In the vastness of Dark Age (Dark Age), which came to Russia quite a long time ago, many are already sick and tired of the strife over the leveling of talents. But there is no consensus on the ideal build even after so many years. Today we will tell you about three branches of development for those who like to drink a couple of liters of invigorating red liquid. Vesperians, or Vampires, will appear in all their glory and show their weaknesses. First of all, we ask you to study this beginner’s guide. Although, maybe for old-timers there is a simple secret that you could not find out, but it is vital to know.
The Dark Branch in Dark Age
Vesperians (Vampires) are often chosen for their violent nature and thirst for blood. It is not surprising that most Dark Age players will prefer to train the character for PVP fights in order to send unwanted lycans or gnomes into a well-deserved rest by sinking fangs into soft flesh. The first leveling option is suitable for this purpose. It is aimed more at 1v1 fights.
pros
— The first useful skill that Dark Vampires get is called Seed of Darkness. It reduces the enemy’s movement speed and applies a three-second silence.
— Enormous combat speed when using the vampirism form. In addition to this, the character does not spend his own health on attacks, replenishing it twice as fast.
— High chance to dodge an attack: at the last levels, when using the skills of this upgrade, the enemy practically does not hit the bloodsucker, forcing you to helplessly look at the bitter word “Miss” in the battle logs of the Dark Age game.
— The area damage from the Devil’s Blast ability reveals every assassin if you have to fight against them. By the way, this is a single ability with AoE for Vesperians.
Minuses
— Dealing with monsters and leveling up independently with this development option will be problematic: not every skill will kill monsters with the same speed as a living enemy.
— Dark Age Dark Vampires’ mana tends to disappear quickly, and they are unable to regenerate it.
Blood Branch
For those who decided to dedicate their lives to serving for the good of others, this path of development was invented. Despite the fact that the Vesperians of the Dark Age world do not relate to the angelic face, certain individuals can heal a single target without problems. And this is precisely the Vampire of Blood.
pros
– Excellent healing for a specific target. You can also add the vampirism buff here.
– High level of vital energy.
– No need to spend money on health potions.
— It is possible to train the fanged one to deal good damage, although at the expense of healing.
— Elite creeps don’t cause any problems even when leveling without a party.
Minuses
— As already mentioned, Blood Vampires are solo target characters. Therefore, the developers deprived them of both mass healing and resurrection.
— The first levels will not please you with a long cooldown of healing.
– Constantly swallowing mana and using up your own health in exchange for casting spells.
The Abyss branch in Dark Age
And also Inferno and Fire, as you like. Probably the most controversial path of perfection in the Dark Age saga. I suspect that this branch has already rubbed more than one callus for the Vesperians themselves. Opinions agree on one thing: the skills of this cluster are excellent. The main thing is to use them correctly.
pros
— When PVE leveling, you have a huge advantage over Blood Vampires. Therefore, you will be accepted into a party without any questions. Despite the small instant damage, the curses imposed ultimately kill faster due to the constant effect.
– Procast does not take away health bars, unlike other Dark Age professions.
— You can always heal your teammate if the cleric can’t cope.
Minuses
— Up to about level 55, you’ll just have to pump like a machine: there’s no talk of any PVP. The skills that are so necessary in mass battles appear just after gaining a certain amount of experience.
— Low attack speed. As a result, DPS suffers, which may be a cause for concern for some narrow-minded clanmates.
— Even after getting the coveted level with fives, you shouldn’t perform in the Dark Age arena with a team of less than 6 people – the effect will be minimal and no exclusive leveling will help.
In custody
The Dark Age guide should end with words about everyone’s freedom of choice. Of course, there are hundreds of options for combining classes, professions, and talents. Of course, you can experiment with them, creating a monstrous killing machine, or a mad cleric who blesses and heals even neutral monsters.
We have told you the main points about the advantages and disadvantages: to follow them or not is up to the players to decide. But you should always remember that the information was collected by us from our own experience and from the feedback of hundreds of users.