Guide;Assassin in Diablo 2 Resurrected

These are all the details you need to know about the Assassin class in Diablo 2 Resurrected. Find out what their attributes are, their skill branches, weapons, build and much more.

Index

  1. How to play with Asesina? Helpful tips
  2. Assassin Attributes
  3. Martial Arts Skills
  4. Shadow Discipline Skills
  5. Cheating Skills
  6. Best builds for Assassin

The Assassin is one of the 7 playable classes available to start a game in Diablo 2: Resurrected . This type of character is instructed in martial arts, both his body and his mind are deadly. Next, in this post, you will be able to know its details in depth ; its attributes, abilities and what is the best build that we recommend for this class.

How to play with Assassin? Helpful tips

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The Assassin is a martial class, meaning that she attacks with kicks and claws , as well as manipulating the environment around her to set up traps that trigger AoE effects on her targets.

The ideal stat distribution for the Assassin focuses on Dexterity , since it is her main damage attribute, while the secondary attributes to boost are her Strength and Vitality . The weapons that must be equipped therefore are those based on dexterity.

Assassin Attributes

The initial attributes with which the Assassin starts from scratch are these:

  • Strength:20
  • Dexterity:20
  • Vitality:20
  • Energy:25
  • Hit Points:50
  • Stamina:95
  • Mana:25

Leveling up

With each new character level you raise, the Assassin will gain the following attribute points:

  • Health:+2 upgrade.
  • Stamina:improve by +1.25.
  • Mana:improves by +1.5.

Attribute progression

Attribute progression with each Assassin effect point is as follows:

  • 1 point of vitality:grants +3 points of life.
  • 1 Vitality Point:Grants +1.5 Stamina.
  • 1 energy point:grants +1.75 mana.

Martial Arts Skills

The Assassin Martial Arts skill branch focuses on melee attack for this class. In this branch we find that there are improved abilities (they serve to accumulate charges that give bonuses when continuing to attack) and abilities with final movements (that release the charges to cause great damage).

Tiger Scourge (Level 1)

  • Effect:Enhanced Skills. Consecutive hits add damage bonuses to finishing moves. You must use a dragon finishing move or the normal attack to unleash volleys.

Dragon Claw (Level 1)

  • Effect:Final Movement. Kick your enemies away. Add enhancement bonuses to the kick.

Dragon Claw (Level 6)

  • Effect:Final Movement. Smash your enemies with your double claw weapons. Add buff bonuses to both claw attacks.
  • Prerequisites:Dragon Claw.

Fire Fists (Level 6)

  • Effect:Enhanced Skills. Consecutive hits add fire damage to finishing moves. Can only be used with claw-class weapons. You must use a dragon finishing move or the normal attack to unleash volleys.

Cobra Scourge (Level 12)

  • Effect:Enhanced Skills. Consecutive hits increase health and mana subtractions on finishing moves. You must use a dragon finishing move or the normal attack to unleash volleys.
  • Prerequisites:Scourge of the Tiger.

Dragon’s Tail (Level 18)

  • Effect:Final Movement. Take down your enemies with an explosive kick. Add enhancement bonuses to the kick.
  • Prerequisites:Dragon Claw, Dragon Claw.

Thunder Claws (Level 18)

  • Effect:Enhanced Skills. Consecutive hits add lightning damage to finishing moves. Can only be used with claw-class weapons. You must use a dragon finishing move or the normal attack to unleash volleys.
  • Prerequisites:Fists of Fire.

Ice Swords (Level 24)

  • Effect:Enhanced Skills. Consecutive hits add cold damage to finishing moves. Can only be used with claw-class weapons. You must use a dragon finishing move or the normal attack to unleash volleys.
  • Prerequisites:Fists of Fire, Claws of Thunder.

Dragon Flight (Level 24)

  • Effect:Final Movement. Teleport to your enemies and destroy them with a kick. Adds upgrade bonuses to kick (1 second delay).
  • Prerequisites:Dragon Claw, Dragon Claw, Dragon Tail.

Phoenix Scourge (Level 30)

  • Effect:Enhanced Skills. Add elemental novae to finishing moves. You must use a dragon finishing move or the normal attack to unleash volleys.
  • Prerequisites:Scourge of the Tiger, Fists of Fire, Scourge of Cobra, Claws of Thunder, Swords of Ice.

Shadow Discipline Skills

These are all the skills of the Assassin Shadow Discipline branch , which are focused on whether we use two claws or a claw with a shield (in the latter case we can save some points to use them in other skills, against that we will have to use another final attack different from Dragon Claw).

Claw Mastery (Level 1)

  • Effect:Increase your skill with claw-class weapons.

Psychic Hammer (Level 1)

  • Effect:Use the power of the mind to create a psychic attack by crushing and destroying your enemies.

Burst of Speed ​​(Level 6)

  • Effect:Increases movement and attack speed for a period of time.
  • Prerequisites:Mastery of the Claw.

Cloak of Shadows (Level 12)

  • Effect:Cast a shadow to blind nearby enemies, lowering their defenses for a period of time.
  • Prerequisites:Psychic Hammer.

Weapon Lock (Level 12)

  • Effect:Chance to block when using dual claw-class weapons.
  • Prerequisites:Mastery of the Claw.

Fade (Level 18)

  • Effect:Increases stamina and resists curses for a period of time.
  • Prerequisites:Mastery of the Claw, Burst of Speed.

Shadow Warrior (Level 18)

  • Effect:Summons a shadow of yourself that mimics your abilities and fights by your side (6 second delay).
  • Prerequisites:Mastery of the Claw, Psychic Hammer, Weapon Lock, Cloak of Shadows.

Mind Burst (Level 24)

  • Effect:Absorbing Psionic Burst.
  • Prerequisites:Psychic Hammer, Cloak of Shadows.

Poison (Level 30)

  • Effect:Add poison damage to your weapons.
  • Prerequisites:Mastery of the Claw, Burst of Speed, Fade.

Shadow Master (Level 30)

  • Effect:Summons a very powerful shadow of yourself to fight alongside you (6 second delay).
  • Prerequisites:Mastery of the Claw, Psychic Hammer, Weapon Lock, Cloak of Shadows, Warrior of Shadows.

Cheating Skills

The Assassin Trap skill branch specializes, as the name suggests, in traps. There are two variants; those of single rays (with further damage) and of fire and lightning (which are more likely to deal damage, although to a lesser extent).

Burst of Fire (Level 1)

  • Effect:Throw an incendiary bomb.

Commotion Network (Level 6)

  • Effect:Launch a web of lightning.
  • Prerequisites:Burst of Fire.

Sentinel with Sword (Level 6)

  • Effect:Places a spinning sword (2 second delay).

Sentinel with Charged Bolts (Level 12)

  • Effect:A trap that shoots charged bolts.
  • Prerequisites:Fire Burst, Concussion Web.

Trail of Fire (Level 12)

  • Effect:A trap that emits waves of fire.
  • Prerequisites:Burst of Fire.

Clash of Swords (Level 18)

  • Effect:Throw spinning swords.
  • Prerequisites:Burst of Fire, Sentinel with Sword, Trail of Fire.

Lightning Sentinel (Level 24)

  • Effect:A trap that throws lightning.
  • Prerequisites:Fire Burst, Concussion Net, Sentinel with Charged Bolts.

Inferno Wake (Level 24)

  • Effect:Trap that shoots fire.
  • Prerequisites:Burst of Fire, Trail of Fire.

Deadly Sentinel (Level 30)

  • Effect:Trap that sets off nearby corpses.
  • Prerequisites:Burst of Fire, Concussion Net, Sentinel with Charged Bolts, Lightning Sentinel.

Shield of Swords (Level 30)

  • Effect:Spinning Swords of Defense.
  • Prerequisites:Burst of Fire, Sentinel with Sword, Trail of Fire, Clash of Blades.

Best builds for Assassin

If you want to know the best builds for this character class, check out our guide to the best Assassin builds .

For the Assassin we recommend the constructions of: Assassin Lightning Trap and Assassin Riftsin .

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