

Doom / Doom Arbiter

Ability (Curse of Death): Stuns an enemy unit and deals 60 pure damage every 10 seconds (10 second cooldown).

Profession: Warrior

Characteristics (1st level / 2nd level / 3rd level):

  • HP(1050/2100/4200).
  • Attack(115/230/460).
  • Armor
  • Magic Resist0%.
  • Attack interval3.
  • Attack range

Quality: mythical.

Cost: 4/6/8.

Tags: control, carry.

Ogres (Kira)

1 character from the clan kira

Racial bonuses:

  • 1 hero: all allied units gain an additional 5% to their maximum health.

Ogre Magi / Ogre Mage

Ability (Irritation): Increases the attack speed of a random ally by 39% for 30 seconds (5 second cooldown).

Profession: magician

Characteristics (1st level / 2nd level / 3rd level):

  • HP(700/1400/2800).
  • Attack(60/120/240).
  • Armor
  • Magic Resist0%.
  • Attack interval4.
  • Attack range

Quality: general.

Cost: 1/3/5.

Tags: winning, durable.

Professions and bonuses from their combinations

At the moment, the project has implemented 10 character classes, and each of them offers a variety of, but very useful bonuses.

Master

  • 2 heroes:All friendly masters gain 15 health regeneration per minute.
  • 4 heroes:All friendly masters gain 25 health regeneration per minute.

Warlock

  • 3 heroes:provides 15% of the vitality to attacks and spells of all allied units.
  • 6 Heroes:Grants 25% life force to attacks and spells of all allied units.

Hunter

  • 3 heroes:all friendly hunters increase their attack by 35 and have a 35% chance to pierce through evasion when attacking.
  • 6 heroes:all friendly hunters increase their attack by 45 and have a 45% chance to pierce through evasion when attacking.

Magician

  • 3 Heroes:Reduces the magic resistance of all enemy heroes by 40%.
  • 6 Heroes:Reduces the magic resistance of all enemy heroes by 40% (a bug that should be fixed in the near future).

Druid

  • 2 Heroes:2 identical one-star druids on the board can be upgraded to 2 levels.
  • 4 heroes:2 identical 2-star druids on the board can be upgraded to 3 levels.

Druid

  • 2 heroes:All friendly knights have a 25% chance every 3 seconds to receive a damage reduction shield, which gives 75% magic resistance and 30 armor for 3 seconds.
  • 4 heroes:All friendly knights have a 30% chance every 3 seconds to receive a damage reduction shield, which gives 75% magic resistance and 30 armor for 3 seconds.
  • 6 heroes:all friendly knights have a 30% chance every 3 seconds to receive a shield that reduces damage, which gives 75% magic resistance and 30 armor for 3 seconds (a bug that should be fixed in the near future).

Shaman

  • 2 heroes:Turns a random enemy unit into a frog at the start of the battle for 6 seconds.

Killer

  • 3 heroes:All friendly assassins have a 15% chance to deal triple damage.
  • 6 heroes:All friendly assassins have a 15% chance to deal Quadruple damage.

Warrior

  • 3 heroes:armor of all friendly warriors is increased by 5.
  • 6 heroes:armor of all friendly warriors is increased by 7.
  • 9 heroes:armor of all friendly warriors is increased by 9.

The Witcher (Magic Hunt)

  • 1 hero:This character is considered an enemy demon.
  • 2 heroes:all friendly demons are counted as one.

List of all items and how to collect them

47 items currently in the game

As mentioned earlier, there are several items in the game that significantly enhance the characteristics of the characters. At the moment, the developers have settled on 47 items, which are discussed below in more detail on the possibility of improvement and degree of rarity.

Simple (non-prefab) items:

  • Shield:Gives a 100% chance to block 10 damage during an attack.
  • Ring of Regeneration:Increases life regeneration per second by 5.
  • Blood Crystal: Ahero’s attack reduces armor by 3 for 5 seconds.
  • Bone Claw:Attack damage increased by 10.
  • Elf headdress:Recovers 50% mana when dealing damage.
  • Cloak:Hero attack reduces magic resistance by 20% for 5 seconds.
  • Beast Armor:Increases Armor by 5.
  • Magic Resistance Cloak:Increases Magic Resistance by 15%.
  • Ring of Life:Increases life regeneration by 10 per second.
  • Arcane Crystal:Grants 100% mana regeneration when dealing damage.
  • Wooden Stick:Increased attack damage by 5 and its speed by 10%.
  • Dracula’s Mask:Increases the lifespan by 5%.
  • Magic Staff: Thehero’s attack reduces magic resistance by 30% for 5 seconds.
  • Crystal of Life:HP increased by 250;
  • Fish fork:Attack damage increased by 15.
  • Broken Sword:Attack damage increased by 20.
  • Steel Plate:Increases Armor by 10.
  • Runic Hammer:Attack damage increased by 15.

Rare (non-crafted) items:

  • Spectral Shard:Attack speed increased by 30%.
  • Essence of the Void:HP increased by 250, mana recovery increased by 25% during an attack.
  • Spirit Blade:Attack damage increased by 30.
  • Mysterious Staff: thehero’s attack reduces magic resistance by 40% for 5 seconds, restores mana by 100% when dealing damage.
  • Ax of the Blood Dragon:HP increased by 500, restores 10 health per second.
  • Infused Mask:Attack damage increased by 50.

Rare (collection) items:

  • Orb of Regen (Ring of Life + Magic Crystal):increases life regeneration by 10, increases mana regeneration by 100% when dealing damage.
  • Cloak against magic (Ring of Regeneration + Ring of Life + Cloak of magic resistance):increases life regeneration by 15, increases magic resistance by 30% per second.
  • Mad Mask (Wooden Stick + Dracula Mask):increases HP by 10%, increases attack speed by 40%, imposes silence on this hero.
  • Voodoo Staff (Cloak + Magic Staff):Hero’s attack reduces magic resistance by 100% for 5 seconds.
  • Crystal Sword (Broken Sword + Bone Claw):Attack damage increased by 15, gives a 15% chance to deal 50% increased damage while attacking.
  • Dragonbone Shield (Shield + Ring of Life + Crystal of Life):Increases HP by 250, increases healing by 10 per second and gives a 59% chance to block 50 damage during an attack.
  • Blade (Broken Sword + Beast Armor):Increases armor by 5, attack power by 10, returns 20% of any damage taken to the enemy.
  • Thunder Hammer (Fish Fork + Runic Hammer):Attack damage increased by 25, gives a 25% chance to deal 100 magic damage to three enemy characters.

Mythical (prefabricated) items:

  • Devil’s Blood Ax (2x Runic Hammer + Blood Crystal):Increases attack by 30, each attack reduces enemy’s armor by 15 for 5 seconds.
  • Ghost Crystal (2x Ghost Shard):Increases attack speed by 70%;
  • Cudgel of the Monkey King (Spirit Blade + Wooden Stick + Fish Fork):attack damage increased by 80%, attack speed increased by 10%, you cannot dodge an attack;
  • Wild Armor (Beast Armor + Steel Plate + Phantom Shard):increases armor by 10 and the attack speed of allies within 1 cell by 15%, reduces armor and attack speed by 15% for enemy troops.
  • Impulse staff of the 1st level (Headdress of the elf + Magic staff): thehero’s attack reduces magic resistance by 30% for 5 seconds, gives 50% mana regeneration when dealing damage, every 15 seconds deals 400 magic damage to a random enemy character;
  • Level 2 Pulse Staff (Level 1 Pulse Staff + Magic Staff): thehero’s attack reduces magic resistance by 60% for 5 seconds, gives 50% mana regeneration when dealing damage, every 12 seconds deals 500 magic damage to a random enemy character.
  • Level 3 Pulse Staff (Level 2 Pulse Staff + Magic Staff): thehero’s attack reduces magic resistance by 90% for 5 seconds, gives 50% mana regeneration when dealing damage, deals 600 magic damage to a random enemy every 9 seconds character.
  • Level 4 Pulse Staff (Level 3 Pulse Staff + Magic Staff): thehero’s attack reduces magic resistance by 120% for 5 seconds, gives 50% mana regeneration when dealing damage, every 6 seconds deals 700 magic damage to a random enemy character.

Legendary (prefab) items:

Level 5 Pulse Staff (Level 4 Pulse Staff + Magic Staff): the hero’s attack reduces magic resistance by 150% for 5 seconds, gives 50% mana regeneration when dealing damage, every 3 seconds deals 800 magic damage to a random enemy character.

Orb of Renewal (2x Orb of Regen): increases the regeneration of life by 20, every 30 seconds gives 200% of the regeneration of mana when dealing damage, the cooldown is reset when the skill is applied;

Heart of Tarrask (2x Crystal of Life + Ax of the Blood Dragon): HP increased by 1000, restores 1% of health every 2 seconds.

Dragonbone Ballista (Crystal Sword + Spirit Blade): Attack damage increased by 40, has a 10% chance to deal quadruple damage during an attack.

Thunder Hammer (Thunder Hammer + Spectral Shard): Attack damage increased by 50, attack speed increased by 30%, gives a 25% chance to deal 200 magic damage, but no more than 5 enemy heroes.

Evil Scythe (Mysterious Staff + Essence of the Void + Magic Crystal): the hero’s attack reduces the magic resistance by 20; for 5 seconds, gets 50% mana regeneration when dealing damage, HP is increased by 250, every 30 seconds turns a random enemy character into a frog for 5 seconds.

Assassin 300 (Spirit Blade + Infused Mask): Attack damage increased by 150.

How do you win at Auto Chess?

The chances of winning in Auto Chess depend on many factors: whether you get the right fighters, whether you choose the right strategy, and whether you will make mistakes during the match. In a separate article, we talked about the most winning strategies and combinations in Auto Chess . Be sure to check it out, but at the start you can start with a team of goblins for the early game, and collecting warriors for long matches.

What else is in the game and what to expect next

At the moment, the game is far from ideal, but already now it has e-sports inclinations. Imba TV is one of the main partners of the mobile version of Auto Chess. It became known that there are serious plans for the further development of the project in e-sports, and small tournaments are supervised by this platform. Plus, 30-minute matches are clearly aimed at people willing to spend a lot of time playing mobile games.

The game already has a store with the first cosmetics items:

  • player skins,
  • checkerboard skins,
  • avatars,
  • damage effects,
  • emoji for chat.

The player can accumulate only 70 coins in one week on his own, while the cost of cosmetic changes starts from 5 to 800 coins, so you will not need to save a single week for major changes.

In addition, the game has a lottery that allows you to get one of the possible cosmetic effects for 88 coins.

Already, the project has implemented a system of ranks, so for those who like to fight for honor with other players and rise to the highest level, the developers have opened such an opportunity.

Now it is implemented in the following way, like leagues from lowest to highest:

  • Soldier (3 leagues of 3 levels each);
  • Knight (3 leagues of 3 levels each);
  • Bishop (3 leagues of 3 levels each);
  • Fortress (3 leagues of 3 levels each);
  • King (3 leagues, 1 level each);
  • Queen (major league in the game).

As you can see from the above list, raising the rating is not such an easy thing, the developers have tried their best, creating as many as 40 rating levels so that players try their luck to climb into the top and get the opportunity to participate in possible future international tournaments, because with such a rating system only the most stubborn and persistent will be able to break through to the very top of the table.

The first battle pass is already available in the game

First of all, you need to play a lot, completing tasks and opening rewards one after another, and by paying with a special in-game currency, which is bought only for real money, you can open access to unique rewards.

Weekly tasks

Another of the positive features of the latest update is weekly quests and seasonal challenges, completing which you can unlock access to other rewards.

Seasonal challenges

The developers should be commended for such a quick implementation of many interesting features. They now do everything to ensure that the largest number of players stayed in the project, and did not delete it after the first battle. However, playing for 5 minutes and turning it off on the road, at school or at work will not work. Auto Chess makes you play for a long time, and the duration of the battles, so far, has remained long.

 

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