Senua’s Saga: Hellblade II: All Collectibles

There are two types of collectibles in Hellblade 2: knowledge pillars and stone faces. Finding all 18 knowledge pillars will earn you an achievement and a new narrator, Drut, who can be selected when you replay the game. Finding all 17 stone faces (and bringing the trees hidden behind them to life) will earn you the achievement without any other additional rewards.

Reykjanestau

— Pillars of knowledge: 1.

— Hidden faces: 0.

After the introductory cutscene, you will find yourself on the coast of Iceland. You need to move deeper into the location and climb the cliff. Heading deeper into the location, you will find the first pillar of knowledge – a collectible that allows you to listen to the story. There are 18 such pillars of knowledge in total, which are scattered across five story chapters (there are no collectibles in the last chapter). Whenever you see and activate a pillar of knowledge, a red symbol appears on it. This way you can track their order to understand which pillar of knowledge was skipped. Use concentration by holding the E key on PC or LT / RT on console to listen to the first part of the story. We continue the guide to collecting all the collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Freislaug

— Pillars of knowledge: 4.

— Hidden faces: 2.

At the beginning of the chapter, you need to follow the slaver Torgestr, but before that, pay attention to the houses on the right. Go between them and find the first knowledge pillar in the second chapter. Go to it and hold the F key to focus and hear Drut’s story. This pillar will turn red, which will be an indicator of its activation. For activating all 18 knowledge pillars, you will get an achievement and Drut as an alternative narrator (on a new game).

After solving the puzzle with finding three symbols in the village, cross the bridge and squeeze inside the broken barricade. Enter the house, go out the other side and look to the left. There you will find a wooden fence leading to the backyard. In the backyard, look for a wooden barricade covered in white chalk and go through it to find the second pillar of knowledge of this chapter. Approach it, hold the F key to focus and hear Drut’s story.

Return to where you came from and look left, towards the torch. To the right of the torch, hidden among the rubble, is the first hidden stone face. Use concentration to unlock it and open a secret passage. On this secret path, find a small tree with a symbol and use concentration again to listen to another story. This is the second type of collectible, and there are a total of 17 stone faces in the game.

After the cutscene with the draugr capturing the man, continue moving. Go past the torch and look to the left to find a ladder. Climb it and run to the torch above the cliff. To the right of the cliff, you will see a ledge with white chalk that you need to jump over. At the end of this ledge will be a pillar of knowledge. Go to it, hold the F key to focus. The symbol will turn red and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will get an achievement and Drut as an alternate narrator (on a new game).

Once you regain control of Senua, you will need to follow a man named Fargrimr. Eventually, you will reach a broken bridge. From here, you can go right, following Fargrimr, or turn left to find another collectible. If you go left, look for a hidden stone face among the rocks. Focus on it, follow the secret path and focus on the small tree to hear a new story. We continue the guide to collecting all the collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Return to Fargrimr, follow him, but do not rush down to the village. At the fork with a thin stick, go left to get to a dead end with a pillar of knowledge. Go to it, hold the F key to focus. The symbol will turn red, and you will hear the story of Drut. For activating all 18 pillars of knowledge, you will get an achievement and Drut as an alternative narrator (on a new game).

Rudholar

— Pillars of knowledge: 6.

— Hidden faces: 5.

Follow the men until you come down the hill. There is a fork in the road and the entrance to a ruined settlement. You have three directions to choose from (not counting the path you took down here). Head left, past the ruined hut, to find a hidden stone face. Approach it, holding the F key to focus on it. After a few seconds, a secret path will open up, leading to a small tree. Focus on it too to hear part of the story. Finding all 17 trees will give you an achievement.

After leaving the tree area, look to the left to find the first knowledge pillar of Chapter 3. Walk up to it while holding F to focus on it. The symbol will glow red and you will hear Drut’s story. Activating all 18 knowledge pillars will earn you an achievement and Drut as an alternate narrator (on a new game).

Return to the bottom of the hill and the entrance to the ruined settlement. This time, don’t turn left, but head right to find a path going roughly in the same direction you came from (along a parallel path at the bottom of the hill). The path adjoins the hill. At the end of this path, among the rocks on the left, find the second hidden stone face of Chapter 3. Approach it, holding the F key to focus on it. After a few seconds, a secret path will open up, leading to a small tree. Focus on it too to hear part of the story. Finding all 17 trees will earn you an achievement.

After the cutscene, Senua will turn around and have to go down the slope, away from Fargrimr’s tent. Before you leave, look at Fargrimr again and go past him to the left and deeper into the region (do not go down the hill on the parallel road). Follow this path, go around the hill and find another pillar of knowledge. Approach it, holding the F key to focus on it. The symbol will light up red and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will receive an achievement and Drut as an alternative narrator (in a new game). We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Continue along the path you came from, or jump off the ledge with white chalk on the right. This will take you back to where you came from, near Fargrimr’s tent. Continue down the path leading away from Fargrimr’s tent. Descend further down the wooden structure with white chalk, following the ledges and stairs. Continue along the linear route until you reach a small fork. First, look to the left, where a stone face is hidden. Approach it, holding the F key to focus on it. After a few seconds, a secret path will open up, leading to a small tree. Focus on it to hear part of the story. Finding all 17 trees will earn you an achievement.

After solving the first puzzle with two stone balls, continue along the unlocked path and look at the rocks on the right to find a hidden stone face. Walk up to the face while holding F to focus on it. After a few seconds, a secret path will open up leading to a small tree. Focus on it to hear part of the story. Finding all 17 trees will give you an achievement.

Continue along the main path and you’ll eventually come to a fork in the road with two paths. To the left is a small ledge with white chalk. Climb it and walk between the rocks to find the third knowledge pillar of this chapter. Walk up to it while holding F to focus on it. The symbol will glow red and you’ll hear Drut’s story. Activating all 18 knowledge pillars will earn you an achievement and Drut as an alternate narrator (on a new game).

After solving the puzzle with three stone balls, follow the newly unlocked path and go down two ledges. Continue moving, following the ledges with white chalk on the right. You need to climb two ledges to find the last hidden stone face of this chapter. Approach the face, holding the F key to focus on it. After a few seconds, a secret path will open leading to a small tree. Focus on it to hear part of the story. If you find all 17 trees, you will get an achievement. We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Before this place there will be a passage leading to another pillar of knowledge. To get to it, move in a circle and climb up the ledge. Go to this pillar, hold the F key to focus on it. The symbol will glow red and you will hear Drut’s story. For activating all 18 pillars of knowledge you will get an achievement, as well as Drut as an alternate narrator in a new game.

Take a few steps forward and look to the right to find a small tunnel that leads to the fifth knowledge pillar. Walk up to this pillar while holding F to focus on it. The symbol will glow red and you will hear Drut’s story. Activating all 18 knowledge pillars will earn you an achievement, as well as Drut as an alternate narrator when you play again.

After the fight with the draugrs, while solving the final puzzle with three stones, go down the ledge and use the second bubble to change the environment. This will create a platform and allow you to reach the final pedestal, but before you take the third stone, look to the left. In this direction is the sixth pillar of knowledge of this chapter, which is the last one. The pillar of knowledge is located on the ceiling, but this will not prevent you from interacting with it. Approach this pillar, holding the F key to focus on it. The symbol will light up red, and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will receive an achievement, as well as Drut as an alternative narrator for a new game. We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

The Hidden People

— Pillars of knowledge: 3.

— Hidden faces: 4.

Go down and take the torch. Go through the narrow passage, jump from the first ledge, crawl under the stone and look to the left to see a hidden stone face. Go to it, hold down the F key to focus on it. After a while, a secret path will open leading to a small tree. Focus on it to hear part of the story. For reviving all 17 trees, you will get an achievement.

Continue through the cave until you drop off a new ledge into a small pool. There is a stone pillar in the center of this shaft. Turn right, find a ledge, and climb it to reach a new knowledge pillar. Walk up to it, hold down the F key to focus on it. The symbol will glow red, and you will hear Drut’s story. Activating all 18 knowledge pillars will earn you an achievement, as well as Drut as an alternate narrator when you play again.

Go the opposite way, into a large cave, climb onto the ledge on the left and light the square lantern. Drop down from the ledge, move back and left, to the exit of the mine. After jumping into a new cave, immediately turn right to find a square lantern and put it out. Do not rush to jump down, but instead turn around from the extinguished lantern to see a well-hidden stone face on the wall in front of you. Approach it, hold down the F key to focus on it. After a while, a secret path will open leading to a small tree. Focus on it to hear part of the story. For reviving all 17 trees, you will receive an achievement.

Go down, turn right and keep moving until you find a large hole. Jump into it to get into the pool. Carry the torch under the streams of water and light it on the left side, then light the nearest square lamp and cross the bridge. Continue moving along the left wall, paying attention to the right. You will notice a small bridge of stones leading to a pillar of knowledge. Jump on it and go to the pillar, hold down the F key to focus on it. The symbol will light up red and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will receive an achievement. We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Go through the dark cave with cannibals and find yourself in brighter adits, move forward to a fork with flying stones. Look to the left to see a well-hidden stone face. Go to the face, hold down the F key to focus on it. After a while, a secret path will open leading to a small tree. Focus on it to hear part of the story. For reviving all 17 trees, you will receive an achievement.

Continue right until you jump off the ledge. Go past the exit a little further and notice the opening on the right that leads to another knowledge pillar. Go to the pillar and hold down the F key to focus on it. The symbol will glow red and you will hear Drut’s story. For activating all 18 knowledge pillars, you will get an achievement.

Bardarvik

— Pillars of knowledge: 4.

— Hidden faces: 6.

Move forward along the rocks until your allies disappear. Once you notice a small waterfall on the right, go through it to find a carefully hidden stone face. Go to it and hold down the F key to focus on it. After a few seconds, a secret path will open leading to a small tree. Focus on it to hear part of the story. If you revive all 17 trees, you will get an achievement. We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Go just above the waterfall and turn right to find a hidden passage leading to the next knowledge pillar. Walk up to the pillar and hold F to focus on it. The symbol will glow red and you will hear Drut’s story. Activating all 18 knowledge pillars will earn you an achievement and Drut as an alternate narrator (new game).

Continue moving, following Astrid. When you notice a narrow passage between the rocks, stop and look to the right to find a hidden stone face. Go to it and hold the F key to focus on it. After a while, a secret path will open up, leading to a small tree. Focus on it to hear part of the story. If you animate all 17 trees, you will get an achievement.

Continue following Astrid until you need to climb a high cliff. Walk along the cliff, and when you jump over a fallen rock and come out into a spacious clearing, look to the right. There will be a secondary path leading to the next pillar of knowledge. Approach the pillar and hold the F key to focus on it. The symbol will glow red, and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will receive an achievement, and Drut will become an alternative narrator in the new game.

After solving the puzzle with finding three symbols, you will find yourself on top of a mountain overlooking the sea. Do not rush forward, but pay attention to the hidden passage on the right, leading to another stone face. Go to it and hold down the F key to focus on it. After a while, a secret path to a tree will open, where you can hear part of the story. If you revive all 17 trees, you will get an achievement.

While solving another puzzle with finding three symbols, go around the broken boat and enter the passage with a blue haze between the stones. After passing through the cave, you will find yourself on the other side, where the next pillar of knowledge is located. Go to it and hold down the F key to focus on it. The symbol will light up red, and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will receive an achievement. We continue the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.

Turning away from the pillar of knowledge, look at the cave you came through. There will be a hidden stone face on the wall to the left. Go to it and hold down the F key to focus on it. After a while, a secret path will open up to a tree where you can hear part of the story. If you revive all 17 trees, you will get an achievement.

Reach the village at the end of the chapter by following the main path between the buildings until you see a pillar with bells. Move away from this pillar to the right, go around the house and pay attention to the well-hidden stone face on the left. Go to the face, hold down the F key to focus on it. After a few seconds, a secret path will open leading to a small tree. Focus on it to hear part of the story. If you revive all 17 trees, you will get an achievement.

Next, from the place where the previous hidden object was found, move forward a little along the main road, but do not approach the building with a burning torch. Turn left. This path will lead you to a pillar of knowledge. Go to this pillar, hold the F key to focus on it. The symbol will light up red, and you will hear Drut’s story. For activating all 18 pillars of knowledge, you will get an achievement, and Drut will become an alternative narrator in the new game.

After activating the pillar of knowledge, go around the house to the right of it and find a well-hidden stone face on the left. Go to the face, hold down the F key to focus on it. After a few seconds, a secret path will open leading to a small tree. Focus on it to hear part of the story. If you revive all 17 trees, you will get an achievement. We conclude the guide to collecting all collectibles in the game Senua’s Saga: Hellblade II on the StopGame.Ru website. We tell you how to find all the pillars of knowledge and hidden stone faces.