“Discover the secrets of The Shorekeeper from Wuthering Waves in this comprehensive character guide and build overview. Unleash the power of water magic and dominate your foes!”
Game characters in gachas can be different. Some are friends with the main character, some are openly hostile to him, some die, and some do not exist at all. The latter is exactly about the new character of Wuthering Waves – the Guardian of the Shores. She appeared in update 1.3 and has already become a favorite of many players. And we will tell you about the best build for this character in this article.
The Shorekeeper from Wuthering Waves – Character Guide and Build.
About the character
The Guardian of the Shores herself is not even human. She is essentially a cluster of energy, a sort of divine being who only materializes to help the Black Shores when times are tough. She is capable of thought and emotion, and desires to return to the world that once created her.
In combat, the Guardian of the Shores uses the power of light and wields the Spectro element. She is quite a useful support, as her Outro allows her to create butterflies that allow her to dodge enemy attacks and also buff the squad.
How to get
Like other Limited Legendaries, Guardian of the Shores is only available during her own banner, Till the Sea Turns Clear: September 29th to October 24th, and also features increased drop rates for Taoqi, YangYang, and Chixi.
Pumping materials
Character Rise
Level | Credits | Materials from enemies | World Boss (Fallacy of No Return) | Material from the world |
20 | — | — | — | — |
40 | 5,000 | x4 LF Whisperin Core | — | — |
50 | 10,000 | x4 MF Whisperin Core | x3 Topological Confinement | x4 Nova |
60 | 15,000 | x8 MF Whisperin Core | x6 Topological Confinement | x8 Nova |
70 | 20,000 | x4 HF Whisperin Core | x9 Topological Confinement | x12 Nova |
80 | 40,000 | x8 HF Whisperin Core | x12 Topological Confinement | x16 Nova |
90 | 80,000 | x4 FF Whisperin Core | x16 Topological Confinement | x20 Nova |
Upgrading abilities
Credits | Materials from enemies | Dungeon Materials / Forgery Challenge: Misty Forest | Weekly Boss (Jue) |
20 300 000 | x25 LF Whisperin Core
x28 MF Whisperin Core x40 HF Whisperin Core x57 FF Whisperin Core |
x25 Lento Helix
x28 Adagio Helix x55 Andante Helix x67 Presto Helix |
x26 Sentinel’s Dagger |
Recommended stats
Since Guardian of the Shores is a support character, she needs a lot of energy regeneration. She needs 200-250% of this stat to quickly cast her ultimate and give her team a crit buff.
The recommended specifications are as follows:
- 50% critical hit chance;
- 150% critical damage;
- 2000 attack power;
- 40-75% element bonus;
- 250% energy recovery;
- 15,000 HP.
Capabilities
Basic attacks
Ability name | Ability type | Description |
Origin Calculus | Basic Attack / Basic Attack | Performs a combo of 4 attacks that deal Specter damage, each of which generates 1 Collapsed Core. |
Heavy Attack / Heavy Attack | Holding the button causes the character to enter the Unbound Form state, which continuously consumes stamina. In this state, the Guardian of the Shores performs the following actions:
· Creates Deductive Data segments every second; · Automatically harvests all nearby harvestable plants. If your stamina runs out or you use a basic attack, Unbound Form will be disabled and the enemy will take Specter damage. |
|
Mid-air Attack | Spends some stamina to perform a falling attack. On hit, creates 1 Collapsed Core. If a normal attack is used after this, the combo will start on the second hit. | |
Dodge Counter | After successfully dodging, counterattacks the enemy and performs a spectral attack. | |
Chaos Theory | Resonance Skill / E-shka | Restores all allies’ health and summons 5 Dim Star Butterflies that automatically track and attack enemies with Spectre damage. Can be activated in mid-air.
If you press the basic attack button after the skill, the combo of attacks will start from the second attack. |
End Loop | Resonance Liberation / Ulta | Outer Stellarealm
When activated, the ultimate creates an Outer Stellarealm that continuously restores HP to all allies every 3 seconds. Inner Stellarealm When an ally activates Intro during Outer Stellarealm, they will transform into Inner Stellarealm. Within its range, for every 0.2% of the Coast Keeper’s energy regeneration, the rest of the party gains 0.01% critical hit chance, up to 12.5%. Supernal Stellarealm When Intro is activated while Inner Stellarealm is active, it evolves into Supernal Stellarealm. During its duration, for every 0.1% of Coastguard’s energy regeneration, all allies will receive 0.01% Critical Damage, up to 25%. |
Astral Chord | Forte Circuit / Resonance Scale / Energy | Empirical Data
The Coast Keeper can accumulate up to 5 Empirical Data segments. She gets them as follows: · 1 segment for hitting an enemy with 1, 2, or 4 basic attacks; · 2 segments per hit with 3 basic attacks; · 1 segment per hit with an attack in the air; · 1 segment per counterattack hit. Flare Star Butterfly Hitting with a normal attack creates a Collapsed Core, which transforms into a Flare Star Butterfly after 6 seconds. If there are 5 Collapsed Cores, they instantly transform into a Flare Star Butterfly. Illation When the Coast Guardian has 5 Empirical Data segments, activating a Heavy Attack consumes them all and pulls in nearby enemies, dealing Specter damage to them. This instantly turns all Collapsed Cores into Flare Star Butterflies. Transmutation When Coastguard has 5 Empirical Data segments, attacking in mid-air will consume all of them to deal damage. Any Collapsed Cores created after this instantly transform into Flare Star Butterflies. |
Proof of Existence | Intro Skill / Intro Strike | Enlightenment
When Guardian of the Shores appears, she heals allies and summons 5 Flare Star Butterflies. Their attacks count as E damage. Discernment When Supernal Stellarealm is activated, the first Intro Strike of the Coast Guard is replaced with Discernment. Using Discernment cancels Supernal Stellarealm, restores HP to allies, and deals Specter damage to enemies. This attack is guaranteed to be a critical hit, and its damage is counted as Ultimate damage. |
Binary Butterfly | Outro Skill / Outro Strike | Summons 1 Flare Star Butterfly and 1 Dim Star Butterfly that stay with the next active character for 30 seconds.
The following effects are activated: · When dodging, the character becomes invulnerable and its action cannot be interrupted. The effect works up to 5 times. · All allies’ damage is increased by 15%. |
Passive skills
Skill name | Skill Description |
Life Entwined | When an ally receives a finishing blow, they do not die, but “borrow” HP equal to 50% of the current HP of the Coast Keeper. However, the Coast Keeper’s HP cannot drop below 1 while using this effect. Triggers once every 10 minutes. |
Self Gravitation | When characters are affected by any of Stellarealm’s effects, the Guardian of the Shores’ energy regeneration is increased by 10%. If Rover is on the team, his energy regeneration is also increased by 10%. |
Skillful Cooking | Can create a special dish while cooking. |
Priority of pumping
First of all, you should pay attention to pumping the character’s E and ult. They provide the bulk of the damage and give buffs to allies.
After that, you can upgrade Intro and Outro. This way, the Guardian of the Shores will heal the team more effectively. Next comes Resonance Chain and only lastly do we upgrade the basic attack.
Weapons for the Guardian of the Shores
Name | Base stat | Characteristics | Description |
Stellar Symphony | 17.1–77.0% energy recovery rate | Increases the wearer’s HP by 12-24%. Restores 8-16 Concerto energy when using the ultimate. The effect can occur once every 20 seconds.
After using E, which heals allies, also increases their attack power by 14-28% for 30 seconds. |
The signature weapon of the Guardian of the Shores. It works best with her skillset and allows for more effective healing and buffing of the squad. |
Variation | 11.5–51.8% energy recovery rate | After using the skill, the wearer restores 8-16 units of Concerto energy. The effect is activated once every 20 seconds. | A good alternative that will allow you to accumulate Outro and Ult faster. |
Comet Flare | 6.7–30.4% HP | When Basic or Heavy Attacks hit a target, the wearer’s healing bonus is increased by 3-5%. The effect stacks 3 times, occurs once every 0.6 seconds, and each stack lasts 8 seconds. | Suitable if you use the Guardian of the Shores more as a healer and need a lot of healing. |
Rectifier of Voyager | 7.2–32.3% energy recovery rate | When the wearer uses E-shka, it restores 8-12 units of resonance energy. The effect occurs once every 20 seconds. | A budget option that not only covers the need for energy recovery, but also allows you to accumulate your ult faster. |
Augment | 4.5–20.2% Critical Hit Chance | After activating the Ultimate, the wearer’s attack power is increased by 15-48% for 15 seconds. | Another option for Zhezhi’s on-field. Provides a useful critical hit chance, but is only available from the paid Battle Pass. |
Which Echo to install?
Rejuvenating Glow
Since the abilities of the Guardian of the Shores are aimed at healing and buffing the team, it is best to put the Rejuvenating Glow Echo set on her. The first 2 parts will give a 10% healing bonus, and 5 parts will buff allies’ attack by 15% for 30 seconds after healing.
The first slot is Fallacy of No Return. When the Echo skill is activated, it deals damage to Spectro based on the active character’s HP, and then gives him 10% energy recovery speed for 20 seconds. Other squad members receive 10% attack power for 20 seconds.
Moonlit Clouds
The classic Echo set for supports will also work on the Guardian of the Shores. For 2 pieces, she will get 10% energy regeneration speed, and 5 pieces, when switching and activating Outro, will give the next active Resonator 22.5% attack power for 15 seconds.
In this set, we put Impermanence Heron on the first slot. When Echo’s attack deals damage to enemies, the active character instantly restores 10 units of resonance energy. And if you use Outro within 15 seconds after that, the next resonator on the field will receive a 12% increase in damage for 15 seconds.
Commands for the Guardian of the Shores
The best squad option for the Guardian of the Shores would be a team with Rover. She even has a special passive aimed at the main character.
The pack might look like this:
- Rover (Chaos);
- Keeper of the Shores;
- YangYang/Zhezhi/Yinlin.
The Guardian of the Shores also synergizes well with other Spectro characters and can take on the role of a support healer to increase damage and heal allies.
We take into such a squad:
- Jinxi;
- Keeper of the Shores;
- Zhezhi/Yinlin.
Resonance circuit
Chain number | Name | Description |
1 | Unspoken Conjecture | Stellarealm created with the Ultimate receive several improvements:
· The radius of the zone for healing and buffing characters increases by 150%. · Stellarealm duration increased by 10 seconds. · Activating Intro Discernment does not end any existing Stellarealm. |
2 | Night’s Gift and Refuseal | Outer Stellarealm increases the attack of all allies within its radius by 40%. |
3 | Infinity Awaits Me | Using the ultimate grants the Guardian of the Shores 20 Concerto energy. Triggers once every 25 seconds. |
4 | Overflowing Quietude | When using E-shki, the healing bonus increases by 70%. |
5 | Echoes in Silence | Increases the pull radius of Basic Attack 3 by 50% and Illation by 30%. |
6 | To the New World | Increases the damage multiplier of Intro Discernment by 42%. Activating the skill increases the critical damage of the Guardian of the Shores by 500%. |
Now you are ready to meet the Guardian of the Shores. We wish you successful leveling!