Mavuiki Rating and Basic Information

Mavuiki Rating and Basic Information

Rating: — level ( rating of all characters )
Element:  Pyro(Fire)
Weapon: Two-handed (Claymore)
Rarity :
Floor: Female
Birthday: August 28
Constellation: Invincible Sun
Region: Natlan
Affiliation: Seven Archons
of Huitztlan (formerly)
Special dish: Ode to Flame
How to get: Prayer
Release date: Version 5.3
January 1, 2025

Mavuika is a playable 5-starPyro-character in  Genshin Impact .

The leader of Natlan, who inherited the ancient name “Kiongozi,” she vowed to illuminate the future of the warring people with the Sacred Flame.

Show Contents

Character Announcement

” In the complex pattern of Teyvat’s night sky, such a dazzling constellation is rarely seen. Its blazing radiance seems to want to burn a hole in the very fabric of the firmament. When it transforms into a shooting star, hurtling toward the horizon, its fire will transform even the deepest, coldest nights into bright day ,” Witch “B” exclaimed during the fortune-telling.
” Mavuika? Oh! The one who competed with me in the Stadium of the Sacred Flame! Ha-ha-ha, big deal. I thought Archons could drink more! And… They say I got drunk first? No way! That day I… uh… why did I even go to see Pyro Archon that day? ” Varka answered Alice’s question about the results of the “meeting” in Natlan, scratching his head thoughtfully.

How should we introduce her? “Kiongozi” Mavuika, a leader certainly worthy of leading the people of Natlan.

Woven scrolls and epics record all the most remarkable deeds of the ancients. Fame passed from generation to generation, and it always lived up to such high expectations.

She is called the strongest. She respects all creatures, both strong and weak, and treats everyone equally.

For this, people sincerely love her, praise her and willingly follow her.

Every time she addresses the participants of the Pilgrimage of the Return of the Sacred Flame, her hair ignites with the Sacred Flame, and her majestic voice resounds in their hearts.

She casts her inspiring gaze upon every warrior, upon every Saurian. She calls upon every tribe of Natlan, uniting all the flames into a bright light to drive away the darkness.

We support each other as we make our way through the valley of the long, boundless night, wiping away tears from the corners of our eyes, and finally, with difficulty, lift our heavy heads…

We see nothing but this unwavering red color, like the sun rising in the east.

What did she sacrifice? What did she give up? What willpower brought her to this day?

We have no doubt that she will lead Natlan to another victory.

Our sun will never set.

Story about the character

About the character

At the mere mention of Mavuika’s name, the people of Natlan are full of praise, as she has proven herself to be both a leader and an Archon.
She is the embodiment of strength in Natlan, and has the presence to match. Even newcomers need only hear her speech at the Sacred Flame Stadium to understand that she is worthy of the title “Sun.”
She is majestic, yet not an aloof ruler whose rules are immutable. In informal settings, she is an energetic and friendly elder sister, always ready for a chat and open to reasonable suggestions.
On the eve of the Pilgrimage of the Return of the Sacred Flame, the “Abode of Fatigue” is often filled with revelers, and it is here that Mavuika often appears to play cards or sing songs with anyone willing, unfazed by the occasional drunk spilling wine on her.
After all, such incidents are trivial matters for someone who can set their hair on fire to dry it, so there’s no reason to lose heart.
But if someone is determined to start a drinking contest, Mavuika will be consumed with the desire to win. Now, when it comes to “battle,” retreating or surrendering is out of the question. A victor must be determined, one way or another.
She hasn’t changed her ways since becoming Archon, and this has allowed her to make many friends across all the tribes.
However, not everyone knows how to handle such a situation. Some are under the false impression that they can use their friendship with the Archon to their advantage.
Oddly enough, such people never caused any serious trouble, despite their sheer number. Mavuika never responded to such requests—a single, icy stare is enough for her to send anyone fleeing.
Mavuika’s fiery eyes can be as cold as ice. Such a change is more than enough to bring the fools to their senses. After all, Mavuika is the leader of the nation and the supreme deity.
One of the House of Councilors suggested that she impose a moderate punishment in such cases to reduce the number of such incidents, but she refused.
“An Archon is status, power, and a spiritual symbol. But it is not the true self.”

Character History 1

Теоретически, любой житель Натлана может стать Пиро Архонтом, если докажет, что является самым сильным воином своей эпохи во время Паломничества возвращения Священного пламени.
Поэтому все правители этой страны отличались друг от друга по характеру и стилю. Одни были одержимы идеей власти и силы и ценили результат. Для них цель должна быть достигнута любой ценой.
Мавуика — полная противоположность. В глазах окружающих она, несомненно, типичный перфекционист — всё должно быть не только сделано хорошо, но и выглядеть хорошо.
Стремиться к качеству и завершённости — это так по-человечески, но на это нужно время. И у Мавуики есть что ответить тем, кто считает, что такой подход неэффективен.
Во-первых, в этом мире ничто не происходит само собой. Когда вы смотрите в прошлое, то видите причины, а когда заглядываете в будущее, то видите последствия. Человек не может полностью проанализировать всю цепочку событий, он может лишь стремиться наилучшим образом разрешить ситуацию, избегая возможных проблем в будущем.
Во-вторых, все события прошлого становятся ценным опытом. Успехи служат ориентирами, а неудачи — уроками. Но если к каждому из них относиться пренебрежительно, то они оставят лишь предупреждения о том, что не стоит повторять тех же ошибок.
Но помимо этих двух идей, у Мавуики есть ещё одна очень важная причина придерживаться такого подхода, о которой она редко упоминает, — это «веселье».
У неё широкий круг увлечений, она обладает непревзойдённым мастерством в различных племенных видах спорта, но её интерес к ним можно выразить одной фразой — она любит постоянно совершенствоваться во всём, что делает.
Например, когда она только училась скалолазанию, она запоминала каждое движение своего тренера и подробно расспрашивала его обо всех деталях.
Следующим шагом были тренировки — много тренировок. Заставить своё тело запомнить секрет каждого движения и постепенно выполнять его всё быстрее и быстрее. Она даже попросила всех, кто мог использовать камеры, записать весь процесс, чтобы потом изучить все ошибки и моменты, когда её движения были недостаточно плавными.
Она также обсуждала с тренером все проблемы, и, пользуясь различными инструментами и оборудованием, предлагала несколько возможных решений, проверяла каждое из них, а затем выбирала лучшее из множества.
Таким образом Мавуика очень быстро отточила свои навыки скалолазания, а её вопросы становились всё сложнее для тренера, и в итоге их отношения превратились из отношений учителя и ученика в отношения любителей скалолазания, вместе постигающих своё ремесло.
В других областях происходили ещё более невероятные события, когда, например, Мавуика всего за год обучения превосходила мастеров с опытом в три-четыре десятилетия.
The reason for this is simple: it’s easy to develop, but difficult to maintain. When memories become part of the body, a person becomes complacent and complacent, and therefore less attentive.
Mavuika dislikes repetition: if a previously performed action is to be repeated, it must be done differently in some way, be it by trying something new or finding ways to optimize one’s actions.
But most people find it difficult to understand how much effort this requires, and so her rapid progress is often attributed to talent. Mavuika merely smiles in response, for who in this world could be born with such boundless talent?
“Improvement inevitably involves understanding improvement techniques and persistently working to master them.”

Character History 2

Mavuika comes across as an avid outdoorswoman. When not working or training, she can be found in a variety of places, participating in all sorts of extreme challenges.
But what people often overlook is that she also has the patience to sit down and concentrate for long periods on things like reading books and weaving scrolls.
Another great passion of hers is solving riddles, whether they be logic puzzles, pattern recognition, image recognition, numbers, or even stories. She instantly immerses herself in her own world.
After enjoying the time spent pondering and solving them, she evaluates these puzzles for quality, difficulty, and usefulness so that her fellow puzzlers have a reliable standard to refer to in the future.
However, this hobby poses one problem. Puzzles are usually a one-time experience, and Mavuika solves them too quickly, even faster than puzzle creators can invent new ones.
So, while continuing to monitor new products on the market, Mavuika takes existing puzzles as a starting point and makes them more challenging by adding constraints or complex elements.
For example, when assembling a puzzle, she places all the pieces face down. Only when the puzzle is fully assembled does she turn it over and check that she’s assembled it correctly.
Or, if a puzzle requires separating several connected pieces of metal, she’ll secure one piece to a table, thereby limiting the number of directions in which the pieces can be comfortably moved and forcing herself to consider alternatives. A similar complication can be applied to knot puzzles.
She records all the puzzles she creates and develops a difficulty rating. Over time, these become a valuable puzzle reference.
Initially, she posted puzzles in the House of Councillors so that fellow puzzle enthusiasts could try them and to increase the number of puzzle enthusiasts, but it soon became clear that puzzle sellers were the first to take advantage of this useful information.
Armed with recommendations from Pyro Archon himself, they began widely advertising their work, but this approach sparked considerable controversy—albeit with reservations, Mavuika’s collections merely reflected her personal preferences, while everyone has their own taste.
After this incident, Mavuika no longer displays her collection publicly, but if you consider yourself a puzzle lover, you can visit the Council Chamber and ask to see it.
…Of course, on the condition that you first prove your expertise by solving a random puzzle the staff selects from Mavuika’s collection.

Character History 3

Mavuika was born into an ordinary family from the Descendants of Kron tribe. Her mother was bold and passionate, but lacking caution, and her father was knowledgeable but taciturn, and after their marriage, they clashed constantly.
The birth of a child changed everything—Mavuika was like a small, pure, scorching sun, tirelessly emitting rays of warmth, recklessly burning away the separation and darkness that lay between them.
Little Mavuika was curious about everything and everyone, and whenever her father answered her questions, he caught her admiring gaze and sincere smile. This gradually taught him to enjoy communicating with others and sharing his thoughts.
In addition to learning from her father, Mavuika pestered her mother to take her on adventures, and in them, she always rushed forward, scaring her half to death. As a result, her mother realized how inappropriate her own reckless behavior was in the eyes of others.
Mavuika was developmentally ahead of her peers, and very quickly, the knowledge she received from her father allowed her to notice her mother’s recklessness, and her experience with her mother allowed her to recognize her father’s excessive idealism.
Like a bridge, she stood between two people who initially could not communicate, gradually resolving the numerous contradictions and misunderstandings that had accumulated over many years. When her father taught her martial arts, her mother offered advice from the sidelines, and when her mother taught her how to tame saurians, her father also assisted.
But the main impetus for Mavuika’s development came with the birth of another little angel in the house—her sister, Heeney.
By then, Mavuika had already assumed important responsibilities within the family. Perhaps this is why she quickly adapted to the role of older sister, gradually passing on to Heeney everything she had learned from her parents.
Raising Heeney proved far from easy. Sometimes she was capricious, sometimes quiet, but she was never known for her obedience, which greatly upset the other three family members. But even these moments were filled with warmth.
Once, when Mavuika and her father were teaching Heeney, she asked a question:
“If all the Pyro Archons are ordinary people, how can we be sure they will all be ready to protect us?”
“It’s precisely because we are all ordinary people that we don’t need guarantees of protection.”
“Papa, I don’t understand! You’re speaking in riddles again.”
“Then ask your sister. I think she already figured it out, and a long time ago.”
Mavuika smiled, hugged her sister, and stroked her head. But she said nothing.

Character History 4

Five hundred years ago, Mavuika’s plan to save Natlan sparked obvious disagreement among the chiefs and elite warriors.
Some believed that losing such a significant chief and warrior as Mavuika was unacceptable, since if you couldn’t protect this era, then worrying about the future was pointless.
However, Mavuika and the chiefs of various tribes ultimately convinced the majority, as it was the only plan that offered any hope of victory, even if at the moment it seemed extremely risky and had a slim chance of success.
Every warrior, as one, attended the Council Chamber, offering their most treasured possessions to use as “fuel” in case of unforeseen circumstances.
These brave men were honored to make such a sacrifice without hesitation. Mavuika spoke to them each in turn, offering them a hot drink and listening to the stories behind these relics.
She wanted, and indeed needed, to carry these stories with her into the future, for memories can transcend time where human life might fail. And though these objects might not survive until the future, where their stories will be sung, their owners will be able to greet the victorious dawn alongside the people of the future.
All of them, Mavuika’s friends and strangers alike, spoke openly in the Council Chamber, sometimes boasting of heroic deeds, sometimes shedding tears for departed loved ones.
Each object was in good condition, and their number had increased significantly over the past five hundred years.
However, only a very few, after telling their story and finishing their drink, paused and asked Mavuika if she had similar stories.
And she would smile as she spoke of her parents, Heaney, and the two mischievous yumkasaurus—the things she held most dear in the time she was about to lose.
“It’s all very important, isn’t it…”
“No.” All of that ceased to matter once we accepted this plan—even I did.”

Character History 5

Mavuika always imagined her plan to combat the Abyss as a long journey, and herself as an adventurer, backpack full, heading toward her destination. Memory and love—that’s what she took with her, and they would help her overcome confusion and loneliness.
She forged this path through worlds created through meditation. In the distance, a tall tower loomed, the Sacred Flame burning at its summit, illuminating her path and guiding her.
No one knew where she should go, and no one knew how far her journey would take her, but with each step, her pack grew lighter and the road longer.
Ateya said goodbye, Tenoch said goodbye, her mother and sister said goodbye too.
Sundiata said goodbye, as did Burkina and Wanjiru.
The path to victory was not always easy. It had been blazed by countless heroes, past and present. Instead of “savior,” Mavuika preferred to be called “representative.”
But that alone wasn’t enough. Her path wasn’t a penance requiring only willpower; it required decisions and wisdom.
Five hundred years earlier, she couldn’t have foreseen such crucial variables as the traveler or the captain, but upon learning of them, she needed only a moment’s consideration before deciding to incorporate them into her plan.
In addition to any other considerations that might have arisen based on the actual circumstances, the fact that they displayed similar character traits to hers played a significant role in her decision.
If not for their status, she would have happily sat with the three of them and talked about travels, enjoying roast meat and drinks. After all, those who walk the same path, without a permanent home, understand each other perfectly.
But she was also aware of the obstacles along the way—after such a long journey, it was natural to be reluctant to show fatigue or weakness. This applied to herself, too.
She could easily talk about her comrades or her family, but she rarely spoke of the sadness that had been born in the river of time during those happy moments. And she couldn’t pull out her long-empty backpack, point to it, and tell them how it reflected the state of her heart.
She couldn’t, wouldn’t, and didn’t need to.
So she kept her distance. Everyone needs the jubilation and wine of victory feasts, as well as the solitary silence when the merriment dies down.
In this era, perhaps only one person could knock on her door in those final, inopportune moments, and that was Citlalí.
Perhaps it was her fondness for drink? Or perhaps they were simply excellent drinking companions.

Flamecycle

В чрезвычайных ситуациях скорость — вопрос жизни и смерти. Мавуика прекрасно понимала это и давно вынашивала идею создания мощного транспортного средства.
Оно должно быть одновременно быстрым и прочным, чтобы не получить повреждений во время движения на высокой скорости, независимо от обстоятельств.
Оно должно преодолевать самые разные участки местности — от скал до водной глади и даже воздуха, ведь в критических ситуациях прямой путь всегда оказывался самым быстрым.
Кроме того, оно должно обладать достаточной взрывной силой, чтобы в случае необходимости служить оружием. Тогда, на случай нападения Бездны, время, проведённое в возне с монстрами, будет потрачено не зря.
Кроме того, оно должно резонировать с Пиро, чтобы она могла вызывать его одним движением руки.
«Вот мои требования. Это ведь в твоих силах, верно, Шилонен?»
«Что?..»
Каждый из перечисленных критериев сам по себе был бы трудновыполним. Вместе же задача была поистине запредельной. Даже Шилонен резонно посчитала, что Мавуика сошла с ума.
Но Мавуика пришла не только с просьбой, но и с идеями, как решить поставленные задачи: она долго рыскала по Натлану в поисках всевозможных механизмов источника странной формы, ещё не испорченных Бездной, а также чертежей различных конструкций неизвестного происхождения.
В далёком прошлом древние драконы тоже пытались бороться с Бездной. Их методы были исключительно жестокими, и в результате они создали множество могущественных устройств, в которых для достижения победы использовалась только сила. Именно эти чертежи Мавуика скопировала от руки и взяла с собой.
Если бы можно было разгадать секреты этих чертежей, переделать уже существующие устройства и разобрать их на отдельные составляющие, а затем собрать заново…
Обдумав всё до конца, Шилонен взглянула на улыбающееся лицо Мавуики и поняла, что у неё больше нет причин отказываться, да и не хочется — какой ремесленник по доброй воле упустит такую грандиозную работу?
Так они объединили усилия, чтобы проникнуть в тайны, скрывающиеся за механизмами источника. В процессе работы они обнаружили, что их первоначальная идея оказалась слишком упрощённой. Невозможно получить все необходимые компоненты из существующих материалов.
Поэтому решение заключалось в том, чтобы с помощью современных технологий создать необходимые компоненты и затем соединить их. Этот процесс, в ходе которого было много перегревов и взрывов, позволил решить проблему совместимости Пиро с механизмами источника.
После продолжительных доработок прототип пламецикла наконец-то был готов. Никто ещё не видел такого чудовищного и мощного творения, и поэтому его презентация прошла под бурные аплодисменты.
Таким образом, лидер Натлана получил ещё один гарантированный источник силы.
It’s worth noting that Schilonen refused to participate in subsequent vehicle testing, claiming she “forgot to make a second helmet.” Riding that thing with Mavuika at the wheel… anyone would get dizzy.

The Eye of God

When Mavuika was very young, she didn’t yet have a holistic understanding of life and death. It was then that her father won the Pilgrimage and was soon to depart on an honorable journey.
In Natlan culture, to receive such a privilege was to become a hero, and Mavuika was immensely proud of her father. So, when he came to say goodbye to her, she didn’t understand the worry on her mother’s face.
Wars of the Night Watch, in which all participants perished, were very rare, and even if one died, the flame of their life was rekindled by the Ode of Resurrection if the sent party was victorious.
Finally, news of victory reached the stadium. A brutal battle raged for three days and three nights, in which three of the seven warriors perished, including Mavuika’s father.
Although Mavuika was a little worried, she knew that the Rite of Resurrection was akin to a victory celebration. Her father would return to them from the Sacred Flame unharmed, and they would be reunited.
But contrary to her expectations, her father was covered in wounds from head to toe, so severe that he couldn’t even stand.
The Ode of Resurrection could restore life, but it could only heal a mortal wound, not those accumulated during the battle. It was exhaustion and the protracted battle that led to her father’s defeat.
Mavuika had never seen her father so exhausted, had never felt the gaze of “death.” She still had to be respected and feared, despite the Ode of Resurrection.
Mavuika, who rarely cried in her life, held back her tears this time. She silently lowered her head and took her father’s hand as he lay in the hospital bed, her heart filled with regret rather than sadness.
Understanding her thoughts, her father said that this was the truth of war: everyone fears death, but some are always willing to defend what is dear to their hearts.
But children don’t take many things for granted, and she couldn’t understand why her father, or any adult, was willing to take on the warrior’s duty.
“If war is inevitable, I want to end it.”
Mavuika’s eyes flashed like flames, and her parents looked at each other, a new confidence dawning. They didn’t rush to dismiss this thought, citing their daughter’s “naivety.” Instead, they nodded.
Her parents’ recognition strengthened her resolve and drew the gaze of the gods upon her. And though she later learned many secrets and became more familiar with the threat looming over Natlan, she never once doubted the trust in their eyes.
She believed that only she could do this—not only because she was Mavuika’s “Kiongozi,” but also because she was her parents’ daughter, their pride and joy. She was a daughter of the Descendants of Kron—a daughter of Natlan.

Characteristics

HP Attack Protection Ascension Bonus
Level 20 2535 72 160 —
Level 90 12552 359 792 Critical damage 88.40%

Guide (build) for Mavuiku

Main-DD (Pyro)

Weapon

A thousand dazzling suns

Critical Hit Chance

Using an elemental skill or elemental burst grants the Burning Radiance, increasing critical damage by 20% and attack power by 28% for 6 seconds. This effect can occur once every 10 seconds.
Dealing elemental damage with a normal or charged attack while Burning Radiance is active extends the duration of this effect by 2 seconds. This extension can occur once every 1 second, with a maximum duration of 6 seconds.
Additionally, the effects of Burning Radiance are increased by 75% while the equipped character is under the Blessing of the Holy Flame, and its duration does not count down while the equipped character is out of combat.

OR

Dragonbone Sword

Critical Hit Chance

Every 4 seconds increases the character’s damage dealt by  6%  and damage taken by  3% while it is active. Can

Set of artifacts

Obsidian Tome

ATK /Pyro Damage/Crit. damage or chance

(2) The damage of the equipped character on the field in the Night Spirit’s Blessing state is increased by 15%.

(4) After the equipped character spends 1 Night Spirit point while on the battlefield, the critical hit chance is increased by 40% for 6 seconds. This effect can occur once every 1 second.

Pyro Sub-DD

Weapon

A thousand dazzling suns

Critical Hit Chance

Using an elemental skill or elemental burst grants the Burning Radiance, increasing critical damage by 20% and attack power by 28% for 6 seconds. This effect can occur once every 10 seconds.
Dealing elemental damage with a normal or charged attack while Burning Radiance is active extends the duration of this effect by 2 seconds. This extension can occur once every 1 second, with a maximum duration of 6 seconds.
Additionally, the effects of Burning Radiance are increased by 75% while the equipped character is under the Blessing of the Holy Flame, and its duration does not count down while the equipped character is out of combat.

OR

Dragonbone Sword

Critical Hit Chance

Every 4 seconds increases the character’s damage dealt by  6%  and damage taken by  3% while it is active. Can

Set of artifacts

Obsidian Tome

ATK /Pyro Damage/Crit. damage or chance

(2) The damage of the equipped character on the field in the Night Spirit’s Blessing state is increased by 15%.

(4) After the equipped character spends 1 Night Spirit point while on the battlefield, the critical hit chance is increased by 40% for 6 seconds. This effect can occur once every 1 second.

OR

Scroll of the Hero of the Burnt City

ATK /Pyro Damage/Crit. damage or chance

(2) When a nearby party member activates Night Spirit’s Flash, the equipped character will recover 6 Energy.

(4) After the equipped character activates a reaction related to their element, all nearby party members gain a 12% damage bonus to elements related to that reaction for 15 seconds. If the equipped character is under the Blessing of the Night Spirit when activating this effect, all nearby party members gain an additional 28% damage bonus to elements related to that reaction for 20 seconds. This effect can occur even if the character is not on the battlefield. Bonuses from artifact sets of the same name do not stack.

The best artifacts and weapons

Best Artifacts Ranking

Rating Set of artifacts Bonus
Best Obsidian Tome • The damage of the equipped character on the field under the Blessing of the Night Spirit is increased by 15%
• After the equipped character spends 1 point of Night Spirit while on the battlefield, the critical hit chance is increased by 40% for 6 sec. This effect can occur once every 1 sec.
Second place Scroll of the Hero of the Burnt City • When a nearby squad member activates Night Spirit’s Flash, the equipped character recovers 6 Energy.
• After the equipped character activates a reaction related to their element, all nearby squad members gain a 12% damage bonus to elements related to that reaction for 15 sec. If the equipped character is under Night Spirit’s Blessing when activating this effect, all nearby squad members gain an additional 28% damage bonus to elements related to that reaction for 20 sec. This effect can occur even if the character is not on the battlefield. Bonuses from artifact sets of the same name do not stack.
Third
place

Burning Scarlet Witch
• Increases Pyro damage bonus by 15%.
• Increases damage from Overload and Burning statuses by 40%, and damage from Steam and Melting statuses by 15%. Using an elemental skill increases the effects of a 2-piece set by 50% for 10 seconds. Can stack up to 3 times.

Best Weapons Ranking

Rating Weapon Characteristics (Lvl.1)
The best A thousand dazzling suns Basic Stats
Base Attack: 49
Bonus Effect: Critical Hit Chance 2.4%
Effect
When using an elemental skill or an elemental burst, grants the user Scorching Radiance: increases critical damage by 20% and attack power by 28% for 6 sec. This effect can occur once every 10 sec.
Dealing elemental damage with a normal or charged attack while Scorching Radiance is active extends the duration of this effect by 2 sec. This extension can occur once every 1 sec, with a maximum extension of 6 sec.
In addition, the effects of Scorching Radiance are increased by 75% while the equipped character is under the Blessing of the Holy Flame, and its duration does not count down while the equipped character is outside the battlefield.
Second
place

Reed Sea Lighthouse
Basic Stats
: Base Attack: 46
Bonus Effect: Critical Damage 7.2%
Effect:
After hitting an enemy with an elemental skill, attack power will increase by  20%  for 8 seconds. Upon receiving damage, attack power will increase by  20%  for 8 seconds. These effects occur even if the character is not on the battlefield. Additionally, if the equipped character is not protected by a shield, their max HP will increase by  32% .
Third place
Dragonbone Sword
Basic Stats
: Base Attack: 42
Bonus Effect: Critical Hit Chance: 6%
Effect:
Every 4 seconds, increases the character’s damage dealt by 6% and damage taken by 3% while active. Can stack up to 5 times, does not reset when switching characters, and is reduced by 1 stack level upon receiving damage.
Fourth
place

Flower in armor
Basic Stats
Basic Attack: 44
Bonus Effect: Elemental Mastery 24
Effect
After hitting an enemy with an elemental skill or activating an elemental reaction, attack power increases by 12% and elemental mastery increases by 48 for 8 seconds.
Fifth
place
Montenegrin razor Basic Stats
: Base Attack: 42
Bonus Effect: Critical Damage 12.0%
Effect:
Defeated enemies increase attack power by 12%. Lasts 30 seconds. This effect can stack up to 3 times. The duration of additional effects is independent of each other.

Recommended command for Mavuiki

Mavuika
Sitlali

Shilonen

Bennett
Mavuika
Sitlali

Rosary

Kokomi
Mavuika
Furina

Shilonen

Bennett
Mavuika
Ororon

Chevreuse

Bennett
Mavuika
Ororon

Chevreuse

Fischl
Mavuika
Mualani

Candace

Shilonen
Mavuika
Neuvillette

Kazuha

Shilonen
Mavuika
Navia

Shilonen

Bennett
Mavuika
Kinich
Emilia
Bennett
Mavuika Risley
Shilonen

Bennett
Mavuika
Gan Yu
Emilia
Shilonen
Mavuika
Raiden

Ororon

Chevreuse
Mavuika
Harlequin

Bennett

Shilonen

Materials for the elevation of Mavuiki

As Mavuiki levels up, his Critical Damage increases.

Exalted. Max lvl Price (Mora) Electronic material #1 Electronic material #2 Local curiosities Additional materials
1 20 20,000 Agnidus Agate Shard x1 — Dried Purple x3 Wooden Watchman’s Whistle x3
2 40 40,000 Agnidus Agate Fragment x3 Mysterious Spring Core with Golden Inscription x2 Dried purple lily x10 Wooden Watch Whistle x15
3 50 60,000 Agnidus Agate Fragment x6 Mysterious Spring Core with Golden Inscription x4 Dried purple lily x20 Warrior’s Metal Whistle x12
4 60 80,000 Agnidus Agate Piece x3 Mysterious Spring Core with Golden Inscription x8 Dried purple lily x30 Warrior’s Metal Whistle x18
5 70 100,000 Agnidus Agate Piece x6 Mysterious Spring Core with Golden Inscription x12 Dried purple x45 Golden Whistle of the Saurian-Crowned Warrior x16
6 80 120,000 Agnidus Precious Agate x6 Mysterious Spring Core with Golden Inscription x20 Dried purple x60 Golden Whistle of the Saurian-Crowned Warrior x24

Gallery

ALL CHARACTERS

Mondstadt


Albedo

Diona

Kli

Venti

Mona

Diluc

Genie

Sucrose

Noelle

Bennett

Fischl

Razor

Barbara

Lisa

Keya

Amber

Traveler
(Anemo)

Rosary

Eola

Eloy

Mika

Li Yue


Hu Tao

Xiao

Gan Yu

Zhong Li

Xin Yan

Ke Qing

Qi Qi

Chun Yun

Ning Guang

Xing Qiu

Bei Dou

Xiang Ling

Yan Fei

Shen He

Yun Jin

Ye Lan

Yao Yao

Traveler
(Geo)

Bai Zhu

Xian Yun

Fireplace

Lan Yan

Snowy


Tartaglia

Inazuma


Kazuha

Kamisato Ayaka

Sayu

Yoimiya
Shogun Raiden Sarah Kujo Kokomi
Tom

Arataki Itto

Goro

Yae Miko

Kamisato Ayato

Kuki Shinobu

Shikanoin Heizo

Kirara

Tiori

Sumeru


Tignari

Tracks

Dory

Candace

Saino

Nile

Nahida

Laila

Wanderer

Faruzan

Al-Haytham

Dehya

Traveler
(Dendro)

Kaveh
Setos

Fontaine


Line

Lynette

Freminet

Neuvillette


Risley

Traveler
(Hydro)

Furina

Charlotte

Navia

Chevreuse

Harlequin

Clorinda

Sidgwin
Emilia
Escoffier

Natlan


Kachina

Mualani

Kinich

Shilonen

Chaska

Ororon

Mavuika

Sitlali

Mizuki

Varesa

Iansan

Ifa

Ineffa

 

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