Unlike most games, Hyper Scape’s gameplay really relies on its “hacks”. Below we have compiled a list of all these best Hyper Scape hacks and how they work.
Well, these hacks are not actually revolutionary mechanics employed by players to cheat their way to victory, but actually special abilities that players can use in the game.
Hyper Scape Best Hacks
The easiest way to make effective use of these hacks is through tests and trials, find the ones you like best or the ones that fit your play style and stick with them.
This hack pings enemies in the area in front of you, even through walls, but as people are constantly moving around, pinging becomes obsolete very quickly and may not be very useful.
You transform into a giant ball and bounce back and crush others to death. Quite useful! Especially since it gives you armor and you can also use it to escape while you can bounce off buildings.
Become invisible for a short period of time with this hack. Use it to escape or ambush the enemy.
Activates a wave of area healing, continuously healing you and your teammates in a small area around you. Just make sure you don’t all die from a single explosion.
Armor / Invulnerable
Become an absolute tank that becomes invulnerable for a few seconds, but you cannot use any of your weapons and abilities while using this hack.
teleport from place to place covering quite a bit of distance, plus you are invulnerable when teleporting. You can use it to start, escape or better position yourself.
You get up and slam back to the ground, causing area damage. There’s also the option to slightly reposition the spot where you slam back into the ground.
Fully updated you could use one every 15 seconds, so pretty useful and good damage.
You created a protective wall with this hack which can take a long time to destroy.
You can set mines that will explode on enemies that activate them. It’s quite visible, so you have to be tactical about it.
This ability sends a shockwave to an area around you that deals damage.
Magnet (new hack added in Season 1)
This ability draws enemies in its area of effect towards you. Useful for catching fleeing enemies or making sure they land on a teammate’s mine, etc.