Walkthrough Deliver Us Mars – game guide

We tell you how to beat the game, solve puzzles and find interesting items in Deliver Us Mars

Deliver Us Mars will take the player to the near future, where human civilization is on the verge of extinction. A criminal group has stolen space arks that should save the human race. To search for them, you have to take control of an astronaut named Kathy and go explore the vicinity of Mars. In this article, we will tell you how to overcome the most difficult moments if you cannot cope with them.

Walkthrough of the prologue: “The house is there …”

While in Cathy’s room, you can inspect the device on the table , as well as the layout and fantasy comic (remember to turn it over to read the description) near the window:

In the sister’s room, you can see the tablet on the table and the book lying on the nightstand :

Don’t wait for Claire to change and explore the house further. In the bedroom at the other end of the corridor, you can examine the globe and the flower pot on the balcony:

Going down, you can play with the design on the floor, and move the flying ball between the layouts on the floor. And going into the kitchen, examine the drawing on the refrigerator:

After going outside, go to Claire and jump into the water. After the action of the game will move to the moon base. You can inspect the tablet on the bed:

To find the moon bear, crawl (left ctrl) under the table with the microscope. You will find the toy immediately:

Returning to your father, you will receive a task at the touch of a button:

Follow on and climb into the ventilation shaft. Attract the attention of the robot and come back. After the cutscene, you can inspect the device next to the terminal:

Run after the mark to complete the chapter.

Passage of chapter 1: “Lunomishka”. How to solve the laser and platforms puzzle?

Go to the center of the location and go down. Then head to the left balcony and use the stairs. Climb onto the platform and cut the steel sheet at the seams, which indicates the game. Then follow forward and go down to the lower floor. Use the stairs there:

Going down to the very bottom, cut the rivets on the window of the left building:

Next, go inside the house and destroy the locks on the hatch. Rotate the appeared device to the following point and press the left mouse button:

Enter the right building and aim the laser at the following generator:

Return to the house on the left and turn the device to the second generator. The main gate will open and you will be able to approach the car. After the dialogue, climb into the trunk and watch the cut-scene. Arriving at the place and getting into the courtyard, you can examine the comic on the far tables on the left:

In the center of the location, scan the WSA globe . Then go to the mark until you get to the museum. You can approach the exhibits and press the buttons to find out the details of the plot. Please note that the suit can be scanned before leaving:

Then you can fly the drone. Interact with the device next to the door to open a passage. Go down the corridor to the elevator. After the cutscene, you can examine the magazine on the bench:

Then go to the left and cut off the rivets near the boxes:

Climb into another room and cut the trash that blocks your path. Next, solve a simple puzzle:

  1. Press the button on the right and raise the elevator:
  2. Then activate the button on the left:

Quickly jump onto the raised elevator and climb onto the moving platform. Approaching the tank, jump on it and cut the rivets of the cover on the pipe, and then fly inside on the drone. After the cut-scene, exit the locker room and go to the yard. Enter the van and interact with the seat on the left. Upon arrival at the landing point, scan the equipment :

Then go to the elevator and press the button. Once at the top, climb into the rocket and climb the stairs. Next, you need to interact with a lot of buttons, but the game itself will tell you how and what to press. This will end the episode.

Passage of chapter 2: “Do you want to fly into space?”. How to solve the engine puzzle?

After the cut-scene, you will be transported to the heroine’s childhood and explore the underwater world. Swim after your father, or just go ahead, if you suddenly decide to look around and fall behind. Soon the game will switch back to the present, and you need to return to the cockpit. Next, fly into outer space through the airlock:

After the dialogue, press the blue button. Once out in space, the supply of oxygen will begin to dry up. But this happens slowly, and you can always return to the ship to replenish the tank. Starting to explore the district, you can scan a piece of the station :

Then go to the engine and examine the wreckage:

Next, examine the base of the engine. Pipes will be more difficult to find:

Then find the following part of the ship:

After that, scan one of the cylinders nearby, and then open the electrical panel nearby. You will receive a task to cut the debris in the engine, which are located in the following location:

Keep in mind that some structures are cut off not only from the other side of the engine, but also from the inside. If you cut everything correctly, the seam will disappear. After completing the task, open the electrical panel already familiar to you. Turn the levers as shown in the screenshot:

Then click on the lever on the left. At the bottom, switch the buttons in the following sequence: 24513. Then press the lower lever and return to the ship. The game will go back in time. Swim past your father and soon you will reach the cockpit. There, click on all the buttons in the following place:

You will return to the present again and find yourself in the ship’s room. You can scan the moon bear in the locker:

Then fly out of the room and explore the cryosleep room, where you can inspect the capsule :

In the back of the ship, you can examine the tablet at the porthole:

And when you go to the control center, you can examine the device :

When you get to the cabin, press the button. Then get out into space and examine the engine. Fly up to the electrical panel and try to press the lever. Next, inspect the cable on the left and cut it at the seams. Then you need to unhook the engines, while not hitting the cylinders. First, remove the sheets, and then unhook the yellow devices around the engine. At some point, you will be thrown away from the ship and you need to quickly return to the airlock and press the button. The game will go back in time. At the very beginning of the location, you can examine the compass among the garbage:

Then follow the family further. Soon you will reach the barn, where you need to pick up equipment from your father. Having received ice axes, approach the walls and hold down the left and right mouse buttons. To move while climbing, release one of the mouse buttons and select the direction of movement. Moving in the right direction, stick the ice ax into the wall again. After completing the training and going downstairs, wait for the end of the dialogue, and then interact with the wooden barrier. After talking with your father, you will complete episode 2.

 

by Abdullah Sam
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