Baldur’s Gate 3: Tea House Quest

For the first time, you can meet Aunt Ethel in the Grove of Sylvanus, where she sells potions. The old woman will offer you to solve the problem with the parasite and invite you to her place.

Passage of the quest “Tea House”

The quest marker will lead you to the southwest corner of the map. On the approaches to the swamp, you will see Ethel arguing with two young men. It doesn’t really matter how you build the dialogue. These two die in any case (either on the spot, or a little further in the swamps).

 

Heading into the sun-drenched swamps, you will sense that something is wrong. After passing one of the proposed checks, the lake will turn into Fetid Mire.

Entering the Tea House, you will see how Ethel feeds Mairin a pie. If you tell her about the dead brothers, a fight will start and you will also have to deal with the red hats.

It is easier to say that you have identified yourself and continue the dialogue with Ethel. She will offer to solve your problem with the parasite. Do not get fooled, nothing good will come of it. You will not get rid of the larva, but you will get an unpleasant non-removable debuff.

Refuse the offered help and go directly to the fireplace on the first floor. Put out the fire and go straight through it to the Entrance Gallery. There you will find hag victims.

How to get through a crooked door?

Here you can also chat with the Crooked Door. If you pass her tests, you will find out that the door is just an illusion.

At this point, it doesn’t matter how your dialogue with the door ends. You can walk through it anyway. Just turn on the camera behind it and send your character there. This will take you to the Overgrown Tunnel.

 

Inside you will find a battle with four hag pawns. Unfortunately, they cannot be saved. We’ll have to win to go further. After that, we recommend returning to the entrance to the hag’s house.

Relax in the camp, restore all spells, and then drink water from the well to the left of the entrance to the house. This will add your hp. Now return to the Overgrown Tunnel and jump over the waterfall to reach the next area with gas clouds.

There is a button inside each such cloud. If you throw something at it, the cloud will disappear. Send an attentive character forward, because you will have many traps under your feet.

 

How to defeat the hag Ethel?

After passing the area with traps, you will reach the Ancient Monastery and start a battle with the hag. The first thing she will do is set the cage on fire. Put it out to save the girl. You can throw a bottle of water or use the Create Water spell that Shadowhart has.

After that, the hag will create several copies of itself. At this stage, they will actively use “Humanoid Paralysis” and poison attacks. To make the copy disappear, it is enough to inflict any amount of damage on it.

 

The real Ethel does not disappear when hit and begins to swear. It’s a good idea to stick some kind of debuff on it. This way you will always know which copy is correct.

In the next phase, the hag will pull Mairina out of the cage and take on her form. To understand which one is real – look at the effects. We extinguished the cage, so the effect of water will remain on the desired girl. She also says something like “I’m not Ethel – honestly.”

In the third phase, Ethel will create copies of herself again. And this time she herself will become invisible. In any case, you will have to deal with copies, tk. they can do a lot to your group.

Continue the battle until the hag’s hp drops to 10. If at that moment she has a move, she will start bargaining with you. Ethel will offer you some strength if you release her with Mairina.

 

How can I help Mairina?

  • If you agree to the power, you will receive the item “Aunt Ethel’s Hair” . In theory, this should give you skill, but in fact it didn’t give us anything. Either the hag lied, or another bug. In general, it is not clear.
  • If you pass one of the checks, you will receive both the item and the girl. However, Ethel will get angry and promise you will definitely remember this.
  • If you kill Ethel, you can take the staff of Milo Corellon from the body . It is a two-handed weapon with 1d6 damage. The possessor of this item gains Unobstructed Resilience. If the wearer is attacked while not wearing armor, he gains a 1d4 bonus to challenges.

It must be said that Mairina will remain extremely unhappy with her salvation, since it would break her deal with Ethel. After the battle, you can go to the Pungent Smelling Workshop and collect several artifacts there:

  • Amulet of the All-Seeing Eye – gives the spell Protection from good and evil of the 1st level.
  • The Witch’s Staff is a two-handed weapon with 1d6 damage. The one who has this item gains the 1st level sickness ray spell.
  • Wand Bitter Parting – will appear if you saved Mairina. He will help you resurrect her husband.

After going through the teleport in the workshop, you will find yourself near Mairina and the coffin with her husband. Talk to her before aiming the wand at the coffin. In fact, there are two options for the development of events:

  • You resurrect Mairina’s husband and give her rod so that she can go to find a cure at Baldur’s Gate.
  • You keep the rod for yourself and get the opportunity to summon the dead.
by Abdullah Sam
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