How to get 60 FPS in Baldurs Gate 3

How to get 60 FPS in Baldurs Gate 3

Baldur’s Gate 3 is currently in Early Access. This means that game performance can still improve. Now a decent FPS with a beautiful picture can be obtained only on relatively modern hardware. Even entry-level models bypass the former flagships of the mid-2010s – it’s not for nothing that the GeForce GTX 780 is listed as minimum in the system requirements.

However, we still managed to find ways to optimize the performance of Baldur’s Gate 3 on a weak PC without noticeable damage to the picture. Then we share them with you.

What computer do you need for Baldur’s Gate 3

The game has relatively high processor requirements – it can efficiently use up to 6 physical cores and load up to 12 processor threads. Therefore, for Baldur’s Gate 3, the new Intel Core i5 or AMD Ryzen 5 are best suited. In addition, for a stable 60 FPS at maximum settings, even at 1080p, a video card of the level of GTX 1070 or RX 590 is required.

As usual, the official system requirements are only for 1080p (1920×1080). We reviewed the game benchmarks and added recommendations for a stable 60 FPS at higher resolutions of 1440p (2560×1440) and 4K (3840×2160).

Official minimum system requirements (1080p @ 30 FPS, medium preset):

  • Operating system:Windows 7/8/10 (64-bit only!).
  • Processor:Intel Core i5-4690 / AMD FX-4350.
  • Video card:NVIDIA GeForce GTX 780 / AMD Radeon R9 280X.
  • RAM:8 gigabytes.

Official Recommended System Requirements (1080p @ 60 FPS, high preset):

  • Operating system:Windows 10 x64.
  • Processor:Intel Core i7-4770K / AMD Ryzen 5 1500X.
  • Video card:NVIDIA GeForce GTX 1060 / AMD Radeon RX 580.
  • RAM:16 gigabytes.

Tests of the game on the most popular video card on Steam

Computer for gaming at 1440p @ 30 FPS (according to tests):

  • Operating system:Windows 10 x64.
  • Processor:Intel Core i5-7400 / AMD Ryzen 5 2400.
  • Video card:NVIDIA GeForce GTX 1060 / AMD Radeon RX 580.
  • RAM:16 gigabytes.

Computer for gaming at 1440p @ 60 FPS (according to tests):

  • Operating system:Windows 10 x64.
  • Processor:Intel Core i3-9100 / AMD Ryzen 5 3400.
  • Video card:NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT.
  • RAM:16 gigabytes.

4K @ 30 FPS PC (tested):

  • Operating system:Windows 10 x64.
  • Processor:Intel Core i5-9400 / AMD Ryzen 5 3400.
  • Video card:NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT.
  • RAM:16 gigabytes.

4K @ 60 FPS PC (Tested):

  • Operating system:Windows 10 x64.
  • Processor:Intel Core i7-9700K / AMD Ryzen 7 3700X.
  • Video card:NVIDIA GeForce RTX 2080 Ti / RTX 3070
  • RAM:16 gigabytes.

Baldur’s Gate 3 Optimization Tips

There are a total of 20 settings in the game that affect performance. There are also 5 ready-made presets: very low quality, low, medium, high and ultra. If you don’t want to bother, you can play in medium quality or even high quality (but without ray tracing!) In standard resolution 1920×1080. Even on a system closer to the minimum system requirements, you will get a pretty beautiful picture with a stable FPS of 60 units. But if you still want to adjust the graphics in the game more flexibly, then carefully study the following tips.

Note. Where applicable, the maximum impact on current performance as a percentage is shown in parentheses .

  • Vulkan mode should only be chosen by owners of relatively modern Radeon or very modern GeForce (GTX 1000 Pascal or newer). In all other cases, rendering on DirectX 11 will work faster.
  • “Resolution”. Traditionally, here you should choose only the native screen resolution. The most popular option is 1920×1080.
  • “Video mode”. To prevent the system from spending resources on rendering something other than the game, you need to select the full screen mode.
  • “Vert. sync. “. Disable vertical sync only in first-person games (especially online) so that there is no input lag. Smoothness is more important in single player games, so turn it on.
  • Frame rate limiting. On weak systems, you should enable the limiting mode to 30 FPS. In other cases it will be enough to enable vertical sync.
  • “Model quality” (up to 5%). In most situations, even maximum quality does not significantly degrade performance. And in scenes with a large number of characters, the main load will still fall on the processor, regardless of the detail of the models. Therefore, it is best not to degrade further than average quality.
  • “Distance to the object” (up to 20%). Responsible for the displayed number of small objects at a distance. Reducing the quality can significantly reduce the load on both the processor and the video card. Therefore, medium or even low quality is recommended.
  • “Quality of textures” (up to 4 GB). Maximum texture quality will not degrade performance if you have at least 4GB of video memory. If less, downgrade to medium. And 1 GB video cards in Baldur’s Gate 3 have nothing to catch at all.
  • Filtering Textures (0%). On the overwhelming majority of still live gaming video cards, even the maximum quality of texture filtering will not reduce performance. So turn in 16x to bring back textures at an angle to the player’s camera angle.
  • “Lighting quality” (up to 10%). The game does not use ray tracing or other advanced lighting technologies. So put at least an average quality.
  • “Shadows”. But shadows, even created by classic rasterization, can load the system quite well (especially if there are a lot of them). But it is not recommended to turn them off completely – it is better to lower their quality below the list.
  • “Dynamic shadows” (up to 20%). A noticeable improvement in the quality of shadows, but too “gluttonous”. Better disconnect.
  • Shadow Quality (up to 20% if shadows are enabled). Put at least low quality on low or medium on a relatively powerful PC. High quality plus dynamic shadows look much better, but they will eat up another third of the FPS – it’s better to wait for the optimizations for the release version in 2021.
  • “Smoothing” (up to 5%). Surprisingly, it doesn’t load the system much, but if you have a very old video card, then choose FXAA here. Otherwise, TAA is optimal.
  • Background light shading (up to 20%). A very important effect, without which 3D scenes look unnatural. It is better to turn it on so that shadows appear at the joints and in the recesses, but on a weak PC you will have to turn it off.
  • “Depth of field”. Improves the cinematic appearance of the game by blurring the background during dialogues. Does not affect performance – turn it on.
  • “Twilight rays” (up to 15%). Adds visible sunlight shining through foliage or crevices. Very nice, but FPS eats away. On video cards weaker than the GTX 1060, it is better to turn it off.
  • “Glow”. Increases the brightness of outdoor lights in the first seconds after leaving a building or cave. Nice effect without compromising performance. Better to leave.
  • “Light scattering from below” (up to 20%). A not entirely correct translation is subsurface scattering. But the effect will be noticeable only during close-up dialogues – the characters’ skin will become more natural. In our opinion, the FPS loss is too high and it is better to disable it.

Final optimal settings

IMPORTANT: all recommendations below are for 1920×1080 resolution.

Optimal settings for a weak PC (GTX 780 / R9 280X):

  • API:DirectX 11.
  • Resolution:
  • Video mode:full screen.
  • sync: double buffering.
  • Frame rate limiting:Check the box.
  • Frame rate:
  • Model quality:
  • Object Distance:
  • Texture Quality:
  • Filtering textures:
  • Lighting quality:
  • Shadows:check the box.
  • Dynamic shadows:clear the checkbox.
  • Shadow quality:
  • Anti-aliasing:
  • Background light shading:clear the checkbox.
  • Depth of field:to your taste.
  • Twilight Rays:clear the checkbox.
  • Glow:clear the checkbox.
  • Bottom scattering:clear the checkbox.

Optimal settings for medium power PC (GTX 1060 / RX 580):

  • API:
  • Resolution:
  • Video mode:full screen.
  • sync: triple buffering.
  • Frame rate limiting:clear the checkbox.
  • Model quality:
  • Object Distance:
  • Texture quality:
  • Filtering textures:
  • Lighting quality:
  • Shadows:check the box.
  • Dynamic shadows:check the box.
  • Shadow Quality:
  • Anti-aliasing:
  • Background light shading:check the box.
  • Depth of field:to your taste.
  • Twilight Rays:Check the box.
  • Glow:check the box.
  • Bottom scattering:clear the checkbox.

Optimal settings for a powerful PC (RTX 2070 / RX 5600 XT):

  • API:
  • Resolution:
  • Video mode:full screen.
  • sync: triple buffering.
  • Frame rate limiting:clear the checkbox.
  • Model quality:
  • Object distance:
  • Texture quality:
  • Filtering textures:
  • Lighting quality:
  • Shadows:check the box.
  • Dynamic shadows:check the box.
  • Shadow quality:
  • Anti-aliasing:
  • Background light shading:check the box.
  • Depth of field:to your taste.
  • Twilight Rays:Check the box.
  • Glow:check the box.
  • Light scattering from below:check the box.

Game test on the latest flagship hardware

Don’t worry if many of the graphics settings had to be drastically reduced – the game looks good even at medium settings. And, in any case, RPG graphics are not the main thing!

 

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