The codes may not work, as it’s unknown which version/build of the game they were applied to.
Administrator commands are only activated on the server in the console.
The console itself is called by pressing F1. If nothing happens, make sure you have sufficient rights to do so.
If the console doesn’t appear when pressing F1, you need to enable it on the server itself. To do this, go to the root of the server’s “Data” folder and run setting.bat. Afterwards, the download begins. Wait until it says “[Number] Files overwritten.” Next, run the “patch.bat” file and also wait for the download completion notification.
After that, restart the server; the console should work.
Codes that say “Unknown” are pointless to enter; they’re usually unfinished magic that’s simply in the game.
Weapon codes
Swords
sword.create 000000555 — Starter Sword
sword.create 000000889 — Iron Sword
sword.create 000000889 — Red Steel
Sword sword.create 000000889 — Break Sword
sword.create 000000957 — Discharge
sword.create 000000249 — Chain Sword
sword.create 000000132 — Palladium Sword
sword.create 000000339 — Retractable Sword
sword.create 000000229 — Magic Sword (Fire)
sword.create 000000151 — Magic Sword (Ice)
sword.create 000000706 — Magic Sword (Poison)
sword.create 000000274 — Magic Sword (Lightning)
sword.create 000000274 — Magic Sword (Wind)
sword.create 000000040 — Lost Sword
sword.create 000000435 — This sword is invisible and kills everything in one hit. In the game files, it’s called (Adminsword000)
Unique swords.
Giving them to someone or yourself may cause problems with the quests “Find a Relic,” “Sharp for Ages,” and “Blade on the Enemy.”
To resolve the quest, you must not simply discard the weapon, but delete it through your inventory or with the command “Ditem 0001” (Item Code). Example: “Ditem 0001 sword.create RIZUFF” (Delete the red steel sword).
sword.create S000000100— Beastly Grin
Effect: When dealing damage to an enemy, there is a chance to set a hound on it.
sword.create S000000200— Bloodsucker
Effect: When dealing damage to an enemy, there is a chance to restore your health.
sword.create S000000300— Gaross’s Madness
Effect: Double damage to the owner and triple damage to the enemy.
sword.create S000000400— Eternal Blasphemy
Effect: Applies a knockback and piercing effect.
sword.create S000000500— Thirsty Wanderer
Effect: Slows down by 15% of the character’s speed, and takes away health for each step.
sword.create S000000600— Enchanting Ringing
Effect: Each strike deals more damage than the previous one.
sword.create S000000700— Illusion of Blades
Effect: Can perform an illusionary attack, the damage will not happen immediately, but after 3.5 seconds.
sword.create S000000800— Self-Found
Effect: If death is imminent, the sword can teleport you to a safe location.
sword.create S000000900— Karu’ka Mountain
Effect: If you and the enemy have less than 5% health, a blessing of Karu’ka may appear, you and the enemy become immortal for 1 second, but after this, the first one to strike immediately kills the enemy and receives a temporary increase in health regeneration.
sword.create S000001000— Blood Curse
Effect: Once you wield the sword, you can no longer hide or sheathe it. To dispel the effect, you must kill any human character, either a player or an NPC.
While wielding the sword, you are immune to poison damage, and the cursed souls of its former owners will aid you in battle. If you die, you can respawn in the same place every 5 minutes.
sword.create S000001100— Sharp Leaves
Effect: Leaves fly at the enemy, dealing 10-40 damage.
sword.create S000001200— Katana of Fire
Effect: Releases a fire bird that pierces up to 3 enemies at a time, then explodes and stuns everyone around it.
Daggers
dagger.create 0000006660 — Steel Dagger
dagger.create 0000001310 — Iron Dagger
dagger.create 0000009687 — Starter Dagger
dagger.create 0000008481 — Rusty Dagger
dagger.create 0000006455 — Red Steel Dagger
dagger.create 0000002307 — Magic Dagger (Fire)
dagger.create 0000001253 — Magic Dagger (Ice)
dagger.create 0000006251 — Magic Dagger (Poison)
dagger.create 0000007017 — Magic Dagger (Wind)
dagger.create 0000003171 — Magic Dagger (Unknown)
dagger.create 0000007584 — Durability Dagger
dagger.create 0000009654 — Simple Dagger
dagger.create 0000002872 — Copper Dagger
dagger.create 0000000255 — Apprentice’s Dagger
dagger.create 0000003960 — Simple Blade
dagger.create 0000003960 — Sharp Dagger
dagger.create 0000006423 — Bloodied Dagger
dagger.create 0000008966 — Wild Dagger
dagger.create 0000005103 — Thorn
dagger.create 0000000922 — Eagle Talon
Dagger dagger.create 0000006946 — Militia
Dagger dagger.create 0000000802 — Broken Dagger
dagger.create 0000007626 — Unknown
dagger.create 0000001877 — Unknown
dagger.create 0000001899 — Unknown
Unique daggers
There are no problems with the task after receiving it.
dagger.create D000000100— Dagger of Cunning
Effect: If you hit in the back, you can stun the enemy for 1.5 seconds.
dagger.create D000000200 – Vengeful Slash
Effect: If an enemy hits you 4 times in a row, all damage taken has a 10% chance to be reflected back at the enemy.
2 blades – “Eye for an Eye” and “Eye for an Eye” – if held in two hands, there will be a set effect.
+ Damage 15%
+ Poison Resistance 10%
+ Evasion 30% for 50 seconds
dagger.create D000000300 — An Eye for an Eye
Effect: Has no effect by itself.
dagger.create D000000400— An Eye for an Eye
Effect: Has no effect by itself.
dagger.create D000000500— Blade from the Shadows.
Effect: At night, your weapon emits smoke that envelops you, making you invisible to enemies. Each hit is a critical hit. The smoke will dissipate if you take damage. Smoke cooldown: 1 minute.
This weapon can only be wielded by one player per server!
dagger.create D000000600 — Soul Eater
Effect: You sign yourself up for the torment of your soul. While wielding the blade, the “Feast of Souls” curse affects your health every second, but in exchange, you gain the ability to summon three “Devourers” who will fight by your side until your health drops below 20%, at which point they will attack you and kill you without escape. Upon death, you will have the choice of returning to your body with full health but with a temporary debuff on your stamina and health, or possessing one of the “Devourers” and playing as them for one minute. After the time expires, you will be reborn with the same debuff, but with a longer duration and a ban on using the “Soul Eater” blade for 5 minutes.
Bows
bow.create 0000035286 — Normal Bow
bow.create 0000078445 — Steel Bow
bow.create 0000041338 — Wooden Bow
bow.create 0000087920 — Longbow
bow.create 0000027262 — Reinforced Bow
bow.create 0000009121 — Red Steel Bow
bow.create 0000065682 — Reinforced Longbow
bow.create 0000015048 — Short Longbow
bow.create 0000048960 — Steppe Longbow
bow.create 0000064755 — Demon Damage Bow
bow.create 0000066281 — Enchanted Bow (Ice)
bow.create 0000037039 — Enchanted Bow (Fire)
bow.create 0000019367 — Enchanted Bow (Wind)
bow.create 0000057141 — Enchanted Bow (Poison)
bow.create 0000097973 — Bow with Piercing
bow.create 0000093657 — Bow with Extended String
bow.create 0000011328 — High-Quality Bow
bow.create 0000035538 — High-Quality Bow with Additional Damage
bow.create 0000044779 — Novice Bow
bow.create 0000031635 — Elven Bow
bow.create 0000062259 — Standard Bow
bow.create 0000043107 — Bow with Explosive Arrow
bow.create 0000081703 — Bow with Freezing Arrow
bow.create 0000053706 — Poisoned Arrow
Bow bow.create 0000054910 — Wind Arrow Bow bow.create
0000083136 — Guardian
Bow bow.create 0000069773 — Wild Elf
Bow bow.create 0000050660 — Worn Longbow
bow.create 0000024093 — Worn Insignia Longbow
bow.create 0000034694 — Practice Bow
Unique bows
There are no problems with the task after receiving it.
bow.create B000000787 — Heart Eater
Effect: Fires an arrow that has a 15% chance of forcing the enemy to grab their heart. During this moment, the enemy takes damage equal to 5% of their health. You cannot damage the enemy during this moment.
bow.create B000000558 — Bar’Rokh’s Fury
Effect: You are filled with Bar’Rokh’s fury. The fury has 5 stages.
• Stage 1 — 30% bow speed,
• Stage 2 — Damage taken is reduced to half the value of your light armor.
• Stage 3 — Fury takes over your mind, you have no friends or enemies. (Everyone is hostile)
• Stage 4 — You are surrounded by Bar’Rokh’s aura, everyone who touches it is infected with madness for 3 minutes, for the character everyone becomes an enemy except you. Grants the infected 50% dodge and 10% health regeneration. Stage 5
— The bow turns into a two-handed sword, 100% resistance to physical attacks, but magic and poison damage is increased by 10%
bow.create B000000861 – Bow of the Dead God
Effect: Shooting an enemy’s corpse will resurrect them and fight by your side for 30 seconds.
bow.create B000000494 — Bow of Light
Effect: Fires 6 homing holy arrows. Increases damage to undead.
bow.create B000000749 – Scarlet Shot
Effect: Has a chance to take 30% of the enemy’s health.
This weapon can only be owned by one player per server!
bow.create B000000747 — Plague of Kings.
Effect: After firing the weapon at the ground, a plague is summoned within a 300-meter radius. All living things die, their bodies rot and release spores that deal 30 to 70 damage per second to the nearest enemy. If you are killed in a plague-infected area, you will be reborn as the “Plague King.” In this form, you have 300% health, full resistance to poison, but suffer 50% more damage from holy magic. The plague lasts 5 minutes.
Axes
axe.create 00001173 — Great Ghana
Axe axe.create 00027381 — Steel Axe
axe.create 00009775 — Iron Axe
axe.create 00085248 — Axe +5% damage
axe.create 00005207 — Axe +7% damage
axe.create 00028915 — Axe +9% damage
axe.create 00021628 — Throwing Axe (Cannot be thrown, the developers never had time to implement the mechanics in the game)
axe.create 00084401 — Redstone Axe
axe.create 00040917 — Giant Two-Handed Axe
axe.create 00048162 — Large Strongman
axe.create 00095615 — Crimson Cleaver
axe.create 00032212 — Lumberjack
Axe axe.create 00073325 — Training Axe
axe.create 00000830 — Rider’s
Axe axe.create 00086076 — Cleaver
axe.create 00061476 — Broad Axe
axe.create 00055105 — Notched
Axe axe.create 00052672 — Broken Axe
axe.create 00083515 — Battle Axe +3% Bleeding
axe.create 00090563 — Battle Axe +7% Bleeding
axe.create 00044831 — Battle Axe +10% Bleeding
axe.create 00049285 — Battle Axe +14% Bleeding
axe.create 00082081 — Battle Axe +30% Bleeding (You must have an axe with +14% to spawn this axe)
axe.create 00043309 — Icebreaker
axe.create 00058298 — Cutthroat
axe.create 00077813 — Executioner’s Axe
axe.create 00005788 — Burning Battle Axe (+10 Fire Damage)
axe.create 00082799 — Frost Battle Axe (+3 Ice Damage, Slows Enemy)
axe.create 00016003 — Poison Battle Axe (+18 Poison Damage)
axe.create 00014634 — Great Sturdy Battleaxe
Unique axes
axe.create A000072669 — Icy Mountain
Effect: When using an axe ability, creates a snowstorm in a small area. If an enemy remains in the snowstorm for 30 seconds, they are frozen and cannot move for 10 seconds.
axe.create A000033645 — Morros the Giant’s Axe.
Effect: Strength increases by three times its initial value. Each hit inflicts a debuff on the enemy (maximum 6), causing them to lose stamina.
axe.create A000058236 — Relic of House Xirvotar
Effect: During combat, the “For the Glory of House Xirvotar” effect may be triggered. Anyone hit by the axe will be unable to attack you for 5 seconds. After the effect ends, the target will be immune to the debuff for 45 seconds.
axe.create A000094272 — Flesh Corruptor
Effect: Each hit on an enemy inflicts damage that cannot be cured by spells.
This weapon can only be owned by one player per server!
axe.create A000033126 — Bone Axe
Effect: Using this weapon’s ability causes your flesh to disappear, leaving only your bones. Ice, poison, and physical damage is ignored, but holy and fire damage is increased by 60%.
Hitting an enemy with the axe has a 50% chance of instantly killing them. If this doesn’t happen and the target survives, you lose 10% of your current health, then 15% / 20% / 25% / 30% for each time the ability fails to trigger.
If the target dies, you gain additional health and 5% fire protection.



