Walkthrough Outriders – game guide

Detailed walkthrough guide for all Outriders story and side quests, boss destruction tactics and strategy, and much more

Create your character, and then watch the video with the moment of landing on the planet Enoch. Your key task in Outriders is to confirm the fact that this planet is suitable for further colonization of the human race. It is not yet possible to choose a playable class, so figure out the controls and follow Captain Tanner. Along the way, you will have to climb through several fallen trees, and soon you will find yourself on an open plateau, where an advanced scout camp will be set up.

Arrival at Enoch


A huge beast will run by, but don’t worry about it for now. Find a blue flag hologram and then plant it to set up your camp. After the camp is set up, you can look around, but then go to Captain Tanner. Chat with him, and he will advise you to go to the gunsmith Yakub, who is ready to conduct a course of combat training for you.

The first minutes of the game are devoted to familiarization with the control system

Find a small hill on the other side of the camp and chat with Yakub. Choose a phrase about weapon training. Jakub will launch a special program with enemy holograms. Hide behind the nearest cover, wait for the hologram to turn on, and then look out from behind the bags and shoot your opponents. Use different weapons. Ignore tanks, focus on single targets and shoot in bursts. Do not worry, training simply cannot end in failure. When Yakub suggests, switch to pistols and try them out in action, and then return to using the rifle and finish off the final goals.

In the future, by checking such checkboxes throughout the game, you will create points for fast movement

When the training is over, return to the camp and find a girl named Shira on the right. Chat with her on various topics, and at the end of the conversation, you will learn that you need to find the probe. After this conversation, an exit from the territory of the outpost will open on the side of Shira. Move across a large field where a herd of wild animals will run. Again, don’t worry about them – it’s too early to shoot! Walk past the small reservoir to the ledge on the opposite side. Here you will be taught how to move from one shelter to another. A very useful mechanic, especially in the heat of battle! Once you get to the probe, interact with it to collect the necessary data. You will be ordered to return to camp to go in search of the second probe. Move in the opposite direction to meet your squad.

Your personal driver – Jakub


After exploring the dense forest, everything will go upside down. You will be separated from the rest of the team. Your task is to find the second probe, which is hidden somewhere in the depths of the forest. Go down the path, move on and soon fall into the gorge. Here you are attacked by the first enemy – the same beast. Unlike the holograms you fired at earlier, this is quite a material enemy that can inflict damage. Dodge his attacks. This is important both in this battle and in subsequent clashes with people, especially those who use melee strikes or explosives (such as frag grenades).

Fighting the first monster of Enoch

The beast will pounce on you quite often, so get used to dodging. However, he will not inflict particularly serious injuries, and you can also heal out of combat (after a while, if the enemy does not hit you). Dodge, attack, dodge, and so on. As soon as you deal with the monster, go up to the other side and search the probe. But the storm will soon begin.

The beginning of that fateful storm

As soon as an abnormal storm breaks out, you will need to go back and get to the car. As you sprint, watch out for red rings that indicate points where lightning is about to strike. If you fall under it, take damage. And you cannot be healed here. Use dodges and sprints to dodge obstacles and lightning, cross trees, and so on. As soon as you get to the trucks, another cut-scene will start, and your character will be touched by an anomaly.

The first humanoid opponents

Back at camp, watch the video. Maxwell lost his mind, began to panic, and therefore ordered his fighters to attack the scouts. We’ll have to deal with them. Hide behind the nearest cover and destroy the first enemy group. Look for a large green container nearby that contains your first loot, the Tanner Rifle. Equip this weapon through your inventory as it is much better than what is available by default. Some enemies will explode when using this weapon, touching their allies. You also have a shotgun that is great for close-range combat.

Resources and items of equipment (armor and weapons) are stored inside such containers.

Keep going up the hill, killing enemies, and be careful as opponents will often throw grenades. The radius of their explosion is marked with a special ring right on the ground. Run away or quickly dodge to the side to avoid damage.

Advice . By the way, if you see an enemy preparing to throw a grenade in your direction, you can shoot at him, thereby interrupting the action. The grenade will fall right at his feet.

At the end of the battle, finish off Maxwell with a trivial interaction.

As soon as you find yourself at the end of the path, you will be attacked by Maxwell himself. He has much better armor than the bodyguards, so you need a little more power to take him out. Since it is impossible to heal, in no case do not approach Maxwell, but instead attack from cover. Once he’s closer, you can switch to the shotgun. When he falls to his knee, walk up to the enemy and interact with him to start a cut-scene.


Almost immediately after the start of the task, you will need to select a character class

If you thought that you would have to colonize the planet, I hasten to disappoint – due to serious anomalous lesions, the bodies of the protagonist were forced to be immersed in cryo-sleep. And he woke up after a long time, when a real civil war began. You will wake up in a completely different place, at a completely different time. Watch a lengthy cut-scene during which you will be transported by a truck. That very storm endowed your hero with superpowers, and now you will need to choose in which direction the character will develop. Please note that you cannot change the playable class. If you want to play for others, you have to start all over again!

After choosing a class, carefully study the method of healing – each one is different, but always tied to the destruction of enemies

Think carefully about your fighting style and make your choices (more in our separate class guide):

  • Technomancer
  • Necromancer
  • Destroyer
  • Trickster

The area of ​​the explosion of grenades is marked in red

It is important to emphasize that fighters of any class can restore health points right during the battle. This can be done by killing enemies in certain ways, which often depend on the chosen class (and the corresponding style). If you like to be in the thick of things, use dimensional weapons, pay attention to the Destroyer. You will not only be able to fight close, but you will also restore health points for each enemy that was killed at close range. And the Trickster is able to gain health points with the help of melee attacks, but at the same time he can teleport behind the backs of enemies. If the Destroyer is a “tank”, then the Trickster is “a dodger, a hidden killer, an assassin). But Technomancer and Necromancer prefer to fight at a distance. Provide support to the team, heal allies or deal damage over time to multiple targets at once. Whatever you choose, you will be given a rusty pistol and sent to fight with opponents. The chosen class does not affect the plot in any way!

And such containers contain ammunition: they are inexhaustible.

Move up to the trenches and shoot at opponents hiding on the hill. If anyone gets within reach, be sure to take advantage of the new abilities, since they all recharge quite quickly (have a relatively small cooldown), and often allow you to turn the tide of the battle. But remember to use more standard defensive methods when snuggling up to cover. Move slowly forward, but do not forget that aggressive actions are usually required for healing (read the description of healing for the selected class).

Use shelters actively!

After reaching the top, kill all the shooters and find a chest with loot nearby. Inside it lies a sniper rifle, which is ideal for destroying the following targets. There will be even more shooters below, and they all keep to cover. Use your new rifle to shoot enemies when they look out of cover. Finish off the rest, search the corpses and you will find boots on one of them. You will automatically equip them as this is the first item for this slot. But in the future, you will have to change the equipment manually.

A little later, the shooters will be joined by marauders with shotguns, who each time will try to get close to your character in order to attack close. Be proactive and then move towards the trench line. To the left and right of the trench entrance, there are blue chests that contain ammunition. Restore ammo. The cartridges in these boxes are endless. After picking up ammunition, go to the central bunker between the trenches and look for a container with loot there, which contains a shotgun. It is perfect for fighting in such a confined space. You can crush opponents, use abilities, and then finish off the remaining targets with a shotgun.

And soon you will reach the City-in-the-Gorge …

A little further you will find more dangerous opponents using flamethrowers. However, the range of these flamethrowers is relatively small, so you can run back and attack them from a safe distance. For example, shoot with a sniper rifle. Don’t forget about the abilities of the selected class. If you see that the enemy ducked, pay attention to the scale. As soon as it is full, he will accelerate in your direction and try to ram the main character. be ready to dodge, and you can also use abilities labeled “Interrupt”, allowing you to interrupt any such attacks (before the start of which the enemy fills the meter). After killing two flamethrowers, clear the trenches and go into the open field to complete the prologue and receive a well-deserved reward.

… and learn about the levels of the World



When the prologue ends, events will move to the first city of the game, City-in-the-Rift. The level of the world will periodically rise. This happens automatically, and for each new level you get a reward. The higher the level of the world, the more dangerous the opponents, but also the higher the probability of falling out of more valuable equipment. That is, if you wish, you can, of course, lower the level of the world, but it will cost you improved loot. The gameplay is built very well, the difficulty increases smoothly, giving you the opportunity to learn all the mechanics, train the character’s abilities, and so on. Therefore, supernatural difficulties should not arise due to the rise in the level of the world.

Pick up such pages – these are entries for the diary

Move to the indicated point to go to the Hounds warehouse. Please note that from now on you will be able to find books that reveal the lore of the game. Be sure to collect them. All interactive objects can be highlighted with the TAB key. Once in the warehouse, you will face opponents. They will attack in two waves. For the first time, regular arrows and armored targets will go. When you complete the battle, use the terminal, and then repeat the battle. This time, melee fighters will try to get close to you, but you can kill them from a distance with a sniper rifle or use a shotgun. Repeat the steps. There are loot containers in the side rooms. Take her. There is such loot in every zone where you fight opponents. Especially when it comes to such enclosed spaces. After collecting all the things, go forward and use the marked door. After watching the cut-scene, find the icon that allows you to quickly return to a previously visited location. Select camp as your fast travel point. Find Shira and Yakub. Yes, yes, those from the prologue of the game.

If you play as a team, you will see other characters in some cutscenes

Get to the Defense Perimeter, kill enemies and place the flag. On the right side you can find Audrey Storm, who can provide the Reckoning side quest. More lore data are lying nearby, and minerals can be found on the rocks. Interact with the latter as these resources will come in handy later on. After collecting iron, get to new opponents. Once you kill the latter, you can pick up the key that will open the door in front.

By pressing TAB, you can see the route to the next mission target

And after her you will have a battle with the first Alium. These opponents can use the same abilities as your hero, since they were also hit by the anomaly. Another Alium can be found during the Reckoning mission. Attack the Technomancer, while not forgetting to deal with ordinary enemies, which are the source of health points.

The first boss of the game

At the end of this quest, you will face the first boss – Alium Gauss. This is a dangerous opponent, which is much tougher than the previously encountered aliums. He will attack you from an electric rifle. When you see him creating a wall, shoot at it. Also, be careful with electrical traps. Go around them, otherwise you will get a shock and you will be temporarily immobilized. Never run through a place that is struck by electricity. Avoid being hit by ball lightning. They will move around the battlefield in an arbitrary direction.

Outriders Walkthrough

Gauss’s most dangerous attack is a thunderstorm. You will see three highlighted areas that will shock your hero. You need to run away from them until the scale above Gauss disappears. You can interrupt such attacks using the abilities of the main character. after defeating the enemy, collect the reward, and then go to the camp to report on the whole Shire. Chat with Yakub at the camp. Travel to the First City.

Such objects allow you to instantly leave the task.

Ravine City Side Quests

The day did not go well

There are two side quests to take in Rift City. To get the current one, you should talk to the merchant. It is located not far from the camp. Go through the marked grate. This must be done after saving Yakub at the beginning of the “Reunion” quest. Walk down and destroy two enemy groups elsewhere. There will be no dangerous opponents, and containers with loot will appear on the sides, as always. Then use the door, and after the video, follow back to the merchant.

The first melee opponents will appear here – walking “first aid kits” for the Destroyer!


After you go to the Defense Perimeter and fight the first enemies, after setting the flag, turn right to find Audrey Storm. The girl will give out a side task, in which she will need to fight the first Alium. Defeat the first opponents, but watch out for the snipers who have settled in the distance. Kill them, search the loot container and go inside the building. Alium Pyromancer awaits you here. Don’t forget about the different abilities that will interrupt enemy attacks and simplify the battle. It will be difficult without them. Shoot an enemy or attack with an interrupt ability whenever they are preparing for their Special Attack (the gauge above them fills up).

The same Yakub

Unsteady ground

And this quest will become available after the completion of the “Reunion” mission, when you defeat the boss Gauss. Once you’ve done that, chat with Shira and head west from the Crossroads where the flag was planted (opposite the ruins with Audrey Storm). Cross the abyss, fight enemies. And one of them will be Alium. This is Captain Technomancer. Deal with all the enemies, and then take the reward from Shira.

Where this quest starts

Historian – Eternity (side quest)

This mission can be obtained after you complete most of the Reunion quest and, most importantly, defeat Alium at the Sun Tower. As soon as this happens, move to the point “Crossroads” and iditol to the right, to the bunker, where one of the side quests was performed. To the right of the girl lying on the floor will be a door marked with an “exclamation mark”. Go through it.

You can eavesdrop on the conversations of the surrounding characters: the world really looks alive

As always, the location is divided into two parts. Two battles await you. On the way to the first battlefield, look for a place on the right wall for resource extraction. After winning the first battle, go to the left of the door indicated by the marker and look in the distance, around the corner, for a loot box. And when you win the second battle, look for another place at the beginning of the battlefield to get resources. Climb up to the marker, find a container with equipment on the right in the ruins, and a little further – a holographic disk. Take the item and return to the base, where you need to chat with Madame Beauvoir (located in the center of the City-in-the-Gorge). Select the reward you want.

In the journal, you can read information about all the enemies encountered, including bosses

Advice . For completing many tasks, you receive one of three items to choose from, each of which has a specific boost for your skills. Choose items that match the skills you are using, and try not to take two things for one slot (two helmets, two pairs of gloves or boots, and so on).

At the end of the Rift City storyline, you will meet your savior

Wanted: Perforator

This quest can be taken after you receive your first quest from the “Wanted” category at the “Wreckage Zone” location. Return to Rift City, exit the camp with Yakub to the defensive perimeter, and remove the poster from the wall ahead. Move along the marker and eliminate the target. The punch will use a powerful machine gun. Aim at his head and avoid anomalous fire (places where bombs fall will appear on the ground).

Outriders Walkthrough

First city

Outriders Walkthrough


From now on you can use the wheel marker pointing to Yakub. This is your driver who will allow you to move from one city to another at any time. It is also through Yakub that you can customize your car. Actually, try it out right now.

Study the descriptions of items carefully – many have useful properties!

When you’re ready, follow the marker, collecting loot along the way. Soon you will stumble upon the first rebel squad. Destroy all opponents in front of the bridge. As soon as you do this, if you have a minute, approach the bridge from the side of the location with the first opponents, go through the building on the left and find the descent under the bridge. The first container with equipment is located there. After that, go across the bridge and deal with other enemies. The Battleship will appear among them. Attacking this enemy head-on with a firearm is a futile exercise. Although, if you have some kind of machine gun with high armor penetration, you can give it a try.

New enemy – Battleship

Since my character is a Destroyer, I leaped at the enemy with Gravity Leap and then dealt devastating damage with Earthquake. Play around with the skills of the selected class. Surely there are skills to knock the Battleship off track. Almost all of the Aliums’ skills (if not all) ignore armor. After the victory, look into the burnt-out building on the left and find another container with loot on the second floor.

And this is how ore deposits look like, which may contain iron or (very rarely) titanium

Drive through the anomaly up the slope. Don’t rush to go left. Go to the cliff and turn left to find a well-hidden container. Next there will be a battle. Take your time, kill the first enemies, after which another Alium Pyromancer will appear. Use interrupt skills to prevent the enemy from using your abilities. Do not forget – to reset the burning effect, you need to roll to CTRL once. After winning the battle, inspect the location. In the corner next to the ruins you came from, there is a hill with a container. And to the left of the gate that needs to be opened, you can find a new entry for the diary.

Don’t forget to customize Yakub’s car

Activate the next checkpoint. Move forward along the path, there is a diary entry on the right, and on the left, behind the building, you can find a container with equipment. Climb up the slope and destroy the enemy group. The last enemy will drop a key, and inside one of the buildings you can find a diary entry.

Cremators must be kept at a distance

Open the gate with the key you found and go through it. On the left, behind the rubble, you can find a diary entry. A little further there is a building that you can enter. Climb upstairs and go through the balcony to the adjacent room with a container in which equipment is hidden. And just below, to the right of the main path, there are iron deposits on the wall.

End of mission

At the next location, you will have to fight with another Aluim Pyromancer, who will use a machine gun. Stay away from him and use normal enemies to heal (depending on the chosen class). After the victory, find a container with equipment on the right near the tower, then enter the building and watch the video.

Cable car

The rescue

This quest is automatically activated after the cutscene at the end of the “Resolve” mission. Exit the building and take the cable car down to the city center. Activate the checkpoint “Alley” and replenish the ammunition. By the tree on the right there is a diary entry. If you go to the left, you can find ore, to the right – a container with equipment. Next, you will meet new monsters called Perforo. These are fairly easy opponents, they are poorly protected, but at the same time they attack in packs. However, you can benefit from the latter. For example, the Destroyer can destroy most Perforos at once using the Earthquake. Go across the street until a new goal appears – to clear the blockage. To the left of the rubble is the first diary entry. If you go even further to the left, on top, you can find a second entry for the diary.

Perforo – much less dangerous monsters compared to the crowd of marauders

On the following streets, Poisonous Perforos will join the usual monsters. Firstly, they are well protected and try to keep their distance (so ideally you should use a sniper rifle), and secondly, they throw poisonous orbs, which, logically, cause the “Poison” effect, causing damage to your character over time. Kill all opponents. Eventually, the Perforo leader will appear. This dangerous mutant is attacked mainly by swoop, so it is enough for you to dodge to the side in time. Use various abilities against him. Although firearms will be effective. After the victory, you will need to lower the bridge. There is ore at the beginning of this straight street, as well as to the left and right of the passage to the bridge. The first diary entry can be found to the left of the bridge. On the right, there are steps leading upward. There is a second diary entry lying around, and there is also a container with equipment. Next to these steps there is a passage to the side of the location. There you will find another diary entry and another equipment container.

And this is how the poisonous Perforo looks like

Lower the bridge, go to the other side and activate the “Bridge” checkpoint. Go ahead and kill several groups of marauders. At the very end, Captain Alium will appear. He will create vortices, so try to stay away from them. Kill Alium while periodically dealing with common thugs to restore health. After winning, lift the load. And to the right of this device you can find a diary entry. It remains to inspect the container with the equipment, and then enter the garage and look under the driver’s door of the marked truck. Watch the cut-scene. To complete the quest, talk to Yakub and tell him that it’s time to go to Eagle Peaks. But before you do this, you can complete several side quests of the First City. If you wish, you can stop by Gulch City on the way to visit the merchants.

And this is the Perforo leader

Side quests of the First City

Inspirational Historian (Side Quest)

The same Madame Beauvoir

When you go to find Zahedi in the First City, next to the “Footbridge” fast travel point, look for a side quest marker. Walk up the platform and enter the building to launch the mission. You will have to fight with several enemies, among which there will be many stormtroopers and thugs. The Rebel Cremator will also appear. He fights just like the flamethrowers at the beginning of the game. Dodge his charged attacks, keep your distance, and roll over in case of fire. After the victory, look in the depths of the location for the “golden book” marker, which indicates the artifact. Pick up the item. When the time is right, return to the Ravine City and speak with Madame Beauvoir to receive your reward.

At the end of any side quest, you can choose a reward – one of three items

Endless darkness

This quest can be taken towards the end of the “Rescue” mission, when you will be asked to chat with Yakub to travel to Eagle Peaks. Talk to Dr. Zahedi at the car camp. Follow the marker to the bridge, turn right in front of it and find the doors leading to the mission area. Inside the lab, pick up two diary entries. One of them – storyline, will advance this quest. Go outside, cross the bridge and turn left to reach the swamps.

Also at Zahedi you can improve weapons and items

In the first part of the location, you will have to fight monsters. There will be two waves in total, and in each there will be one Perforo leader. In the central part of the swamps, on one of the hills, there is ore. And closer to the place of the blockage, on the left hand there is an open building. Inside is a box with equipment. Clear the blockage, kill the enemies inside the cave, where there will also be three deposits. Make your way outside, defeat another Perforo flock and enter the cryolab. By the way, when leaving the cave, keep to the fence to the right to find a container with equipment. And to the left of the entrance to the cryolaboratory is a diary entry. Examine the cryocapsule inside and then pick up the recordings. Return to Zahedi to complete the mission.

The cryo capsule you were looking for on a mission

Home Sweet Home

This quest can be taken towards the end of the “Rescue” mission, when you will be asked to chat with Yakub to travel to Eagle Peaks. Chat with Alfred McKelen at the Car Camp. Get to the indicated location in the First City and go through the door. You will only need to win one battle against the marauders. Do not rush to move deeper into the location, kill enemies from a distance. Eventually, Captain Diesel will appear. Another elite enemy, using mortar barrage, flamethrower and charged attack (from a run). Shoot him from a safe distance. Try to lure you to the beginning of the location. No one will bother you here. Except that rare thugs. After the victory, go through the gate to the old man’s house. There is a diary entry inside the house, and a descent to the left of it leads to a container with equipment.

Keep the enemy at a safe distance

Wanted: Hannibal

This quest can be taken after you receive your first quest from the “Wanted” category at the “Wreckage Zone” location. Return to the First City and move to the “Bridge” point. Remove the poster from the boards nearby. With the help of the Shelter skill, Hannibal can place a shield on any ally. Also, avoid the “Ice Spheres” – their area of ​​effect will be highlighted in red. If your character gets into it, it will be slowed down.

Outriders Walkthrough

Eagle peaks

The underworld

The task will begin immediately upon arrival at this location. You can turn around and go to the very beginning to pick up the entries for the diary lying by the tent on the right. Go to the other side and chat with Josselin, and then leave the location through the nearby gate.

Screamer’s Nest

On the way to the next checkpoint (the first is called “Rope Bridge in the Mountains”) you will have to win three battles. The first will contain the usual and poisonous Perforos. On the left on the hill there is a box with equipment. In the second battle, you will see the first Screamers. Defeating one will not be difficult, but when there are two of them, you need to act carefully. Watch out for both as they fire high damage projectiles. It is important for you to shoot down at least one of them. As long as the Screamer lies on the ground, he is defenseless and harmless. And in the third battle, the leaders will join the usual and poisonous Perfero. Stay to the left as you climb so as not to miss another gear box. Finally, the Volcano Dome checkpoint is activated. Move on, kill small spiders (you can use a regular pistol),

Battle against a huge spider

A battle against the boss awaits you. The battle is divided into three stages:

  1. At the first stage, there will be one spider. You must use dodges to avoid the blue area. Especially a large circle, where the spider will jump after a couple of seconds. Also, the spider will periodically climb the wall. At this point, do not pay attention to it, but look under your feet and avoid blue circles. Shells will fall there. To deal maximum damage to the spider, aim for the layer of armor on the back, above its head. This plate stands out directly from the rest of the shell. After breaking through the plate, you will open a vulnerable spot, which is highlighted in orange. Shoot at him. But after a while, the spider will restore the armor plate, and you will have to repeat the steps.

Outriders Walkthrough

  1. Believe it or not, the second and third steps are much easier. The thing is that in addition to the boss, small spiders will appear on the location. And you will be able to restore health points at their expense! As for the very second stage, the spider will occasionally jump on you, more often it will try to get close and flood part of the location with fire. The part that will be flooded with fire (sprayed through the back hole) will be highlighted in a subtle transparent blue color. It should be avoided. Two armor plates will appear on the spider’s back at once. Break any and shoot at a vulnerable spot.

Outriders Walkthrough

  1. Finally, in the third stage, the monster will turn into a tall claw with many growths. To inflict damage, it is enough to shoot at these growths. And when thin blue lines appear on the location, run in a circle so that the spider cannot flood you with fire. And do not forget to run around the fireballs, as well as periodically shoot small spiders. This stage is the easiest!

After defeating the spider, return to the ZAK camp and chat with the captain.


This is the second story mission in Eagle Peaks and is automatically activated. After going down the cable car, activate the checkpoint and fight the first enemies. After defeating everyone, search the location. To the right of the gate, in the ruins, there is a tent, and next to it is a diary entry. In the next battle, you will need to make your way up the slope to the bunker, from where the shelling is taking place. The main thing is to kill spotters who look like snipers. It is they who indicate where to attack from artillery pieces. There will be no shelling without them. It is better to kill spotters from a distance, using a sniper rifle, since two Battleships will appear at the top at the same time. Shoot them in the heads or use the abilities of your class. After winning, open the door.

Outriders Walkthrough

Activate the new checkpoint “Snowy Plateau”, and also look among the stakes for a diary entry and a container with equipment. Go down the slope and pick up the equipment from the container on the hill on the right. Keep moving and defeat enemies. The spotter will be at the entrance to the building, so you can finish him off from a distance using a sniper rifle. Inside the building, there is an ammo box and a diary page. And from the last killed enemy a key will drop out, with which you will open the door leading out of the building.

Look immediately to the right to find a container with equipment. In the next place there will be three elite opponents at once. Do not rush to move forward so as not to aggro three at once. Instead, stay away from the bunker and kill all opponents. There will be a loot container inside the bunker. Climb higher and open the door. Go downstairs and turn right to find another container.

Outriders Walkthrough

When the shutters are pulled down, another long battle awaits you. I do not recommend getting out of the firing point. Use it as a cover instead. The Battleship will appear soon, and he is very dangerous in this confined space. After defeating everyone, you will have to go through the door in front, which leads to the slope. A sniper sat down at the top of the slope, and Kremator is coming down to you. Kill Kremator while staying in cover. You can return to the very beginning so that the enemy comes here alone. Then try to finish off the sniper (if you have a rifle). After the victory, go through the door and find a container with equipment on the right. Climb up the slope, replenish ammo and open the container on the left. Take the funicular to take the cable car up to the radio tower.

Outriders Walkthrough

The final battle will have an open clearing and a slope leading to the bunker. Three elite enemies will go from there. Therefore, do not rush headlong forward. Instead, carefully finish off each enemy. Then search the building on the right, which will contain ore, a container with equipment and a diary entry. Enter the main building, picking up the key from the last enemy, search the container and take the next page. Open the door, activate the checkpoint and start the cable car. Go downstairs and chat with Yakub to travel further. Previously, you can visit the City-in-the-Gorge and complete all the side tasks of this location.

Outriders Walkthrough

Eagle Peaks side quests

Historian – Timelessness

As soon as you activate the “Dome of the Volcano” checkpoint, pay attention to the hill on the side. It leads to the next artifact that Madame Beauvoir needs. To successfully complete the mission, kill common enemies and defeat Captain Vanguard. First, stay away from him. Secondly, avoid red areas on the ground (if you allow him to use his abilities). If you keep your distance, he simply won’t be able to harm you. After the victory, take the item and leave the location. At the end of the quest, you will receive your first epic gear.

Here lay an artifact

Divine intervention

This quest can be obtained from Captain Dunham at the Eagle Peak Camp after completing the Infernal mission, during which you destroy Fire Akari. Move to the “Rope Bridge in the Mountains” quick access point and follow the left across the bridge. Confirm the transition to a new location, where you will have to kill the sect leader. Three battles await you. Each will have some kind of elite enemy, including the battleship and Captain Vanguard. At the very end, you will have to kill the sect leader. Do not rush to finish off ordinary enemies. They will come in handy for restoring health. Interrupt any of the Sect Leader’s abilities, especially those that restore health. Return to Captain Dunham after the victory.

Outriders Walkthrough

Scientific method

This quest can be taken at the Eagle Peaks Camp after the Frequency quest has been completed. Chat with Dr. Zahedi. From the rebel camp, move to the “Snowy Plateau” checkpoint. Enter the bunker nearby. Kill the small spiders and Perfero, and then take the key and the diary. Use the key to unlock the far door, win two more battles against monsters, collect all the diaries and examine the charred corpse. It remains to turn in the Zahedi quest.

Alchemist’s body

Wanted: Grad

This quest can be taken after you receive your first quest from the “Wanted” category at the “Wreckage Zone” location. Return to Eagle Peaks and move to the Bunker Cable Car Station and interact with the poster hanging on the blue tank. Follow the marker. This enemy is located on the most difficult slope, consisting of many shelters. In addition to the Grad, there will be two machine gunners, so the task is not easy. Take your time to go upstairs. Better let the opponents come down to you. The hail is dangerous in that it uses a freezing weapon. So try to shoot when it is reloading. Don’t let the Grad freeze you in full view of other opponents, who can instantly kill the hero.

Outriders Walkthrough

Hunter – Coldclaw

This quest can be taken after you receive your first quest from the “Hunter” category at the “Wreckage Zone” location. Return to Eagle Peaks and move to the Antenna Cable Car Station quick access point. Move through the location to which you need to go down the cable next to the cable car. Kill Perforo, and at the very end you will find the boss – Coldclaw. In fact, these are the very flying “pterodactyls”, only this one has a larger supply of HP. If you see that the enemy soars up, just walk away / dodge to the side. He will fire projectiles in a straight line. He seems to have no other attacks. And it is much more difficult to shoot him down, but still possible. And when you succeed, unleash a flurry of attacks.

Outriders Walkthrough

Empty pass


As soon as you arrive at the location and watch the introductory video, you will be offered to look around if you wish, and then set off on your way to the Trench City. But first, turn around and go to the very beginning to find entries for the diary on the left side. To continue the mission, you should talk to Yakub and confirm your desire. But before doing this, I recommend that you take two side quests and complete them. Both are passed at this location – in order to do that, it is enough to use the lift inside the building on the right (interact with the door).

Outriders Walkthrough

You will find yourself on a mountain road. There will be bandits here. Moreover, they all act in almost the same way as different types of marauders. Although the Robbers in close combat will be much more dangerous than the Thugs. The leader of the bandits is not Alium, so he does not use any superpowers. Just don’t let him get close to your character. After the victory, go inside the cave and activate the fast travel point. Several pieces of ore can be found in a nook to the left.

Outriders Walkthrough

Get out of the cave and fight new enemies. There is a loot box at the bottom of the cliff on the left. There are ore deposits a little further. Be careful with the two destroyers using machine guns. Use interruptions as often as possible and keep your distance. If possible, shoot from a distance in the head with a sniper rifle. And at the end the leader of the marauders with superpowers will appear. Also, look for another container with loot in the building to the right of the gate that needs to be opened. The path down through the gate leads to the truck. There will be another loot container nearby. And then you can go to the Trench City.

Hollow Pass Side Quests

Call of nature

To take this mission, find a computer marked with an exclamation mark on the main street of the location. Interact with him. Inside the building there are doors leading to the elevator and the desired part of the location. After going downstairs, go forward and activate the fast travel point. On the left on the hill there is ore and a diary entry. Chat with the man inside the outhouse, after killing the monsters, and then start the generator. Kill all Perferos. Fortunately, there should be no problems with them. After the victory, the mission will end. This location only contains ore.

Outriders Walkthrough

Loose relationship

To activate this mission, go inside the building and find Alastair Cullen in the back room. Chat with him and agree to complete the assignment. Inside the same building, there are doors leading to the elevator and the desired part of the location. After going downstairs, go to the location associated with the task. There are two ore deposits along the cliff to the right. After defeating all opponents in the yard of the sawmill, you need to go inside the building. I had a bug and the gate was closed. But I was able to cheat because I played the Destroyer. Activated Gravity Leap and attacked the enemy outside the gate. And my character moved inside the building. So take a look at the situation. If you can cheat with skills, do it. Otherwise, you have to start the mission again. Exit the sawmill through the door on the left to find a container with equipment. There will be many dangerous enemies here including Alium, Brigadier Bob. There is another room to the left of the marked door with a loot container. Open the indicated door, search the loot container on the right and free the people.

Outriders Walkthrough

Historian – Visionary

In the same location where you complete the “Call of Nature” and “Free Relations” quests, there is a book marker. Move there, kill all opponents and take the artifact, which should be taken to Madame Beauvoir. In the far corner there is a descent to the ore and loot box. There is an artifact inside the building, and there is another container with equipment nearby.

Wanted: Hardhead

Outriders Walkthrough

This quest can be taken after you receive your first quest from the “Wanted” category at the “Wreckage Zone” location. Return to Hollow Pass and move to the Mountain Tunnel point. Remove the poster from the tree and follow the marker. In fact, he is no different from Hannibal from the Wreckage Zone. Except that instead of an assault rifle, the enemy uses a shotgun, so keep it away from you.

Trench town


A new task is immediately activated. Examine the central square. There are garages on the side. One of them contains diary entries. Go around the viewing pit in a circle, counterclockwise. Follow the marker and listen to the Grand Marshal of the Trench City. Chat with Yakub and travel to the Wreckage Zone.

Outriders Walkthrough


After learning about Seth’s fate during the “The Mentor” quest when visiting the Wreckage Zone, return to Trench City and talk to the Grand Marshal. Go to the battle zone, move forward and destroy the rebels. In the end, you will manage to get to the bunker. But at the same time, I recommend that you take your time and go along with your allies. There are really a lot of enemies here! Especially elite opponents.

Outriders Walkthrough

Then you need to fight Moloch. He was touted by Set as the most dangerous opponent in the game, but in reality, he is not the final boss! So, when shooting Moloch, you should aim at the enemy’s head. This is his weak point. And then about the attacks of Moloch … Be sure to avoid any area on the ground highlighted in blue. A fiery hail will fall there. After each special attack of Moloch, you can safely shoot the enemy until you see a new yellow bar, indicating that you are preparing for the next attack with a superpower. As for the interruption, I would recommend stopping Moloch at the moment when he is trying to spawn the Haunting Flame. The Sunblock is also dangerous, but only if you stand still or be on the same line in front of Moloch (approach or move away from him). To avoid damage, it is enough to dodge to the side. Or even just run away! Likewise with Fiery Dash! A much more dangerous attack is called Burn. Yellow rings will appear on the ground. Avoid them like fire. Literally and figuratively. After the victory, watch a lengthy video.

Outriders Walkthrough

Side Quests in Trench City

Legacy of the Pioneers

This quest starts here, but in fact covers several playable locations at once. In the center of the Trench City, where Yakub is sitting, there is a suspended body with prey in the corner. Lucy is in the Trench City itself. Chat with her in the alley. But I did the quest in a different sequence. By chance, while visiting the Wreckage Zone and searching for the smugglers’ mine on the quest “Heart of Gold”, I managed to find a location with a house, inside which a couple of quarreling people live. After watching the cut-scene inside the house, I was asked to take the key from Lucy. Lucy herself is located near the center of Trench City.

Outriders Walkthrough

When you get to the quarry camp, start tracking this task again. Walk through the camp, climb up the boards and pick up the diary entry. Clear the blockage to go to the desired location. After defeating the first enemy group in the Quarry, which will be led by the Battleship, pick up the diary, go to the hatch and open it. If you wish, you can find two ores in front of the entrance to the bunker. Inside, collect the contents of the container in front, go to the room on the left and study the diary. You will be directed to the forest.

Outriders Walkthrough

When you find yourself in the main camp of the Enclave, look for the merchant Mercer there and talk to him. This is Jack Tanner’s grandson. You will progress through the mission story. Follow deep into the forest and go to a new location. Kill many monsters, remove stones from the way (there will be a container with loot next to it) and deal with opponents on the territory of the Pioneer camp. Pick up the diary and examine the body. There is also an equipment container nearby. Return to the main camp of the Enclave and give the photo to Mercer.

Outriders Walkthrough

To take the next part of the quest, return to the Quarry and visit the Pathfinder Bunker. Open a new room and take the notes in the basement. There will also be two loot containers. Go to the Gate, go to the place where you fought with the people of Kahn. And find Sarah Tanner’s tent. Pick up her letter and examine the body.

Outriders Walkthrough

Return to the bunker and open the last door. Get to the equipment, and then fight off the attacking wave of rebels. When everyone is defeated, you will see a cut-scene that will complete this long-running quest. As a reward, you will receive the legendary Fire Eidol rifle.

Outriders Walkthrough

Golden heart

Go deeper into the city to find the Bearded Man quest giver. Chat with him on all topics. You will be able to continue this mission while visiting the “Debris Zone” location (below). Go to the Springs, which is easier to do from the Wreckage Camp. Destroy opponents in the cave and find the passage to the mine. Before entering the mine, look to the left for a diary entry, and a little further there is a turn to the right, leading to the ore deposits and the container with the loot. Kill all enemies, including the leader of the smugglers, and then turn in the quest to the Bearded Man. By the way, after the murder of Perfero in a large adit with water, to the right of the debris that needs to be destroyed, there is a container with loot.

Outriders Walkthrough

Return fire

This quest can be obtained from Ujio in the Trench City, inside the bar. This is the same character from whom you receive the reward for destroying targets in the Wanted quest chain. You need to go back to the place that you have previously visited. By the way, all previously opened containers will be updated, so that you can re-collect the reward. Pick up explosives and detonate the cannon. Everything is simple enough. Then return to Ujio for your reward.

Greatest value

Outriders Walkthrough

This side quest can be taken from Old Goldstein after the main storyline events in Bastion. When you complete the quest “Judgment”, a new marker will appear in the Trench City. Chat with a woman, and then go to the den of thieves in the city. Inspect it and follow the car to the Bastion. Follow the Lumber Station location and examine the body after you finish off all the enemies. Move to the point “Homemade crane” (you will need to clear the location, if you have not done it earlier), kill a few more enemies and examine the second body. Take the zipline down to a new location. Go through several adits and kill the monsters. The situation is complicated by the fact that you cannot run in the water. In the end, you will have to destroy the Broodmother.

Wreckage area

You can get to this location after talking with the Grand Marshal in the Trench City. The story will lead you here, but there are also several side missions.

Mentor (continued)

Arriving at the location, go inside the cave. The path to the right leads to the springs, which are associated with side missions. After getting out of the mine, clear the open location. At the very end, climb the steps and enter the building where the loot container is located. There is also a path to the left leading down to a corpse in a tree. Below it is a second loot chest. After the victory, pick up the key and open the door.

Set the checkpoint and pick up the diary entries on the right. Continue driving and you will face more marauders. Climb the steps on the left and look for a crack in the wall, behind which is a container with equipment. In the back room you will find diary entries, a loot container and a lever that opens the way further.

Go downstairs and activate a new fast travel point. On the left you can find two ores and a loot container. Go further along the marker and fight the monsters. On the hill on the left, look for another container. And at the end the Broodmother will appear You will meet such monsters often, especially during the “Hunter” quest series (read below). Basically, this is an improved version of the leader, able to summon small Perferos. After the victory, destroy the wreckage to see how Moloch destroys Seth.

Wreckage Zone side quests

Hunter – Queen of the Ore Yard

The Hunter quest series will begin at this location. You will see a quest marker in the form of an “animal paw with claws”. Interact with the indicated place to go to a location nearby. You will have to destroy an elite monster and small creatures. Be sure to search the location. In the future, markers of such quests will appear in ALL previously visited cities. And in the following locations. Just kill opponents, and go to the Trench City for the reward, to the quest giver inside the bar.

Wanted: Blood Baron

A series of quests “Ryzskaya” will begin at this location. You will see a mission marker in the form of a “crosshair”. Interact with the board to remove the poster, and then go to a location nearby. You will have to destroy both the main target, Alium, and his companions. Be sure to search the location. In the future, markers of such quests will appear in ALL previously visited cities. And in the following locations. Just kill opponents, and go to the Trench City for the reward, to the quest giver inside the bar.

Outriders Walkthrough



Outriders Walkthrough

You need to cross the swamp, which is teeming with monsters. Strixes will appear – a new type of flying monsters that spit poison. At the very end, you will need to fight with an even larger crowd of mutants, which will be led by the Brood Mother. After the victory, activate the checkpoint, and then find nearby ore. A little further than the door leading into the outpost, there is a diary entry. Go inside, look for the first container in the debris on the right. On the left in the corridor there will be a crack in the wall, and behind it is a container and explosive containers. Shoot the cylinders and take the contents of the container. Climb up, killing enemies. There is ore in the cave, and at the very top, to the left of the generator, look for the third container. It must be searched before interacting with the generator (since the cut-scene will start and you will find yourself in the camp).

Outriders Walkthrough

In the camp, examine the central area and pick up the diary entry. There is another diary in the back of the camp, near the passage to the place where the “Legacy of the Pioneers” quest is completed. You will find another on the descent to the “Riverbed”, on the right. And if, after descending, go to the left and go upstairs, then you can find the fourth diary. Go to the desired location and pick up the first lithium battery. Kill the Martyrs, with whom you are already grave to fight during the mission “Hunter – Bite” (read below). Open the gate, but first pick up the equipment from the container to the right of them. Then collect two more batteries, along the way killing the Martyrs and one Kusaka. After opening the last gate, take the equipment from the box on the left and return to the camp. To go to the forest, chat with Yakub. The marker may get lost, but you just find Yakub in the camp. He will have a branch

Outriders Walkthrough

Side Quests in the Career

Hunter – Bite

This quest can be taken after you reach the camp in the center of the Quarry. When your squad settles in place, a “animal paw” marker will appear on the map. Move to it (in this area you recently visited), take the quest and follow the marker. Go to a new location. Kill some Tormentors first. They all act in the same way – either approach and attack with a swoop, or use long-range attacks along a straight trajectory. Eventually, Kusaka will appear. This monster loves to attack with a swoop. It also hits a large area highlighted in red. If you see an area like this, try to get out of it as soon as possible. Do not linger near Kusaka, as this is fraught with defeat. Tormentors will continue to appear, which means you can restore health regardless of the character class.

Outriders Walkthrough

Wanted: The Scalp King

The quest can be taken near the “Riverbed” fast travel point. Remove the poster hanging from the boards. A battle with a completely ordinary elite enemy awaits you. But in the first sector to be cleared, carefully examine the first floor of the building on the right to pick up the loot from the container.

Outriders Walkthrough

Last wish

Outriders Walkthrough

The quest can be taken near the “Riverbed” fast travel point. Talk to the injured man nearby. Jarabe Ahebe will ask him to fulfill his last wish. Follow the marker and kill the first enemy group. There is a container in the building on the right. Then fix the cable and open the gate with the generator. Clear the second courtyard. On the right, also look for a container with equipment. At the very end, two Battleships will appear, so don’t get close to them. After the victory, repair the cable in two more places and return to Jaraba for a reward.

Outriders Walkthrough

Historian – Roots

From the quarry camp, return back to the gate that was opened with the generator on the roof of the outpost. Turn left in front of them and find a bridge over the swamp. This will start the quest. It remains to break through the cave (there is a loot box in front of the entrance), kill many Perforos and clear the distant location, where two leaders will appear at the same time. There is also a loot box on its left side. Then pick up the artifact and complete the quest with a visit to Madame Beauvoir.

Outriders Walkthrough

Forest enclave


You will need to kill a new monster – Chrysaloid. This is a complete boss. The enemy is simple enough. All you have to do is avoid the red circles on the ground, which the boss will hit with his massive paw. And when he uses powerful breath, hide behind any rocks, snuggling up to them as to cover. At the second stage, the breath of the monster will change slightly, and it will only attack the selected areas. When you see a red circle around you, run away. The rest is simple. Strixes will appear periodically.

Outriders Walkthrough


Go deeper into the camp. On the right, look for a merchant, and not far from him – a diary entry. Another diary is lying behind the shop of the merchant Mercer Acosta. Go ahead and climb the steps to the left of the story marker to find another diary. Continue through the thicket of the forest until you find yourself in the place where you need to defeat the monster. Before the first monsters, roll to the right and find the first container. After the first Perferos, go down a little lower and look for the second container on the left. And the third will be on the hill in front, on the right hand. Next, you need to kill the Bloody Werewolf. Shoot him, and when he gets close, dodge to the side or back. The enemy’s normal attacks are melee claw attacks, but they can also use Dash (Forward) and Pierce like the Destroyer. So dodge all the red areas. When you get to the truck, you will have to kill Perforo and Scar. Scar is an enhanced version of Broodmother. So use any interrupts when the monster tries to activate their skills. And then take the parts and return to the camp. Find Channa, talk to her and go to bed in the hut.

Outriders Walkthrough

Forest Enclave Side Quests

Foul play

The quest can be taken in the main camp of the Enclave from Mercer Acosta. You just need to visit Sergio in a tent nearby, and then return to Mercer for the award. A strange task …

The predator fell prey

Outriders Walkthrough

As you move deeper into the forest, you will find the “Crystal Lake” fast travel point. So not far from her there is an “exclamation mark” marker indicating a woman with a task. Take the quest from her. Follow the marker, kill monsters in different parts of the forest, remembering to collect ore. At the very end, you have to fight Tyrannus. This is a modified version of Kusaka. Try to dodge his attacks and remember that he can attack in the area below him if he is standing next to you. Use the common martyrs as a remedy for healing. After the victory, collect the loot and return to the quest giver.

Outriders Walkthrough

Hunter – Krytozub

This quest can be taken in the forest near the Collapsed Arch fast travel point. After taking the quest, squeeze between the stones. You will need to finish off the huge Crawler. The most dangerous attack is a piercing beam. When you see him preparing her, use any interrupt skills as it is difficult to dodge the beam.

Outriders Walkthrough

Wanted: Hornet

This quest can be taken after you deal with the plot in the next location, Bastion. Come back here, move to the point “Crystal Lake” and remove the poster that hangs on the logs by the lake with red crystals (from the flag, go deeper into the location). As always, there will be two fights. Inside the cave, where the sniper sits, there is a loot container. And at the location with the Hornet, the container will be at the exit point.

Outriders Walkthrough



Outriders Walkthrough

Go inside the Bastion, where you have to fight with the soldiers of Kahn. On the hills around the perimeter of the Bastion, you can find 2-3 containers with equipment. Enemies here are no different from ordinary rebels, they just have a different name and look. After the victory, go inside the building and watch the video. Then move outside, fight with a new group of opponents. I recommend eliminating the snipers as soon as possible. Then the elite warrior Kana will appear. He is a Technomancer, so be prepared to set up turrets and use a grenade launcher. For the rest, stay away from him and do not forget to interrupt attacks with your abilities.

Bastion side quests

Second ingredient

All side missions in the Bastion will become available after you save the Zahedi and get out of the Bastion itself. For this task, you need to chat with Juno near the camp. Follow the marker. You will need to clear two clearings with monsters. And on each there will be a Crawler. Remember that it is better to dodge or interrupt his attacks. Collect the sap from three trees and head back.

Wanted: Cannibal

All side missions in the Bastion will become available after you save the Zahedi and get out of the Bastion itself. Return to Bastion and exit through the other side. Activate the “Homemade crane” fast travel point, which is located behind another location where you need to kill enemies. Then find the poster at the gate, open it and follow into the cave. After the first battle, you need to lower the bridge. There is a diary to the right of it. The Ogre will appear in the second battle. Do not rush to move deeper into the adit, but instead kill enemies from afar. Do not get close to the Ogre, as he is very dangerous in close combat!

Outriders Walkthrough

Hunter – Moldfang

All side missions in the Bastion will become available after you save the Zahedi and get out of the Bastion itself. Move to the fast travel point “Reservoir at the Rapids” and take the task. Go through the first cave with Perforo and other monsters. There will be a Creeper at the end, but it is not Moldfang yet. Go to Moldfang’s lair, after turning to the right and cleaning the container. Kill the monster, which is, in fact, the Mother of the Brood. Don’t let him go into rage mode, and if that happens, stay away from the monster!

Outriders Walkthrough

Ancient ruins


There is a diary in the camp next to Thiago. Move deep into the location and kill enemies. In front of the blockage to be dismantled, there is a container with equipment on the right side. A little further away from the “Deformed Sculpture” fast travel point, there is another container in the niche on the right. Continue moving, clear the next location and climb to the top of the tower, killing several monsters.

Outriders Walkthrough

Here you will find a battle against the boss – Bailey Alium. When she uses Stone Spikes, keep an eye on the ground and avoid the red rings. Likewise with the red line, which is associated with Bailey’s Powerful Dash. Otherwise, hide behind the walls and shoot back from the best weapons. Try to interrupt her abilities with your skills. A weapon that sucks health points will be very useful. Then return to Yakub and talk to continue through the forest.

Outriders Walkthrough

Side Quests in Ancient Ruins

Wanted: Skullbreaker

The task can be taken next to the “Deformed sculpture” fast travel point. Remove the poster from the column. Go to the Ancient Ruins and finish off all enemies, including the Skullbreaker. Do not let him get close to you, constantly move away to a safe distance. And in the ruins ahead you can find a container with equipment.

Outriders Walkthrough

Hunter – Spinebite

The task can be taken next to the “Deformed sculpture” fast travel point. Just explore the remains nearby. You need to kill the next Crawler, from which a valuable reward will drop out. Also go upstairs to the exit point and turn left to find a chest with equipment.


Ancient powers

To take this assignment from Dr. Zahedi, talk to him at the camp of this location after you defeat Bailey Alium. You will need to visit three different obelisks. The first is guarded by marauders, the second by monsters, and the third by Kahn’s people. The difficulty of the battles is increasing. For monsters, the Broodmother will be the main one, and for Kan’s people, Kahn’s robber, shooting from a grenade launcher and using shelling. Very dangerous opponents. There are also loot containers near the obelisks. After examining all three obelisks in this location, return to the dock.

Outriders Walkthrough



Outriders Walkthrough

The quest will begin immediately upon arrival at this location. Walk towards the marker. At the crossroads, turn right to find a container lying in a dead end. Follow on and fight a group of Kahn’s people. There will be a lot of them, but after the death of the latter, the task will automatically end, and the next quest will become available.

Wild lands

Move along the marker, break the rubble and kill all the monsters. A hard battle awaits you at the very gates. At the end of the battle, two huge biters will appear (just under different names). Focus on one of them and try to incapacitate the enemy as soon as possible. It’s very difficult to fight two at once! And then open the gate.

Outriders Walkthrough

Side Quests at the Gate

Historian – Memories

From the camp in this region, go to the far corner, where there are branches marked with an “exclamation mark”. They are located to the left of the passage to the Wendigo on a mission below. It remains to kill all the monsters and pick up the relic. Fortunately, the enemies here are weak – a maximum of two leaders.

Hunter – Wendigo

The task can be taken after you complete the “Revenge” story mission. Examine the bones on the outskirts of the camp and follow the marker. Kill the Broodmother, who is simply called the Wendigo. There is also a loot box at the back of the location.

Outriders Walkthrough

Wanted: Blitzkrieg

The task can be taken after you complete the “Revenge” story mission. Move to the right of the bones that activated the task above, and along the way by the stairs to the left, look for a hanging poster. Follow the marker and clear a huge location. With Blitzkrieg, it’s better not to get close, but attack from a distance. Note that it is also guarded by snipers.

If you bring the heads of all the wanted criminals to the Trench City, then for the last of them you will receive an additional reward – a legendary item

Unknown entity

The task can be taken after you complete the “Revenge” story mission. Follow the marker from the camp and chat with the Drifter. Move to a new location through the nearby walls. Kill the monsters and go to the monolith. Here you will have to fight the Bloodhound. In fact, this is the same werewolf that you encountered earlier. so interrupt his abilities and also dodge when he gets close to you. There is a container behind the obelisk.

Outriders Walkthrough



Kill the first enemies, Martyrs, and remove stones from the path. There is a container to the left of them. After the stones go straight down and find another container. And then get to the cave, where the camp will be set up. Follow the new marker and then defeat new enemies. In fact, they are all a copy of the rebels, only in a different shell. There is also Commander Alium using superpowers. Return to the hideout and watch the video.

Outriders Walkthrough

Side quests in the Dunes

Hunter – Flavros

You will be able to complete this quest after you have completed the quest “Bonds” in the territory of Utargak. Exit the camp and see an exclamation mark on the radar. Examine the remains and follow the marker. There is a Survival Historian quest marker on the side of the location he is pointing to. In fact, you will have to fight against two huge Sand-type Biters. Very difficult, especially considering how many Martyrs will run out towards the end of the battle. Use your skills more actively.

Outriders Walkthrough

Historian – Survival

You will be able to complete this quest after you have completed the quest “Bonds” in the territory of Utargak. In the task above, I indicated where the required marker is located (next to the “Bone Gorge” point). There are not many monsters in the cave, so it won’t be difficult to kill them all. True, in the end, the Broodmother will have to be destroyed. And then pick up the item next to the container.


Outriders Walkthrough

The bond

You will find yourself in a new location. Go downstairs and kill a whole group of enemies. Bolverki are analogs of stormtroopers, but they have one feature – they can use an energy shield that completely absorbs damage (disappears after a few seconds). So be careful. Then go to the city and activate the fast travel point. Defeat the new group and move the cart to activate the next point. Continue through the village and activate the checkpoints.

Outriders Walkthrough

Eventually you will reach the monastery. Here you have to fight with Yagak. It is a formidable foe that uses a long sword. Prepare to dodge as often as possible. Interrupt any attacks. If Yagak is hiding under an energy sphere, distract from him and deal with ordinary opponents. Victory will reward you with the legendary Stormtrooper version of the Pump Action Shotgun. After the victory, take the items from the chest (the same shotgun) and return to the camp.

Outriders Walkthrough

Side quests in Utargak

Enoch’s Shepherds

Return to the camp and take the quest. Travel to the Watermill fast travel point and open the nearest gate. You will need to visit three such places, clear the territory and look inside the temple to study the hieroglyph. And then turn in the quest to Dr. Zahedi. The last marker will lead you to the tomb, and there will be a shaman commander inside it. This is a very dangerous enemy. First, kill other opponents, and then focus on him. Avoid red circles when the enemy is preparing lightning strikes. Several discharges will follow at once, but to evade them, you just need to run in any direction, each time leaving a new red circle. It is difficult to evade the lightning beyond the grave. Try to keep your distance and always be ready to run. Don’t shy away!

Outriders Walkthrough

Abandoned fort


Outriders Walkthrough

Arriving at a new location, kill the first enemy group and get to the cave, where the camp will be set up. Move on and clear the location in front of the outpost. Then shoot from the tank, go inside and kill the following enemies. To the right of the blockage, there is a loot container inside the building. Continue moving, activate the fast travel point and clear the location. Start the generator, and then reflect two enemy waves. Climb up to the star marker and watch the video. Talk to Channa to travel further.

Outriders Walkthrough

Abandoned Fort Side Quests

Big piece of iron

After you set up camp, chat with Channa, who has a task for you. You will need to fight off three enemy waves. The first two are monsters, and the second will be a huge Bite. After each, select the parts for the weapon. In the third wave, there will be savages and a couple of elite warriors. After defeating them, take the third piece and return to Channa. You will be able to choose a reward – one of the legendary weapons.

Outriders Walkthrough

Hunter – Sandstone

When you move behind the antenna, a marker will appear on the map indicating the beast. Take on the quest by examining the remains. On the left there is a narrow passage between the rocks. You go there! Sandstone is a reinforced Creeper that will be protected by Perforo. A simple enough combination for hunting!

Outriders Walkthrough

Great obelisk canyon


Move along the marker, kill the monsters and pick up the diary. Activate the fast travel point and follow deep into the location. Kill the opponents ahead and pick up another note. Examine the obelisk, then defend it until the cutscene starts. Pick up the next entry.

Outriders Walkthrough

Great Obelisk Canyon side quests

Hunter – Typhon

Go to the point “Broken armored personnel carrier”. Go down to the circle and go left along the steps. There will be remains at the top. Go a little higher to a new location. You won’t have to look for a monster for a long time. This will be the armored Bite.

Outriders Walkthrough

If you bring the heads of all monsters to the Trench City, then for the last of them you will receive an additional reward – a legendary item

Historian – Communication

Go to the point “Broken armored personnel carrier”. Go down to the circle, climb the steps to the left and go even higher to the right. To the ruins for the remains that activated the quest above. You need to get into the distant building, kill all the enemies and pick up the item at the very end, near the corpse. Where an elite enemy has appeared.

Crucial moment

The task can be taken in the camp at the end of the story mission “Sacrifice”. After visiting the obelisk. Chat with the Drifter who has arrived at the camp. Move to Canyon View and follow the marker. Activate the pedestal, go back and go to the door, which can now be opened. Please note that enemies will reappear here. After that, wait for the Drifter and watch the video.

Outriders Walkthrough

Pax city


You need to move through the city, killing enemies and collecting entries from the diary. So you will find out who Monroy is and how he is connected with the events on Enoch. At the very end, you will have to fight with the shaman. The set of attacks is the same, so I can’t add anything new.

Outriders Walkthrough

Side Quests in the City of Pax

The sins of the fathers

The task can be taken while exploring the city, near the fast travel point “Slaughterhouse”. The entry point to the location is also located here. Kill the enemies and make your way inside to meet the Drifter and find out the truth. Fight off another attack and end the quest with a conversation with the Drifter.

Outriders Walkthrough

Historian – Change

The quest can be taken while exploring the city, near the fast travel point “Slaughterhouse”. As always, you need to kill a group of enemies, consisting of normal and elite fighters. Then pick up the item and take it to Madame Beauvoir.



Make your way through the location until you find yourself in the hangar, where you have to fight against Yagak. The battle will consist of two stages, but the enemy will act in approximately the same way:

Outriders Walkthrough

  1. At the first stage, at the last moment, dodge his Overload skill (when the bar is about to empty). Interrupt his abilities, but he still manages to launch some of them. Avoid the huge tentacle that will fall on the area highlighted in blue. Destroy anomalous spheres as they shoot at you.
  2. At the second stage, the enemy will periodically hide on the shield, as a result of which Berserkers will start running out into the clearing. Destroy each of them to restore health. Do not forget that there is an ammo box in the corner of both the first and second stages. Dodge Yagak’s chains. Fortunately, the lines of attack with the chains will also be highlighted in blue. And then watch the final video.

Outriders Walkthrough

Side quests at the “Caravel”

Historian – Evolution

This quest can be taken near the fast travel point “Crematorium” when exploring the location. Inside the building, there will be Creeper and Broodmother among the monsters. After defeating them, open the gate and take the item. This is the last artifact for Madame Beauvoir.

If you bring Madame Beauvoir all the artifacts, then for the last of them you will receive an additional reward – a legendary item


by Abdullah Sam
I’m a teacher, researcher and writer. I write about study subjects to improve the learning of college and university students. I write top Quality study notes Mostly, Tech, Games, Education, And Solutions/Tips and Tricks. I am a person who helps students to acquire knowledge, competence or virtue.

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