Create educational games for children

At Yeeply we have already assured on some occasion that creating games for mobile devices has a certain guarantee of getting downloads of the app and receiving the investment made in its development, that is, they generate success with greater security than other types of applications.

With the digital age already established, children, great consumers of game apps, are changing the way they spend leisure time, the way they play, and have reduced the initiation age in the digital world to two years.

Being the youngest and starting to handle devices so early, they become very vulnerable when learning. It is positive that they are used since the lack of mobile phones and tablets can turn the child into a technological ignorant in a world that is aimed at being directed by new technologies.

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However, the abusive consumption of these games can generate a harmful addiction to the little one .

The treatment that children give to mobile devices should be measured by parents, even so we want companies that want to take advantage of the business of game apps, not to be absent from the ethical part that this activity should have and take into account Consider the guidelines that we propose when creating games for children.

SOURCE: Google

At Yeeply we already provide you with an elaborate guide on the steps to follow to create mobile games, depending on what type. On this occasion we want to motivate the creators of this type of application to take into account how they influence the development of children, as well as offer mothers and fathers who read to us, data, stimuli and advantages that educational games bring to the formation of the little one.

5 Guidelines to keep in mind to create educational games

Due to the recent appearance of mobile devices, there has not been time to carry out specific studies on how they will affect the development of children in the long term, but there are other studies carried out on media such as television or video games that have been with us for some time.

At the moment, the main difference is that now we can be connected from anywhere and at any time, in addition to the huge range of games and entertainment available to us. And it is that, just as before, everything a child sees on a screen educates, something to take into account when creating games .

Take note

1- According to the studies that exist on the effect of screens on the development of children, theAmerican Academy of Pediatrics advises against its use by children under 2 years of age , so our game app should recommend its use to those over that age .

2- One of the drawbacks most cited by pediatricians when giving an opinion about the use of mobile devices by children is a sedentary lifestyle .

There are more and more cases of overweight children, so encouraging movement, passing the game levels through a test that requires activity, should be kept in mind to create games and end the problem, finding that link between leisure and development.

3- It is also important to link the games to the time established on our device, so that from depending on what time, limit the time of use of the minor. It has been shown that playing before going to bed alters the sleep of the little ones, the duration, the schedule and the quality of it.

4- The music, the applause, the sounds or the achievement of objectives when passing levels , are positive aspects in our app, they produce a feedback in the little one, a sensation of emotion when seeing his objective fulfilled.

5- The stories in the games stimulate the development of the child , they learn new words or observe letters and realize that there is a relationship between them and the sounds.

To dads and moms

The use of mobile devices must be regulated by you, it is the first thing you should know, from there, know that when used well, mobile phones and tablets, they introduce the child into the digital world in a playful way.

In the first place, the game apps keep the little one active, their participation is necessary, this contrasts with the passive attitude they adopt when they watch television. We say that they are active people, because unlike this medium, interactive games on mobile phones and tablets force them to participate, make decisions and get involved in what they do.

For 4-5 year old children, it is not positive that their playing time exceeds 60 minutes, it is also convenient that you accompany them during this period in order to establish links with them, visualize what they play, how they do it, find out why what do they demand so much from that game, and above all to help them manage failure and frustration or victory and euphoria.

These bonds that are created through family life open up the world to the little ones, allow them to delve into the most remote places of their imagination, allow them to travel and help them to better develop some parts of their brain, in fact, the influence of these and other technological devices in the way of learning is becoming so important that there are even some scientists who believe that these new ways of learning will change our brain structure and cognitive abilities over time.

SOURCE: Google

take precautions

It is increasingly common to see children hypnotized with their tablet in restaurants, so that the father or mother introduces them, with some aggressiveness, even the food on duty in their mouths without the little ones even knowing what it tastes like. Or the father or mother who lends their smartphone so that the child can be entertained while the adults eat, dine or do some homework, when the child’s first intention was to run out and play.

Don’t do it.

Game apps should not become the new lullabies, but should serve to find the nexus in which leisure and optimal development for the little one coexist.

It should be clear that the use of these devices does not have to replace playing time with toys or other children or time spent with children. The best way for a child’s brain to connect and mature is based on affective relationships, that is, a hug, a kiss, personal communication…