Void War – Tips and Tricks

Space does not forgive mistakes – in this roguelite, every battle can be your last. Not only powerful guns are important here, but also cunning tactics: synchronized volleys, pinpoint boarding and psi control. This guide contains only the best tips and tricks that will help you pass even Torment. Prepare for a war where skill wins, not luck.

Void War – Tips and Tricks

This strategy roguelite is not going to spare you – with each new difficulty level, the game throws up more and more sophisticated challenges. If you are familiar with FTL: Faster Than Light, you can imagine the degree of madness: here you need not just shoot, but think through every step, otherwise the ship will quickly turn into a sieve.

The tips collected here will help both newbies and seasoned captains – from basic tactics to tricks. The main rule of the game: adapt or die. Are you ready for war in the void?

Key Features of Void War:

  1. A tough roguelite experience – mistakes are costly and luck is fickle.
  2. Depth of strategy – from weapon selection to crew management, everything affects the outcome.
  3. Increasing Difficulty – “Torment” doesn’t just increase the numbers, it changes the rules of the game.
  • The uncompromising advice: start small, experiment with builds , and soon you will find your way to victory – through psi-dominion, artillery hell or cunning boarding.

Synchronize weapons and attacks

A simultaneous salvo from all of the ship’s guns can seriously increase the chances of winning a battle. However, this is not so easy to achieve, especially if the weapons have different reload times. If you shoot chaotically, there is a risk of not penetrating the enemy’s shield – and sometimes you need one shell to weaken the defense, and the second to finish off the hull.

This is why automatic fire is not always the best choice, unless there is a special tactic in mind. For example, missiles are useful for precision bombing of enemy ship compartments, as they ignore shields. The same goes for psi-abilities: they can be combined with weapons, creating powerful combo attacks.

If the guns load at different speeds, you should either select ones that are similar in speed or plan the order of attacks in advance. For example, slow but powerful guns can be held back so that they fire together with the others.

Where to shoot first

It is not enough to simply shoot at an enemy vessel; it is important to choose your targets wisely . For example, it is logical to first disable the enemy’s shields or weapons . By destroying the shield generators, you can freely hit the hull, and by breaking the guns, you can deprive the enemy of the ability to cause damage.

If you have missiles or psionic abilities that ignore shields , it’s best to immediately target the enemy’s weapons. At higher difficulty levels, new systems appear that require a special approach, but at the start, shields and weapons are the highest priority targets.

Psykers are top

Psi Specialists are some of the most useful crew members in Void War . They can:

  1. Heal allies .
  2. Kill the enemy crew .
  3. Damage the ship’s systems.
  4. Summon creatures to collect loot.
  5. Weaken opponents and much more.

One of the best ships for the early game is the Imperial Cruiser “B”, as it has two Psi Specialists. Add to that a Witch Commander (which you can also get early on), and you have a powerful combination for clearing out enemy teams – even without launch bays .

If you properly upgrade your Psi Specialists, they become a key factor in defeating strong opponents.

Boarding is dangerous but effective

Although psi-abilities are the top in the game, boarding can also bring a lot of fun and benefit. With its help, you can destroy key enemy systems or completely cut out the crew to immobilize the ship. However, you should be careful: if you send the commander to attack, his death will lead to instant defeat.

This is especially dangerous in Void War, where an enemy ship can suddenly explode at any moment. Therefore, it is better to act methodically :

  1. Short Sprints – Send your troops out to deal damage and then recall them before they take critical damage, so they can recover between jumps.
  2. Long attacks are possible, but require insurance, such as healing spells or regeneration modules.

Don’t get stuck on one thing

With experience it becomes clear that there are different ways to win in Void War :

  1. Psi-specialists – total control and support.
  2. Powerful ship guns – destroy the enemy from a distance.
  3. Breakthrough tactics – boarding and sabotage.

The main thing is to focus on one strategy and select the appropriate modules. For example, in one of the playthroughs, I managed to put together a crazy build around summoned demons that exploded upon death thanks to a special module.

How to create a strong build?

  1. Analyze artifacts and modules – look for synergies.
  2. Experiment – don’t be afraid to try non-obvious combinations.
  3. Adapt – adjust tactics to current resources.

The better you understand the mechanics, the more interesting your strategies will become – from total dominance of psi-forces to insidious sabotage in the heart of the enemy ship.

Plan your route

As with choosing a playstyle, it’s best to plan your route between sectors in advance . The goal is to get to those merchants or events that will enhance your current build . For example:

  1. Shamans – for hiring psi-specialists or obtaining psi-abilities.
  2. Shipyards – if you need the Husk or other ship modules early on.

While the map opens up gradually and many nodes remain hidden until you fly in, some basic planning will help you avoid missing key spots like shops, mini-bosses, or rare merchants.

What to look out for:

  1. Priority node types – depending on your build (psi abilities, boarding, artillery).
  2. Alternative routes – sometimes it’s worth taking a detour if there’s a profitable event looming around the corner.
  3. Risky Zones – Not all unknown nodes are safe, but they often contain valuable loot.

Victory without destroying the ship

You don’t have to blow an enemy ship to smithereens – sometimes it’s easier and faster to just destroy its crew. Not only does it work, it can be more fun than a direct artillery barrage.

How to destroy an enemy ship crew:

  1. Shoot at the systems – this forces the crew to run for repairs.
  2. Choose large sections – the larger the room, the more enemies will enter it at once.
  3. Use AOE abilities – psi attacks or volleys on a cluster of enemies will cause maximum damage.

Benefits of destroying the enemy team:

  1. Save resources – don’t waste shells on finishing off the hull.
  2. Control over the situation – you can weaken the enemy gradually.
  3. Extra loot – sometimes a living ship will drop more loot after a battle.

This tactic is especially effective when combined with psi-specialists or boarding modules, but requires caution – if you overdo it, the ship will explode before you eliminate all the enemies.

Use consumables

Consumables are often underestimated, but they can turn the tide of battle . Particularly useful are:

  1. Summon creatures – such as demons that wreak havoc on the enemy ship (perfect for final battles).
  2. Hull repair – emergency restoration at a critical moment.
  3. Huskies are great “carriers” of consumables, as they have a slot for tools. The main thing is to activate the item before they die (they are fragile!).
  4. Modules – If you want your consumable carriers to live longer, look for upgrades that give extra health (but remember: the consumable slot and the boost slot cannot be combined).
  • Tip:  Daemonic Ordos are not just “meat”, but a tactical tool . For example, you can send them on an attack to distract the enemy while your crew sabotages the engines.

Temples and shrines can change the course of the game

Visiting temples is not just a random event, but an opportunity to customize the game to your style.

What do temples give:

  1. Influence on recruitment – for example, pledging to raiders at the Listening Station will increase their appearance in stores and as rewards.
  2. Bonuses – crew healing, ship repair, additional loot.

However, there are a few things you should be aware of:

  1. Choosing a temple limits the pool of available crew members , but this can be changed by visiting a different temple.
  2. If you want a specific type of allies (such as psi-specialists), choose temples that increase their chance of appearing.

Let’s say you’re playing for a demonic gang – then the Temple of Chaos will not only give temporary bonuses, but also increase the chance of finding reinforcements among the servants of darkness.

  • Remember: Temples are part of the mechanics, not just a “random event”. Use them wisely, and they will help you assemble the perfect team for your playstyle.

Collect powerful combo weapons

On higher difficulty levels, Void War clearly requires some serious firepower. Even if you have psionic abilities to attack ships, the final boss or later stages will make you regret your weak guns. Killing enemy crews still works, but it can’t be the only strategy.

Two types of damage that are needed:

  1. Shield penetration – ion cannons, psi attacks or breakthrough torpedoes.
  2. Hull damage – after removing the protection, heavy weapons are needed. Those that deal additional damage to empty compartments are especially good (this way you can “finish off” the ship faster).

Example of a weapon combination for the finale:

  1. Ion beam – burns shields.
  2. Shrapnel charges – clear out compartments without systems, causing colossal damage to the hull.

Change the direction of the projectile

When aiming at an enemy ship, two red arrows on the edge of the panel show where your projectiles will land . At first, this seems like a small thing, but in a fast-paced battle, knowing the direction of attack can make all the difference .

Why you need to know this :

  1. Blocking with psi abilities – if the enemy mage blocks the projectiles from one side, changing the angle of attack bypasses the defense.
  2. Tactical choice – the arrows change position, simulating the movement of your ship . You can wait until the direction becomes optimal, but not with slow guns – time is precious!

Therefore, it is better to use it as follows:

  1. Fast weapon – better not to wait, shoot immediately.
  2. Charge attacks – it makes sense to track the moment when the enemy’s defense is “looking” in the wrong direction.
  • Tip:  If you see that the enemy is constantly blocking one side , try to “catch” the moment of changing direction – this way you can catch him off guard

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