Lambda Wars: Cheat Codes
- Turning on the console
First you need to activate the console in the game.
1. Go to settings -> keyboard and mouse settings.
2. The bottom will say “Enable Developer Console”. Click the checkbox (After asking permission from the game). The game gives you the opportunity to use the Developer Console
3. Done, you now have access to the console!
Important! Point 4 to do ONLY in the main menu, during the game this function will not be!
4. Press ё (~) and write “sv_cheats 1”
Attention! When sv_cheats 1 is enabled, achievements will not work! - Cheat codes
The next and main step will be cheat codes.
1. Select any card and any mode. Run
2. Press ё (~) and … do not enter “sv_cheats 1” because you entered it in the main menu.
By the way, I forgot to warn you that cheat codes will not work in online modes!
3. Basic cheat codes + codes for cards
- wars_giveresource – Cheat resources.
wars_giveresource requisition, wars_giveresource scrap – for Rebels
wars_giveresource requisition, wars_giveresource power (energy: 0/0 – ✖, 0/50 – ✔ – this is clearly shown in the video 1:00, 1:36) – for Combines (Alliance)wars_build_instant 1 – instant creation of any unit (does not work on buildings)
unitpanel – Panel for creating from an obstacle in the form of a stone to a Strider for the Rebel team (You can create any unit / building) In the main menu You can immediately start the map in the main menu (in sandbox mode)
map [Desired card]
Each card has a “prescript”, with which you can determine to which mode this or that card is tied.
hlw_ – Destroy / competitive map(Classic mode)hlw_abandoned
hlw_antarctica
hlw_aurora
hlw_base4 (This is not an error. Map is called)
hlw_breakout
hlw_bridge
hlw_canals
hlw_citadel
hlw_city16
hlw_dump
hlw_forest
hlw_forest_winter
hlw_fortress
hlw_jungle
hlw_meltdown
hlw_metro
hlw_mine
hlw_mine_winter
hlw_outland
hlw_ruins (New card. Added with patch 3.16A)
hlw_skyfight
hlw_slums
hlw_slums_winter
hlw_snow_wasteland
hlw_synth
hlw_thicket
hlw_thirst
hlw_uzvara
hlw_village
hlw_village_winter
hlw_washedaway
hlw_waste
hlw_woodland
hlw_woodland_winteror_ – For the regime “Base Defense” (you protect your own home from parasites)
or_base4 (This is not an error map is called.)
or_bridge
or_city
or_crashed
or_desert
or_hill
or_hot_sand
or_trapped
or_village
or_washedawaythe sp_ – card for a single pass (follow plot missions)
sp_abandoned
sp_radio_tower
sp_valley
sp_wastesw_ – map for the Squad Wars mode (The whole mode is spinning on capturing points)
sw_woodland
tutorial_ – training map (Basic gameplay details)
tutorial_annihilation_rebels
Unclear cards.
dk_map – did not figure out what it is for
gamelobby – as I understand it, this is a lobby. LOGICAL! During the game(-) – Unit / Building will play / be used for your team
N – Unit / Building will be “Neutral” and will not belong to anyone. Doesn’t defend.
E – Unit / Building does not belong to anyone and will always be hostile to everyone. (Used for missions)
P 1-12 – Unit / Building that will play for a specific player. But you need to remember your place. It is not difficult.unit_ – create a unit from the console (For example: unit_barney, unit_alyx)
playermodifiertool – shows a panel for changing some player parameters, such as color.
attributemodifiertool – show the panel for changing unit attributes
load_gamepackage – load game package
change_ownernumber – change your owner number. Used to determine which unit you can control.
sv_unitlimit – controls the maximum population per player (For example: sv_unitlimit 200 – maximum 200 units per player.)
wars_setgamerules – changes the rules of the game
wars_editor – open tools for the flora editor and nav mesh
sv_fogofwar 0 – disables fog of war
noclip – flight mode through walls
wars_printgic –ai_debug displays debug information about the player, CPU Player
recast_build – builds a navigation grid
recast_draw_navmesh – Renders the nav mesh