Walkthrough Dying Light 2 Stay Human

 Detailed walkthrough of Dying Light 2 Stay Human: we tell you how to complete all the story missions and get the best ending in the gameIn Dying Light 2 Stay Human , you will have to fight through crowds of the infected, run on the roofs of buildings and make ambiguous decisions. If you are an inexperienced player, we recommend that you start the passage of the story on an easy difficulty level.

Walkthrough Dying Light 2 Stay Human

Pilgrim’s Way

We climb the rock and follow Spike until we get to the bee hive. Spike suggests collecting some honey and chamomile flowers. In the future, with the help of these resources, we can make first-aid kits. To simplify the search, press the key shown on the screen and activate Survivor Sense.

In addition to the resources required by the assignment, we can inspect the forest and find additional honey and chamomile. When we are ready, we return to Spike and follow the abandoned house. We climb into the building through the ajar garage door and inspect it with the help of flair.

Walkthrough Dying Light 2 Stay Human

We search lockers and briefcases. In the kitchen we find a collectible item “Newspaper Article – October 11, 2020” . On the street we examine the corpses and read a letter from one of the owners of the institution. We get a collectible item “Farewell letter” .

Walkthrough Dying Light 2 Stay Human

We rise to the second floor, we talk with Spike. After the dialogue, the task will be updated. We run towards the antenna, inspect the houses and, if necessary, deal with the zombies. Having reached the destroyed bridge, we use the overturned bus to climb up.

We rise to the second floor, we talk with Spike. After the dialogue, the task will be updated. We run towards the antenna, inspect the houses and, if necessary, deal with the zombies. Having reached the destroyed bridge, we use the overturned bus to climb up.

In the tunnel we see the sleeping dead, who have many useful things. We can leave them and leave, or use a gas cylinder and blow up most of them. To do this, take a gas cylinder at the exit of the tunnel, lure a crowd of the dead to you and hold down the “X” button. Throw the balloon towards the crowd.

We continue to climb the rock until we reach the building. We use the drainpipe at the end of the building and go up to the second floor. We move the cabinet, we find a room with a radio station.

We get out through the window, we find a garage with a generator. When we try to open it, zombies will attack. One of the biters will jump on us from above, using powerful attacks. Such attacks cannot be blocked, but they can be dodged. Hold the back or side button and press the spacebar once.

We start the generator and wait until the morning. In the morning we contact the informant, at the radio station we select “140.200 MHz” .

We set off for the marker, on the way we explore houses and cars. In the church right after the antenna we find a collectible item “Paradise Lost, Book IV” . We swim across the river. In the bus under water we can find resources and valuable items.

Walkthrough Dying Light 2 Stay Human

We get to the subway tunnel and watch the cut-scene with the messenger. We break the wooden box and find a man. We fight with two groups of renegades, pick up valuables and communicate with a messenger. He gives us the VGM key and asks to take it to a certain Loan in the Fisheye bar. We watch another video, then we run away from Waltz through the subway tunnels. Having reached the bazaar, we watch the cut-scene and get acquainted with Hakon.

Get stronger

After waking up, we examine the room of Sarah and Yana. We find a collectible item “Playing card of the infected – Ace of Spades – Destroyer” . We can chat with the girls and Hakon. Having reached the grove on the roof, we examine it and find valuable items. To continue the passage, open the box and pick up the crystal . We follow Hakon to the army cargo and open it with the VGM key. Hakon will ask where we got the key from:

  • From the VGM scientist – trust Hakon.
  • It’s better for you not to know – not to trust Hakon.

We run after Hakon to the market, then to his friend Killian. We fight off biters until Killian turns on the lamps. Answering Killian’s question:

  • Aiden, he’s a pilgrim – trust Killian (best choice).
  • Let us in first – don’t trust Killian.

We examine Killian’s shelter: we find a weapon, we communicate with a man and go to bed.

Plague markers

Waking up, we get to the hospital. To the left of the main entrance is a bus that takes you into the building.

We follow Hakon, break open the door and get to the crowd of the dead. We can get around them or kill them (the second option will bring combat experience and a lot of useful resources). We jump into the elevator shaft, fall through to the lower level. It is not recommended to fight zombies here, as a strong infected can hear us. Use the tables to sneak around the zombies.

We get to Hakon, we get a biomarker. We run to the exit, watch the cut-scene with the infected and communicate with Hakon. We get binoculars, with which you can open new objects in the city. To do this, move the binoculars until a mark appears in the center of the screen. The closer the place that can be found, the smaller it is.

The only way out

We go to the market, get acquainted with the inhabitants. While waiting for a message from Hakon, you need to complete two additional quests “Spark of Discovery” and “Let’s raise our glasses!”. You can check out the quests here. When meeting residents, we always communicate with Carlos (apprentice mechanic), Lena, a bartender named Urban and Ahab (a man in tattoos).

We receive a message from Hakon, we meet with him. We are waiting for the night, we go to the entrance to the subway tunnels. To open the hatch, we kill all the zombies. We try not to use gas cylinders and other explosives, as this will attract more infected.

We rise to the second floor, we talk with Spike. After the dialogue, the task will be updated. We run towards the antenna, inspect the houses and, if necessary, deal with the zombies. Having reached the destroyed bridge, we use the overturned bus to climb up.

by Abdullah Sam
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