Atomic Heart: Walkthrough

While moving along the canal, we talk to the glove Khraz and admire the local scenery. As soon as the boat stops (after talking to Sechenov), we go ashore and move to the right. You can linger to talk to different NPCs. For example, the telephone booth on the left side will allow you to earn a hidden achievement. We go forward and turn under the arch of the building on the right side. After listening to Tereshkova, we move to the memorial, where you can linger and study the alternative history of that time. We turn around and move along another passage until we find the entrance to the laboratory. We show Tereshkova the pass, go inside, listen and pick up the neuropolymer lying on the table. We use the scanner, then exit the building and continue moving along the only route. Once inside the building, we go up the elevator and talk to the Twins. They will give you the car key. We leave the building and get into a black car.

Vavilov Complex

We move along the road, killing enemies with our first melee weapon – the “Swedish” axe. At the end of the road we hear a voice from the street toilet – we open it and watch another video.

We get out of the fallen elevator and climb up the boxes on the right side. We pick up the red valve, and there, if desired, we find a chirper. There are about 90 chirpers in the game, so finding them all is quite a task (but it is connected with achievements). We go back and use the valve on the door (just interact with it). After the video, we go forward and look into the room on the right side. This is a rest room . Such rooms are used for saving, usually they have Eleanor terminals (we will find them later) for upgrading, crafting, as well as chests with some new drawings.

We return to the corridor and kill the first serious enemy – a whole lab assistant. We dodge powerful blows when a red marker appears on the enemy. To do this, use the Shift key. We can carry out our powerful blows – hold down the RMB, and a force sensor will appear. In the room from which the lab assistant jumped out, we find another chirper. Hold down the F key to automatically collect loot from the boxes that Nechaev is looking at. On the table is a terminal with the Demos OS. Such devices will have various messages that complement the lore of the game. We can read it. We go out into the corridor and go into the room on the right side. There will be another chirper and an enemy here, whom Khraz will offer to sneak up on from behind. We do this to study the stealth kill system. We loot the rooms, go outside and examine the room on the right. The door is locked – we pick the lock by moving Khraz’s wires with the mouse. You can not hack, but crawl into the room through the hole in the room on the right side. On the table in front of which was the robot (when we killed it stealthily), we find a chirper. In the main corridor, we kill two lab assistants. On the table in the center is a chirper. Also look into the toilet on the left side to find the fourth chirper in the far booth. We go to the end of the corridor and watch the video.

We destroy the new lab assistant who shoots a laser beam. He has much more HP, so we act slowly: we dodge blows and counterattack at the right moments. After defeating Vovochka, we examine the lock. Click your fingers on the LMB so as to push all the electrical components inside the lock. Nothing complicated, although at first glance the system is incomprehensible. We go to the end of the corridor and interact with Eleanor to study her menu. Here you can buy new skills for neuropolymers, spend resources on weapon upgrades, craft new weapons or other equipment, disassemble unnecessary things to get parts. The most important thing is that you can return all the resources or neuropolymers spent in full, so feel free to experiment with weapons and skills! We continue the passage of Atomic Heart on the StopGame.Ru website.

Save and exit through the door on the right. There is a chirper on the box ahead. Exit through the double door and examine the elevator. Go through the door on the other side and examine the lock at the very end. To open it, you need to find a unique key. Return to the elevators and go up the stairs. Go through the door and study the information about the “Romashka” surveillance camera. You shouldn’t get too hung up on distracting the camera. Immediately immobilize it with a stun gun by pressing the V key. Kill the lab assistants, and destroy the cameras if desired. In the room on the left side, we find a cookie, which is what we need to pick the lock. In the far room to the left of the pit, you can find a chirper and loot. Return to the lock and open it. Study the relay on the wall and rotate it so that the color of the laser beams matches the receivers. Go into any elevator.

Having climbed up, first we go through the door on the right side and search a couple of rooms. In the rest room there will be a blueprint for shotgun shells. After that, we move along the marker and shoot the taser at the magnetic module above the locked door. Having opened it, we destroy three enemies ahead and turn into the tunnel with funiculars on the right side. We move through it, bypassing the funiculars, and jump into the polymer below. Having floated through the polymer, we examine the locked control cabin. We shoot the taser at the magnetic module above the door, go along the left wall and examine the piece of paper on the ground. We remember the code, return to the cabin and enter it on the lock. We get into the funicular and watch the cut-scene.

We destroy two lab assistants and jump onto the yellow crossbar on the left. We jump onto the pipe, and from it — even further. We go forward, but do not hurry, because a huge worm will appear. When it breaks a hole in the wall on the left, we move there. There is another talking corpse on the floor. We climb into the ventilation in the wall opposite and climb forward. We pass through the rest room and watch how the lab assistant kills a person. We go through the rooms and find “Eleanor” between the laser grid. We buy an upgrade for protection and move through the laser grid. We go down to the common room and watch the video.

We destroy all the enemies and go up the stairs in the other part of the hall. Below, near the dome with Birch, we can find a chirper. We go into the room on the second floor and climb through the ventilation into the next room. We pick the lock on the left side, pick up a Makarov pistol from the floor, find a chirper and a candle on the table. We move the candle to the door through which Petrov escaped. We install it on the left and enter the room with loaders. We go out into a large hall with shelves, go down and look for a polymer, with the help of which we can climb up. We kill the enemy behind the shelf and pick up a flask with lunar soil. We clear the entire floor and install the flask in the device in the room with red lighting. We need to find two more flasks. We pass through the room with the polymer opposite the room with the puzzle. We examine Eleanor to get the second flask. We also interact with the terminal to make the first energy weapon. We climb into the ventilation and find the third flask with soil. We return to the control room and install all three flasks.

We move through a large warehouse, kill all the enemies and enter the elevator, calling it with the red button. At the top, we go to the rest room, exit through another door and jump to the left. We move up the platforms, kill the enemies and break the door in the building on the right. We go through it and climb to the roof of the building using the lift. We slide down on the cable and jump into the polymer. Once inside the warehouse, we find Petrov and watch the cut-scene. We break the door, near Petrov we find a candle and another chirper. We go back and install two candles in the indicated points. We wait for the doors on the left and right to open. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

You need to find four flasks with polymer. Wait for one of the two side doors to open. You can visit the algo shop and the hot shop in any order. I’m not sure how it works, but the door may not open for a long time. In this case, walk around the room. Enter the gray corridor and after turning left, pick up the chirper from the box. Turn right and go to the landing. Immediately pick the lock on the door ahead to create a shortcut back. Go down below and go to the boiler room. After killing all the enemies, inspect the boilers. They need to be cooled. Find the cryogenic elements and carry them into the next room, where there is an inlet bell. Throw three candles one by one, moving them with telekinesis into each boiler. In the same room, find the chirper. Having cooled three boilers, we go up the stairs, enter a huge thermal shop and climb onto the platforms to find the first flask with polymer. There is also a chirper lying around here. We go back and install the flask.

We go to the algo shop through the same door. We destroy the infected – people who were revived by sprouts. We clear the long corridor, go to the very end and open the door on the left side. By the way, infected will appear, shooting fire or poison. After the cut-scene with the Hedgehog, we go into the room on the left to save, and go to the common room. We climb to the upper platforms and pick up an empty flask. We jump forward to the terminal and install the flask. We pick up the chirper from the floor, then climb up with the polymer to the indicated point and press the red button. While we are moving on the platform, we activate four devices with a shocker. In the middle of the way, you will have to go down to the side platform and solve the wall puzzle with a relay. Having done this with four devices, we go down and pick up the second flask.

We leave the algoshop through the marked elevator. We install the second flask in the right slot. As a result, a passage to two other workshops will open. We move along the only path and remove the metal shutters with telekinesis. We find a ventilation in the room and climb into the room we just saw. We clear it out, we can find a chirper on one of the tables. We use the ventilation in the far part. We go into the room with cows, pigs and chickens. We turn the valves, one after another, and make sure that they are all turned clockwise until they stop (if against, turn again). When the door opens, we go to the large algoshop and go upstairs. We complete the puzzle with the relay on the wall and activate the polymer collection. We destroy the enemies, especially the sprouts that stop the fans. When the polymer is collected, we take the flask and leave this place through the door in the control room. By the way, there is a chirper lying on the floor below, near the control room and the corpse.

We move along the only path and destroy the robots. At the end there will be a black lab assistant. We pick the lock, go down and talk to the scientist. After the cut-scene, we enter the next room, pick up the chirper and go down. We kill all the enemies and find a large yellow tank. We jump on the platforms, having climbed up to them by the stairs near the tank, and turn the panels on which the tank stands with the remote controls. We move it through the next room and so on until we return to the very beginning. In the far room, there is another chirper lying on the floor. Another one will be at the penultimate remote control as we go back and move the tank. We watch the video. We move through the tunnels where the tank was and kill the big kultysh and other enemies. We go up the same stairs and return to the beginning. We insert the last two flasks and leave this place by elevator.

The Village of the Forester

After exiting the elevator, go to the vending machine and upgrade your gear. Save, then go upstairs and search the room. When you’re ready, exit through the front door. A cutscene will start, showing a small village above the complex. There are many cars, red “Bees” with cameras, and small robots with chainsaws instead of heads. Once the scene is over, go outside. Keep in mind that Bees with cameras work the same way as Daisies. Be careful, as they are very difficult to spot, and bright daylight makes it difficult to determine the color of a flying drone. Trying to destroy all the Bees is not worth it – the factories will produce them endlessly. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Once you’re done exploring the area, head forward to the main road. You can explore this village and gather any supplies you need. There are several Chirpers nearby, including one in a small playground in the northeast corner of the area and another in a barn in the southwest corner. There are cameras and enemies scattered throughout. Stealth is very difficult and enemies are hard to spot, so use the scanner as much as possible. If you need it, look for a rest room in the northeast corner of the map. Head there to upgrade your gear and save your progress. When you’re ready, head to the quest marker. It leads to a locked gate that is monitored by two cameras. As you get closer, Nechayev will realize that he can’t open the gate without access to a special “Volan” system that allows him to control the security cameras.

The objective will update. Look for the large tower to the west of the gate. Once there, you’ll find that the waypoint is pointing to a tower next to a large red building. If you’re looking for loot, head inside and loot whatever you can find, then exit and return to the tower. Walk across the supports and stand on the orange platform at the base of the tower to automatically rise to the top. Once inside, face the white cylindrical object next to the window. Try interacting with it, but access will be denied. Additional permission required. You’ll soon be contacted by Baba Zina, who claims to have the codes needed to access the cameras. Grab the Chirper lying on the mattress behind you, then head down to the base of the tower. Once at the bottom, head east, up the hill to the large farm at the top. Interact with the washbasin.

Interact with the washstand and watch the cutscene with Belyash appearing. You won’t have to fight him yet. Go up the stairs and enter Baba Zina’s hut to watch a long cutscene. When it’s over, Baba Zina will leave a gift on the table. Go up and take the codes from Volan. You will also receive the Dominator weapon blueprint. If you have the necessary resources, you can craft the Dominator right now. Otherwise, talk to Baba Zina. You can talk about various topics. Say goodbye and go outside.

Exit the hut and return to Volan, which you climbed earlier. Once inside, you can use the terminal to connect to all available surveillance cameras (highlighted in yellow). Click on the yellow circle near the gate. Look at it and press F to open the gate. When it is open, go down, go outside the village and move forward along the road. You can linger and explore all the buildings that you find along the way. There are no collectibles in them (at least, I did not find any chirping or talking corpses).

Basically, you have to go through a long and winding path until you get to the Lesnaya monorail station. You can go in the red car, but keep in mind that the car can explode after a few collisions. Once inside, follow the quest marker. It will lead you north, where there is a tunnel barricaded by wrecked cars. Follow the road to the right. There will be houses and buildings on the left and right that you can search for resources.

First, there is a small farm that you will find after going down a country road. Destroy the robots and go inside to find a green chest with loot and a diagram of a weapon handle. The second place is a building opposite the train station. There is a lot of useful loot inside. Through the back door you can get to the kitchen and find a polymer leading to the upper floor. This is where you will have to come according to the plot. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Once you’re done, head to the train station. Climb up to the upper platform and enter the train through the open doorway. There’s a robot bartender to your right. Talk to him and he’ll confirm that he can start the train if you have a ticket. That’s the next objective! So, you need to find a ticket for the train. After talking to the bartender, head back outside. Hraz will tell you to interrogate the corpses outside. He’ll mark four corpses as bodies you can interact with. Head to the monument southwest of the station. Talk to the corpse to get a ticket. Return to the robot and give him the ticket, but he’ll tell you that it expired a few hours ago.

You need to find another robot. Go to the large building opposite the station. Go through the back door and use the polymer to get to the second floor. Interrogate the corpse to get a monthly subscription. Return to the robot and give it the item. Sit at the table and watch the cutscene.

VDNKh

After the cutscene, you will have to defeat a new version of the lab assistant who uses a stun baton. The battle will generally seem the same as against the regular lab assistant, but this robot does more damage in close combat, is better protected, uses a stun baton, and uses a ranged attack. After taking a certain amount of damage, the lab assistant will activate an energy shield. To break it, attack the enemy with your most powerful weapon. He will not take damage, but the shield will gradually be destroyed. Aim for the orange spot in the center of the shield. Once the enemy is defeated, it is time to catch up with Stockhausen.

It is worth noting that from this point on you can visit the training grounds. These are small underground complexes where you can find blueprints for upgrading weapons. It is not necessary to go through them, so we will not describe them in this guide, but I strongly recommend going through at least a few. In a separate guide, I will consider the passage of each training ground. When you are ready to continue the story, go to the exhibition complex southwest of the monorail station. When you get there, Nechayev will run into locked doors, so you will have to look for another entrance. The route you will have to take is not so clear. First, you need to land the local Vulture. Having done this, we will be able to climb on it and go down the cable to the territory of the exhibition complex.

But first, you need to climb Volan, located near the lake to the west of VDNKh. Its location is marked on the map, and there will also be a marker indicating the correct path. When you climb Volan, as you did in the village above Vavilov, interact with the control panel and connect to the surveillance camera on the pier. Look at the Volan control room and hack it, then go down and follow the pier. Enter the cabin and use the terminal inside. Select the first option (later the second will be available, which allows you to disable the Griff for a long time, as a result of which cameras, robots and other security systems in the region will be disabled). Hraz will inform you that the Griff has descended for a short time, so quickly run to it and cling to the yellow pipe. As soon as you do this, the Griff will rise into the air. When it stops, 2-3 cables will appear. Use the one that allows you to descend to the point indicated by the marker. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

And here it is, the battle with the first serious boss. After we get to the arena, do not rush to the center. Instead, go to the main gate and look for a save point and the Eleanor terminal next to it. Before doing anything, check for the Slime Type and Second Dash upgrades. Both are in the Character tree. Slime Type neutralizes any damage from an enemy attack while dodging, and the other skill will provide the ability to make a second dash milliseconds after the first. If there is Dominator, be sure to equip and strengthen it. The weapon does a lot of damage, energy is restored over time. When you are ready, go to the center of the location and interact with the marked place. As soon as you do this, Hedgehog will appear, rolling around the perimeter of the arena before jumping to her feet and starting to fight up close.

First, don’t try to shoot the Hedgehog while it’s invulnerable. It’s hard to hit it while it’s moving, bullets will do minimal damage, meaning your ammo will be wasted. Instead, dodge attacks or lure the Hedgehog into the huge structures that rise from the ground. The vulnerable state is when the Hedgehog is lying on its stomach with glowing elements sticking out of it. Moreover, you can continue to dodge and lure the robot into the rising structures, since they not only stun the boss, but also cause serious damage.

With each hit taken, the Hedgehog will become more aggressive. The two main attacks the boss uses are a ground slam that creates a large shockwave in the form of an expanding laser ring, and a laser projectile shot from anywhere on the map.

Without the Slimy Type ability, it will be difficult to avoid damage. Conversely, with this ability, you do not need to jump over the ring. Instead, it is enough to make a well-timed dash, which will allow you to avoid any damage even when in contact with projectiles.

Hedgehog has a few less common attacks that she chooses at random. The first is a series of telegraphed melee strikes. Slime Type is useful here again, although you can do two dashes back. Another attack will appear near the end of the fight: Hedgehog will rise up, extending her paws, and activate a gravity well that pulls Nechayev in. Continue to dodge the well, and be ready to dash or jump, as Hedgehog will immediately slam the ground, releasing an expanding laser ring.

Continue using the retractable structures to stun the Hedgehog before attacking the retractable elements with the Dominator or other weapons. Once the boss is defeated, return to the gate and save. When you are ready, go in the opposite direction and go down the stairs. The doors to VDNKh are locked, so you will have to open them manually. Look at the plutonium monument on the left side. Use Hraz’s telekinesis to move it to the right. Hold until a hole appears in the floor. Release the monument and go down this hole to appear in a new area.

Proceed forward, collecting the loot, and at the end of the corridor look for a gate leading to a room with magnetic coils on the ceiling. If you have already managed to get distracted from the main campaign to explore the polygons, then you undoubtedly know what to do with these coils. By striking them with electricity, you will change the polarity in the room, pushing out or lowering various blocks. Hit the ceiling of this room, and you will see how a ladder will be created from several platforms on the right. Move along it to the exit and go to the next room.

This will be a huge hall, although there is no need to be afraid. Passing through the room is not much more difficult. Jump to the floor and go to the exit located opposite the front door. On the right side near the forklift there will be one talking corpse. When you are ready, find a lowered block next to the red line depicted on the floor directly under the doorway. If anything, first shoot at the ceiling to lower the block blocking the way. As soon as you see a row of red blocks, stand on them and shoot at the ceiling. Having risen up, you can reach the exit – jump and go through the doorway. There will be a golden gate ahead, and the robot lying on the floor is actually preparing to attack you. Destroy the enemy. We continue the passage of Atomic Heart on the StopGame.Ru website.

Once you’ve done that, go through the door on the right and destroy another robot. Then turn left and hack the door ahead. Behind the second door on the right is a small area with a container. Once you’ve opened it, go back to the first room and look at the floor. You’ll see a power relay. Activate it, then solve a simple puzzle. Go through the door that opens to reach a room with another set of magnetic coils.

If you’re looking to find all the talking corpses, jump down and talk to the dead man in the northwest corner of the room (be careful, there’s a robot pretending to be dead next to him). When you’re ready, head to the southwest corner of the room and find a block with red squares. Stand on it and shoot the ceiling. Once you’re higher, you’ll find a locked door. Shoot the ceiling again and you’ll be able to reach a block with blue squares. Stand on it and you’ll find a puzzle with a relay. Activate and solve it, then use the nearby blocks to climb up to the doorway that opens.

Go through the door and then save at the station on the right side. Soon you will find yourself in a room with the fourth similar puzzle. This one is a little different in that the ceiling with the coils is split into two halves. There are coils on the left and right as you enter. We will call them that from now on. First, shoot the coils on the right, then jump to the red block on the right. Jump to the blue block ahead and shoot the right coils again. You will rise higher and be able to jump to another blue block. Use it to reach the platform in the center of the room. Shoot the right coils again and jump to the platform on the right. Use it to reach the platform connected to the wall and use it to get to the blue block in the northeast corner. Shoot the right coils again and jump to the platform ahead. Climb up the red block next to this platform, go to its end and get to the exit via the red block on the left.

Follow the corridor to the end to find a locked door. To the right of it is a puzzle with a relay. Solve it and go through the door to reach the final room with magnetic coils. Drop down to the floor and climb onto the blue block on the right side of the room. Stand on it and shoot the ceiling. Stand on the platform on the left side and shoot the ceiling again. After that, jump onto the platform to the right. Jump onto the railing ahead. Go to the platform on the left side and shoot the ceiling. The block in front of you will rise and you will be able to jump onto the platform by the wall. After doing so, shoot the ceiling again, jump onto the platform that has dropped behind you and move to the crossbar at the top of the nearby stairs. Stand on it and shoot the ceiling to reveal a path to the exit. Get to it, save and be sure to look in the chest for the “Strongman” blueprint. Solve another puzzle to open the door. Go into the bunker ahead to return to the entrance to the VDNKh building. Pull out the mirror on the right side, after which you can go inside.

Once inside, turn left and follow the hallway past the model of the complex and several side rooms. When you’re ready to move on, open the first door on the left. You’ll find yourself in a room with a talking corpse and an engineer bot that you can attack to get parts. Search the office, talk to the corpse, and decide what to do with Rafik before crawling through the vent in the wall on the left. By the way, the board shows the code for the neighboring office. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Once you get into the small office through the ventilation, search it before opening the wooden door on the right side. You will get into another office, where Rafik is. On the table next to the robot is Tereshkova’s hand, which is needed to open the door to the VDNKh hall. As soon as you pick up this hand, Rafik will attack Nechaev. Collect the loot. When you are ready, attack the robot first. Return to the previous room and pick the lock on the door to return to the main corridor.

Enter the code shown on the board in the office on the left (the same place where the ventilation was found). Go inside, collect the chirper and search the gold chest. Move to the end of the corridor to find a large locked door. Search the office to the right of it and collect the loot. Approach the door and interact with it to open it with Tereshkova’s hand.

We talk to the whole Tereshkova, who will tell us about VDNKh, but to go further, we need to prove that Nechayev is a human. She asks to take the Darwin test. After Tereshkova finishes talking, turn right from the table and go to the closed double door. Open it and look at the statue in front. Use telekinesis to pull the hammer out of the statue’s hands. After doing this, go to the room on the other side, opening similar doors. In the right corner there is a pot with a plant, hidden under glass. Stand on the scales in the left corner. The glass will rise, and you will be able to pull the plant using telekinesis.

The final item can be found behind the counter in the hall. The radio is under the counter on the opposite side from Tereshkova. When scanned, the item is highlighted in purple. Talk to Tereshkova to hand over all the items. Instead of simply handing them over, you’ll have to select three separate phrases related to the Darwin test. Follow the robot down the hall, stopping at the models of various robots. Once down, interact with Tereshkova to download the data related to Claire into her head. Once you’ve completed the interaction, the door opposite the robot will open, allowing you to enter the large atrium. But before you do, be sure to save!

You will find yourself in a large atrium, divided into four floors. First, you need to find Claire herself, who is lying on the first floor of the atrium. Turn right and go to the stairs next to the large number “4” depicted on the wall. Two lab assistants will most likely appear here – destroy them, and then continue moving down. When you get to the second floor, stop for a moment to talk to the corpse lying on the floor. When done, continue down the stairs until you reach the first tier. On the spot, destroy all the lab assistant robots patrolling the area. One of them is armed with a baton, and the rest are normal versions. Chaotically moving cleaning robots not only knock you down, but also cause a lot of damage. After dealing with the enemies, approach the torso of Tereshkova named Claire in the western part of the first floor. Interact with it, and you will receive a new task – find all body parts.

Let’s start with the part that is on the first floor, closest to Nechayev’s current location. Head to the black door opposite Claire. Enter the new area, go down the stairs and search the lab on the right side. Return to the corridor and save in the room on the left, then continue moving until you reach the exhibition hall with robots. Ahead is a room filled with mutants, but killing them is not necessary, since the current goal is to go through the door on the right side, which has a lock on it. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Pick the lock and move forward to find a spinning wheel puzzle. You may have seen one of these on the polygons before, but for those unfamiliar with this type of puzzle, here’s what you need to know. These puzzles require you to spin a red wheel to change the diorama (room layout) nearby, allowing you to remove obstacles and enter new areas. Each wheel can occupy one of four positions, marked with a corresponding number of dots. In this puzzle, you need to spin the wheel to the mark with three dots. Go through the gate ahead, follow the stairs down and kill the lab technician on the right side. Continue to the left side and finish off three more enemies. There will be another red wheel here. Stop the wheel at the mark with one dot. You will see an office room with another wheel. Go there and turn to the mark with one dot. Go back to the first valve and turn to the mark with two dots. You should see a person in the lab and a person in the office room. Go through two rooms and climb up the file cabinet at the very end to the ruined staircase. Enter the hallway with the staircase going up.

Defeat the two lab technicians and turn right into a large room with another puzzle and a wheel. Kill all the enemies, including one black lab technician, and then examine the puzzle. To proceed, set the wheel to the four-dot mark. Enter the room ahead and look for a doorway in the floor on the left, through which you can drop down. Look for a second wheel here. Turn it to four dots to reveal ledges of magnetic coils in front of you, which you can use to climb up. Once done, climb into the doorway and find a third wheel in front of you. Set it to the two-dot mark to move forward. There will be a yellow pipe next to you. Use it to climb up and go through the door. Climb the stairs to find yourself in a large room with new enemies. This robot specializes in close combat, quickly pounces on you and deals massive damage. Stay away from it and use the taser and the chill to slow the enemy down, while firing the shotgun, pistol or dominator. Don’t forget to dodge, as the car is quite fast. Moreover, you can run past, pick up Claire’s body part and leave this place without destroying the enemy. Claire’s left leg is in the trunk of the wrecked car. Take the body part, and then go up the stairs nearby. Hack the door at the top to return to the first floor. Place the left leg on Claire.

Go up to the second floor to find Claire’s right hand. You are interested in the doorway in the western part of the floor. In addition, there is a locked door that requires three flasks with lunar soil. One lies in the flowerbed opposite. Look for the second near the corpse in the room on the left. There will be a talking corpse of a girl nearby. Talk to her so that she opens the door through which you can get to the room with the third flask (when you pick it up, you will be attacked by robots). Let’s go back to finding Claire’s hand. After going through the door, go down the stairs and pick the lock. You will get to the laboratory with the giant tunnel robot that you encountered during your journey through the Vavilov complex. Kill all the Bees and other robots in the room, interact with the panel with the red button on the right side of the laboratory. Activate it and complete the game of “Snake”. You need to control the snake and collect blue blocks. Once you have collected all the blocks, a cutscene will start and the tunnel robot will hand Nechayev Claire’s hand. Once the cutscene is over, more enemies will appear. Destroy all the enemies, who will split into two groups, and then return to the atrium and return Claire’s hand.

It’s time to find another body part. Go up to the third floor and go through the southern door. Be careful, as you’ll encounter several cleaners on your way to the door. Once you’re through the doors, move forward down the hallway. There will be four shoots on the door on the right that will spawn sprouts. Destroy them and enter the nearby rest room to save. When you’re ready, return to the hallway and move forward. Along the way, you’ll find Rafik, a container, and Eleanor. Kill or leave Rafik alone, loot the chest, and go up the stairs ahead. Hack the locked door and enter the room. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

It’s time to find another body part. Go up to the third floor and go through the southern door. Be careful, as you’ll encounter several cleaners on your way to the door. Once you’re through the doors, move forward down the hallway. There will be four shoots on the door on the right that will spawn sprouts. Destroy them and enter the nearby rest room to save. When you’re ready, return to the hallway and move forward. Along the way, you’ll find Rafik, a container, and Eleanor. Kill or leave Rafik alone, loot the chest, and go up the stairs ahead. Hack the locked door and enter the room. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Attack the enemy 1-2 times, then dodge to avoid any damage, provided that you have unlocked the “Slippery Type” skill. You need to dodge left and right, and not backwards, as you did with the Hedgehog. It is convenient if you have a polymer shield, which will protect you from fatal damage. When Ivy performs a grab, press the keys that pop up on the screen. First once, and then several times. After winning, pick up Claire’s left hand from the corpse and return to her body. You can go through the lab bordering this arena where you fought Ivy, but this path leads to a room with many lab assistants (and loot). There is also a talking corpse there. Return Claire’s left hand, and all that remains is to find the last part of the body. The head is hidden on the upper floor.

Proceed to the top floor of the atrium and go through the door in the western part. You will find yourself in a large room with a giant aquarium in the center. Take your time. There are many sprouts on the walls. Use the scanner to identify them and destroy them from a distance with Makarov pistol shots. This is a very effective tactic, especially since you won’t even raise an alarm when shooting from a distance. After winning, remove the lock, destroy the two turrets and climb into the ventilation shaft through the hole in the floor. Follow the ventilation and get out into the large atrium from above. New enemies will appear. After destroying them, search the room. Find the door under the “Romashka” camera on the right side of the atrium. Destroy the camera, hack the door and go outside. Search both rooms on the right and left before calling the elevator and going up to a new area. You will see a large pond and a polymer towering above it. Defeat the two Barn Owls and swim across the pond to the polymer, which you can use to climb up. It is located on a flooded yellow tank.

Once you reach the top, jump out of the polymer and climb the walls using the yellow bars. Defeat the enemies, go through the room and continue climbing more yellow beams. At the top, there will be a room with a relay that needs to be configured (you’ve done this before). Once configured, jump into the water and return to the complex via the elevator. Defeat the new group of enemies and click on the red room to drop a large whale. Climb up the whale, talk to the talking corpse on the left and go through the open doorway on the right. Eventually, you’ll enter a large atrium. In the center is a diorama of Icarus’ flying platform. Press the red button overlooking the diorama to begin solving the puzzle. Move it so that the ball rolls clockwise until it falls into the hole. Go down and pick up the head. Go back up, jump on the clouds and diorama to the other side and get to Claire. Place the head on her to complete this mission. Watch a long cutscene. While passing through limbo, move forward, climb onto the submarine and go further, avoiding the flying missiles. Jump on the platforms to the passage with the automatic door. Watch another cutscene.

Sechenov Center

Go to the designated location, enter and examine the castle. Go outside and climb the railing on the left. Kill all the enemies and pick up the cookie marked with a marker. Return and hack the lock to watch another long video. We continue the walkthrough of Atomic Heart on the StopGame.Ru website.

Theater

Get to the theater and defeat Belyash. He is resistant to melee weapons, but if you can finish him off with them (it is enough to deliver the final blow), you will get a separate achievement. Go down and drive inside the theater. Go down after saving and enter the corridor to see a video. Defeat all the enemies, including Ivy, pick the locks and climb the ventilation. Down below, kill the lab assistants and solve the puzzle with the relay to activate the elevator. Ride it up. The path to the right will allow you to find additional resources and Twitters, but you go to the left. Having jumped over the pit, jump down below to the robots and Romashka. Defeat the opponents and go further. Soon you will find a stage. On the second floor opposite the stage there is a locked door, under it there is a passage leading to a room with a corpse, near which there is a gray container and a piece of paper with a code. Enter this code on the door on the second floor, opposite the stage (two dots above, right at 12 o’clock, and one dot below, left of 6 o’clock). Go inside, solve the relay puzzle, and activate the stage. Kill enemies for 5-7 minutes, then take the candle and place it in the indicated door.

In the corridor with the ballerinas, set them up so that each one seems to kill people hanging from the ceiling. Just go through different options until Petrov talks to you. Go through the door and after the cutscene, kill Natasha. After leaving the theater, get to the hospital. The path is long, and on the bridge I recommend killing all the enemies, since after several rammings the car will catch fire and explode. Inside the hospital, go to the far room on the first floor and go down.

Pavlov’s Center and the Final

In fact, you just need to kill all the enemies and move from one room to another. Nothing difficult. When you hit the lock with the cookie, go back, turn twice into the operating room on the right and take the key from the cabinet. Watch the video. Defeat Rosa by shooting the opening eye with the “Strongman”, go up to the lighthouse and go down. Watch the cutscene, sit in the chair, follow Filatova and soon you will reach the end of the game.

After another visit to limbo, destroy Khraz (one ending) or agree to kill Sechenov (you will have a battle against the Twins). We complete the walkthrough of Atomic Heart on the StopGame.Ru website.