Final Fantasy VII guide and walkthrough

n early June 1998, a significant event took place – for the first time a Final Fantasy game appeared on the PC.

A short excursion into history. In the early 80s, the first two parts of this game were released in Japan for the Dendy console. The third part of the game was translated into English and sold in America. Parts 4 to 6 were no longer released for Dendy, but for the SNES gaming platform. Particularly famous for the firm SquareSoft brought the sixth part of the game (in the US was published as the third). It was decided to make the seventh part for PS and PC.

What do we see? An anime style game, and that says almost everything. If you cannot see shaggy heroes with huge swords and heroines with huge blue eyes, if the mixture of technology and magic is disgusting to you, and the thought of super hits makes you remember old cartoons about robots, then do not play Final Fantasy VII, you will not like it anyway … The rest of the gamers will be interested to know that the game has a linear, but very dynamically developing plot, that it contains 9 characters, about 500 different opponents and about 100 different spells.

It should be said that the platformer base of this game is quite noticeable: saving in strictly designated places, arcade inserts and a menu system that is inconvenient for a PC. Mouse is not supported either, but keyboard control is quite convenient once you get used to it.

CONTROL KEYS

First, we will describe all the keys and their action on various screens, namely during the game, in the menu and during the battle. Additionally, their default values ​​will be indicated, and it should be noted that all control by default comes from the additional keyboard .

Up, Down, Left, Right – direction keys

The default keys are numbers 8, 2, 4 and 6 on the additional keypad.

Key assignment:

During the game – moving characters across screens and the world map, choosing a variety of things, messages and answers. An example would be the ability to choose from in-store purchases;

In the menu – moving the cursor and selecting a command;

In battle – moving the cursor and choosing a team.

OK – confirmation key

Default key: Enter on the optional keyboard.

The purpose of the key – in a broad sense, pressing it expresses consent, the particular meanings are as follows:

During the game – the decision to start a conversation; take an item; take a thing from the chest and other places of storage of valuables; the decision to climb the stairs; confirmation of the choice of a thing, used mainly in stores; the use of various items;

In the menu – confirmation of the selected command;

In battle – confirmation of the selected team.

Cancel – cancel key

The default key is 0 on the additional keyboard.

The purpose of the key – in a broad sense, it is a rejection of the previously made decision, in terms of its meaning, the key is directly opposite to the previous one; the particular values ​​are as follows:

During the game – cancellation of the previously made choice. An additional feature of the key is the ability to modify the action. For example, a movement performed while the cancel key is held down turns walking into a run;

In the menu – closing the menu itself, canceling the selected command;

In battle – cancel the selected command.

Menu – menu key

Default key: + ( plus ) on additional keyboard.

Key assignment:

During the game – call the menu;

In the menu – removal of matter inserted into a weapon or armor;

In battle – transferring an action to another character.

Switch – switch key

The default key is period ) on the additional keyboard.

Key assignment:

Not used during the game;

In the menu – switching screens;

In battle – replacing the command entry window with the Barrier and Magic Barrier scales.

Page Up (Page Down) – scroll keys up (down)

Default keys: 9 ( 3 ) on additional keyboard.

Key assignment:

During the game – turning a moving character to the left (right), and the keys also apply to the movement on the world map. If the character on the map does not move, but stands, then only the direction of his gaze turns to the left (right);

In the menu – the choice of characters in the order in which they are located in the party, scrolling when choosing objects and matter;

In battle, a means of escape from the battlefield. To implement it, you must simultaneously press Page Up and Page Down .

Camera – camera selection key

Default key: 7 on the additional keyboard.

Key assignment:

During the game – switching between different types;

Not used in the menu;

Not used in combat.

Target – target key

Default key: 1 on the additional keyboard.

Key assignment:

During the game – changing the view on the world map;

Not used in the menu;

In battle – toggle the target selection cursor on and off.

Start – pause key

Default key: 5 on the additional keyboard.

Key assignment:

During the game – switching between different types;

Not used in the menu;

In battle – the suspension and continuation of the battle.

Assist – help key

Default key: – ( minus ) on additional keyboard.

Key assignment:

During the game – a hint for the player, including pointers showing the position of the character; possible entrances and exits from the screen, indicated by red triangles, as well as entrances to the stairs (green triangles) and other interesting places. To turn off the prompt, press the key again. Be aware that help does not work in all areas (screens);

Not used in the menu;

In battle – displaying a hint window.

SETTINGS

You need to enter the menu and select the Config item, after which it remains to proceed with the configuration.

Window Color – sets the background color for menu windows.

Sound – changes the volume of sound and music.

Controller – control – selection of either standard control (Normal), or custom (Customize). The player who prefers their own customization receives a list of keys that can be reassigned. The most interesting thing is that even joystick keys lend themselves to this procedure.

Cursor – cursor – a choice between Initial and Memory, that is, between the “independent” cursor, standing at the initial position (Initial), and its “helpful” brother, located in the position in which you left it the last time.

ATB (Active Time Battle), that is, real-time battle, in this game exists in three versions, one of which you can accept:

Active is the most difficult option, time always flows in it. It does not stop to display the effects of items and magic, or to select them in battle.

Recommended is the default, medium difficulty option. Time does not stop to select a spell or item, but stops to show the effects of spells and items.

Wait is the easiest and most acceptable option. Time stops for both selection and display of the effects of spells and items.

Battle Speed ​​- the speed of the passage of time in battles; it can be adjusted smoothly by moving the slider. The main purpose of this adjustment is to find the most suitable speed for combat.

Battle Message – duration of displaying messages during a battle.

Field Message – duration of displaying messages during the game.

Camera Angles – changes to the camera showing battles. You can choose between two options:

Auto – the view is constantly changing, while the battle is shown from different angles, which makes it more spectacular.

Fixed – the camera is always located at one point, which can change from battle to battle.

Magic Order – the order in which magic works. The game gives you the opportunity to choose one of six sequences in which magic techniques are applied. Observing them in the spell selection window, you can choose the sequence that suits you best.

HEROES

Consider those you will meet during the game and possibly join your team. By the way, do not forget that this walkthrough will use the default names given to the characters. No less attention is paid to the description of the weapon – for each slot the name and its location are given, the special range of some types of weapons is indicated. The pinnacle of caring for your players will be pointing out how to master the best moves and the best weapons.

CLOUD STRIFE

Occupation – Mercenary, formerly a member of the Soldier organization

Age – 21

Weapon – sword

Height – 5’7 ”

Date of birth – 19 August

Place of birth – Nibelheim

Blood type – AB

The main character in this game, the team will be present almost constantly. The former soldier became a mercenary, taking on any job. After being hired by the terrorist group Avalanche, he began to realize that he was embroiled in a global battle for the fate of the Planet. Its huge blade can cut through almost anything.

Types of weapons available to Cloud

Buster Sword 0-0

Mythril Saber 0-0 0

Hardedge 0-0 0 0

Force Stealer 0 0 0 twice the growth rate of matter

Butterfly Edge 0-0 0-0

Rune Blade 0 0 0 0 twice the growth rate of matter

Murasame 0-0 0-0 0

Nail Bat no matter growth

Youshiyuki 0 0

Organics 0-0 0-0 0 0

Enhance Sword 0-0 0-0 0-0 0-0

Crystal Sword 0 0 0 0 0 0

Apocalypse 0 0 0 Triple the growth rate of matter

Heaven’s Cloud 0 0 0 0 0 0

Ragnarok 0 0 0 0 0 0

Ultima Weapon 0-0 0-0 0-0 0-0 no matter growth

The best weapon can be obtained after destroying the city of Midil and defeating the Ultima Weapon dragon.

The best special move for Cloud – Omnislash – becomes available after 32,000 Battle Points are collected in the Battle Square in the Golden Plate. It is on them that this trick will be exchanged.

IRIS Gainsborough

Occupation – flower seller

Age – 22

Weapon – staff

Height – 5’3 ”

Date of birth – February 7

Place of birth – unknown

Blood type – 0

Young, beautiful and a bit mysterious Iris meets Cloud on the streets of Midgar. She soon decides to join him, her unusual abilities helping to heal the wounds of the group members. She delves deeper into the complex love triangle between her, Cloud and Tifa.

Weapons available to Iris

Guard Stick 0

Mythril Rod 0-0

Full Metal Staff 0-0 0

Striking Staff 0-0 0 0

Prism Staff 0-0 0-0

Wizard Staff 0 0 0 Doubled Matter Growth Rate

Aurora Rod 0-0 0-0 0

Wiser Staff 0 0 0 0 doubled growth rate of matter

Fairy Tale 0 0 0 0 0 0 0

Umbrella no growth of matter

Princess Guard 0 0 0 0 0 0 0

The best weapon is found in the third aisle of the Temple of the Ancients in the clock room. It remains to add that this is the only one of the best weapons that has a normal growth of matter.

Most often, during the game, a special move for Iris is not needed, but if you still need it, then know that you must have at least 600 victories won in battles, and the last two numbers must be even and match. If you have all this, then return to Midgar and find a cave near this city. The person sitting in it will give you a bar of mithril (Mythril). Take it to the blacksmith in the Golden Plate area and choose the smaller of the two chests for the Great Gospel.

TIFA LOCKHART (Tifa Lockheart)

Occupation – Bar owner, Avalanche member

Age – 20

Weapon – glove

Height – 5’4 ”

Date of birth – May 3

Place of birth – Nibelheim

Blood type – B

Always radiant and optimistic, Tifa always tries to cheer up those who have lost heart. She looks fragile, but her appearance is deceiving – she can handle almost any enemy with her bare hands. This girl is considered one of the main members of the Avalanche terrorist group. She and Cloud were friends in childhood, and she loves him very much, but she never admits it.

Types of weapons available to Tifa

Leather Glove 0

Metal Knuckle 0-0

Mythril Claw 0-0 0

Grand Glove 0-0 0 0

Tiger Fang 0-0 0-0

Motor Drive 0 0 0 doubled growth rate of matter

Powersoul 0 0 0 0 doubled growth rate of matter

Diamond Knuckle 0-0 0-0 0

Platinum Fist 0 0 0 0 doubled growth rate of matter

Dragon Claw 0-0 0-0 0 0

Crystal Glove 0 0 0 0 0 0

Work Glove no matter growth

Kaiser Knuckle 0-0 0 0 0 0 0 0

Master Fist 0 0 0 0 0 0

God’s Hand 0-0 0-0

Premiun Heart 0-0 0-0 0-0 0-0 no matter growth

To get the best weapon, you need to go to the archaeological site almost at the end of the game and find Key to Sector 5 near the bow of the crashed plane, then return to Midgar, go to the accessory store in the market and press the computer keyboard – he will give this weapon.

The guide to the fourth special move, that is, Final Heaven, lies inside Tifa’s piano in Nibelheim, and to get it you have to play a certain melody.

Barret Wallace

Lesson – Leader of the Avalanche

Age – 35

The weapon is very powerful, disguised as a regular prosthetic arm

Height – 5’4 ”

Date of birth – December 15

Place of birth – the village of Korel (Corel Village)

Blood group – A

Barrett, the leader of the underground terrorist organization Avalanche, battles the Shinra Inc. mega-corporation, which monopolizes the production and sale of the Mako energy they suck from the planet using purpose-built reactors. He relies only on brute force, he lost his right arm during the Shinra raid on his village, after which, instead of the usual prosthesis, he put himself a very powerful disguised weapon. His wife died and now he takes care of his daughter Marlene.

Weapons available to Barrett

Gatling Gun 0 long range weapon

Assault Gun 0-0 Long Range Weapon

Cannon Ball 0-0 0

Atomic Scissors 0-0 0 0

Heavy Vulcan 0-0 0-0 long range weapon

W Machine Gun 0 0 0 long-range weapon, has double the growth rate of matter

Chainsaw 0-0 0-0 0

Rocket Punch no matter growth

Enemy Launcher 0-0 0 0 0 long range weapon

Microlaser 0-0 0-0 0 0 long-range weapon

Drill Arm 0 0 0 0 twice the growth rate of matter

AM Cannon 0 0 0 0 0 0 long range weapon

Solid Bazooka 0-0 0-0 0-0 0-0

Pile Banger 0 0 0 0 0 0 no matter growth

Max Ray 0 0 0 0 0 0 long range weapon

Missing Score 0-0 0-0 0-0 0-0 long-range weapon, no matter growth

For a better weapon, Barrett must be on the team on his last return to Midgar. After that, after climbing the stairs to Hojo, delve into the chest and find the Missing Score there.

A guide to Barrett’s best special move, Catastrophe, can be obtained after stopping the train passing through North Korel Village. It will be given by a woman in a baseball cap, which can be found in a house located next to the hotel.

RED XIII (Red XIII)

Lesson – object of research

Age – 48

Weapon – combs on the head

Height – 3’9 ”

Date of birth – unknown

Place of birth – Cosmo Canyon

Blood type – unknown

A sentient lion with bright red fur has a powerful intellect, far superior in strength to the abilities of many people. Due to his natural abilities, he fights well in close combat.

Weapons available to Redu

Mythril Clip 0-0 0

Diamond Pin 0-0 0 0

Silver Barette 0-0 0-0

Gold Barette 0-0 0-0 0

Magic Comb 0 0 0 double the growth of matter

Plus Barette 0 0 0 0 doubled growth of matter

Seraph’s Comb 0 0 0 0

Adaman Clip 0-0 0-0 0 0

Crystal Comb 0 0 0 0 0 0

Centclip 0 0 0 0 0 0 0 0

Hairpin no matter growth

Behemoth Horn 0 0 0 0 0 0

Spring Gun Clip 0 0 0 0 0 0

Limited Moon 0-0 0-0 0-0 0-0 no matter growth

He can get a miracle weapon only before being sent to the northern crater for the last battle, for this he must visit Bugenhagen in the Cosmo canyon.

The guide to his fourth special move, Cosmo Memory, is located in the safe located in the Shinra mansion in Nibelheim.

Cid Highwind

Occupation – pilot

Age – 32

Weapon – spear

Height – 5’8 ”

Date of birth – February 22

Place of birth – unknown

Blood type – B

Sid wants to be the best pilot in space and believes in making his dreams come true. The best heavenly hard worker in the world cannot be found.

Types of weapons available to Sid

Spear 0-0 0 0

Slash lance 0-0 0-0 0

Trident 0 0 0 0 0 0

Mast Ax 0-0 0-0 0 0

Partisan 0 0 0 0 0 0

Viper Halberd 0 0 0 0 double the growth of matter

Javelin 0-0 0-0 0 double the growth of matter

Glow Lance 0 0 0 0 0 0

Mop no growth of matter

Dragoon Lance 0 0 0 0 0 0 0 0

Scimitar 0-0 triple growth of matter

Flayer 0 0 0 0 0 0

Spirit Lance 0-0 0-0

Venus Gospel 0-0 0-0 0-0 0-0 no matter growth

In order to get Sid’s best weapon, after a rocket flight, you need to return to his hometown and talk for a long time with the old man at the accessory store, which sooner or later will give Venus Gospel.

You can find the guide to Sid’s Special Move 4 (Highwind) by carefully searching Gelnik’s sunken plane.

Yuffie Kisaragi

Occupation – Ninja, Matter Hunter

Age – 16

Weapons – only throwing ones, but the most diverse: shurikens, knives, etc.

Height – 5’2 ”

Date of birth – November 20

Place of birth – Wutai

Blood type – A

While you can’t tell by her, Yufi was born into an ancient ninja lineage. She came to the group with some purpose known only to her, in addition to everything, this girl is cunning, arrogant and extremely self-confident. But her help is still better than opposition.

Weapons available to Yufi

Boomerang 0-0 0 0

Pinwheel 0-0 0-0

Razor Ring 0-0 0-0 0

Wind Slash 0 0 0 Doubled Matter Growth

Twin Viper 0 0 0 0 twice the growth of matter

Hawkeye 0-0 0-0 0 0

Crystal Cross 0 0 0 0 0 0

Magic Shuriken 0 0 0

Super Ball no matter growth

Spiral Shuriken 0-0 0 0 0 0 0 0

Oritsuru 0-0 0-0 0 0 0 0

Rising Sun 0-0 0-0 double the growth of matter

Conformer 0-0 0-0 0-0 0-0 no matter growth

To obtain the Conformer, you must carefully examine the sunken Gelnik plane.

The guide to her 4th special move – All Creation – can be obtained by defeating all opponents in the pagoda, but you can go there only after stealing the submarine.

KITE SIT (Cait Sith)

Lesson – fortuneteller in the Golden Plate

Age – unknown

Weapon – megaphone

Height – 3’2 ”

Date of birth – unknown

Place of birth – unknown

Blood type – unknown

The kite is actually just a doll that is controlled by someone from afar. It is only natural that one cannot rely on his predictions.

Weapons available to Kite

Yellow M-Phone 0-0 0 0

Green M-Phone 0-0 0-0

Blue M-Phone 0-0 0-0 0

White M-Phone 0 0 0 double the growth of matter

Red M-Phone 0-0 0-0 0 0

Black M-Phone 0 0 0 0 double growth of matter

Crystal M-Phone 0 0 0 0 0 0

Trumpet Shell no matter growth

Silver M-Phone 0 0 0 0 0 0 0 0

Gold M-Phone 0-0 0-0 0-0 0-0

Battle Trumpet 0 0 0 0 0 0 no matter growth

Starlight Phone 0-0 0-0 0-0 0-0

HP Shout 0-0 0-0 0-0 0-0 no matter growth

To get the last weapon, you must visit the 64th floor of the Shinra building during the attack on Midgar and pick up the item you are looking for from the box.

Kite Sith does not have a fourth special move.

VINCENT VALENTINE (Vincent Valentine)

Lesson – absent

Age – 27

Weapons – firearms

Height – 6 ‘

Date of birth – October 13

Place of birth – unknown

Blood type – A

Vincent is very strange – he is very stern, strict and straightforward, but at the same time mysterious and incomprehensible. This man joined Cloud because of resentment against the ill-fated corporation. At first glance, Vincent seems slender, but terrible forces are hidden in his body.

All Vincent’s weapons are long-range

Quicksilver 0-0 0 0

Peacemaker 0 – 0 0 double the growth of matter

Shotgun 0-0 0-0

Silver Rifle no matter growth

Shortbarrel 0-0 0-0 0

Lariat 0-0 0-0 0 0

Winchester 0 0 0 0 0 0

Buntline 0-0 0-0 double the growth of matter

Sniper CR 0-0 0-0

Supershot ST 0 0 0 0 0 0 no matter growth

Long Barrel R 0-0 0-0 0-0 0-0

Outsider 0-0 0-0 0 0 0 0

Death Penalty 0-0 0-0 0-0 0-0 no matter growth

Before going to the last battle, you can get the best weapons and guidance, for this you need to visit the cave of Lucretia.

 

by Abdullah Sam
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