Brawl Stars character guide

A brief description of all the main abilities and super-skills of the characters, categorized by rarity.Brawl Stars, which belongs to the MOBA genre, offers users an exciting gameplay in a bright cartoon style. The principle is quite simple: players are divided into teams and fight each other using a variety of heroes. In Brawl Stars they are called brawlers. It is clear that each of these characters has its own unique characteristics, parameters, features and abilities. You have to take into account the smallest details in order to choose a hero that will be most suitable for your style of play. In this guide, we have collected lists of all brawlers and divided them into categories based on rarity.

List of Brawl Stars characters

All brawlers in the game are divided into several categories according to the degree of rarity. The higher the rarity of a brawler, the better its characteristics and the more powerful it will be after potential pumping. More specifically, this:

  • Ordinary brawlers
  • Rare brawlers
  • Super Rare Brawlers
  • epic brawlers
  • Mythical brawlers
  • Legendary brawlers
  • Chromatic brawlers

Ordinary brawlers

  • Shelly– refers to the destroyers, although she was previously a warrior. Everyone gets this hero when they first start Brawl Stars. The main attack – buckshot – shot from a gun with 5 projectiles that deal medium damage. Shelly’s Super Barrage allows the brawler to launch 9 projectiles at once, destroying barricades and knocking back enemies.

Brawl Stars character guide

  • Colt is another brawler belonging to the destroyer class (before that, the shooter). To get it, accumulate 60 cups in the Path to Glory. The main attack is called “Full Clip” and allows the Colt to fire 6 quick shots. The bullets travel quite a distance, and each of them deals low damage. However, if the Colt hits any character with all the projectiles, then the consequences for his opponent can be disastrous. Super Bullet Storm allows the Colt to fire 12 bullets that are much larger than normal bullets, travel even faster, farther, and deal more damage.

Brawl Stars character guide

  • 8-bit is a character who previously belonged to the class of shooters, and now migrated to destroyers. It is much more difficult to get it: you will have to accumulate 6000 cups on the Path to Glory. His main beam blaster fires 6 laser beams, so the attack is visually similar to Colt revolver shots. However, these beams fly further, have high accuracy (lower dispersion), and increased damage. And the reload speed is higher. As for the Damage Booster ult, 8-Bit can place a special item with a certain range of effect. Once within the range of a robot or its allies, their damage is increased by 35%. Does not affect summoned creatures.

Crawl guide play stars

  • Nita – formerly a warrior, this heroine is now considered a destroyer. To open it, it is enough to collect 10 cups on the Path to Glory. Her main attack, Ancient Power, allows Nita to summon a shockwave that spreads out over a short distance and damages all enemies in the area. Ulta “Bear Punch” allows the brawler to summon a large red bear that attacks nearby opponents. Suitable for getting away from persecution. By pumping Nita, you also improve the bear.

Brawl Stars character guide


Jesse is a destroyer, formerly a warrior. If you want to unlock this brawler, then earn 500 Path to Glory Cups. Fires a shock rifle that fires a medium-range energy sphere that deals damage to multiple targets. It bounces up to two times, which means you can hit three opponents at once. Super Ability Scrappy! allows Jesse to mount a turret that does low damage and has medium health.

Brawl Stars character guide

Stu is an assassin that can be unlocked after earning 10,000 Path to Glory Cups. The main attack “Special Effects” allows Stu to launch 2 fireworks, and if hit, get a full Super charge. The Nitrogen Booster ult gives Stu the ability to make a powerful dash, causing the brawler to leave a fiery trail behind him. All enemies caught in it light up and gradually lose HP. The effect lasts 4 seconds.

Brawl Stars character guide

Emz is another Destroyer that requires you to earn 8,000 Path to Glory Cups to unlock. Spray’s normal attack allows Emz to spray a can of poisonous hairspray at enemies. A poisonous cloud is released that deals damage over 0.5 seconds. If the enemy lingers in the cloud, he will receive three times the damage. Charisma’s Burning Super allows Emz to create a huge poisonous cloud around him. It not only deals damage, but also slows down all opponents. A great option if you need to quickly finish off the wounded, fleeing opponents from the battlefield.

Brawl Stars character guide

Dynamike is a destroyer that previously belonged to the class of throwers. To unlock this brawler, earn 2000 Path to Glory Cups. The main attack, Patience Broken, allows Dynamike to throw two sticks of dynamite that explode after a few seconds. Deals massive damage to all enemies in the affected area. The enemy can only take damage from one checker. The “Big Bang Bang” ult allows Dynamike to launch a large barrel of explosives. Unlike checkers, it can be thrown far, and the explosion radius is much higher, so it is highly likely to damage the entire enemy group. After the explosion, opponents are knocked back (if they manage to survive).

Bull is a brawler that belongs to the category of tanks, formerly called “Heavyweights”. To get it, accumulate 250 Path to Glory Cups. Double Barreled Shotgun’s main attack allows Bull to unleash a powerful double-barreled shotgun blast that deals high damage at close range. This is very important: the attack range is much less than that of the same Darryl and Shelley. The Bulldozer super ability allows Bull to make a powerful dash in a straight line in the direction of your choice. Bull will demolish all barricades, knock back enemies and deal some damage to them.

Brock is a Destroyer unlocked after earning 1000 Path to Glory Cups. The main ability is “Doom Missile”, which can cover huge distances and deal medium damage with a relatively small explosion radius. Takes a long time to recharge, flies slowly. Rocket Rain’s ultimate allows Brock to launch a 9-string of rockets that cover a medium distance, destroying obstacles and hitting opponents. A great option if the enemies are clustered.

Bo is a Destroyer, formerly of the Warrior class. To get it, accumulate 3000 Path to Glory Cups. Eagle Eye’s main attack allows Bo to fire three powerful shots that create a small explosion on impact. Damage is taken by all enemies caught in the area of ​​the explosion. The fox hunt ult allows the brawler to scatter 3 mines on the location. They explode a little over 1 second after an enemy walks past them. Mines can only be seen by the player controlling the Bo. Opponents do not suspect anything until they are close to the mine: then it will begin to squeak and blink.


Brawl Stars character guide

Tic is a destroyer that used to be a thrower. To unlock it, collect 4,000 Path to Glory Cups. Normal attack – minimines. Tick ​​launches a cluster bomb that splits into 3 separate mines in the air. Mines explode after 2 seconds, or sooner if enemies appear near them. Daredevil’s ultimate allows Tic to throw his own head, which will chase the nearest enemy at high enough speed. Upon reaching it, the head will explode, dealing damage to the opponent.

Rare Brawl Stars Heroes.

El Primo is another tank that can withstand a lot of damage. Previously classified as a heavyweight. To get it, you have to open any boxes. Normal Attack – Fists of Fury. As you understand, this is a melee technique, so El Primo must stand close to the enemy. One punch does not do much damage, but if all four get to the target, the opponent’s health will be significantly reduced. Can hit multiple enemies at once. Mighty Elbow allows the brawler to jump to the target location, creating a shockwave that knocks opponents to the sides. At the same time, it deals damage to enemies, destroys obstacles. You can attack multiple opponents.

    • Poco is a support brawler. Can be knocked out of any box. The normal attack “Small Chord” allows the brawler to launch a medium-range musical wave that has a wide area of ​​effect. Inflicts minor damage to all enemies in the area of ​​effect, but is unable to pass through walls. Ulta “Encore!” endows that very musical wave with healing abilities. She restores the health of Poco and his comrades who are inside the wave. Most importantly, such a wave can move through walls and shelters, and is characterized by a wider range

rosa brawal stars

  • Barley is a Destroyer class fighter, formerly a thrower. You can knock it out when opening any boxes, or get it as a reward for connecting to Supercell ID. Nerd Mix’s normal attack allows Barley to throw a vial of poisonous liquid that falls to the ground, shatters and damages all enemies in the area. If the opponent lingers, he will receive double defeats. Ulta “Last Order” is much more powerful. Barley throws 5 flasks of poisonous liquid at once, covering a much larger area and dealing high damage over time. If the enemy lingers, he will receive several “portions” of damage over 4 seconds. After this time, the puddle will disappear.

Super Rare Brawl Stars Fighters

    • Darryl is a hybrid brawler. You can knock it out of any box. Double-Two’s normal attack allows you to make powerful shots from two shotguns at a short distance. However, if you hit the target, you will deal massive damage. The attack range is slightly longer than Bull’s, but lower than Shelley’s. An effective countermeasure. Rolled Barrel allows Darryl to transform into a barrel and then roll in the specified direction. A great option to attack opponents or run away from them. The resulting shield absorbs 90% of all damage (while Darryl looks like a barrel). It has an automatic recharge of 30 seconds.
    • Rico , also referred to as Ricochet, is a Destroyer-class brawler, although he used to be a marksman. It can be knocked out of any box. Rico’s normal attack, Spring Bullets, allows him to fire multiple projectiles that will ricochet off walls and obstacles (hence his nickname). A great option if you need to hit enemies in cover. Each bounce grants an additional 1.6 cells of range. The ult “Crown Strike” launches a long burst, reminiscent of Colt’s super ability. However, the projectiles fired by Rico do not destroy walls and obstacles. On the other hand, bullets pierce opponents through and through.
    • Jackie is a brawler belonging to the class of tanks, formerly referred to as heavyweights. Can be dropped by opening any crate. Yamobur’s normal attack allows Jackie to drill into the ground, which causes a brief earthquake. Enemies caught in the affected area take damage. Thus, it is possible to damage several targets at once. Ulta “Dig-Bash!” first pulls all nearby enemies towards Jackie to subsequently deal damage to each of them (normal attack).
    • Penny is a destroyer, formerly a shooter. Can be knocked out of any box. Blunderbuss’ normal attack is a single shot with a bag of gold, at a medium distance. On impact, it breaks into three clumps of gold coins. Both the pouch and the clots formed from it deal equal damage. Good attack against nearby enemies. Old Trickster’s ultimate allows Penny to deploy a powerful cannon that deals medium damage and shoots over a long distance. You can choose the installation location. The cannon fires upwards, skirting walls and other cover. The downside is slow reload.
  • Carl is a fighter who belongs to the destroyers. You can knock it out by opening various boxes. Pickaxe Attack – Throw a pickaxe that will deal damage to all enemies hit and then return to the owner. Something like a boomerang. The pickaxe can hit the same enemy twice, dealing double damage. The first time it deals damage when flying away from Carl, the second time when returning to him. Spinning Top allows Carl to spin in a circle, swinging his pickaxe and dealing damage to all enemies that are close to the brawler. Gains a speed boost, but is unable to attack or use a flying hook. Spins for 3 seconds.

Epic fighters Brawl Stars

    • Bibi is a powerful destroyer, formerly a batter. Can be knocked out of any box. Three Strikes Light Attack – A sweeping attack with a baseball bat that can deal damage to multiple targets at once in close proximity to Bibi. If there is a full charge of three attacks, the home run gauge fills up and Bibi can land a powerful hit that knocks back opponents. Bubblegum’s ultimate allows Bibi to launch a powerful bubble gum ball that bounces off walls and obstacles and hits any enemies that cross his flight path. Passes through targets and disappears after 5 seconds. Deals damage without any additional effects.
    • Piper is an epic destroyer, formerly a shooter class. Can be knocked out of any box. Piper’s basic attack, Umbrella, allows her to take a single shot at a great distance. The bullet flies in a straight line at high speed. The greater the distance the projectile travels, the higher the damage will be on the target hit by it. On the other hand, in close combat, Piper is practically defenseless. Slow weapon reload. The promenade ult allows the brawler to make a powerful jump by dropping 4 grenades down. The latter inflict incredibly huge damage to everyone who is in range. While Piper is in the air, she is immune to any damage.
    • Edgar is an epic killer that you can drop from any crate or receive from the Brawlidays 2020 gift. Fight Club’s normal attack is two instant hits with a scarf that, when hit by an enemy, restore some of Edgar’s health, namely 35% of the damage dealt. Upon receiving a second star power, healing increases to 44%. Attacks are fast, recharge instantly, heal… Edgar is a great offensive brawler. Jump allows Edgar to jump to a marked area, dealing damage to all enemies in the area. You can overcome obstacles, gets a short acceleration. Charging takes place automatically.
    • Thunder is an epic destroyer that can be unlocked through trials or by opening any crates. Walkie Talkie’s normal attack allows Thunder to throw a walkie-talkie that flies over obstacles and cover, then splits into four pieces that go in different directions. The Thunder Bomb ultimate does roughly the same thing as a normal attack, but deals more damage, knocks back enemies, and destroys obstacles. When any projectile hits a wall, it falls and does not move anymore.
    • Frank is an epic tank that was previously called a heavyweight. Can be knocked out of any opened box. In Standard Mode, strikes with a hammer, creating a cone-type shockwave that spreads over a short distance and hits anyone in its area of ​​effect. It takes time to swing, so opponents can easily move to the side. Stunning Blow allows Frank to hit the ground with a more powerful hammer, creating a massive shockwave. Not only deals damage, but also temporarily stuns enemies. The amount of damage is similar, the difference is in the stun and range of damage.
    • Bea is an epic destroyer, a former shooter who can be knocked out of any box. The standard attack “Long sting” allows Bea to set the direction of the bee’s flight, which moves along a given trajectory and deals damage to all enemies. After the bee hits the first enemy, the next will deal huge, epic damage (2.75 times the standard). Iron Hive allows Bea to launch seven bees that deal minor damage and slow enemies for 3 seconds.
    • Griff is an epic destroyer formerly classified as a warrior. Can be knocked out of any box. Griff’s standard attack, Coin Toss, allows him to throw three bursts of coins that spread out in a cone. Damage to the enemy depends on how many coins got to him. The closer the target, the higher the accuracy, which means more coins will hit the target. Cashback ult allows Griff to throw 5 banknotes in a much wider cone trajectory. The further the bills fly, the higher the damage they cause. You can hit the same enemy twice.
    • Nani is an epic destroyer, formerly a warrior. Can be knocked out of any box. Trigonometry’s basic attack allows Nani to launch three energy spheres. The more spheres hit the enemy, the higher the damage will be. After connecting, the spheres turn into one large one, then separate again and overcome a short distance. You can set the shot distance. As for the “Manual control” ult, Nani releases the Pip robot, which is controlled by the player. The speed of Pip’s movement gradually increases. The higher it will be when colliding with the target, the greater the damage dealt. If Pip does not crash into a wall or an enemy, then he will self-destruct. Nani cannot move, which means she remains vulnerable.
  • Pam is an epic support fighter. Can be knocked out of any box. Scrap Storm’s standard attack allows Pam to unleash a powerful stream of metal debris that spreads out in a cone. It has a medium range, and the target must be in close proximity to deal maximum damage. As for Mommy’s Kiss, Pam sets up a healing turret that restores health to everyone, including allies.

Mythical brawlers

    • Mortisis a mythical brawler killer, formerly a lightning killer. Can be knocked out of any box. The standard attack “Shovel Sweep” allows Mortis to dash forward a short distance. As such, it only deals damage when it moves. Standing still won’t accomplish anything. It hits enemies that are in close proximity to the movement path, so it can be classified as a melee brawler. There is a passive: if you have 3 charged attacks, an additional scale begins to fill, allowing you to make a super dash. The charge lasts 4.5 seconds, and unlike the normal dash, it has a range increased by 1.5 times. As for the ult “Blood of Life”, Mortis launches a flock of bats, which, hitting opponents, gradually heal Mortis. Pass through walls and other barricades.
    • Squik is a mythical destroyer, formerly a warrior. Can be knocked out of any box. Sticky Ball’s basic attack allows Squik to launch a sticky projectile in a straight line that sticks to walls and ground, slowing enemies before exploding. If you throw a second projectile at the first, both will explode. As for the ult “Big Lump”, Squik does approximately the same thing as with the sticky lump. Only after the explosion of the coma, additional shells scatter from it in different directions.
    • Tara is a mythical destroyer, formerly a warrior. Can be knocked out of any box. The standard attack “Three Tarot Cards” allows Tara to throw 3 cards at once, which can literally flash opponents. They fly a long distance, have a small spread. One card won’t deal much damage, so it’s best to throw short distances to hit three at once. As for the ult “Attraction”, Tara throws one card, which turns into a black hole, pulling all nearby opponents towards her. After a while, the hole explodes, dealing damage to all stuck enemies.
    • Max is a mythical support brawler. Can be knocked out of any box. The standard attack “Speed ​​Blaster” allows Max to fire four laser projectiles that can travel long distances. The attack radius is similar to Bo’s shots. As for the ult “Let’s go!”, Max forms a round blue area near him, the effect of which is comparable to 8-Bit and Emz. It also increases the movement speed of Max and her teammates by 4 seconds (+35%).
    • Byron is a mythical support brawler. Can be knocked out of any box. The basic attack “Individual Dose” allows Byron to launch a poisonous dart that deals damage over time. Can only hit one enemy. Only Frank and Poco can get rid of the negative effect, the rest of the brawlers can only wait (the poisoning effect lasts for 2 seconds). As for the “Systemic Approach” ult, Byron throws a vial with a special substance that explodes on contact, damaging enemies and restoring health to allies (and Byron himself). Can be thrown over walls.
    • Jin is a mythical support class brawler. Can be knocked out of any box. The standard attack “Smoke Attack” allows Jin to launch a puff of smoke from the lamp, hitting enemies. If there were no targets, then after a while the club turns into 6 separate projectiles that cover an additional distance. As for the “Magic Hand” ult, Jin takes out the same hand from the lamp that stretches towards the enemy, and then pulls him towards Jin. Even through walls. A great option when you need to finish off the enemy.
    • Mister Penguin is a mythical destroyer. Can be knocked out of any box. Standard attack “Your briefcase!” allows Mr. P. to throw the briefcase in a straight line. He travels great distances. If it hits an enemy, it deals standard damage and then bounces and falls to the ground. Hitting an enemy again deals additional damage. As for the ultimate “Turnstile” or “Delivery Service”, Mr. P. places a station on the battlefield that generates delivery robots. Generates one robot at a time. Spawns the next 4 seconds after the death of the previous one. Must be destroyed by enemies. At the first level of strength, robots deal 260 damage each.
  • Sprout is a mythical support brawler. Can be knocked out of any box. The standard attack “Grain Bomb” allows Sprout to launch a bunch of leaves that bounce off the ground or walls until it hits an enemy or slows down on its own. You can throw over obstacles. As for the Barrier ult, Sprout can throw another pile of leaves at a certain part of the location, creating a protective wall on it. A good option if you need to isolate yourself from the enemy or prevent a wounded opponent from hiding from you. The wall disappears after 10 seconds or when hit by an enemy with a shield after respawning.

Brawl Stars Legendary Heroes

    • Leon is a legendary assassin, formerly of the Stealth Assassin class. Can be knocked out of boxes, less often – bought in a store. Spinning Blades’ basic attack allows Leon to throw four spinning Shuriken horizontally over a long distance. The damage will be higher the closer the enemy is. The flight path depends on how Leon moves. As for Smoke Bomb, Leon can become invisible for the next 6 seconds. The enemy can detect Leon if he is within 4 squares. Even summoned creatures and deployable turrets will not be able to notice him. The action will stop if attacked.
    • Spike is a legendary destroyer, formerly a shooter. Can be knocked out of any box. Spike’s basic attack, Needle Grenade, allows Spike to throw a cactus that explodes on contact with anything, sending out spikes that deal damage to all targets hit. As for the ult “Nailed!”, Spike throws a vial that, on contact with the ground, breaks and scatters spikes on the ground. All enemies that remain in the spiked area take damage over time. The spikes disappear after 5 seconds. The maximum enemy can take five times the damage.
    • Sandy is a legendary support brawler. Can be knocked out of any box. Gravel’s basic attack allows Sandy to throw spiky gravel at the enemy in a cone-shaped trajectory. You can hit multiple opponents. As for the Sandstorm ult, Sandy forms a powerful sandstorm that hides all allies. When attacked, Sandy becomes visible. Enemies can recognize Sandy if they get close. With the Crystal Ball gadget, Sandy and his allies can be spotted by Tara and her team.
    • Raven is a legendary assassin formerly categorized as Poison Assassin. Can be knocked out of any box. Blades’ basic attack allows Raven to throw three poisonous blades that deal two types of damage – one on impact and another over time from the poison. The poison lasts for 4 seconds, and the amount of damage is equal to the amount of damage from a single blade. While the poison is active, any healing effects are reduced by 40%. As for the ult “Raid”, the Raven makes a jump, after which it lands in the specified area. Both during takeoff and upon landing, it scatters blades in different directions. A great option for both escape and offensive.
    • Meg is a legendary destroyer. Can be knocked out of any box. The basic attack “I see the target” allows the Mag to launch two laser beams that deal relatively low damage. However, they have a high reload speed. As for the Megamachine ult, Meg summons a mech that she controls on her own. It has a 2.5 times increased health reserve, its own main attack and super ability. Loses 100 health every second.
  • Amber is a legendary destroyer, formerly a firebender. Can be knocked out of any box. Dragon Breath’s basic attack grants Amber an attack gauge with 40 charges. When the player starts aiming, Amber immediately fires these fiery blasts, gradually depleting the bar. The attack will stop when all charges are depleted or players stop aiming. As for the ult “Burn clear!”, Amber throws a flask with liquid that spills onto the ground. The brawler can then ignite this liquid with a standard attack. Damage will be received by all enemies in the area of ​​effect. The liquid will then disappear.

Chromatic Fighters Brawl Stars

    • Gale is a chromatic hybrid formerly a support class. Can be dropped from any box or from the Premium Brawl Pass (Tara’s Bazaar) at level 30 in season 1. The basic attack “Polar Vortex” allows Gale to throw six snowballs in a straight line, dealing standard damage on impact. As for the ult “Storm Wind”, Gale launches a powerful clot of ice whirlwind, which deals relatively low damage, but also throws opponents back. A great option to get rid of the tanks chasing Gale.
    • Volt is a Chromatic Destroyer, formerly a Warrior. Can be knocked out of any box or could previously be obtained from level 30 of season 2 (Summer with Monsters) Brawl Pass. Strong Energy’s basic attack allows Volt to fire a projectile that splits on impact and can deal additional damage. As for the Crown Number ult, Volt rises into the air, rotates and falls down, dealing damage to all nearby enemies. It also knocks back enemies it lands on.
    • General Gavs is a chromatic brawler belonging to the support class. Can be dropped from any crate or Premium Brawl Pass at level 30 in Starr Space Opera Season 5. The standard attack “Laser Pair” allows Gavs to launch two parallel projectiles that can bounce off walls. As for the “Air Delivery” ult, Gavs requests an air parcel, which explodes when it falls, deals damage and pushes opponents. An amplifier appears from the package, which improves Gavs or his ally who has picked him up.
    • Colette is a Chromatic Destroyer, formerly a Warrior. Can be knocked out of any box or at level 30 of Season 3 (Starr Park) Brawl Pass. Health Tax’s basic attack allows Colette to launch a powerful projectile that deals 37% of the brawler’s total health the moment it hits. As for the ult “Debt”, Colette makes a quick dash forward, and then returns along the same trajectory back. Moves back upon reaching the maximum possible distance or in the event of a collision with an obstacle. All enemies that Colette slams into take 20% damage from their maximum HP. Deals double damage on special targets.
    • Lola is a chromatic destroyer. Can be knocked out of any box or from the premium Brawl Pass at level 30 of season 9 (Brawlwood). Eye-Diamond’s basic attack allows Lola to fire 6 stars that deal standard damage to the enemy. As for the Megalomania ult, Lola activates a clone with a halved health reserve. The clone alternately copies Lola’s actions.
    • Feng is a chromatic destroyer. You can knock it out of any box or find it in the premium Brawl Pass at level 30 of season 10 (Year of the Tiger). Flying Shoe’s basic attack allows Feng to swing his foot, dealing damage to the nearest opponent. If he misses, a sneaker flies off his foot, which flies forward and deals damage to anyone it collides with. As for the Sprint ult, Fang makes a quick dash, dealing damage to all enemies he meets on the way. Moves between enemies, changing the trajectory of movement.
    • Buzz is a Chromatic Assassin, formerly of the Rescue Assassin class. Can be knocked out of any box. It could also be obtained from level 30 of season 7 of the Brawl Pass. The standard attack “Back off” allows Buzz to release a burst of cone-shaped trajectory. Unlike most similar attacks of other brawlers, Buzz starts shooting from left to right. As for the ult Torpedo Throw, Buzz throws a projectile at a wall or an enemy, and then is attracted to the target. If Buzz is pulled towards an enemy, then the latter receives a temporary stun. The stun time depends on the distance covered.
    • Ash is a chromatic tank formerly classified as a heavyweight. You can knock it out of any box or get it from level 30 of the 8th season (Once Upon a Time in Battle) Brawl Pass. Ash’s standard move, Clean Up, allows Ash to swing and slam the mop onto the ground, creating a shockwave that spreads out in a straight line in front of the brawler. Can deal damage to an unlimited number of opponents, makes Ash furious. As for the ult “Helpers”, Ash summons vacuum cleaner robots that explode on contact with an opponent, significantly increasing the scale of rage.
    • Belle is a Chromatic Destroyer, formerly a Gunslinger. You can knock it out of any box or get it from level 30 of season 6 of the Brawl Pass “Golden Hand Gang”. Belle’s standard Shocker attack allows Belle to fire an electrical charge that is mechanically similar to Jessie’s. Bounces up to three times with a short delay. As for the ult “Trace”, Belle launches a tracer charge at the target, on which the mark remains. The marked enemy will take 33% more damage from Belle, her allies, turrets and summons.
  • Lu is a chromatic hybrid. You can knock it out of any box or get it at level 30 of the 4th season (Happy Holidays) Brawl Pass. The standard attack “Cold” allows Lou to throw three ice creams, placing a mark on the enemy. After the enemy has accumulated 7 marks, he will receive a stun for 1.5 seconds. As for Roller, Lou throws a bottle of syrup in the indicated direction, which slows down opponents and makes them slide as if they are moving on an icy surface. Enemies also take minor damage.
by Abdullah Sam
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