Fortnite’s New Horde Mode In-Depth.
Fortnite’s new Horde Bash is an epic event that will challenge even the most seasoned gamers. If you’ve enjoyed the daily challenges during the Survive the Storm event, then the Horde Co-op PvE mode is sure to delight you.
As part of this mode, players are asked to build a fortress from a limited set of resources, and then go to the combat zone. There you will fight a horde of monsters, standing shoulder to shoulder with three other gamers and earning a portion of the daily reward.
Building a fortress and creating traps
Before you fight the horde, your first task is to build a base without any restrictions. The best possible configuration for such a base would be a pyramid. You can additionally protect it with walls of metal or stone, but the inner core of your base should resemble a pyramid, since this is how you can repel numerous waves of opponents.
In the beginning, you will have a limited amount of resources for building a base, so try to spend the weakest material (wood) inside the base, and place the strongest one outside it. Over time, you will gain even more resources for the base as you move through the zones.
Another great way to deal with raiders is to create and place traps at multiple locations by placing them around the outer perimeter of the base and under the floor. Finding even more resources, you can improve the base and place even more different types of traps around it, hiding them behind walls or floors.
Simply put, shape your base in such a way that it is more difficult for the horde to pass by – and even if they do, the traps set should stop them from breaking through.
Scavenger zones and coupons
After you build a fortress, you can enter one of the battle zones and start fighting in a horde in a team with three other gamers. The map in horde mode consists of 14 different zones where you will need to complete certain tasks depending on the level.
Division into zones
Each challenge will reward you with a certain amount of scavenger tickets and skill points. Remember that you can only earn six skill points per day, which corresponds to the six possible daily challenges, which is also the limit for horde mode. Any further trials will not reward you – do not forget about this if you are hunting exclusively for skill points.
In the list below, you can see the overall distribution of all zones, their levels and rewards.
- Zone 1. First level, strength – 5, trials – three, tickets – 50.
- Zone 2. Level 1, Strength – 9, Challenges – Three, Tickets – 55.
- Zone 3. First level, strength – 15, trials – three, tickets – 60.
- Zone 4. Second level, strength – 19, trials – four, tickets – 70.
- Zone 5. Second level, strength – 23, trials – four, tickets – 75.
- Zone 6. Second level, strength – 28, trials – four, tickets – 80.
- Zone 7. Second level, strength – 34, trials – four, tickets – 85.
- Zone 8. Second level, strength – 40, trials – four, tickets – 90.
- Zone 9. Third level, strength – 46, trials – five, tickets – 95.
- Zone 10. Third level, strength – 52, trials – five, tickets – 100.
- Zone 11. Third level, strength – 58, trials – five, tickets – 110.
- Zone 12. Third level, strength – 64, trials – five, tickets – 120.
- Zone 13. Third level, strength – 70, challenges – five, tickets – 130.
- Zone 14. Fourth level, strength – 76, challenges – seven, tickets – 150.
As you can see, each zone offers several challenges to complete. However, if you value your time and do not want to complete them, then simply complete only the very last task for each zone and move on to the next.
On the other hand, if you want to get an additional reward, then you will also complete the first two or three tasks.
You can also perform time-limited activities for additional rewards.
Here is the distribution of skill points based on the stage of these time trials:
- Die, Husks Die! First stage. Strength – 5.
- Die, Husks Die! Second stage. Strength – 9.
- Die, Husks Die! Third stage. Strength – 15.
- Die, Husks Die! Stage four. Strength – 19.
- Die, Husks Die! Fifth stage. Strength – 23, 200 tickets.
- Die, Husks Die! Sixth stage. Strength – 28, 200 tickets.
- Die, Husks Die! Seventh stage. Strength – 34, legendary defender.
- Die, Husks Die! Eighth stage. Strength – 40.
Understanding the Horde Bash skill tree
The entire Horde Bash skill tree consists of four levels, each with an upper and lower branch. This may sound daunting at first, but if you take a closer look, you will see that most of the upper branches are made up of construction and traps, while the lower ones are made up of ammo and weapon upgrades.
This means that at the beginning of the game, you need to invest skill points in the upper tree of the first level in order to receive more (and better) materials for building a base. After that, you can invest in the lower branches, starting from the second level, which will allow you to create weapons.
In the screenshot below, you can see the best skills designed for horde mode.
All four levels of the skill tree require 85 skill points, of which the first level has 16 skill points and the rest 23 skill points. Considering that you can only complete six tasks per day and receive up to six skills, respectively, then you need to understand that getting everything at once in this mode will not work. You need to distribute all your points wisely.
If you are interested in the mathematical analysis of the skill tree, then this is how it works … Suppose you complete six tasks a day on the second level in four to five hours of play (approximately 45 minutes for each challenge), then you will need 15 days to do that. to unlock all 85 skills, which is about 135 hours.
Weapons, gadgets and modifications
Horde Bash also includes several new types of weapons and gadgets in the game. Modifiers are issued in front of each zone and are intended to further complicate your task.
Pay special attention to the Leech and Ricochet modifiers. If you see them activating in one of your assigned tasks, then it’s probably best to step back and start over.
All weapon upgrades in Horde Bash mode
- Assault Rifle – A simplified Hunter-Killer semi-automatic rifle with lower durability but higher base damage.
- Shotgun – A lightweight Thunderbolt shotgun with less durability.
- Semi-Auto Shotgun – A simplified Room Sweeper Semi-Auto Shotgun with lower durability but increased base damage.
- Pistol – A cheaper version of the Thrasher pistol with less durability.
- Sniper Rifle – A cheap One Shot sniper rifle with less durability.
- Ax – Stormchaser’s Revenge with lower durability.
- Harpoon – Whirling Doom spear with less durability.
- The Trash Cannon is a bazooka with less durability.
All modifiers for Horde Bash mode
- No repair – heroes cannot repair buildings in one wave.
- Without shields – heroes’ shields are deactivated.
- Wall Weakening – Buildings become more vulnerable to damage for a short time after they have been attacked.
- Rise in price of stone – stone structures are much more expensive.
- The rise in metal prices is the same, but for metal.
- Acid puddles – after the death of opponents, an acid puddle may remain on the ground, causing damage upon contact.
- Slowing Puddles – After the death of enemies, puddles may remain on the ground, which, upon contact, slow down your movement.
- Smoke screens – enemies have the opportunity to create a smoke screen after their death, thanks to which their relatives will be protected from your ranged attacks.
- Deadly Blast – Upon death, normal Orcs explode, damaging players and buildings in range.
- Frost Blast – on death, ordinary orcs explode, increasing the speed of movement and attack of their closest relatives.
- Healing explosion – after death, ordinary enemies heal nearby relatives for a certain percentage of the maximum HP supply.
- Acceleration – after receiving damage, the speed of enemies increases for a while.
- Enraged – When enemies are close to death, they become enraged and deal more damage.
- Slow attacks – when a player is attacked in melee, his movement speed is reduced.
- Life Leech – every time enemies deal damage, they restore some of their health.
- Ricochet – enemies reflect some of the damage taken to you.
- Tank – Orcs have more HP, it is more difficult to slow down or stun them.
- Unmarked – you don’t see enemies on the minimap.
- Damage distribution among heroes – whenever a player loses health, allies take damage equal to a percentage of this amount.
Best gadgets for Horde Bash mode
- Supply Drop: Drops 80 Wood, 65 Stone, and 65 Metal, including one Wood item and one Crafting item.
- Stationary Turret: Deploys a stationary turret that fires at 1.33 rounds per second for 45 seconds.
- Adrenaline Rush: Instantly restores 9,514 HP to you and your friends within three tiles.
- Teleport: Deploys two teleporters that you can move between. Step on one to move on to the next.