Tips, tactics, strategies and recommendations for all bosses in the game, including two secret opponents
During the passage of Loop Hero you have to face many bosses. Defeating each of them will allow you to choose one of three perks or resources as a reward. The list of prizes will be random, like all other elements of Loop Hero.
On the other hand, you can defeat the same boss over and over again to get new features from him. Some traits will only be available for a specific opponent. They are always random, as is random and whether they will be available at all after defeating the enemy. In addition, the perk received from the boss will not be available to you by default. You will have to build a Gymnasium, and then, during the passage of the next chapter, accumulate experience for killing monsters and hope that once again, when you receive a skill point, among the list of perks will be the one that you knocked out of the boss. If you do not like the element of randomness or are satisfied with the default set of perks, after defeating the boss, you can safely choose resources as a reward.
However, bosses can drop some pretty powerful skills that can provide extra resurrection or an increased chance of getting a loot chest. And do not forget that some perks can only be used by a specific class – a warrior, necromancer or rogue.
How to summon the secret boss – Demiurges
To get the standard Loop Hero ending, you need to defeat four main bosses – Lich, Priestess, Hunter and Omega. Moreover, in the fourth chapter, you will have to deal with the first three enemies on a new one, and finally fight with Omega himself. But in addition to the standard ending, the game developers made a secret, true ending, for which you will have to destroy the secret boss. Moreover, you can call him not at the end, but in the middle of the game.
The first thing to do is defeat the first two bosses by completing chapters 1 and 2. We are talking about the Lich and the Priestess. The best class for fighting the Priestess is the necromancer, who can summon skeletons into battle. They destroy the protective stained-glass windows that Priestess creates quite easily, and this slightly simplifies the battle.
Remember to place forest and thicket tiles in a circle to increase your attack speed by 1% and 2%, respectively, for each building. After this battle, you must build five road tiles:
- Abandoned Scribe – Exchange 20 cards after building a regular Scribe. Tomes will appear in battles on adjacent squares.
- Battlefield – Creates a loot chest at the start of each circle. Enemies on adjacent cells can become ghosts (turn into them after death).
- Bloody Grove – Build a field kitchen in the camp. Placed next to the woods by the road. The roots devour enemies below 15% health.
- Bibliography – Build a Library in the camp. When you pass by, your three cards are changed to random. Will collapse after 20 exchanges.
- Chrono Crystals – Kill the first boss, Lich. On adjacent cells, each passed day is counted as two.
If any tiles are missing, replace them with one of the following:
- Lighthouse – + 40% to the movement speed in the area of effect and + 20% to the attack speed of all creatures. Available by default.
- Hungry Grove – will appear instead of the Blood Grove, if you delete the normal grove associated with it (the Blood Grove is built only next to the normal one). Periodically attacks the hero, dealing 14 damage. Eats enemies with less than 20% life.
- Road lantern – reduces the maximum number of monsters on adjacent cells. The lantern effect is cumulative. Available by default.
- Vampire Mansion – Vampires will appear in battles on neighboring cells. Available by default.
Now you need to place five tiles so that their range of action is in contact with each other. You can install them anywhere. Once you do this, you will notice a new tile with blue flickering lights. Use the Oblivion card on her to cause a rift between dimensions. Go through the rift to fight the secret boss.
We recommend using the following tiles to fight the secret boss:
- Ancestral Crypt – not only increases your hero’s health, but also gives a chance to resurrect in case of death.
- Thicket – Increases attack speed, so set as much as possible.
- Charred Forest – Place this tile next to regular forest cards and turn your physical damage into magical damage to ignore enemy defenses.
- Desert or Dunes – both tiles gradually reduce the health of enemies and the boss. Bet as much as possible!
- Oasis – performs the same function as the Desert and Dunes tiles, but instead of reducing the boss’s health, they will reduce his attack speed.
When the above tiles are ready, summon the boss and follow the general strategy to win:
- Focus on Terandome first, as this boss has the lowest health points in most cases, but also deals the highest damage.
- Next, switch to Finlal, sending the summoned mobs to the other two bosses, thereby distracting their attention.
- In the battle with Blinch, use dodges as often as possible.
- Finish off the Rogue without forgetting his huge health pool and devastating attacks, which, however, are, however, quite easy to dodge.
Of course, the strategy described above is just one of many, but it works stably. After defeating them, you will see the true ending of the game.
First boss – Lich
Resources obtained : Sorrowful Remains, Shard of Time and Orb of Immortality.
Before you fight the Lich, you need to solve several issues. First, decide what class you will fight against the enemy, what perks and equipment you will use, and how to properly design the cycle. It is important to think about all this in advance before moving on to the battle with any opponent.
So, the very first thing is the choice of the class. Any class can be used against the Lich, but I would like to highlight the Dodger. The main reason he is ideal for countering the Lich is his agility and ability to dodge most attacks, and this is very important since the Lich’s attacks are powerful and deal a lot of damage. Also, be sure to build an arsenal to unlock an additional piece of equipment – an amulet that adds a magical health bar that is not affected by tiles like the Desert and Dunes.
There are several important characteristics with which you can strengthen the Dodger. Try to collect equipment that will increase evasion, lifesteal and critical strike chance. By increasing the “Evasion” parameter, you can avoid most deadly attacks. For Leach, it is better to pump the characteristic to the maximum. Vampirism is another great parameter: every time a player deals damage to an enemy, he will restore the same health reserve for his scale. You should also increase the chance of a critical strike in order to inflict increased damage on the Lich as often as possible.
And here are some of the perks that you want to get before the start of the battle:
- Perk that increases the likelihood of getting better equipment. When activated, you will increase the quality of the items obtained during the exchange (when the Dodger goes through the fire).
- There is also a trait that allows you to receive a constant increase in health points for each trophy received by the Dodger.
- Pay attention to the perk, which gives a 0.5% chance that for every 10% loss of health, your character will deal 1000% damage to the enemy. The chances are small, but if it works, imagine what will happen to the Lich and any other boss.
- There is also a perk that gives a 20% chance that your character will deal three hits at a time, each of which deals 50% of the standard damage value.
Place as many Desert and Dunes cards on the loop as possible to reduce the health of every character you meet from now on. In this case, it is imperative to equip an amulet that protects against the action of the same mechanic. That is, you can reduce the Lich’s health without reducing your own indicators.
The lich is able to create palaces around the camp (fire), which increase the damage done to him and increase his health. To avoid the construction of these structures, surround the camp with any structures. Both on the road and in the adjacent locations. That is, in a square. This ensures that there are no palaces.
It is also recommended to use the Hungry Grove for this fight. Build a regular grove with a Bloody Grove next to it. Do all this near the camp. Then use Oblivion to remove the regular Grove, causing Bloody Grove to become Hungry. This can be dangerous for your hero, but thanks to this, you will kill any enemy whose health is below 20%. The same applies to the Lich!
Several other combinations of Lich tiles:
- Flowering Meadows – Build a meadow so that it touches any other non-similar cell. At the beginning of each day, heals 3 HP.
- Mountain Peak – Build Mountains and / or Rocks in 3×3 format. +140 HP of the hero. +6 more health for each mountain or rock in the neighborhood. Creates a harpy every two days.
- Shipwreck – Build a Battlefield and a River nearby. Each circle creates a siren and a chest (no facial expressions). Enemies on adjacent squares can become ghosts.
After going through all the preparation steps above, you will be able to destroy the Lich without any major problems. The rogue will dodge many attacks, as well as deliver critical hits, taking away a large amount of health from the boss. On top of that, you will provide yourself with permanent healing due to the pumped up vampirism. Collect as many trophies as possible and use the perks listed above. You need to reduce the Lich’s health to 20%, and the Hungry Grove will take care of the rest.
Also, do not forget that the difficulty of the battle will increase in parallel with the increase in the level of your hero. The more cycles you complete, the more powerful the Lich will become. Thus, you need to find a middle ground.
Second boss – Priestess
Obtained Resources : Living Fiber and Orb of Immortality.
Let’s start by choosing a class. This battle can be ended with a Dodger or Warrior, but I recommend focusing on the necromancer. It’s all about one of the Priestess’s abilities, which grants her a 20% chance of defending against every enemy attack. You will be able to deal damage to the boss more often when you control a necromancer that summons several skeletons at once.
When collecting equipment for your necromancer, focus on things that increase certain characteristics. Since this character does not attack enemies directly, you need to focus on increasing the parameters of the summoned skeletons. Choose any equipment that increases the level, maximum number and quality of skeletons. Collect equipment so that the necromancer can summon at least four skeletons, and try to raise their level as much as possible.
Perks should be turned to skills that increase the level of skeletons for each completed cycle, as well as improving armor for each call of a new skeleton. You should also choose the “Horde” perk, which will provide three very strong skeletons at the beginning of each cycle. But the best perk is Giving Up Life. Any damage done to the necromancer will be divided equally among the skeletons.
To defeat the boss, it is important to build the loop correctly. One of the first steps is to create some Forest and Thicket cards. Each of them will increase the speed of the necromancer’s casts, which means that he will be able to summon skeletons faster. In addition, these tiles will also form wood warriors that can be used to level up skeletons. And each time, summoning a skeleton, the player will increase the level of his armor.
You should also build several additional combinations of cells:
- Path of Blood – Build two Path of Blood cards next to each other. Creates a Blood Clot every four days.
- Flowering Meadows – Build a meadow so that it touches any other non-similar cell. At the beginning of each day, heals 3 HP.
- Mountain Peak – Build Mountains and / or Rocks in 3×3 format. +140 HP of the hero. +6 more health for each mountain or rock in the neighborhood. Creates a harpy every two days.
- Shipwreck – Build a Battlefield and a River nearby. Each circle creates a siren and a chest (no facial expressions). Enemies on adjacent squares can become ghosts.
If all goes according to plan, the fight should be relatively easy. Apart from normal attacks, the Priestess has two other abilities that you should be concerned about:
Wrath of Heaven – instead of attacking, she summons two Angels who will attack you. These Angels attack twice and then
- Later, she can summon them again.
- Iconostasis – This ability will get you the most trouble. Instead of attacking, Priestess creates five mirrors in front of her. Each of them has a 20% chance to take damage directed at the Priestess. Thus, there is a chance that your entire attack will be absorbed by the five mirrors.
Fortunately, if you followed the instructions above, the pumped skeletons can easily deal with the mirrors and finish off the Priestess. Four to five simultaneously attacking skeletons give a high probability that the Priestess will take damage from at least one of them. And with the right perks, you will almost never miss retaliation.
Third boss – Hunter
Let’s list the main abilities of the Hunter:
- Flock – in the event of the death of an ally (one of the two Hunter Hounds), the boss receives + 100% to the damage dealt and full healing.
- Hunting Horn – instead of every second hit, it fills the attack gauge of the Hounds by 50%.
- Star Powder – removes the target from itself with a shot.
Obtained resources : Shard of Time and Orb of Immortality.
Final Boss – Omega
Let’s list the main abilities of the Hunter:
- I am – destroys all cards and objects at the beginning of the battle. Every third blow erases from reality one of the objects and one of the parameters of the hero.
Obtained resources : Shard of Time and Orb of Immortality.
Final act tips:
- Take your time to summon bosses. Follow this pattern: the first boss after the sixth cycle, the second after the 12th, the third after the 15th and the fourth after the 16-17th.
- Get rid of the bandit camps ASAP!
- Sometimes you can sacrifice the maximum pumped skeleton +1 to get the best summoning quality. Try not to lower it below 4.
- If the next boss is practically summoned, wait for the next cycle to start and then use the remaining time to place all the important tiles.
- The watch tower is an irreplaceable assistant. Improve it!
- Desert and Forest are garbage maps. Use their improved counterparts, Dunes and Thicket.
- Do not play the vampire mansion and village outside the area of the Watchtower. Especially in the middle or towards the end of a chapter.
- If you get three useless perks in the opening, consider restarting the race.
- One blacksmith is enough.
King of toads
Along with the Demiurges, the Toad King is another secret boss that is not associated with the endings of the game. To summon it, you need to replace the entire wasteland (standard road cell) in the loop with the Swamp tile. Thus, after turning the entire map into a giant swamp, a cute frog will appear on one of them (randomly). The Frog King does not drop Orbs of Immortality or anything else of note.
The Toad King has only 2 HP, and you only deal 1 damage at a time. To top it off, the boss dodge rate is 100%. That is, it will be incredibly difficult to hit it. Therefore, the battle will drag on for an unknown period of time.



