Fallout’s 7 Most Disturbing Quests and How to Activate Them

We tell you about the most terrifying and disturbing missions from the main Fallout installments, and which you will surely want to unlock to experience them.

With the premiere of the television series, the Fallout license, previously almost abandoned, is back in fashion, but it could re-emerge bringing forward the long-awaited fifth installment that was not expected until the next decade.

In fact, the television series is so successful that a second season has been confirmed, and millions of players are trying out the various installments of the Fallout license, especially Fallout New Vegas and Fallout 4 .

Well, in this guide, we want to highlight some of the most disturbing quests you can find in Fallout 3, Fallout New Vegas and Fallout 4 so you can unlock them right away.

Fallout’s 7 Most Disturbing Quests and How to Activate Them.

Child in the fridge

There are many hidden quests, and the boy in the fridge quest is one of the most memorable ones you can discover in Fallout 4 and you can find it if you travel north of Neponset Park.

There you will hear noises inside a refrigerator, and when you open it, you will find Billy, a demon child who has been trapped there for 200 years.

From here you will have to make a moral decision that we will not reveal to you.

The devil’s debt

Also in Fallout 4 we are invited to visit the terrifying Salem witchcraft museum, located in the northeast of the map.

After finding a holotape next to the museum, you’ll have to enter the basement and face a fearsome enemy that has wiped out absolutely all the residents. Then you’ll have to make another moral decision that we don’t reveal to you.

Tenpenny Tower

This time we are going to one of those fun missions, but from Fallout 3, and that is that you must visit the Tenpenny Tower where there is a band of nearby demons who want to move there.

Here you will also have to make a series of decisions, including trying to find the happiest ending possible, although we can already tell you that it will be difficult to please all sides.

The secret of the Cabot house

We return to Fallout 4 and this quest focuses on a certain Lorenzo, who 400 years ago found a strange artifact that gave him superhuman abilities, but also drove him completely insane.

Here you have several options: free him and let him roam the wasteland, or kill him. You will learn much more about his disturbing past and even some very remarkable aspects of the narrative.

Democratic inaction

This time we go to Fallout New Vegas, where we visit Vault 11 and where the inhabitants became involuntary subjects of a social experiment.

The experiment ended very badly, something you will discover in the various tapes and messages from a defenestrated place.

The village of cannibals

We return to Fallout 3 and we will arrive at a small town called Andale, and everything seems to be working perfectly, but there are dark secrets.

In this city they are all cannibals, and that is how they have managed to survive, and you can either join them or be their next meal.

Pickman’s Gift

In Fallout 4, you’ll end up visiting Pickman’s Gallery, which features a ton of nightmare-inducing images. You’ll go through a bunch of trials and scary rooms until you meet Pickman himself.As you can see, they are a series of disturbing missions, which are scary just by visiting them, and which you can find in the main installments of the series.