Lambda Wars: Cheat Codes

Lambda Wars: Cheat Codes

  1. Turning on the console

    First you need to activate the console in the game.

    1. Go to settings -> keyboard and mouse settings.
    2. The bottom will say “Enable Developer Console”. Click the checkbox (After asking permission from the game). The game gives you the opportunity to use the Developer Console
    3. Done, you now have access to the console!
    Important! Point 4 to do ONLY in the main menu, during the game this function will not be!
    4. Press ё (~) and write “sv_cheats 1”
    Attention! When sv_cheats 1 is enabled, achievements will not work!

  2. Cheat codes

The next and main step will be cheat codes.
1. Select any card and any mode. Run
2. Press ё (~) and … do not enter “sv_cheats 1” because you entered it in the main menu.
By the way, I forgot to warn you that cheat codes will not work in online modes!

3. Basic cheat codes + codes for cards

  • wars_giveresource – Cheat resources.
    wars_giveresource requisition, wars_giveresource scrap – for Rebels
    wars_giveresource requisition, wars_giveresource power (energy: 0/0 – ✖, 0/50 – ✔ – this is clearly shown in the video 1:00, 1:36) – for Combines (Alliance)

    wars_build_instant 1 – instant creation of any unit (does not work on buildings)

    unitpanel – Panel for creating from an obstacle in the form of a stone to a Strider for the Rebel team (You can create any unit / building) In the main menu You can immediately start the map in the main menu (in sandbox mode)
    map [Desired card]
    Each card has a “prescript”, with which you can determine to which mode this or that card is tied.
    hlw_ – Destroy / competitive map(Classic mode)

    hlw_abandoned
    hlw_antarctica
    hlw_aurora
    hlw_base4 (This is not an error. Map is called)
    hlw_breakout
    hlw_bridge
    hlw_canals
    hlw_citadel
    hlw_city16
    hlw_dump
    hlw_forest
    hlw_forest_winter
    hlw_fortress
    hlw_jungle
    hlw_meltdown
    hlw_metro
    hlw_mine
    hlw_mine_winter
    hlw_outland
    hlw_ruins (New card. Added with patch 3.16A)
    hlw_skyfight
    hlw_slums
    hlw_slums_winter
    hlw_snow_wasteland
    hlw_synth
    hlw_thicket
    hlw_thirst
    hlw_uzvara
    hlw_village
    hlw_village_winter
    hlw_washedaway
    hlw_waste
    hlw_woodland
    hlw_woodland_winter

    or_ – For the regime “Base Defense” (you protect your own home from parasites)

    or_base4 (This is not an error map is called.)
    or_bridge
    or_city
    or_crashed
    or_desert
    or_hill
    or_hot_sand
    or_trapped
    or_village
    or_washedaway

    the sp_ – card for a single pass (follow plot missions)

    sp_abandoned
    sp_radio_tower
    sp_valley
    sp_waste

    sw_ – map for the Squad Wars mode (The whole mode is spinning on capturing points)

    sw_woodland

    tutorial_ – training map (Basic gameplay details)

    tutorial_annihilation_rebels

    Unclear cards.
    dk_map – did not figure out what it is for
    gamelobby – as I understand it, this is a lobby. LOGICAL! During the game

    (-) – Unit / Building will play / be used for your team
    N – Unit / Building will be “Neutral” and will not belong to anyone. Doesn’t defend.
    E – Unit / Building does not belong to anyone and will always be hostile to everyone. (Used for missions)
    P 1-12 – Unit / Building that will play for a specific player. But you need to remember your place. It is not difficult.

    unit_ – create a unit from the console (For example: unit_barney, unit_alyx)

    playermodifiertool – shows a panel for changing some player parameters, such as color.

    attributemodifiertool – show the panel for changing unit attributes

    load_gamepackage – load game package

    change_ownernumber – change your owner number. Used to determine which unit you can control.

    sv_unitlimit – controls the maximum population per player (For example: sv_unitlimit 200 – maximum 200 units per player.)

    wars_setgamerules – changes the rules of the game

    wars_editor – open tools for the flora editor and nav mesh

    sv_fogofwar 0 – disables fog of war

    noclip – flight mode through walls

    wars_printgic –ai_debug displays debug information about the player, CPU Player

    recast_build – builds a navigation grid

    recast_draw_navmesh – Renders the nav mesh

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