If you’ve decided to try out the first installment of The Sims after its arrival on PC, it will be very useful to know some tips and tricks to make your life much easier, since despite being somewhat old, the game offers a wide variety of options , which we will teach you in this guide.In order to activate the console and add cheats or commands to The Sims, we will have to press a series of keys at the same time , which in this case will be CTRL+SHIFT+ALT+C. Once the console is open, you can start typing the codes that we leave you in the following section.
All the cheats and commands in The Sims.
command |
trick |
---|---|
klapaucius |
$1000 Simoleons |
rosebud |
$1000 Simoleons (if you use v. 1.1) |
water_tool |
Your home is surrounded by water |
set_hour # |
Change time of day # (1-24) |
set_speed # |
Game speed (-1000 to +1000) |
interests |
Change the personality of your Sims |
autonomy # |
Change the way Sims think (1-100) |
grow_grass # |
Grows herbs (1-150) |
map_edit on/off |
Edit the map |
route_balloons on/off |
On/Off Tutorial |
sweep on/off |
Sample cut |
tile_info on/off |
Info |
draw_all_frames on/off |
Show all frames |
history |
Empty the family of recent events |
edit_char |
Create a character |
draw_routes on/off |
Select a person |
move_object |
You move any object |
prepare_lot |
Fix the objects |
preview_anims on/off |
Previous animations |
rotation (0-3) |
Rotate the camera |
house # |
Self-loading a house |
! |
Repeat the last trick |
; |
Separates a lot of tricks put at once |
hist_add |
Add a new status to the family story |
write_destlist |
Adds the list of destination routes to the AllRoutes.txt file every time a route is defined |
auto_level |
Construction tools automatically place themselves at the required level |
file import [FAM file] |
Automatically imports and loads the required family |
house (house number) |
Automatically loads the indicated house |
crash |
hang the game |
shrink_text [font size] [text] |
Create files text_shrink_#.bmp |
draw_origins |
Draw colored dots on the origin of each character |
core_dump |
Dump all memory about a character to the file core_dump_(day:time).txt |
dump_happy |
Empty the list of most recent people from the interactions list to a file |
dump_mc |
Download the selected people from the contribution curve to a file |
debug_social |
Turn on correction to display dialogs from social interactions |
sim_log end |
Sim registration is complete |
cht [filename] |
Run “filename.cht” as a cheat list |
draw_floorable off |
View of building land disabled |
draw_floorable on |
Building land view activated |
assert |
force a statement for testing |
log_animations |
Saves a memory of the animations in the animations window |
map_edit off |
Map editor disabled |
map_edit on |
Map editor activated |
move_objects |
Move any object |
tutorial off |
No tutorial objects are generated when loading the home tutorial |
browser_failsafe |
Prevent browser crashes |
preview_anims off |
Disable animation prediction |
preview_anims on |
Enable animation forecast |
tile_info |
State program |
quit |
Exit the game |
#import |
Read response constants from file ‘tuning.txt’ |
rebuild_cp |
Rebuild the UCP control panel after a crash |
refresh_faces |
Refreshes the BMP resources of all characters whose iff files are updatable |
refresh_textures |
Reloads textures and regenerates bitmaps for all user characters |
restore_tut |
Restore the tutorial |
rotation <0-3> |
Rotate the camera |
route_balloons off |
Disable route dialogs |
route_balloons on |
Enable route dialogs |
fam_test [opcount] |
Perform series of random operations on homeless families |
save |
Keep the house charged |
history |
Save the family history file |
plug |
say “plugh” |
porntipsguzzardo |
say “porntipsguzzardo” |
xyzzy |
say “xyzzy” |
draw_routes on |
Show routes of the selected person |
draw_routes off |
Hide routes from the selected person |
log_mask |
Put an event in the logging mask |
autonomy [1-100] |
Designate a level of agency |
sim_speed [-1000 – 1000] |
Set the speed of the game |
edit_grass [number] |
Designate the change of the grass |
grow_grass [0-150] |
Graduating grass growth |
lot_size [number] |
Setting the size of a plot |
sim_limit [milliseconds] |
Set the maximum milliseconds the simulator is allowed to run |
set_hour [1-24] |
Set the time |
bubble_tweak [z offset value] |
Fix Z output for thought bubbles |
[directory path] |
Set the neighborhood directory path |
allow_inuse |
Decide whether the object menu appears for objects in use |
memview |
Display memory list on buildings in game |
begin |
Start making a sim log |
swap_houses [house number] |
Replace both home files and update families |
sweep off |
Disable Tics |
sweep on |
Enable Tics |
tile_info on |
Display grid information |
tile_info off |
Hide grid information |
visitor_control |
Choose that visitors can be controlled by keyboard |
report_assets |
Select statement report |
auto_reset |
Select automatic object reloading feature |
sim_peek |
Choosing Peek Message calls within a Sim ‘lop’ |
cam_mode |
Select camera mode |
all_menus |
Show impossible interactions in the social interactions menu |
music |
Choose music |
obj_comp |
Choosing object compression when saving a file |
quats |
Select quaternary transformations |
sound_log |
Select sound log window |
sound |
Select sound |
html |
Choose website creation |
reload_people |
Complete reload of skeletons, animations, clothes and skins of the characters |
soundeven |
Select sound event |
write_routes |
Write an RTE file every time a route is found |
#export |
Write the response constants to the tuning.txt file |