Five Nights At Freddy’s: Security Breach: How to Get All Endings

 Five Nights at Freddy’s: Security Breach offers players six different endings. Many will get to the standard ending with relative ease, but are guaranteed to have difficulty getting the others. I managed to get to every ending, so I’m happy to share my experience with you.

Two main endings

When we deal with the nasty Roxy, we run away through the burning building and install her eyes on Freddy (they allow you to see through the walls of opponents and gift boxes). At this point, Freddy will inform you that Gregory can leave the complex, which should open any minute. You can get two endings here. First: we move through the center to the exit from “Roxy Races” and follow the corridor where you opened the grate (with Chica’s module or Monty’s claws). We return to the atrium and move to the right along the second floor until you find two elevators. Both lead to the corridor from the beginning of the game.

After going down the elevator, we move down the escalator, go forward a little and see a huge hall with an exit. We approach the door and talk to Freddy. We can choose the phrase “Leave”. With this answer, Gregory will leave the Pizza Plex, and Freddy will remain inside it. It will not be possible to stop Vanni. Gregory will live for some time in a cardboard box in a dark alley. Until that same Vanni arrives for him. Another way to quickly leave the Pizza Plex is to use the fire exit in the hall, which is located behind the prize corner.

We can get here if we chose the prize corner instead of the loading platform. Or you can go after 6 am, for an upgrade to level 7. Behind the security room and 2 red doors with Monty’s warehouse is the prize corner. We follow to the left and see a save point, as well as a room with a transparent dome. Behind it we look for a lobby in which there is a red door. Until six in the morning there is a barrier and 2 yellow bots. As we install Roxy’s eyes, they will disappear. We use the door and choose the answer “Leave”. Freddy will save Gregory, sacrificing himself. Pizza-plex will light up. Apparently, the ending is available only if you immediately go to this door without visiting the central entrance.

How to escape through the loading dock?

To get this ending, go to the fire exit or the main entrance (only after installing Roxy’s eyes) and choose the “Stay” answer. Freddy will give us a ticket to the party, and we will be able to get to a previously unpassed place. We are talking about the “Phaser Blast” or “Golf Monty” attraction. This must be done in order to upgrade the security pass to level seven.

As always, each pass is located inside the security room. Once in Golf Monty, follow the escalator down the left side to the far corner. There is a small cafe there. Go through the red door and follow the hall on the right side, at the end of which turn left. You will find yourself in the security room. Take the level seven security pass from there. As for upgrading the pass to Phaser Blast, in this case you need to use the elevator on the first tier of the atrium. Once you are in the lobby, turn into the door on the left side (there are 2 of them) to find yourself in a small U-shaped corridor. Go into the room and upgrade the security pass to level seven. Once you do this, go to the loading platform.

Then we go to the kitchen, which is located in the basement, where they baked pizza for Chica. On the first tier of the atrium in the far right corner from the main stage, robots are moving and there are several doors leading to the lobby with a conveyor belt. Nearby is an elevator with powerful steel doors. We go down on the elevator and follow to the left. We go through the door with the number “3” on it, and find ourselves in a room with a staircase leading to the security room. We pass the staircase and find ourselves in the kitchen. Above the door ahead we see the inscription Exit to Docks.

We go there to get to the loading platform, we approach the table opposite. On the right side of it there is a stand with a button and a sign “7”. We click on the computer and approach the red door, located slightly to the left. It also has the inscription Exit. When approaching, a hint will appear, and you can choose the option “Leave”. Gregory and Freddy will leave by car. As soon as Freddy’s charge is running out, Gregory will recharge it using the car battery. The happy couple will go further.

How to find Vanni?

To get this ending, look for Vanny’s hideout. If you haven’t done that, then… Follow the central entrance and choose “Stay” to get a second ticket to Freddy’s party. Then head to Phaser Blast (using the new ticket or returning if you’ve already been there) and go to the platform where you fight the bots using the phaser blaster. On the first tier there are elevator doors and near one of them there is a stand where you need to drop the phaser blaster after winning. Drop the blaster and use the elevator nearby. Go up, enter the room on the right side and pick up your prize – the phaser blaster.

There is a ventilation in the same room: we follow through the shaft until we come across another ventilation grate, and behind it we find a door with a window through which we can see Vanny’s lair. Now, knowing this information, when interacting with the main entrance of the Pizza Plex, an additional option “Vanny” will appear in the tips, which you need to select. Freddy will move Gregory to a new location. We pass by Roxy and Chica or Monty (depending on who you eliminated first) and make our way to the spiral staircase. We go up and head along the bridge to Vanny’s lair. We press the green button on the remote control on the left side and enjoy the ending. Gregory will be able to reprogram the code of the security bots that attack Vanny. They will literally tear her apart. At the same time, Freddy himself suffered, whose last words will be: “You are my superstar.”

What are Princess Quest I, II, III slot machines for?

There are three slot machines called Princess Quest that can be found in Pizza Plex. Two of the slot machines are best found before 6am, and the third one can only be found after 6am. You can get to all the machines after 6am, but remember that saving does not work at this time, and every mistake can be fatal. You will not be able to save after 6am, so keep this in mind.

The first slot machine called Princess Quest I can be found near the attraction called “Roxy’s Races”. As soon as we get the security pass of the fourth level, we go to the second tier of the atrium and look for a green gate with the inscription Fazer Blast above it. We go through them and in the right corner we look for a red gate of the fourth level leading to the hall, behind which there is a place with Roxy’s beauty salon. We enter there and go to the far room. There we find an arcade slot machine.

Be sure to search the chests to get extra lives. Any interaction in this game is done through LMB. Go through the wooden door and light the bowls. See the door open. Go into the next room and repeat the actions with the bowls. Go around the ghosts and go to the right side. Go around the ledge and go to the container, which is on the opposite side, to get the key. Take it and go back to the right side. Animatronics will appear in the room. Go around them in a circle and open the door with the key. Continue moving forward and light the bowls. Additional animatronics will appear. Go up and see a closed door ahead, which requires a purple key. Head to the right side and go around the animatronics and pits. The appearing animatronics seem to correct your path: dodging them, you will choose the right turns. In general, the direction is the upper right corner.

We will find ourselves in a cemetery, where we need to light the bowls in a certain order. There are several dots on each of the slabs. Since the slab in the middle is whole. We know for sure that it needs to be lit second (since we see two dots). The slab with one exact one lies on the right side and below it. Then we go across the bridge, go down and take the key from the purple container. We follow to the right side and open the door with a purple lock. We head up until we see the animatronic.

The second arcade game machine called Princess Quest II is located in the western arcade hall. You can get there with a dance ticket. We had to get this ticket in a place called “Roxy’s Races”, in one of the garages. Once we find ourselves on the dance floor, we go up and continue moving to the right corner. We see a red door that leads to a long technical corridor. On the left side at the beginning of the hall there is a security room with a bot head repair camera.

We do not go there, but go to the end of the lobby, pass the slot machines. At the end of the road we find the slot machine that we need. As we start the game, we get the sword. We follow through the door, which is located below, and continue to move to the right. We eliminate opponents and collect lives from the container. Next we will find ourselves in a room where you need to light the bowls. The road up will open, across the bridge. We head even lower and look for the room in which the bowls and the container are located. In the container we can find a key. We take it and return to the king.

We follow through the door at the top and activate the red bowl first, and then the other 2. We pass through the bridge and eliminate the opponents. We light all the bowls and on the left side below we see an open stone door. We follow through it and below we find a container with a heart. We head to the right side, back to the old man, and activate all the bowls.

Once there are two bowls left, brown and purple, attack one first to get a symmetrical pattern. Then attack the other until the script triggers. Follow the door to the right of the king and get to the guard room.

The next slot machine called Princess Quest III can be found in Vanny’s lair. As soon as we get to Vanny’s room, use the arcade machine, which is located near the wall on the right side. Do this instead of pressing the green button on the remote control on the left side. In the room on the left side, light 3 bowls and take Vanny’s mask. Avoid the wolf. In the room on the right side, go along the conveyors without stepping on them. It is difficult, but possible. Make your way to the container with the mask, and then use the conveyors to make your way to the door on the right side. Go there and activate all three bowls. As soon as we play all 3 slot machines, we get the first secret ending.

The most difficult and perhaps the truest

For this ending, you need to collect all four upgrades for Freddy. The first upgrade is strength, which we will receive automatically during the passage of the storyline. After that, we will find Monty’s claws or Chica’s voice module, which depends on which of the attractions we visit with the first party ticket – Monty’s Golf or Phaser Blast. Then, according to the story, we will definitely get Roxy’s eyes. After installing them, you can leave the Pizza Plex. We go to the central entrance and choose the answer “Stay”. We receive another party ticket from Freddy. Now we go to where we have not been yet – Monty’s Golf or Phaser Blast.

In the case of Fazer-Blast, go through the green gate on the first floor. Give the ticket and go up the elevator. Go through the door opposite the elevator and pick up the phaser blaster. Capture 3 flags: one flag can be found on the second tier, and the other two flags are on the first tier. When capturing, shoot back at the bots. Then look for an elevator with a box in which you need to put the phaser blaster. Go up and take the phaser blaster from the room on the right. Go to the security room and look for a gift box with a bowling ticket. Go to the third floor and look for Bonnie’s bowling. Move to the far left corner to the diner. Go behind the counter and through the door into the corridor. On the left side, on the box, look for another gift box. Monty’s secret mixture is hidden inside.

After that, we head to the basement and go to the kitchen, which is in front of the loading platform. We move Monty’s secret mixture to a piece of cardboard in the trash compactor, located on the left side. We go along the black wire, which will lead to the generator. We start it and return to the trash compactor, opposite which we look for a remote control hanging from the ceiling. We press it to damage Chica. We take her module. We get out of the basement and on the way we start three generators, and also install an upgrade for Freddy in the parts and service department (we go down on the elevator behind Roxy’s room).

If you went to Golf Monty after 6 a.m., then look for a ticket to the training labyrinth. You can find the item in the security room, where you upgrade your security pass to level seven. Then go up to the third tier of the atrium and look for the labyrinth, a little further is the El Chips cafe with the gaming hall. Go into the labyrinth and look for a control room with buttons in the lobby behind the corridor. Try to press something, but nothing works. Find out that you need a control card. Go to the kindergarten, go down in a large room and look for blue gates that lead to the theater.

You can also enter the theater through the upper gate, straight to the second tier. Either way, we move along the top through the balcony with 2 bots and go down behind the stage. There are technical rooms there. In the far one, we look for a gift box. We take the item, run past the bots and follow the labyrinth. We use the control panel.

If you didn’t have time to click anything or saved in advance, then use the following sequence:

  • Switch the red switch so that the “up” and “down” arrows light up. Press the bottom button “3” three times.
  • Switch the red switch so that the arrows “left” and “right” light up. Press the top button “1” once.
  • Switch the red switch so that the “up” and “down” arrows light up. Press the bottom button “3” three times.
  • Switch the red switch so that the arrows “left” and “right” light up. Press the top button “1” twice.
  • Switch the red switch so that the arrows “left” and “right” light up. Press the top button “2” three times.

We go to the ventilation, which is ahead, and look for Monty’s shelter. We shoot from the green gun at two purple targets. After that, we can jump down. Monty will appear. We run away from him, the blaster and camera are useless here, since Monty wears sunglasses. We need to use several guns scattered around the location. From each you need to shoot at the same purple target. When hitting, gradually fill the bucket with balls. As soon as it is full, run to it and press the green button located on the right side. Watch the video. We pick up Monty’s claws and find metal beams near the wall, which we can climb into the ventilation. We leave this place. As soon as we install the last upgrade for Freddy (Monty’s claws or Chica’s eyes), we go to the basement, which is located under the “Roxy Races”.

Once at the Roxy attraction, go down the stairs on the left side and look for a red door of level zero in the left corner. This road leads to a couple of doors that can be opened using Monty’s claws and Chica’s voice module. Go down the elevator and continue moving forward, starting the generators. As soon as we find ourselves in the room, jump down through the hole in the floor without leaving Freddy. Then the battle with Afton, the creator of the old complex, will begin.

Stay in this room. You need to press the buttons on the TVs to set Afton on fire, who interacts with the TV. When Chica appears, lock the doors. If Roxy appears, then hide inside Freddy. In addition, when we hear sounds from the ventilation, close it too. You should also be wary of the tentacles that will appear from the pipes. Go around them if possible. Watch which way the tentacles are pointing. After a while, they will disappear. Repeat the actions until the victorious end.