We share all the thoughts available in Disco Elysium, as well as the ways to unlock and the bonuses they provide
In addition to the standard attributes and skills that you can use to upgrade your character in Disco Elysium, certain actions allow you to unlock thoughts. They can be associated with anything from the worldview to the hobbies of the protagonist. Most thoughts have their advantages and disadvantages, often affecting skills in a positive or negative way. But there are also unique ones. For example, some can increase the amount of experience gained, others can heal the hero, and others can reward you with money when you take a specific action. At the same time, thoughts never influence how the dialogues will develop.
In addition, to activate the thought itself, you will have to spend a skill point. That is, to invest it not in the skill tree, but immediately go to the room of thoughts and select the desired one. This will open up an additional thought slot in the study. When you have done this, select the desired thought and start the study by clicking on the “Assimilate” button. Research time varies from thought to thought. The most effective and best thoughts always have a longer assimilation time. You get a temporary bonus while the thought is assimilated (it may not be there), as well as a permanent one after the process is completed.
[incut] It is important to read books or interact with the characters to advance research after assimilation has started. This alone guarantees the current of time in the world of Disco Elysium! [/ Icnut]
In the room of thoughts, you can unlock up to 12 slots for thoughts. To get rid of an already assimilated thought, fill in all the cells, and then spend another skill point to erase from memory what was learned earlier. Then investigate any thought you want. All thoughts available in the game can be obtained in one of two time frames. Until the beginning of the third day, the opening of the water seal, only one part of the thoughts can be opened. With the onset of the third day, this list will expand, and absolutely all thoughts will be available to you.
[icnut] All thoughts are in alphabetical order [/ icnut]
Opioid receptor antagonist
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Electrochemistry”
How to unlock : Chat with Claesier, ask a question about illegal drugs and tell her she has nothing to be proud of.
Assimilation time : 55 minutes.
Bonus after assimilation :
- banned substances no longer give positive effects
- alcohol no longer has negative effects
Arno Van Eyck
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -1 “Technique”
How to unlock : Make a dance club out of the church (help the ravers) and then find the recording in the tree and give it to Ai-Kamon.
Assimilation time : 50 minutes.
Bonus after assimilation :
- access to all “white” checks on “Motor”
White mourning
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Authority”
How to unlock : never drink alcohol, research and chat with the Golovomer race theory. Tell you to sober up. Another option for obtaining is when talking with Thiago in the church behind the gateway, where you can get there not earlier than the third day. And then say the same words about sobriety to him as to Golovomer.
Assimilation time : 5 hours.
Bonus after assimilation :
- the hero sees 20% further
- increase the limit of all skills on “Motor” by 1
Merciless self-criticism
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Authority”
How to unlock : Have pity on the protagonist, apologize to everyone.
Assimilation time : 6 hours.
Bonus after assimilation :
- failed checks on “Intellect” and “Physiology” restore 1 point of “Fortitude”
- failed checks on “Physiology” and “Motorics” restore 1 HP
- increasing the limit of improvement of the ability “Pain Threshold” to 6
Bomjekop
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Composure”
How to unlock : you must become homeless without paying the rent, and then name the detective Homeless.
Assimilation time : 4 hours 20 minutes.
Bonus after assimilation :
- bottle markers appear on the map
- you can sell bottles for more
- increasing the limit of improvement of the “Awe” skill to 6
Boyadeiro
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Brute force”
How to unlock : Follow the working class strike site, chat with Manana and complete the Empire Inner check. This must be done after the question is asked about the name of the main character. Until then, be sure to wait for the moment to chat with Evrart Clare.
Assimilation time : 6 hours 30 minutes.
Bonus after assimilation :
- -1 “Police wave”
- cigarettes increase Intellect by 2 points
Maker of the Law (“Legal” Jaw)
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
-1 “Rhetoric”
How to unlock : When talking to Lilienne, tell her that you are the law enforcement officer.
Assimilation time : 2 hours 55 minutes.
Bonus after assimilation :
- increasing the limit of improvement of the ability “Coordination” to 6
- automatic check by “Coordination”
- -1 “Rhetoric”
Date of birth generator
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : When looking for data related to the main character, choose the thought of the date of birth.
Assimilation time : 7 hours 15 minutes.
Bonus after assimilation :
- increasing the limit of improving the abilities of “Logic” to 4
- -1 to the difficulty of checking any skills of “Physiology”
Guillaume le Millon
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Logic”
How to unlock : There will be a mirror in the main character’s room. Pass the Encyclopedia test.
Assimilation time : 4 hours 30 minutes.
Bonus after assimilation :
- +1 “Pain threshold”
- increase the skill limit of “Psyche” by 1
The homosexual underground
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : When talking to the Cigarette Smoking Man on the balcony, complete a Self-Control check and then ask about his involvement in the underground movement.
Assimilation time : 8 hours.
Bonus after assimilation :
- the hero is not interested in sexuality
- you can discuss sexuality with Kim
Rough physical strength
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Encyclopedia”
How to unlock : Head to the bookstore to discover Old Man Rene. He will play petanque. Fail the roll.
Assimilation time : 40 minutes.
Bonus after assimilation :
- +2 “Brute force” provided the shirt slot is empty
- -1 “Encyclopedia”
Detective Cousteau
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Conceptualization”
How to unlock : When you can name the main character, point to Bones. Then fail the Conceptualization check and discard the detective’s real name.
Assimilation time : 2 hours 30 minutes.
Bonus after assimilation :
- +1 “Equilibrium”
- +1 “Police wave”
Jemrock Hunt
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -1 “Police wave”
How to unlock : Unlock as many closed doors and containers as possible. Perhaps the thought is unlocked after you open the blue door at the Dancing in Rags Inn.
Assimilation time : 1 hour 5 minutes.
Bonus after assimilation :
- there are more loot inside locked containers
Acrid echo
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +1 “Willpower”
How to unlock : As soon as you find the folder with the hero’s documents, get to the hidden pocket, but immediately discard the card.
Assimilation time : 10 hours.
Bonus after assimilation :
- having mastered the skills, you will receive 300 bonus experience points
- +1 “Authority”
- Increase the ability limit of “Motorica” by 1 point
Another door
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- +1 “Twilight”
How to unlock : Try to unlock the door of the bunker, which is located to the north of the church. The check must fail.
Assimilation time : 45 minutes.
Bonus after assimilation :
- -1 “Twilight”
- access to all “white” checks on “Psyche”
Jamevue (Derealization)
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : Find a woman in a wheelchair at the Dancing in Rags Inn. Chat with her (her name is Lena) and ask about reality. Then talk to Joyce when Kim is not around.
Assimilation time : 3 hours 25 minutes.
Bonus after assimilation :
- additional experience point when checking any sphere (we are talking about markers that display interactive objects on the map)
- increasing the cap of all Intelligence abilities by 1
Col-do-ma-ma-dakwa
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : A woman in a wheelchair is sitting inside the Dancing in Rags Inn. This is Lena. Ask her for the invisible phasmid, pass the “Suggestion” check and go outside. A “marker” will appear above the detective’s head. Click on it to learn about the thought.
Assimilation time : 7 hours 10 minutes.
Bonus after assimilation :
- +3 “Perception”
- -1 “Encyclopedia”
Apocalypse Cop
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Rhetoric”
How to unlock : A woman in a wheelchair is sitting inside the Dancing in Rags Inn. This is Lena. Ask her for the invisible phasmid, pass the “Suggestion” check and go outside. A “marker” will appear above the detective’s head. Click on it to learn about the thought.
Assimilation time : 6 hours 55 minutes.
Bonus after assimilation :
- increasing the limit of improvement of “Inner Empire” to 6
- increasing the “Awe” limit to 6
Kingdom of conscience
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -2 “Twilight”
How to unlock : Find the pants near the fishermen’s village, equip them and keep choosing neutral dialogue phrases related to politics.
Assimilation time : 1 hour 25 minutes.
Bonus after assimilation :
- moralistic dialogue phrases add 1 “Fortitude” point
- increasing the limit of the improvement of the ability “Willpower” to 5
- increasing the limit of improving the ability “Logic” to 5
Litany to Contact Miku
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -1 “Logic”
- -1 “Conceptualization”
- -1 “Drama”
How to unlock : Chat with Asel about Contact Mik, complete the Encyclopedia check.
Assimilation time : 15 minutes.
Bonus after assimilation :
- access to all “white” checks in “Physiology”
Magnesium life form
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Awe”
How to unlock : Chat with Kuno about the magnesium hidden inside the kid’s hut.
Assimilation time : 1 hour 15 minutes.
Bonus after assimilation :
- +2 “Willpower”
- -1 “Logic”
Mechanophil
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Conceptualization”
How to unlock : At the start of the game, invest 3 skill points in the Encyclopedia. Examine Kim’s car and choose two phrases – “What interests us?” and “It should have awakened something in me.” Go back to the car the next day, click on the yellow icon that appears above the detective’s head, provided that you have level 4 “Encyclopedia” and 6 level “Technique”. Also, you don’t have to know the hero’s name. Click on all the conversational phrases, and then say that you definitely remember your love for cars.
Assimilation time : 25 minutes.
Bonus after assimilation :
- +2 “Technique”
- all “white” checks on “Technique” are available
Real art education
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Perception”
How to unlock : Select art-related phrases five times during the dialogues. In this case, “Conceptualization” and “Drama” +4 are needed.
Assimilation time : 1 hour 30 minutes.
Bonus after assimilation :
- -1 “Coordination”
- passive abilities “Conceptualize” restore 1 point of morale and add 10 experience points
Tired muscle of honor
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -4 “Drama”
How to unlock : do not take bribes from Joyce and Evrart Clare, behave honorably and keep any promises.
Assimilation time : 20 minutes.
Bonus after assimilation :
- increasing the limit of improvement of the “Authority” ability to 5
National pride for Revachol
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Composure”
How to unlock : Select traditionalist conversational phrases. After four of them, you need to wait a bit for “Fortitude” to become available.
Assimilation time : 9 hours 10 minutes.
Bonus after assimilation :
- -1 to Strength of Spirit for any nationalist dialogue phrases
- +2 to all abilities of “Physiology” while intoxicated
An unexplained feminist agenda
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +2 “Authority” if you communicate with men
How to unlock : In a conversation with Garth, after a phone call with Sylvie, explain the reason for her departure and confirm that she is a feminist.
Assimilation time : 3 hours 45 minutes.
Bonus after assimilation :
- +1 “Empathy”
- -1 “Electrochemistry”
No guarantees
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- any Physiology check will fail
How to unlock : Complete the Motoric check by talking to the Dice Carver found behind the bookshop in the Cursed Trade Zone.
Assimilation time : 4 hours.
Bonus after assimilation :
- decreasing the chance of critical failure or success by 1
An ordinary servant of the law
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Inland Empire”
How to unlock : Choose the simplest, most uninteresting dialogue phrases until Drama is available.
Assimilation time : 1 hour 20 minutes.
Bonus after assimilation :
- -1 “Awe”
- -1 “Inland Empire”
- increasing the cap of all skills to 3
Lonely road home
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +1 “Encyclopedia”
How to unlock : When studying the data about the main character, think about his home.
Assimilation time : 6 hours 5 minutes.
Bonus after assimilation :
- increasing the limit of the “Perception” skill to 5
- when using speed you get +1 to “Psyche”
Island miracle
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : Chat with Joyce on a variety of topics and ask a question about the ultimate goal of the Alliance. Then listen to information about discovering the nearest islands.
Assimilation time : 7 hours 55 minutes.
Bonus after assimilation :
- all white ability checks are available
Forward-looking squad
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Perception”
How to unlock : Choose phrases that involve supernatural powers.
Assimilation time : 6 hours.
Bonus after assimilation :
- Reducing the difficulty of checking all skills by “Psyche” by 1
- -1 “Drama”
Catapult button finger
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +2 “Authority”
- +2 “Suggestion”
How to unlock : When chatting, choose dialogue phrases associated with suicide as often as possible.
Assimilation time : 2 hours.
Bonus after assimilation :
- every evening the hero is faced with the thought of suicide
Pistol fingers (9mm)
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Equilibrium”
How to unlock : There is a clothing vendor near the gateway. Get 5 units of self-control at the first conversation with a man, and then “shoot” your fingers.
Assimilation time : 1 hour.
Bonus after assimilation :
- +1 “Reaction speed”
- +1 “Suggestion” if the glove slot is empty
Pilot’s five
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +2 “Empathy” for Kim Kitsuragi
How to unlock : When you remove the man’s corpse from the tree, high-five to Kim.
Assimilation time : 2 hours 45 minutes.
Bonus after assimilation :
- +2 “Empathy” for Kim Kitsuragi
- +1 “Police wave”
Pilot’s greeting
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- +1 “Empathy” for Kim Kitsuragi
How to unlock : When you remove the man’s corpse from the tree, high-five to Kim.
Assimilation time : 2 hours 45 minutes.
Bonus after assimilation :
- +1 “Empathy” to Kim Kitsuragi
- +1 “Police wave”
Search department
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- not
How to unlock : Chat with Lena, Lilienne and the Proletarian by asking for the missing people.
Assimilation time : 3 hours 15 minutes.
Bonus after assimilation :
- +2 “Perception”
Anti-object squad
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Pain threshold”
How to unlock : Keep constantly hitting trash cans, containers and other physical objects.
Assimilation time : 2 hours 15 minutes.
Bonus after assimilation :
- hits on physical objects increase HP by 1 point
- +1 “Pain threshold”
- the limit of all Physiology skills is increased by 1
Bankruptcy proceedings
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Empathy”
How to unlock : When you get to the harbor, find the container and talk to the person inside. Give him a bad idea. For example, say for a board game. Then pass the Conceptualization test.
Assimilation time : 5 hours 15 minutes.
Bonus after assimilation :
- an unsuccessful Intellect check adds 1 real
Wasteland of reality
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Brute force”
How to unlock : never drink alcohol, research and chat with the Golovomer race theory. Tell you to sober up. Another option for obtaining is when talking with Thiago in the church behind the gateway, where you can get there not earlier than the third day. And then say the same words about sobriety to him as to Golovomer.
Assimilation time : 20 hours.
Bonus after assimilation :
- -1 “Brute force”
- -1 “Inland Empire”
- -1 “Suggestion”
- +1 to any skill on “Psyche”
- no positive effect from alcohol
Fifteenth Indotribe
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : Chat with Joyce and ask a question about Wild Pines. Select the dialog phrase related to “8% of shipments worldwide”.
Assimilation time : 5 hours 55 minutes.
Bonus after assimilation :
- +10 cents (R $ 1/10) for exploring any green sphere (marker that points to an interactive object)
- increasing the limit of improving the ability “Equilibrium” to 6
Suicide of Kras Mazov
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Rhetoric”
How to unlock : go to the backyard of the hotel and unlock the dumpster (manager Garth has the key). Complete the passive check with Rhetoric and choose the phrase about heartlessness. Complete the Encyclopedia check and call yourself Kras Mazov. Examine the bust of this person in a multi-storey apartment building behind the hotel, keep insisting that you are Kras Mazov.
Assimilation time : 4 hours 45 minutes.
Bonus after assimilation :
- +1 “Rhetoric”
- failing a “white” check for any skill will restore “Morale”
Modern race theory
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Drama”
How to unlock : Talk to the Golovomer, successfully complete the Conceptualization check, and agree with his theory of races.
Assimilation time : 1 hour 40 minutes.
Bonus after assimilation :
- upgrade limit increases to 5
- +1 “Conceptualization”
Social-economic Mazovism
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Visual analysis”
How to unlock : During any conversations, choose communist phrases as often as possible, and also use “Rhetoric”.
Assimilation time : 3 hours 10 minutes.
Bonus after assimilation :
- every time when choosing dialogue phrases in favor of communist views, the hero gets an additional 4 points of experience
- -1 “Visual Analysis”
- -1 “Authority”
Indirect taxation methods
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Empathy”
How to unlock : Once inside a multi-story apartment building, pick up and equip your shoes. Then take the money from Joyce and Evrart, and then choose any phrases that will make you earn even more money.
Assimilation time : 1 hour 45 minutes.
Bonus after assimilation :
- conversational phrases concerning the anti-labor class, anti-taxes, vanity of money and pro-capitalist views add 1 real
- -1 “Empathy”
Some kind of superstar
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -2 “Logic”
How to unlock : Call your hero a superstar. Perhaps the thought will appear after the quest “Ask Claasier about Sunday night.”
Assimilation time : 1 hour 10 minutes.
Bonus after assimilation :
- -1 “Logic”
- increasing the limit for improving several skills to 6 (“Visual Analysis”, “Suggestion”, “Electrochemistry” and “Composure”)
The one that smells like apricot gum
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Reaction speed”
How to unlock : When you search the dumpster behind the Dancing in Rags Hotel, be sure to look in the document folder for a hidden pocket. After that, smell the candy wrapper found there.
Assimilation time : 5 hours 5 minutes.
Bonus after assimilation :
- +2 “Perception”
Pantograph
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Authority”
- -1 “Coordination”
How to unlock : While talking to an ancient reptilian brain (in a dream), select the phrase about “Pantograph” and then pass the “Conceptualization” check. You can unlock this item in parallel with the thought “White mourning”.
Assimilation time : 6 hours 10 minutes.
Bonus after assimilation :
- +3 “Awe”
Rag collecting
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- not
How to unlock : When examining the hanging man’s corpse, let the hero snatch twice and then tell Kim that you would like to leave the police.
Assimilation time : 30 minutes.
Bonus after assimilation :
- all “white” checks on “Fortitude” are available
- increasing the limit of improving the ability “Fortitude” to 4
Cleaning the rooms
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- not
How to unlock : Complete the hardest Logic check while talking to Soona inside the church. This should be done immediately after the first attempt to hear the sound from the hole.
Assimilation time : 5 hours 35 minutes.
Bonus after assimilation :
- +1 “Suggestion”
- +1 “Inland Empire”
- +1 “Rhetoric”
Fairweather T-500
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Equilibrium”
How to unlock : There are four pieces of armor in the game. Find at least one to unlock a thought. For example, remove your shoes from a corpse when Kim goes to bed.
Assimilation time : 3 hours 30 minutes.
Bonus after assimilation :
- +2 to “Coordination” if you are fighting opponents who are equipped in the “Fairweather T-500”
Center “Tili-tili-bom”
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -1 “Suggestion”
How to unlock : Talk to the man and child who is standing next to the mural. Ask all questions.
Assimilation time : 42 minutes.
Bonus after assimilation :
- any passive checks on the “Encyclopedia” skill add 10 experience points and 2 real
- -2 “Suggestion”
Hardcore aesthetics
When can be unlocked : Starting on the third day, when the gateway and passage to the fishing village will be opened.
Temporary bonus before assimilation :
- -2 “Technique”
How to unlock : You need to convert the church into a dance club, then tune in with Noik and complete the Conceptualize white check.
Assimilation time : 1 hour 50 minutes.
Bonus after assimilation :
- +1 “Willpower”
- +1 Fortitude
South highway
When can be unlocked : From the start of the game.
Temporary bonus before assimilation :
- -1 “Visual Analysis”
How to unlock : Chat with Joyce, agree to help, and then chat with a trucker (one of three; he needs to be revived).
Assimilation time : 8 hours 10 minutes.
Bonus after assimilation :
- +1 “Inland Empire”
- all “white” tests of “Intelligence” skills will become available