Walkthrough Dead Island 2 – game guide

Detailed walkthrough of story and side quests in Dead Island 2.Unfinished Dead Island 2 got to the release. Players have to go on a dangerous adventure, survive in a harsh world and destroy a lot of zombies. In this guide, we will walk you through the game in detail.

Damned flight

We choose a character and after a short cut-scene we find ourselves on board a crashed plane. We go forward and pick up a first-aid kit to restore health.

We pass forward, we find a machete along the way and break the box. We move further along the marker, climb into the next section of the aircraft and, using the appropriate button, push the box with our foot to clear the way further.

We get to the survivors and before opening the door we pick up the first-aid kit on the left.

We fight off zombies, on demand we throw weapons into a burning wheel and finish off the remaining enemies.

We communicate with Joshua and watch a long video.

Desperately looking for Emma

We move forward and inspect the parcel on the ground.

We study the switchboard without a switch and go left.

We open the garage, collect useful items inside and pick up the part. We take it to the gate and destroy the zombies in the yard. On the right, open the door and go inside the house.

We break the shield at the large gate, destroy the zombies and get the key card.

By the bed we find the last song of Colt. We go back, open the door to the mansion and move along the marker towards Emma’s house.

We rest against the gate and find a note with a hint – the code is hidden in the kitchen.

We follow from the gate in the opposite direction and on the first floor of the mansion we find a note. We open the gate, get to Emma’s house, use the bell and go inside.

Battle of Bel Air

We go outside and fight off the zombies.

We examine the shield and go down to the lower level of the mansion. We use the canister of water to put out the fire, grab the switch and take it outside. After installing the item in the shield, we destroy the remaining zombies and go inside the house.

We go down to the game room and communicate with the survivors.

Call for help

We leave the basement and go up to the first floor.

Near the stairs on a shelf with disks we find the trailer “The Omen of Death”.

We communicate with Sam B. We grab a machete and pick up items next to the workbench.

We use it and install a modification on the weapon.

We communicate with Carlos and take meat bait, weapons and blueprints for a first-aid kit and the “Balance” skill from him for free. We rise to the top floor and take the money on the left side of the nightstand near the bed.

Emma’s note can be found in the next room.

We communicate with the girl.

We go down to the lower floor, talk to Michael and go outside.

We move along the road and along the way, as soon as we hear the voice of a man, we activate the intercom to receive the side task “Killer Party”. After completing the task, we return to the main road and move further along the marker.

We turn to the house, but the door will be closed. We climb the stairs, break the window and jump into the building. We pass into the area with monitors and pick up the key card from the “Zagon” and the entry “To My Subscribers”.

We get to the point and go to another location.

We move towards the hotel and clean up the location.

On the white banquet table we pick up the invitation to the wedding.

In the center we find the key to cell number 9.

Behind the counter we listen to the audio recording “A Bad Deal”.

We look into the window in the metal door to complete the task.

killer party

After activating the intercom, we pass through the gate and destroy all the zombies on the marker.

We talk with Curtis. The man will ask you to activate the electricity and start the lift.

In the guest house on the left we find the entry “Swindler Tony”.

We go down the stairs, open the door and destroy the enemy. We grab a canister of water to the right of the entrance and pour it indoors to start electricity.

We return to Curtis and after the conversation go around the house on the left. We kill the zombies, go inside and activate the lift.

We deal with all the enemies and communicate with the man.

Be sure to go into the next room to find the skill “Lightness”.

In the kitchen we find the entry “Tony Leech”.

Don’t forget to open the garage and climb into the next section to find the “Strength” skills and the key to Curtis’s garage..

Room service for Major Booker

We go out on the marker to the street and go down to the pool.

Looking at the location:

  1. On the right is a container with lye.
  2. Next to it we find green pipes.
  3. We study the pump near the pool.

We destroy all enemies and go up the stairs to the hotel. We grab a canister of water – it will come in handy later. We move along the corridor and destroy the zombies.

We crawl under the rubble and after killing the enemies we put out the flames in order to go further. We get to the elevator and to the right of it we pass into the room.

We grab the improvement and use the lever to turn off the electricity. Through the elevator shaft we climb to the third floor.

We pass forward, climb through the hole in the wall and break the planks in front of us.

We climb into the ventilation shaft and in the far side on the left we find the key to cell No. 49.

We move on and get to Major Booker.

In the room opposite we find a list of cases for the end of the world.

We pick up the key near the body of Major Booker. We get to the elevator.

We use the canister of water to connect the electricity between the two wires, and go down to the lower level.

We pass into the banquet hall, talk with Dr. Reid and fight with Becky’s bride.

We bring the enemy to the bare wires, throw canisters of gasoline and try to dodge the enemy’s blows to the ground. After defeating a powerful zombie, we will receive the super-skill “Tremor of the Earth”.

chosen person

We return to Bel Air. We run through the nearest house – the mission “#clickbait” is activated. After the successful completion of the quest, we move along the road and get to Emma’s mansion. We pick up an improvement next to the workbench and, if necessary, pump and restore weapons. We go upstairs and communicate with the mistress of the house.

#doesn’t click

We clean the territory from zombies and destroy Brock in the gym near the pool.

We pass into the room with monitors and open the safe to get weapons.

We rise to the top floor of the mansion and communicate with Amanda.

We approach the edge of the roof, dodge zombie attacks and with the help of a kick we throw them down. After completing the intermediate goal, we take any sharp weapon and cripple opponents.

In the third stage, we stand next to any source of fire and push enemies into it so that they burn to the ground.

We clean the territory and communicate with Amanda.

If you wish, we can jump onto the balcony with deck chairs and inside the room pick up the record “On the verge of trouble”, “Just a prank” and the “Weighter” skill.

Oh Michael, where are you?

After talking with Emma, ​​we go up to Michael’s room and talk to Andrea.

We follow the marker and pass through the tennis court. If we destroy the coach, we get the keys to the car. We move on.

Near the gate we deal with the crushers, raise the key card and go to Beverly Hills.

We get to Michael’s house.

Under the TV we find an advertisement for Michael’s courses and on the left on the shelf we study the award.

We examine the food on the table, the body, the blood spatter on the wall, the soundtracks, the knife holder, the severed hand and the door.

In the kitchen, examine the note and find the keys in the trash can. Destroy the zombies in Michael’s room. We activate the answering machine, we study the clothes on the floor, the map on the bed and the address cards to find out the location of Jesse Kwon’s house.

We run to the girl’s house and communicate with Rocky.

The man does not want to let the hero into the house, so you have to help him.

We destroy the zombies in the garage, grab the switch and activate the electrical panel.

We also pick up the modification next to the workbench. We immediately pick up the second item and take it to the backyard to close the door. After the destruction of the zombies, we pass into Jesse’s house.

Citizen Kwon

After talking with Ricky and Roxanne, examine the note on the refrigerator.

In the pool, you can examine the parting gift to activate the search task. We get to the next house and go inside. We beware of traps with shotguns and rise up.

We destroy all the zombies along the way, break the column to turn off the music and get to know Jesse. We grab the modification from the workbench.

We get to the checkpoint. We kill the enemies, take the key card and open the passage.

We move through the dead zone. You can put out the fire blocking the first section of the path from the hydrant on the right, and the second – using the water tank hidden in the back of the truck.

We get to the gate, activate the trembling of the earth next to the car in order to blow it up and quickly destroy opponents. Behind the gate we kill a pack of zombies and go to another location.

Michael Anders and the Holy Grail

On the marker we get to the Monarch studio.

Near the tent we find a record and a skill card.

We are trying to open the door of the seventh pavilion. This will not work, so we get to the nearest trailer opposite and pick up the keys.

We go inside the building. On the left we climb the boxes, grab the switch off and install it in the electrical panel in the right corner of the landfill. We activate the button to open the doors and destroy the zombies. Don’t forget to use switches in other crates to quickly eliminate enemies.

We move through the hangar and go outside on the other side.

Michael stepped into the paint, so we watch the footprints and move straight ahead.

In the booth on the left, we immediately pick up the note “This is a turn” and continue the search for the survivor.

At the first fork, you can turn right to find the note “First Role” on the table.

We get to the third polygon. We go inside and immediately pick up the note “Frenemies” on the left on the table. On the workbench we find the skill “Meat Grinder”.

We go further and activate the elevator.

We fight off the monsters and go outside.

We get to Michael’s trailer and destroy Alesis Hernandez.

To do this, we evade the poison and activate the buttons to control the pyrotechnics. We kill all enemies and talk to Michael.

legal zombiecide

We move to the exit from the location and on the way we use the radio to talk to Hana and get the side task “Destructive Caustic X”.

We go down the stairs and on the grate we find Phil’s note.

We pass through the door, go down into the sewer and grab the valve. Install it on the right on the pipe and go to the next section. We follow to the far right corner and set the switch to open the door.

We transfer it to the next switchboard and open the passage further. We go down, switch the flow of poisonous liquid to the left side, destroy the zombies on the right and go into the distribution room.

First, we start the distant valve, and then we activate the near one.

We go back, switch the liquid to the right side and go forward on the left.

We kill all the enemies, take the key to the control room and move along the marker.

We pass into the control center, take the skill “Gain” and activate the switch.

On the marker we move to Ronnie and Sam Bee. We open the door and fight with a crowd of zombies.

First of all, the hero needs to destroy the boss, otherwise new enemies will come to the cry. This special attack is almost harmless to the character.

We do not come close when charging and in between attacks we run up close and attack the opponent.

After the victory, we reach Sam, pick up the rifle and go up to the second floor.

On the left we examine the note “Garnet Penthouse”.

We go out to the balcony and destroy all the zombies from the machine. Next, use the box to replenish the cartridges.

We return to Sam and pick up the “Accelerator” skill. We communicate with the survivor.

Course on Santa Monica

We return to Emma’s mansion and near the workbench we find a new modification.

In Beverly Hills, we can look into Jesse’s house and activate the additional task “The Return of Rex”. Having reached Emma’s house, we communicate with the girl.

Return of Rex

After talking with Ricky, we follow into the next building. We climb onto the car, grab the generator and jump over the fence.

On the sun lounger on the left we find Dave’s phone. We pass forward and activate the generator.

We go into the house, destroy the zombies and pick up the keys in the back room of the first floor.

Collecting records:

  1. In a large room on the first floor in the center.
  2. On the second floor on the bedside table, you must first turn off the generator to the left of the stairs behind the boxes.
  3. On the balcony of the third floor, you need to throw a canister through the window and blow up the gas cylinder to immediately get rid of all the zombies.

We return to Ricky to complete the task and receive a weapon as a reward.

Down the pipes

After a long cut-scene, we leave Emma’s mansion.

We approach the sewers, we clean the territory and climb inside. We move through the pipes.

We use the pallets to climb over the bars and get to the white door. Meet Patton.

After talking with the survivor, we follow forward and near the workbench we find a new modification.

We move through the tunnel.

In a large area we take away the leadership through the bars.

We move to the room opposite and run the levers three times to adjust the pressure:

  1. Lever “10”.
  2. Levers “10”, “20” and “45”.
  3. Lever “45”.

First you need to take the valve in the room with the lever “20” and install it on the lever “10”. We fight off the crowd of zombies and go through the sewers further.